function unityFramework(Module) { var Module = typeof Module !== "undefined" ? Module : {}; ; var stackTraceReference = "(^|\\n)(\\s+at\\s+|)jsStackTrace(\\s+\\(|@)([^\\n]+):\\d+:\\d+(\\)|)(\\n|$)"; var stackTraceReferenceMatch = jsStackTrace().match(new RegExp(stackTraceReference)); if (stackTraceReferenceMatch) Module.stackTraceRegExp = new RegExp(stackTraceReference.replace("([^\\n]+)", stackTraceReferenceMatch[4].replace(/[\\^${}[\]().*+?|]/g, "\\$&")).replace("jsStackTrace", "[^\\n]+")); var abort = (function(what) { if (ABORT) return; ABORT = true; EXITSTATUS = 1; if (typeof ENVIRONMENT_IS_PTHREAD !== "undefined" && ENVIRONMENT_IS_PTHREAD) console.error("Pthread aborting at " + (new Error).stack); if (what !== undefined) { out(what); err(what); what = JSON.stringify(what); } else { what = ""; } var message = "abort(" + what + ") at " + stackTrace(); if (Module.abortHandler && Module.abortHandler(message)) return; throw message; }); if (typeof ENVIRONMENT_IS_PTHREAD === "undefined" || !ENVIRONMENT_IS_PTHREAD) { Module["preRun"].push((function() { var unityFileSystemInit = Module["unityFileSystemInit"] || (function() { FS.mkdir("/idbfs"); FS.mount(IDBFS, {}, "/idbfs"); Module.addRunDependency("JS_FileSystem_Mount"); FS.syncfs(true, (function(err) { if (err) console.log("IndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved."); Module.removeRunDependency("JS_FileSystem_Mount"); })); }); unityFileSystemInit(); })); } Module["SetFullscreen"] = (function(fullscreen) { if (typeof runtimeInitialized === "undefined" || !runtimeInitialized) { console.log("Runtime not initialized yet."); } else if (typeof JSEvents === "undefined") { console.log("Player not loaded yet."); } else { var tmp = JSEvents.canPerformEventHandlerRequests; JSEvents.canPerformEventHandlerRequests = (function() { return 1; }); Module.ccall("SetFullscreen", null, [ "number" ], [ fullscreen ]); JSEvents.canPerformEventHandlerRequests = tmp; } }); var MediaDevices = []; if (typeof ENVIRONMENT_IS_PTHREAD === "undefined" || !ENVIRONMENT_IS_PTHREAD) { Module["preRun"].push((function() { var enumerateMediaDevices = (function() { var getMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; if (!getMedia) return; function addDevice(label) { label = label ? label : "device #" + MediaDevices.length; var device = { deviceName: label, refCount: 0, video: null }; MediaDevices.push(device); } if (!navigator.mediaDevices || !navigator.mediaDevices.enumerateDevices) { if (typeof MediaStreamTrack == "undefined" || typeof MediaStreamTrack.getSources == "undefined") { console.log("Media Devices cannot be enumerated on this browser."); return; } function gotSources(sourceInfos) { for (var i = 0; i !== sourceInfos.length; ++i) { var sourceInfo = sourceInfos[i]; if (sourceInfo.kind === "video") addDevice(sourceInfo.label); } } MediaStreamTrack.getSources(gotSources); } navigator.mediaDevices.enumerateDevices().then((function(devices) { devices.forEach((function(device) { if (device.kind == "videoinput") addDevice(device.label); })); })).catch((function(err) { console.log(err.name + ": " + error.message); })); }); enumerateMediaDevices(); })); } function SendMessage(gameObject, func, param) { if (param === undefined) Module.ccall("SendMessage", null, [ "string", "string" ], [ gameObject, func ]); else if (typeof param === "string") Module.ccall("SendMessageString", null, [ "string", "string", "string" ], [ gameObject, func, param ]); else if (typeof param === "number") Module.ccall("SendMessageFloat", null, [ "string", "string", "number" ], [ gameObject, func, param ]); else throw "" + param + " is does not have a type which is supported by SendMessage."; } Module["SendMessage"] = SendMessage; var moduleOverrides = {}; var key; for (key in Module) { if (Module.hasOwnProperty(key)) { moduleOverrides[key] = Module[key]; } } Module["arguments"] = []; Module["thisProgram"] = "./this.program"; Module["quit"] = (function(status, toThrow) { throw toThrow; }); Module["preRun"] = []; Module["postRun"] = []; var ENVIRONMENT_IS_WEB = false; var ENVIRONMENT_IS_WORKER = false; var ENVIRONMENT_IS_NODE = false; var ENVIRONMENT_IS_SHELL = false; ENVIRONMENT_IS_WEB = typeof window === "object"; ENVIRONMENT_IS_WORKER = typeof importScripts === "function"; ENVIRONMENT_IS_NODE = typeof process === "object" && typeof require === "function" && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; if (Module["ENVIRONMENT"]) { throw new Error("Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)"); } assert(typeof Module["memoryInitializerPrefixURL"] === "undefined", "Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead"); assert(typeof Module["pthreadMainPrefixURL"] === "undefined", "Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead"); assert(typeof Module["cdInitializerPrefixURL"] === "undefined", "Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead"); assert(typeof Module["filePackagePrefixURL"] === "undefined", "Module.filePackagePrefixURL option was removed, use Module.locateFile instead"); var scriptDirectory = ""; function locateFile(path) { if (Module["locateFile"]) { return Module["locateFile"](path, scriptDirectory); } else { return scriptDirectory + path; } } if (ENVIRONMENT_IS_NODE) { scriptDirectory = __dirname + "/"; var nodeFS; var nodePath; Module["read"] = function shell_read(filename, binary) { var ret; if (!nodeFS) nodeFS = require("fs"); if (!nodePath) nodePath = require("path"); filename = nodePath["normalize"](filename); ret = nodeFS["readFileSync"](filename); return binary ? ret : ret.toString(); }; Module["readBinary"] = function readBinary(filename) { var ret = Module["read"](filename, true); if (!ret.buffer) { ret = new Uint8Array(ret); } assert(ret.buffer); return ret; }; if (process["argv"].length > 1) { Module["thisProgram"] = process["argv"][1].replace(/\\/g, "/"); } Module["arguments"] = process["argv"].slice(2); if (typeof module !== "undefined") { module["exports"] = Module; } process["on"]("uncaughtException", (function(ex) { if (!(ex instanceof ExitStatus)) { throw ex; } })); process["on"]("unhandledRejection", (function(reason, p) { err("node.js exiting due to unhandled promise rejection"); process["exit"](1); })); Module["quit"] = (function(status) { process["exit"](status); }); Module["inspect"] = (function() { return "[Emscripten Module object]"; }); } else if (ENVIRONMENT_IS_SHELL) { if (typeof read != "undefined") { Module["read"] = function shell_read(f) { return read(f); }; } Module["readBinary"] = function readBinary(f) { var data; if (typeof readbuffer === "function") { return new Uint8Array(readbuffer(f)); } data = read(f, "binary"); assert(typeof data === "object"); return data; }; if (typeof scriptArgs != "undefined") { Module["arguments"] = scriptArgs; } else if (typeof arguments != "undefined") { Module["arguments"] = arguments; } if (typeof quit === "function") { Module["quit"] = (function(status) { quit(status); }); } } else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { if (ENVIRONMENT_IS_WEB) { if (document.currentScript) { scriptDirectory = document.currentScript.src; } } else { scriptDirectory = self.location.href; } if (scriptDirectory.indexOf("blob:") !== 0) { scriptDirectory = scriptDirectory.split("/").slice(0, -1).join("/") + "/"; } else { scriptDirectory = ""; } Module["read"] = function shell_read(url) { var xhr = new XMLHttpRequest; xhr.open("GET", url, false); xhr.send(null); return xhr.responseText; }; if (ENVIRONMENT_IS_WORKER) { Module["readBinary"] = function readBinary(url) { var xhr = new XMLHttpRequest; xhr.open("GET", url, false); xhr.responseType = "arraybuffer"; xhr.send(null); return new Uint8Array(xhr.response); }; } Module["readAsync"] = function readAsync(url, onload, onerror) { var xhr = new XMLHttpRequest; xhr.open("GET", url, true); xhr.responseType = "arraybuffer"; xhr.onload = function xhr_onload() { if (xhr.status == 200 || xhr.status == 0 && xhr.response) { onload(xhr.response); return; } onerror(); }; xhr.onerror = onerror; xhr.send(null); }; Module["setWindowTitle"] = (function(title) { document.title = title; }); } else { throw new Error("environment detection error"); } var out = Module["print"] || (typeof console !== "undefined" ? console.log.bind(console) : typeof print !== "undefined" ? print : null); var err = Module["printErr"] || (typeof printErr !== "undefined" ? printErr : typeof console !== "undefined" && console.warn.bind(console) || out); for (key in moduleOverrides) { if (moduleOverrides.hasOwnProperty(key)) { Module[key] = moduleOverrides[key]; } } moduleOverrides = undefined; var STACK_ALIGN = 16; stackSave = stackRestore = stackAlloc = setTempRet0 = getTempRet0 = (function() { abort("cannot use the stack before compiled code is ready to run, and has provided stack access"); }); function staticAlloc(size) { assert(!staticSealed); var ret = STATICTOP; STATICTOP = STATICTOP + size + 15 & -16; assert(STATICTOP < TOTAL_MEMORY, "not enough memory for static allocation - increase TOTAL_MEMORY"); return ret; } function dynamicAlloc(size) { assert(DYNAMICTOP_PTR); var ret = HEAP32[DYNAMICTOP_PTR >> 2]; var end = ret + size + 15 & -16; HEAP32[DYNAMICTOP_PTR >> 2] = end; if (end >= TOTAL_MEMORY) { var success = enlargeMemory(); if (!success) { HEAP32[DYNAMICTOP_PTR >> 2] = ret; return 0; } } return ret; } function alignMemory(size, factor) { if (!factor) factor = STACK_ALIGN; var ret = size = Math.ceil(size / factor) * factor; return ret; } function getNativeTypeSize(type) { switch (type) { case "i1": case "i8": return 1; case "i16": return 2; case "i32": return 4; case "i64": return 8; case "float": return 4; case "double": return 8; default: { if (type[type.length - 1] === "*") { return 4; } else if (type[0] === "i") { var bits = parseInt(type.substr(1)); assert(bits % 8 === 0); return bits / 8; } else { return 0; } } } } function warnOnce(text) { if (!warnOnce.shown) warnOnce.shown = {}; if (!warnOnce.shown[text]) { warnOnce.shown[text] = 1; err(text); } } var asm2wasmImports = { "f64-rem": (function(x, y) { return x % y; }), "debugger": (function() { debugger; }) }; var jsCallStartIndex = 1; var functionPointers = new Array(0); function addFunction(func, sig) { if (typeof sig === "undefined") { err("warning: addFunction(): You should provide a wasm function signature string as a second argument. This is not necessary for asm.js and asm2wasm, but is required for the LLVM wasm backend, so it is recommended for full portability."); } var base = 0; for (var i = base; i < base + 0; i++) { if (!functionPointers[i]) { functionPointers[i] = func; return jsCallStartIndex + i; } } throw "Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS."; } var funcWrappers = {}; function getFuncWrapper(func, sig) { if (!func) return; assert(sig); if (!funcWrappers[sig]) { funcWrappers[sig] = {}; } var sigCache = funcWrappers[sig]; if (!sigCache[func]) { if (sig.length === 1) { sigCache[func] = function dynCall_wrapper() { return dynCall(sig, func); }; } else if (sig.length === 2) { sigCache[func] = function dynCall_wrapper(arg) { return dynCall(sig, func, [ arg ]); }; } else { sigCache[func] = function dynCall_wrapper() { return dynCall(sig, func, Array.prototype.slice.call(arguments)); }; } } return sigCache[func]; } function makeBigInt(low, high, unsigned) { return unsigned ? +(low >>> 0) + +(high >>> 0) * 4294967296 : +(low >>> 0) + +(high | 0) * 4294967296; } function dynCall(sig, ptr, args) { if (args && args.length) { assert(args.length == sig.length - 1); assert("dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'"); return Module["dynCall_" + sig].apply(null, [ ptr ].concat(args)); } else { assert(sig.length == 1); assert("dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'"); return Module["dynCall_" + sig].call(null, ptr); } } var GLOBAL_BASE = 1024; var ABORT = 0; var EXITSTATUS = 0; function assert(condition, text) { if (!condition) { abort("Assertion failed: " + text); } } function getCFunc(ident) { var func = Module["_" + ident]; assert(func, "Cannot call unknown function " + ident + ", make sure it is exported"); return func; } var JSfuncs = { "stackSave": (function() { stackSave(); }), "stackRestore": (function() { stackRestore(); }), "arrayToC": (function(arr) { var ret = stackAlloc(arr.length); writeArrayToMemory(arr, ret); return ret; }), "stringToC": (function(str) { var ret = 0; if (str !== null && str !== undefined && str !== 0) { var len = (str.length << 2) + 1; ret = stackAlloc(len); stringToUTF8(str, ret, len); } return ret; }) }; var toC = { "string": JSfuncs["stringToC"], "array": JSfuncs["arrayToC"] }; function ccall(ident, returnType, argTypes, args, opts) { function convertReturnValue(ret) { if (returnType === "string") return Pointer_stringify(ret); if (returnType === "boolean") return Boolean(ret); return ret; } var func = getCFunc(ident); var cArgs = []; var stack = 0; assert(returnType !== "array", 'Return type should not be "array".'); if (args) { for (var i = 0; i < args.length; i++) { var converter = toC[argTypes[i]]; if (converter) { if (stack === 0) stack = stackSave(); cArgs[i] = converter(args[i]); } else { cArgs[i] = args[i]; } } } var ret = func.apply(null, cArgs); ret = convertReturnValue(ret); if (stack !== 0) stackRestore(stack); return ret; } function cwrap(ident, returnType, argTypes, opts) { return (function() { return ccall(ident, returnType, argTypes, arguments, opts); }); } function setValue(ptr, value, type, noSafe) { type = type || "i8"; if (type.charAt(type.length - 1) === "*") type = "i32"; switch (type) { case "i1": HEAP8[ptr >> 0] = value; break; case "i8": HEAP8[ptr >> 0] = value; break; case "i16": HEAP16[ptr >> 1] = value; break; case "i32": HEAP32[ptr >> 2] = value; break; case "i64": tempI64 = [ value >>> 0, (tempDouble = value, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[ptr >> 2] = tempI64[0], HEAP32[ptr + 4 >> 2] = tempI64[1]; break; case "float": HEAPF32[ptr >> 2] = value; break; case "double": HEAPF64[ptr >> 3] = value; break; default: abort("invalid type for setValue: " + type); } } var ALLOC_NORMAL = 0; var ALLOC_STACK = 1; var ALLOC_STATIC = 2; var ALLOC_NONE = 4; function allocate(slab, types, allocator, ptr) { var zeroinit, size; if (typeof slab === "number") { zeroinit = true; size = slab; } else { zeroinit = false; size = slab.length; } var singleType = typeof types === "string" ? types : null; var ret; if (allocator == ALLOC_NONE) { ret = ptr; } else { ret = [ typeof _malloc === "function" ? _malloc : staticAlloc, stackAlloc, staticAlloc, dynamicAlloc ][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); } if (zeroinit) { var stop; ptr = ret; assert((ret & 3) == 0); stop = ret + (size & ~3); for (; ptr < stop; ptr += 4) { HEAP32[ptr >> 2] = 0; } stop = ret + size; while (ptr < stop) { HEAP8[ptr++ >> 0] = 0; } return ret; } if (singleType === "i8") { if (slab.subarray || slab.slice) { HEAPU8.set(slab, ret); } else { HEAPU8.set(new Uint8Array(slab), ret); } return ret; } var i = 0, type, typeSize, previousType; while (i < size) { var curr = slab[i]; type = singleType || types[i]; if (type === 0) { i++; continue; } assert(type, "Must know what type to store in allocate!"); if (type == "i64") type = "i32"; setValue(ret + i, curr, type); if (previousType !== type) { typeSize = getNativeTypeSize(type); previousType = type; } i += typeSize; } return ret; } function getMemory(size) { if (!staticSealed) return staticAlloc(size); if (!runtimeInitialized) return dynamicAlloc(size); return _malloc(size); } function Pointer_stringify(ptr, length) { if (length === 0 || !ptr) return ""; var hasUtf = 0; var t; var i = 0; while (1) { assert(ptr + i < TOTAL_MEMORY); t = HEAPU8[ptr + i >> 0]; hasUtf |= t; if (t == 0 && !length) break; i++; if (length && i == length) break; } if (!length) length = i; var ret = ""; if (hasUtf < 128) { var MAX_CHUNK = 1024; var curr; while (length > 0) { curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); ret = ret ? ret + curr : curr; ptr += MAX_CHUNK; length -= MAX_CHUNK; } return ret; } return UTF8ToString(ptr); } var UTF8Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf8") : undefined; function UTF8ArrayToString(u8Array, idx) { var endPtr = idx; while (u8Array[endPtr]) ++endPtr; if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); } else { var u0, u1, u2, u3, u4, u5; var str = ""; while (1) { u0 = u8Array[idx++]; if (!u0) return str; if (!(u0 & 128)) { str += String.fromCharCode(u0); continue; } u1 = u8Array[idx++] & 63; if ((u0 & 224) == 192) { str += String.fromCharCode((u0 & 31) << 6 | u1); continue; } u2 = u8Array[idx++] & 63; if ((u0 & 240) == 224) { u0 = (u0 & 15) << 12 | u1 << 6 | u2; } else { u3 = u8Array[idx++] & 63; if ((u0 & 248) == 240) { u0 = (u0 & 7) << 18 | u1 << 12 | u2 << 6 | u3; } else { u4 = u8Array[idx++] & 63; if ((u0 & 252) == 248) { u0 = (u0 & 3) << 24 | u1 << 18 | u2 << 12 | u3 << 6 | u4; } else { u5 = u8Array[idx++] & 63; u0 = (u0 & 1) << 30 | u1 << 24 | u2 << 18 | u3 << 12 | u4 << 6 | u5; } } } if (u0 < 65536) { str += String.fromCharCode(u0); } else { var ch = u0 - 65536; str += String.fromCharCode(55296 | ch >> 10, 56320 | ch & 1023); } } } } function UTF8ToString(ptr) { return UTF8ArrayToString(HEAPU8, ptr); } function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { if (!(maxBytesToWrite > 0)) return 0; var startIdx = outIdx; var endIdx = outIdx + maxBytesToWrite - 1; for (var i = 0; i < str.length; ++i) { var u = str.charCodeAt(i); if (u >= 55296 && u <= 57343) { var u1 = str.charCodeAt(++i); u = 65536 + ((u & 1023) << 10) | u1 & 1023; } if (u <= 127) { if (outIdx >= endIdx) break; outU8Array[outIdx++] = u; } else if (u <= 2047) { if (outIdx + 1 >= endIdx) break; outU8Array[outIdx++] = 192 | u >> 6; outU8Array[outIdx++] = 128 | u & 63; } else if (u <= 65535) { if (outIdx + 2 >= endIdx) break; outU8Array[outIdx++] = 224 | u >> 12; outU8Array[outIdx++] = 128 | u >> 6 & 63; outU8Array[outIdx++] = 128 | u & 63; } else if (u <= 2097151) { if (outIdx + 3 >= endIdx) break; outU8Array[outIdx++] = 240 | u >> 18; outU8Array[outIdx++] = 128 | u >> 12 & 63; outU8Array[outIdx++] = 128 | u >> 6 & 63; outU8Array[outIdx++] = 128 | u & 63; } else if (u <= 67108863) { if (outIdx + 4 >= endIdx) break; outU8Array[outIdx++] = 248 | u >> 24; outU8Array[outIdx++] = 128 | u >> 18 & 63; outU8Array[outIdx++] = 128 | u >> 12 & 63; outU8Array[outIdx++] = 128 | u >> 6 & 63; outU8Array[outIdx++] = 128 | u & 63; } else { if (outIdx + 5 >= endIdx) break; outU8Array[outIdx++] = 252 | u >> 30; outU8Array[outIdx++] = 128 | u >> 24 & 63; outU8Array[outIdx++] = 128 | u >> 18 & 63; outU8Array[outIdx++] = 128 | u >> 12 & 63; outU8Array[outIdx++] = 128 | u >> 6 & 63; outU8Array[outIdx++] = 128 | u & 63; } } outU8Array[outIdx] = 0; return outIdx - startIdx; } function stringToUTF8(str, outPtr, maxBytesToWrite) { assert(typeof maxBytesToWrite == "number", "stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"); return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite); } function lengthBytesUTF8(str) { var len = 0; for (var i = 0; i < str.length; ++i) { var u = str.charCodeAt(i); if (u >= 55296 && u <= 57343) u = 65536 + ((u & 1023) << 10) | str.charCodeAt(++i) & 1023; if (u <= 127) { ++len; } else if (u <= 2047) { len += 2; } else if (u <= 65535) { len += 3; } else if (u <= 2097151) { len += 4; } else if (u <= 67108863) { len += 5; } else { len += 6; } } return len; } var UTF16Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf-16le") : undefined; function allocateUTF8(str) { var size = lengthBytesUTF8(str) + 1; var ret = _malloc(size); if (ret) stringToUTF8Array(str, HEAP8, ret, size); return ret; } function allocateUTF8OnStack(str) { var size = lengthBytesUTF8(str) + 1; var ret = stackAlloc(size); stringToUTF8Array(str, HEAP8, ret, size); return ret; } function demangle(func) { var __cxa_demangle_func = Module["___cxa_demangle"] || Module["__cxa_demangle"]; assert(__cxa_demangle_func); try { var s = func.substr(1); var len = lengthBytesUTF8(s) + 1; var buf = _malloc(len); stringToUTF8(s, buf, len); var status = _malloc(4); var ret = __cxa_demangle_func(buf, 0, 0, status); if (HEAP32[status >> 2] === 0 && ret) { return Pointer_stringify(ret); } } catch (e) {} finally { if (buf) _free(buf); if (status) _free(status); if (ret) _free(ret); } return func; } function demangleAll(text) { var regex = /__Z[\w\d_]+/g; return text.replace(regex, (function(x) { var y = demangle(x); return x === y ? x : x + " [" + y + "]"; })); } function jsStackTrace() { var err = new Error; if (!err.stack) { try { throw new Error(0); } catch (e) { err = e; } if (!err.stack) { return "(no stack trace available)"; } } return err.stack.toString(); } function stackTrace() { var js = jsStackTrace(); if (Module["extraStackTrace"]) js += "\n" + Module["extraStackTrace"](); return demangleAll(js); } var PAGE_SIZE = 16384; var WASM_PAGE_SIZE = 65536; var ASMJS_PAGE_SIZE = 16777216; var MIN_TOTAL_MEMORY = 16777216; function alignUp(x, multiple) { if (x % multiple > 0) { x += multiple - x % multiple; } return x; } var buffer, HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; function updateGlobalBuffer(buf) { Module["buffer"] = buffer = buf; } function updateGlobalBufferViews() { Module["HEAP8"] = HEAP8 = new Int8Array(buffer); Module["HEAP16"] = HEAP16 = new Int16Array(buffer); Module["HEAP32"] = HEAP32 = new Int32Array(buffer); Module["HEAPU8"] = HEAPU8 = new Uint8Array(buffer); Module["HEAPU16"] = HEAPU16 = new Uint16Array(buffer); Module["HEAPU32"] = HEAPU32 = new Uint32Array(buffer); Module["HEAPF32"] = HEAPF32 = new Float32Array(buffer); Module["HEAPF64"] = HEAPF64 = new Float64Array(buffer); } var STATIC_BASE, STATICTOP, staticSealed; var STACK_BASE, STACKTOP, STACK_MAX; var DYNAMIC_BASE, DYNAMICTOP_PTR; STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; staticSealed = false; function writeStackCookie() { assert((STACK_MAX & 3) == 0); HEAPU32[(STACK_MAX >> 2) - 1] = 34821223; HEAPU32[(STACK_MAX >> 2) - 2] = 2310721022; } function checkStackCookie() { if (HEAPU32[(STACK_MAX >> 2) - 1] != 34821223 || HEAPU32[(STACK_MAX >> 2) - 2] != 2310721022) { abort("Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x" + HEAPU32[(STACK_MAX >> 2) - 2].toString(16) + " " + HEAPU32[(STACK_MAX >> 2) - 1].toString(16)); } if (HEAP32[0] !== 1668509029) throw "Runtime error: The application has corrupted its heap memory area (address zero)!"; } function abortStackOverflow(allocSize) { abort("Stack overflow! Attempted to allocate " + allocSize + " bytes on the stack, but stack has only " + (STACK_MAX - stackSave() + allocSize) + " bytes available!"); } function abortOnCannotGrowMemory() { abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value " + TOTAL_MEMORY + ", (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 "); } if (!Module["reallocBuffer"]) Module["reallocBuffer"] = (function(size) { var ret; try { if (ArrayBuffer.transfer) { ret = ArrayBuffer.transfer(buffer, size); } else { var oldHEAP8 = HEAP8; ret = new ArrayBuffer(size); var temp = new Int8Array(ret); temp.set(oldHEAP8); } } catch (e) { return false; } var success = _emscripten_replace_memory(ret); if (!success) return false; return ret; }); function enlargeMemory() { assert(HEAP32[DYNAMICTOP_PTR >> 2] > TOTAL_MEMORY); var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; var LIMIT = 2147483648 - PAGE_MULTIPLE; if (HEAP32[DYNAMICTOP_PTR >> 2] > LIMIT) { err("Cannot enlarge memory, asked to go up to " + HEAP32[DYNAMICTOP_PTR >> 2] + " bytes, but the limit is " + LIMIT + " bytes!"); return false; } var OLD_TOTAL_MEMORY = TOTAL_MEMORY; TOTAL_MEMORY = Math.max(TOTAL_MEMORY, MIN_TOTAL_MEMORY); while (TOTAL_MEMORY < HEAP32[DYNAMICTOP_PTR >> 2]) { if (TOTAL_MEMORY <= 536870912) { TOTAL_MEMORY = alignUp(2 * TOTAL_MEMORY, PAGE_MULTIPLE); } else { TOTAL_MEMORY = Math.min(alignUp((3 * TOTAL_MEMORY + 2147483648) / 4, PAGE_MULTIPLE), LIMIT); if (TOTAL_MEMORY === OLD_TOTAL_MEMORY) { warnOnce("Cannot ask for more memory since we reached the practical limit in browsers (which is just below 2GB), so the request would have failed. Requesting only " + TOTAL_MEMORY); } } } var start = Date.now(); var replacement = Module["reallocBuffer"](TOTAL_MEMORY); if (!replacement || replacement.byteLength != TOTAL_MEMORY) { err("Failed to grow the heap from " + OLD_TOTAL_MEMORY + " bytes to " + TOTAL_MEMORY + " bytes, not enough memory!"); if (replacement) { err("Expected to get back a buffer of size " + TOTAL_MEMORY + " bytes, but instead got back a buffer of size " + replacement.byteLength); } TOTAL_MEMORY = OLD_TOTAL_MEMORY; return false; } updateGlobalBuffer(replacement); updateGlobalBufferViews(); if (!Module["usingWasm"]) { err("Warning: Enlarging memory arrays, this is not fast! " + [ OLD_TOTAL_MEMORY, TOTAL_MEMORY ]); } return true; } var byteLength; try { byteLength = Function.prototype.call.bind(Object.getOwnPropertyDescriptor(ArrayBuffer.prototype, "byteLength").get); byteLength(new ArrayBuffer(4)); } catch (e) { byteLength = (function(buffer) { return buffer.byteLength; }); } var TOTAL_STACK = Module["TOTAL_STACK"] || 5242880; var TOTAL_MEMORY = Module["TOTAL_MEMORY"] || 33554432; if (TOTAL_MEMORY < TOTAL_STACK) err("TOTAL_MEMORY should be larger than TOTAL_STACK, was " + TOTAL_MEMORY + "! (TOTAL_STACK=" + TOTAL_STACK + ")"); assert(typeof Int32Array !== "undefined" && typeof Float64Array !== "undefined" && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined, "JS engine does not provide full typed array support"); if (Module["buffer"]) { buffer = Module["buffer"]; assert(buffer.byteLength === TOTAL_MEMORY, "provided buffer should be " + TOTAL_MEMORY + " bytes, but it is " + buffer.byteLength); } else { if (typeof WebAssembly === "object" && typeof WebAssembly.Memory === "function") { assert(TOTAL_MEMORY % WASM_PAGE_SIZE === 0); Module["wasmMemory"] = new WebAssembly.Memory({ "initial": TOTAL_MEMORY / WASM_PAGE_SIZE }); buffer = Module["wasmMemory"].buffer; } else { buffer = new ArrayBuffer(TOTAL_MEMORY); } assert(buffer.byteLength === TOTAL_MEMORY); Module["buffer"] = buffer; } updateGlobalBufferViews(); function getTotalMemory() { return TOTAL_MEMORY; } HEAP32[0] = 1668509029; HEAP16[1] = 25459; if (HEAPU8[2] !== 115 || HEAPU8[3] !== 99) throw "Runtime error: expected the system to be little-endian!"; function callRuntimeCallbacks(callbacks) { while (callbacks.length > 0) { var callback = callbacks.shift(); if (typeof callback == "function") { callback(); continue; } var func = callback.func; if (typeof func === "number") { if (callback.arg === undefined) { Module["dynCall_v"](func); } else { Module["dynCall_vi"](func, callback.arg); } } else { func(callback.arg === undefined ? null : callback.arg); } } } var __ATPRERUN__ = []; var __ATINIT__ = []; var __ATMAIN__ = []; var __ATEXIT__ = []; var __ATPOSTRUN__ = []; var runtimeInitialized = false; var runtimeExited = false; function preRun() { if (Module["preRun"]) { if (typeof Module["preRun"] == "function") Module["preRun"] = [ Module["preRun"] ]; while (Module["preRun"].length) { addOnPreRun(Module["preRun"].shift()); } } callRuntimeCallbacks(__ATPRERUN__); } function ensureInitRuntime() { checkStackCookie(); if (runtimeInitialized) return; runtimeInitialized = true; callRuntimeCallbacks(__ATINIT__); } function preMain() { checkStackCookie(); callRuntimeCallbacks(__ATMAIN__); } function exitRuntime() { checkStackCookie(); callRuntimeCallbacks(__ATEXIT__); runtimeExited = true; } function postRun() { checkStackCookie(); if (Module["postRun"]) { if (typeof Module["postRun"] == "function") Module["postRun"] = [ Module["postRun"] ]; while (Module["postRun"].length) { addOnPostRun(Module["postRun"].shift()); } } callRuntimeCallbacks(__ATPOSTRUN__); } function addOnPreRun(cb) { __ATPRERUN__.unshift(cb); } function addOnPostRun(cb) { __ATPOSTRUN__.unshift(cb); } function writeArrayToMemory(array, buffer) { assert(array.length >= 0, "writeArrayToMemory array must have a length (should be an array or typed array)"); HEAP8.set(array, buffer); } function writeAsciiToMemory(str, buffer, dontAddNull) { for (var i = 0; i < str.length; ++i) { assert(str.charCodeAt(i) === str.charCodeAt(i) & 255); HEAP8[buffer++ >> 0] = str.charCodeAt(i); } if (!dontAddNull) HEAP8[buffer >> 0] = 0; } function unSign(value, bits, ignore) { if (value >= 0) { return value; } return bits <= 32 ? 2 * Math.abs(1 << bits - 1) + value : Math.pow(2, bits) + value; } function reSign(value, bits, ignore) { if (value <= 0) { return value; } var half = bits <= 32 ? Math.abs(1 << bits - 1) : Math.pow(2, bits - 1); if (value >= half && (bits <= 32 || value > half)) { value = -2 * half + value; } return value; } assert(Math["imul"] && Math["fround"] && Math["clz32"] && Math["trunc"], "this is a legacy browser, build with LEGACY_VM_SUPPORT"); var Math_abs = Math.abs; var Math_sqrt = Math.sqrt; var Math_ceil = Math.ceil; var Math_floor = Math.floor; var Math_pow = Math.pow; var Math_min = Math.min; var Math_clz32 = Math.clz32; var Math_trunc = Math.trunc; var runDependencies = 0; var runDependencyWatcher = null; var dependenciesFulfilled = null; var runDependencyTracking = {}; function getUniqueRunDependency(id) { var orig = id; while (1) { if (!runDependencyTracking[id]) return id; id = orig + Math.random(); } return id; } function addRunDependency(id) { runDependencies++; if (Module["monitorRunDependencies"]) { Module["monitorRunDependencies"](runDependencies); } if (id) { assert(!runDependencyTracking[id]); runDependencyTracking[id] = 1; if (runDependencyWatcher === null && typeof setInterval !== "undefined") { runDependencyWatcher = setInterval((function() { if (ABORT) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; return; } var shown = false; for (var dep in runDependencyTracking) { if (!shown) { shown = true; err("still waiting on run dependencies:"); } err("dependency: " + dep); } if (shown) { err("(end of list)"); } }), 1e4); } } else { err("warning: run dependency added without ID"); } } function removeRunDependency(id) { runDependencies--; if (Module["monitorRunDependencies"]) { Module["monitorRunDependencies"](runDependencies); } if (id) { assert(runDependencyTracking[id]); delete runDependencyTracking[id]; } else { err("warning: run dependency removed without ID"); } if (runDependencies == 0) { if (runDependencyWatcher !== null) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; } if (dependenciesFulfilled) { var callback = dependenciesFulfilled; dependenciesFulfilled = null; callback(); } } } Module["preloadedImages"] = {}; Module["preloadedAudios"] = {}; var dataURIPrefix = "data:application/octet-stream;base64,"; function isDataURI(filename) { return String.prototype.startsWith ? filename.startsWith(dataURIPrefix) : filename.indexOf(dataURIPrefix) === 0; } function integrateWasmJS() { var wasmTextFile = "build.wast"; var wasmBinaryFile = "build.wasm"; var asmjsCodeFile = "build.temp.asm.js"; if (!isDataURI(wasmTextFile)) { wasmTextFile = locateFile(wasmTextFile); } if (!isDataURI(wasmBinaryFile)) { wasmBinaryFile = locateFile(wasmBinaryFile); } if (!isDataURI(asmjsCodeFile)) { asmjsCodeFile = locateFile(asmjsCodeFile); } var wasmPageSize = 64 * 1024; var info = { "global": null, "env": null, "asm2wasm": asm2wasmImports, "parent": Module }; var exports = null; function mergeMemory(newBuffer) { var oldBuffer = Module["buffer"]; if (newBuffer.byteLength < oldBuffer.byteLength) { err("the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here"); } var oldView = new Int8Array(oldBuffer); var newView = new Int8Array(newBuffer); newView.set(oldView); updateGlobalBuffer(newBuffer); updateGlobalBufferViews(); } function fixImports(imports) { return imports; } function getBinary() { try { if (Module["wasmBinary"]) { return new Uint8Array(Module["wasmBinary"]); } if (Module["readBinary"]) { return Module["readBinary"](wasmBinaryFile); } else { throw "both async and sync fetching of the wasm failed"; } } catch (err) { abort(err); } } function getBinaryPromise() { if (!Module["wasmBinary"] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === "function") { return fetch(wasmBinaryFile, { credentials: "same-origin" }).then((function(response) { if (!response["ok"]) { throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; } return response["arrayBuffer"](); })).catch((function() { return getBinary(); })); } return new Promise((function(resolve, reject) { resolve(getBinary()); })); } function doNativeWasm(global, env, providedBuffer) { if (typeof WebAssembly !== "object") { abort("No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead."); err("no native wasm support detected"); return false; } if (!(Module["wasmMemory"] instanceof WebAssembly.Memory)) { err("no native wasm Memory in use"); return false; } env["memory"] = Module["wasmMemory"]; info["global"] = { "NaN": NaN, "Infinity": Infinity }; info["global.Math"] = Math; info["env"] = env; function receiveInstance(instance, module) { exports = instance.exports; if (exports.memory) mergeMemory(exports.memory); Module["asm"] = exports; Module["usingWasm"] = true; removeRunDependency("wasm-instantiate"); } addRunDependency("wasm-instantiate"); if (Module["instantiateWasm"]) { try { return Module["instantiateWasm"](info, receiveInstance); } catch (e) { err("Module.instantiateWasm callback failed with error: " + e); return false; } } var trueModule = Module; function receiveInstantiatedSource(output) { assert(Module === trueModule, "the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?"); trueModule = null; receiveInstance(output["instance"], output["module"]); } function instantiateArrayBuffer(receiver) { getBinaryPromise().then((function(binary) { return WebAssembly.instantiate(binary, info); })).then(receiver).catch((function(reason) { err("failed to asynchronously prepare wasm: " + reason); abort(reason); })); } if (!Module["wasmBinary"] && typeof WebAssembly.instantiateStreaming === "function" && !isDataURI(wasmBinaryFile) && typeof fetch === "function") { WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, { credentials: "same-origin" }), info).then(receiveInstantiatedSource).catch((function(reason) { err("wasm streaming compile failed: " + reason); err("falling back to ArrayBuffer instantiation"); instantiateArrayBuffer(receiveInstantiatedSource); })); } else { instantiateArrayBuffer(receiveInstantiatedSource); } return {}; } Module["asmPreload"] = Module["asm"]; var asmjsReallocBuffer = Module["reallocBuffer"]; var wasmReallocBuffer = (function(size) { var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; size = alignUp(size, PAGE_MULTIPLE); var old = Module["buffer"]; var oldSize = old.byteLength; if (Module["usingWasm"]) { try { var result = Module["wasmMemory"].grow((size - oldSize) / wasmPageSize); if (result !== (-1 | 0)) { return Module["buffer"] = Module["wasmMemory"].buffer; } else { return null; } } catch (e) { console.error("Module.reallocBuffer: Attempted to grow from " + oldSize + " bytes to " + size + " bytes, but got error: " + e); return null; } } }); Module["reallocBuffer"] = (function(size) { if (finalMethod === "asmjs") { return asmjsReallocBuffer(size); } else { return wasmReallocBuffer(size); } }); var finalMethod = ""; Module["asm"] = (function(global, env, providedBuffer) { env = fixImports(env); if (!env["table"]) { var TABLE_SIZE = Module["wasmTableSize"]; if (TABLE_SIZE === undefined) TABLE_SIZE = 1024; var MAX_TABLE_SIZE = Module["wasmMaxTableSize"]; if (typeof WebAssembly === "object" && typeof WebAssembly.Table === "function") { if (MAX_TABLE_SIZE !== undefined) { env["table"] = new WebAssembly.Table({ "initial": TABLE_SIZE, "maximum": MAX_TABLE_SIZE, "element": "anyfunc" }); } else { env["table"] = new WebAssembly.Table({ "initial": TABLE_SIZE, element: "anyfunc" }); } } else { env["table"] = new Array(TABLE_SIZE); } Module["wasmTable"] = env["table"]; } if (!env["memoryBase"]) { env["memoryBase"] = Module["STATIC_BASE"]; } if (!env["tableBase"]) { env["tableBase"] = 0; } var exports; exports = doNativeWasm(global, env, providedBuffer); assert(exports, "no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods"); return exports; }); } integrateWasmJS(); var ASM_CONSTS = [ (function() { return Module.webglContextAttributes.premultipliedAlpha; }), (function() { return Module.webglContextAttributes.preserveDrawingBuffer; }), (function() { Module["emscripten_get_now_backup"] = performance.now; }), (function($0) { performance.now = (function() { return $0; }); }), (function() { performance.now = Module["emscripten_get_now_backup"]; }), (function() { return typeof Module.shouldQuit != "undefined"; }), (function() { for (var id in Module.intervals) { window.clearInterval(id); } Module.intervals = {}; for (var i = 0; i < Module.deinitializers.length; i++) { Module.deinitializers[i](); } Module.deinitializers = []; if (typeof Module.onQuit == "function") Module.onQuit(); }) ]; function _emscripten_asm_const_i(code) { return ASM_CONSTS[code](); } function _emscripten_asm_const_sync_on_main_thread_i(code) { return ASM_CONSTS[code](); } function _emscripten_asm_const_id(code, a0) { return ASM_CONSTS[code](a0); } STATIC_BASE = GLOBAL_BASE; STATICTOP = STATIC_BASE + 2406096; __ATINIT__.push({ func: (function() { __GLOBAL__sub_I_AIScriptingClasses_cpp(); }) }, { func: (function() { ___cxx_global_var_init_47(); }) }, { func: (function() { ___cxx_global_var_init_48(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_AI_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_AI_Builder_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_AI_Crowd_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_199(); }) }, { func: (function() { __GLOBAL__sub_I_AIBindings_gen_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_AccessibilityScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_AnimationScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Animation_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Animation_2_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Animation_3_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Animation_4_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Animation_5_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Animation_6_cpp(); }) }, { func: (function() { ___cxx_global_var_init_20(); }) }, { func: (function() { ___cxx_global_var_init_21(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Animation_7_cpp(); }) }, { func: (function() { ___cxx_global_var_init_53(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Animation_Director_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Animation_Director_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_AnimationBindings_gen_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_ConstraintJob_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_clipmuscle_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_AnimationClip_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_AssetBundleScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_AudioScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Video_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_5(); }) }, { func: (function() { ___cxx_global_var_init_6_752(); }) }, { func: (function() { ___cxx_global_var_init_7(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Audio_Public_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_148(); }) }, { func: (function() { ___cxx_global_var_init_149(); }) }, { func: (function() { ___cxx_global_var_init_150(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Audio_Public_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Audio_Public_3_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_ClothScriptingClasses_cpp(); }) }, { func: (function() { ___cxx_global_var_init_25(); }) }, { func: (function() { ___cxx_global_var_init_26(); }) }, { func: (function() { ___cxx_global_var_init_27(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Cloth_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_18(); }) }, { func: (function() { __GLOBAL__sub_I_nvcloth_src_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_nvcloth_src_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_SwInterCollision_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_SwSolverKernel_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Input_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_GfxDeviceNull_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_19(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_16(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Allocator_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Allocator_2_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Allocator_3_cpp(); }) }, { func: (function() { ___cxx_global_var_init_7_1237(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Application_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_BaseClasses_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_BaseClasses_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_BaseClasses_2_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_BaseClasses_3_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Burst_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Camera_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Camera_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Camera_2_cpp(); }) }, { func: (function() { ___cxx_global_var_init_10(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Camera_3_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Camera_4_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Camera_5_cpp(); }) }, { func: (function() { ___cxx_global_var_init_210(); }) }, { func: (function() { ___cxx_global_var_init_211(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Camera_6_cpp(); }) }, { func: (function() { ___cxx_global_var_init_104(); }) }, { func: (function() { ___cxx_global_var_init_105(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Camera_7_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Camera_8_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Shadows_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp(); 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}) }, { func: (function() { __GLOBAL__sub_I_Modules_Terrain_Public_2_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Terrain_Public_3_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Terrain_VR_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_TextCoreScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_TextRenderingScriptingClasses_cpp(); }) }, { func: (function() { ___cxx_global_var_init_37_7611(); }) }, { func: (function() { ___cxx_global_var_init_38_7612(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_TilemapScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Tilemap_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_44_7809(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_External_Yoga_Yoga_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_10_7954(); }) }, { func: (function() { ___cxx_global_var_init_11_7955(); }) }, { func: (function() { ___cxx_global_var_init_12_7956(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_UIElementsNative_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_UIScriptingClasses_cpp(); }) }, { func: (function() { ___cxx_global_var_init_46_8113(); }) }, { func: (function() { ___cxx_global_var_init_47_8114(); }) }, { func: (function() { ___cxx_global_var_init_48_8115(); }) }, { func: (function() { ___cxx_global_var_init_49_8116(); }) }, { func: (function() { ___cxx_global_var_init_50(); }) }, { func: (function() { ___cxx_global_var_init_51(); }) }, { func: (function() { ___cxx_global_var_init_52(); }) }, { func: (function() { ___cxx_global_var_init_53_8117(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_UI_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_UI_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_UI_2_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_umbra_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp(); }) }, { func: (function() { ___cxx_global_var_init_67(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_8335(); }) }, { func: (function() { __GLOBAL__sub_I_UnityAdsSettings_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_VFXScriptingClasses_cpp(); }) }, { func: (function() { ___cxx_global_var_init_78(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_VFX_Public_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_VFX_Public_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_VisualEffectAsset_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_VRScriptingClasses_cpp(); }) }, { func: (function() { ___cxx_global_var_init_54(); }) }, { func: (function() { ___cxx_global_var_init_55_9254(); }) }, { func: (function() { ___cxx_global_var_init_56(); }) }, { func: (function() { ___cxx_global_var_init_57(); }) }, { func: (function() { ___cxx_global_var_init_58_9255(); }) }, { func: (function() { ___cxx_global_var_init_59_9256(); }) }, { func: (function() { ___cxx_global_var_init_60_9257(); }) }, { func: (function() { ___cxx_global_var_init_61_9258(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_VR_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_VR_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_PluginInterfaceVR_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Vehicles_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_VideoScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_1_9422(); }) }, { func: (function() { ___cxx_global_var_init_2_9423(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_Video_Public_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_VideoMediaOutput_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_VideoYUV420Convert_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Wind_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_XRScriptingClasses_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_XR_0_cpp(); }) }, { func: (function() { ___cxx_global_var_init_2_9646(); }) }, { func: (function() { __GLOBAL__sub_I_XRAudio_cpp(); }) }, { func: (function() { ___cxx_global_var_init_3_9647(); }) }, { func: (function() { __GLOBAL__sub_I_XRPreInit_cpp(); }) }, { func: (function() { ___cxx_global_var_init_3_27(); }) }, { func: (function() { ___cxx_global_var_init_4_9648(); }) }, { func: (function() { ___cxx_global_var_init_5_9649(); }) }, { func: (function() { ___cxx_global_var_init_6_9650(); }) }, { func: (function() { ___cxx_global_var_init_7_9651(); }) }, { func: (function() { ___cxx_global_var_init_8_9652(); }) }, { func: (function() { ___cxx_global_var_init_9_9653(); }) }, { func: (function() { ___cxx_global_var_init_10_9654(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_XR_Public_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_XR_Stats_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Modules_XR_Tracing_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_XRWindowsLocatableCamera_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Lump_libil2cpp_os_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Lump_libil2cpp_vm_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Lump_libil2cpp_utils_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Lump_libil2cpp_mono_cpp(); }) }, { func: (function() { __GLOBAL__sub_I_Lump_libil2cpp_gc_cpp(); }) }, { func: (function() { ___emscripten_environ_constructor(); }) }); var STATIC_BUMP = 2406096; Module["STATIC_BASE"] = STATIC_BASE; Module["STATIC_BUMP"] = STATIC_BUMP; var tempDoublePtr = STATICTOP; STATICTOP += 16; assert(tempDoublePtr % 8 == 0); function _AddTaskQuestion1(title, step, total_steps, step_sorce, per_sorce, start_time, end_time) { AddTaskQuestion1(Pointer_stringify(title), step, total_steps, step_sorce, per_sorce, Pointer_stringify(start_time), Pointer_stringify(end_time)); } function _ClearQuestions() { ClearQuestions(); } function _JS_Cursor_SetImage(ptr, length) { var binary = ""; for (var i = 0; i < length; i++) binary += String.fromCharCode(HEAPU8[ptr + i]); Module.canvas.style.cursor = "url(data:image/cur;base64," + btoa(binary) + "),default"; } function _JS_Cursor_SetShow(show) { Module.canvas.style.cursor = show ? "default" : "none"; } function _JS_Eval_ClearInterval(id) { window.clearInterval(id); } function _JS_Eval_SetInterval(func, arg, millis) { Module["noExitRuntime"] = true; function wrapper() { getFuncWrapper(func, "vi")(arg); } return Browser.safeSetInterval(wrapper, millis); } var fs = { numPendingSync: 0, syncInternal: 1e3, syncInProgress: false, sync: (function(onlyPendingSync) { if (onlyPendingSync) { if (fs.numPendingSync == 0) return; } else if (fs.syncInProgress) { fs.numPendingSync++; return; } fs.syncInProgress = true; FS.syncfs(false, (function(err) { fs.syncInProgress = false; })); fs.numPendingSync = 0; }) }; function _JS_FileSystem_Initialize() { Module.setInterval((function() { fs.sync(true); }), fs.syncInternal); } function _JS_FileSystem_Sync() { fs.sync(false); } function _JS_Log_Dump(ptr, type) { var str = Pointer_stringify(ptr); if (typeof dump == "function") dump(str); switch (type) { case 0: case 1: case 4: console.error(str); return; case 2: console.warn(str); return; case 3: case 5: console.log(str); return; default: console.error("Unknown console message type!"); console.error(str); } } function _JS_Log_StackTrace(buffer, bufferSize) { var trace = stackTrace(); if (buffer) stringToUTF8(trace, buffer, bufferSize); return lengthBytesUTF8(trace); } function _JS_Profiler_InjectJobs() { for (var jobname in Module["Jobs"]) { var job = Module["Jobs"][jobname]; if (typeof job["endtime"] != "undefined") Module.ccall("InjectProfilerSample", null, [ "string", "number", "number" ], [ jobname, job.starttime, job.endtime ]); } } var WEBAudio = { audioInstanceIdCounter: 0, audioInstances: {}, audioContext: null, audioWebEnabled: 0 }; function _JS_Sound_Create_Channel(callback, userData) { if (WEBAudio.audioWebEnabled == 0) return; var channel = { gain: WEBAudio.audioContext.createGain(), panner: WEBAudio.audioContext.createPanner(), threeD: false, playBuffer: (function(startTime, buffer, startOffset) { this.setup(); this.source.buffer = buffer; var chan = this; this.source.onended = (function() { chan.disconnectSource(); if (callback) dynCall("vi", callback, [ userData ]); }); this.source.start(startTime, startOffset); this.source.scheduledStartTime = startTime; this.source.playbackStartTime = startTime - startOffset / this.source.playbackRate.value; }), disconnectSource: (function() { if (this.source && !this.source.isPausedMockNode) { this.source.onended = null; this.source.disconnect(); delete this.source; } }), stop: (function(delay) { if (channel.source) { try { channel.source.stop(WEBAudio.audioContext.currentTime + delay); } catch (e) {} if (delay == 0) { channel.disconnectSource(); } } }), pause: (function() { var s = this.source; if (!s || !s.playbackStartTime) return; var pausedSource = { isPausedMockNode: true, loop: s.loop, loopStart: s.loopStart, loopEnd: s.loopEnd, buffer: s.buffer, playbackRate: s.playbackRate.value, scheduledStartTime: s.scheduledStartTime, scheduledStopTime: undefined, playbackPausedAtPosition: s.estimatePlaybackPosition(), setPitch: (function(v) { this.playbackRate = v; }), stop: (function(when) { this.scheduledStopTime = when; }) }; this.stop(0); this.disconnectSource(); this.source = pausedSource; }), resume: (function() { var pausedSource = this.source; if (!pausedSource || !pausedSource.isPausedMockNode) return; delete this.source; this.setup(); this.playBuffer(pausedSource.scheduledStartTime, pausedSource.buffer, Math.max(0, pausedSource.playbackPausedAtPosition)); this.source.loop = pausedSource.loop; this.source.loopStart = pausedSource.loopStart; this.source.loopEnd = pausedSource.loopEnd; this.source.setPitch(pausedSource.playbackRate); if (typeof pausedSource.scheduledStopTime !== "undefined") { var delay = Math.max(pausedSource.scheduledStopTime - WEBAudio.audioContext.currentTime, 0); this.stop(delay); } }), setup: (function() { if (this.source && !this.source.isPausedMockNode) return; this.source = WEBAudio.audioContext.createBufferSource(); this.source.estimatePlaybackPosition = (function() { var t = (WEBAudio.audioContext.currentTime - this.playbackStartTime) * this.playbackRate.value; if (this.loop && t >= this.loopStart && this.loopEnd - this.loopStart !== 0) { t = (t - this.loopStart) % (this.loopEnd - this.loopStart) + this.loopStart; } return t; }); this.source.setPitch = (function(newPitch) { var curPosition = this.estimatePlaybackPosition(); if (curPosition >= 0) { this.playbackStartTime = WEBAudio.audioContext.currentTime - curPosition / newPitch; } if (this.playbackRate.value !== newPitch) this.playbackRate.value = newPitch; }); this.setupPanning(); }), setupPanning: (function() { if (this.source.isPausedMockNode) return; this.source.disconnect(); if (this.threeD) { this.source.connect(this.panner); this.panner.connect(this.gain); } else { this.panner.disconnect(); this.source.connect(this.gain); } }), isStopped: (function() { return !this.source; }) }; channel.panner.rolloffFactor = 0; channel.gain.connect(WEBAudio.audioContext.destination); WEBAudio.audioInstances[++WEBAudio.audioInstanceIdCounter] = channel; return WEBAudio.audioInstanceIdCounter; } function _JS_Sound_GetLength(bufferInstance) { if (WEBAudio.audioWebEnabled == 0) return 0; var sound = WEBAudio.audioInstances[bufferInstance]; if (!sound) return 0; var sampleRateRatio = 44100 / sound.buffer.sampleRate; return sound.buffer.length * sampleRateRatio; } function _JS_Sound_GetLoadState(bufferInstance) { if (WEBAudio.audioWebEnabled == 0) return 2; var sound = WEBAudio.audioInstances[bufferInstance]; if (sound.error) return 2; if (sound.buffer) return 0; return 1; } function _JS_Sound_Init() { try { window.AudioContext = window.AudioContext || window.webkitAudioContext; WEBAudio.audioContext = new AudioContext; var tryToResumeAudioContext = (function() { if (WEBAudio.audioContext.state === "suspended") WEBAudio.audioContext.resume().catch((function(error) { console.warn("Could not resume audio context. Exception: " + error); })); else Module.clearInterval(resumeInterval); }); var resumeInterval = Module.setInterval(tryToResumeAudioContext, 400); WEBAudio.audioWebEnabled = 1; } catch (e) { alert("Web Audio API is not supported in this browser"); } } function _JS_Sound_Load(ptr, length) { if (WEBAudio.audioWebEnabled == 0) return 0; var sound = { buffer: null, error: false }; WEBAudio.audioInstances[++WEBAudio.audioInstanceIdCounter] = sound; var audioData = HEAPU8.buffer.slice(ptr, ptr + length); WEBAudio.audioContext.decodeAudioData(audioData, (function(buffer) { sound.buffer = buffer; }), (function() { sound.error = true; console.log("Decode error."); })); return WEBAudio.audioInstanceIdCounter; } function _JS_Sound_Load_PCM(channels, length, sampleRate, ptr) { if (WEBAudio.audioWebEnabled == 0) return 0; var sound = { buffer: WEBAudio.audioContext.createBuffer(channels, length, sampleRate), error: false }; for (var i = 0; i < channels; i++) { var offs = (ptr >> 2) + length * i; var buffer = sound.buffer; var copyToChannel = buffer["copyToChannel"] || (function(source, channelNumber, startInChannel) { var clipped = source.subarray(0, Math.min(source.length, this.length - (startInChannel | 0))); this.getChannelData(channelNumber | 0).set(clipped, startInChannel | 0); }); copyToChannel.apply(buffer, [ HEAPF32.subarray(offs, offs + length), i, 0 ]); } WEBAudio.audioInstances[++WEBAudio.audioInstanceIdCounter] = sound; return WEBAudio.audioInstanceIdCounter; } function _JS_Sound_Play(bufferInstance, channelInstance, offset, delay) { _JS_Sound_Stop(channelInstance, 0); if (WEBAudio.audioWebEnabled == 0) return; var sound = WEBAudio.audioInstances[bufferInstance]; var channel = WEBAudio.audioInstances[channelInstance]; if (sound.buffer) { try { channel.playBuffer(WEBAudio.audioContext.currentTime + delay, sound.buffer, offset); } catch (e) { console.error("playBuffer error. Exception: " + e); } } else console.log("Trying to play sound which is not loaded."); } function _JS_Sound_ReleaseInstance(instance) { var channel = WEBAudio.audioInstances[instance]; if (channel) { if (channel.disconnectSource) channel.disconnectSource(); if (channel.gain) channel.gain.disconnect(); if (channel.panner) channel.panner.disconnect(); } delete WEBAudio.audioInstances[instance]; } function _JS_Sound_ResumeIfNeeded() { if (WEBAudio.audioWebEnabled == 0) return; if (WEBAudio.audioContext.state === "suspended") WEBAudio.audioContext.resume().catch((function(error) { console.warn("Could not resume audio context. Exception: " + error); })); } function _JS_Sound_Set3D(channelInstance, threeD) { var channel = WEBAudio.audioInstances[channelInstance]; if (channel.threeD != threeD) { channel.threeD = threeD; if (!channel.source) { channel.setup(); } channel.setupPanning(); } } function _JS_Sound_SetListenerOrientation(x, y, z, xUp, yUp, zUp) { if (WEBAudio.audioWebEnabled == 0) return; x = -x; y = -y; z = -z; var l = WEBAudio.audioContext.listener; if (l.forwardX) { if (l.forwardX.value !== x) l.forwardX.value = x; if (l.forwardY.value !== y) l.forwardY.value = y; if (l.forwardZ.value !== z) l.forwardZ.value = z; if (l.upX.value !== xUp) l.upX.value = xUp; if (l.upY.value !== yUp) l.upY.value = yUp; if (l.upZ.value !== zUp) l.upZ.value = zUp; } else if (l._forwardX !== x || l._forwardY !== y || l._forwardZ !== z || l._upX !== xUp || l._upY !== yUp || l._upZ !== zUp) { l.setOrientation(x, y, z, xUp, yUp, zUp); l._forwardX = x; l._forwardY = y; l._forwardZ = z; l._upX = xUp; l._upY = yUp; l._upZ = zUp; } } function _JS_Sound_SetListenerPosition(x, y, z) { if (WEBAudio.audioWebEnabled == 0) return; var l = WEBAudio.audioContext.listener; if (l.positionX) { if (l.positionX.value !== x) l.positionX.value = x; if (l.positionY.value !== y) l.positionY.value = y; if (l.positionZ.value !== z) l.positionZ.value = z; } else if (l._positionX !== x || l._positionY !== y || l._positionZ !== z) { l.setPosition(x, y, z); l._positionX = x; l._positionY = y; l._positionZ = z; } } function _JS_Sound_SetLoop(channelInstance, loop) { if (WEBAudio.audioWebEnabled == 0) return; var channel = WEBAudio.audioInstances[channelInstance]; if (!channel.source) { channel.setup(); } if (channel.source.loop !== loop) channel.source.loop = loop; } function _JS_Sound_SetLoopPoints(channelInstance, loopStart, loopEnd) { if (WEBAudio.audioWebEnabled == 0) return; var channel = WEBAudio.audioInstances[channelInstance]; if (!channel.source) { channel.setup(); } var s = channel.source; if (s.loopStart !== loopStart) s.loopStart = loopStart; if (s.loopEnd !== loopEnd) s.loopEnd = loopEnd; } function _JS_Sound_SetPaused(channelInstance, paused) { if (WEBAudio.audioWebEnabled == 0) return; var channel = WEBAudio.audioInstances[channelInstance]; var channelCurrentlyPaused = !channel.source || channel.source.isPausedMockNode; if (paused != channelCurrentlyPaused) { if (paused) channel.pause(); else channel.resume(); } } function _JS_Sound_SetPitch(channelInstance, v) { if (WEBAudio.audioWebEnabled == 0) return; try { WEBAudio.audioInstances[channelInstance].source.setPitch(v); } catch (e) { console.error("JS_Sound_SetPitch(channel=" + channelInstance + ", pitch=" + v + ") threw an exception: " + e); } } function _JS_Sound_SetPosition(channelInstance, x, y, z) { if (WEBAudio.audioWebEnabled == 0) return; var p = WEBAudio.audioInstances[channelInstance].panner; if (p.positionX) { if (p.positionX.value !== x) p.positionX.value = x; if (p.positionY.value !== y) p.positionY.value = y; if (p.positionZ.value !== z) p.positionZ.value = z; } else if (p._x !== x || p._y !== y || p._z !== z) { p.setPosition(x, y, z); p._x = x; p._y = y; p._z = z; } } function _JS_Sound_SetVolume(channelInstance, v) { if (WEBAudio.audioWebEnabled == 0) return; try { var g = WEBAudio.audioInstances[channelInstance].gain.gain; if (g.value !== v) g.value = v; } catch (e) { console.error("JS_Sound_SetVolume(channel=" + channelInstance + ", volume=" + v + ") threw an exception: " + e); } } function _JS_Sound_Stop(channelInstance, delay) { if (WEBAudio.audioWebEnabled == 0) return; var channel = WEBAudio.audioInstances[channelInstance]; channel.stop(delay); } function _JS_SystemInfo_GetCanvasClientSize(domElementSelector, outWidth, outHeight) { var selector = UTF8ToString(domElementSelector); var canvas = selector == "#canvas" ? Module["canvas"] : document.querySelector(selector); HEAPF64[outWidth >> 3] = canvas ? canvas.clientWidth : 0; HEAPF64[outHeight >> 3] = canvas ? canvas.clientHeight : 0; } function _JS_SystemInfo_GetDocumentURL(buffer, bufferSize) { if (buffer) stringToUTF8(document.URL, buffer, bufferSize); return lengthBytesUTF8(document.URL); } function _JS_SystemInfo_GetGPUInfo(buffer, bufferSize) { var gpuinfo = Module.SystemInfo.gpu; if (buffer) stringToUTF8(gpuinfo, buffer, bufferSize); return lengthBytesUTF8(gpuinfo); } function _JS_SystemInfo_GetMatchWebGLToCanvasSize() { return Module.matchWebGLToCanvasSize || Module.matchWebGLToCanvasSize === undefined; } function _JS_SystemInfo_GetMemory() { return TOTAL_MEMORY / (1024 * 1024); } function _JS_SystemInfo_GetOS(buffer, bufferSize) { var browser = Module.SystemInfo.os + " " + Module.SystemInfo.osVersion; if (buffer) stringToUTF8(browser, buffer, bufferSize); return lengthBytesUTF8(browser); } function _JS_SystemInfo_GetPreferredDevicePixelRatio() { return Module.matchWebGLToCanvasSize == false ? 1 : Module.devicePixelRatio || window.devicePixelRatio || 1; } function _JS_SystemInfo_GetScreenSize(outWidth, outHeight) { HEAPF64[outWidth >> 3] = Module.SystemInfo.width; HEAPF64[outHeight >> 3] = Module.SystemInfo.height; } function _JS_SystemInfo_HasCursorLock() { return Module.SystemInfo.hasCursorLock; } function _JS_SystemInfo_HasFullscreen() { return Module.SystemInfo.hasFullscreen; } function _JS_SystemInfo_HasWebGL() { return Module.SystemInfo.hasWebGL; } function _ScoreUpload(name, _score) { ScoreUpload(Pointer_stringify(name), Pointer_stringify(_score)); } function _StartExam() { Start(); } function ___atomic_compare_exchange_8(ptr, expected, desiredl, desiredh, weak, success_memmodel, failure_memmodel) { var pl = HEAP32[ptr >> 2]; var ph = HEAP32[ptr + 4 >> 2]; var el = HEAP32[expected >> 2]; var eh = HEAP32[expected + 4 >> 2]; if (pl === el && ph === eh) { HEAP32[ptr >> 2] = desiredl; HEAP32[ptr + 4 >> 2] = desiredh; return 1; } else { HEAP32[expected >> 2] = pl; HEAP32[expected + 4 >> 2] = ph; return 0; } } function ___atomic_fetch_add_8(ptr, vall, valh, memmodel) { var l = HEAP32[ptr >> 2]; var h = HEAP32[ptr + 4 >> 2]; HEAP32[ptr >> 2] = _i64Add(l, h, vall, valh); HEAP32[ptr + 4 >> 2] = getTempRet0(); return (setTempRet0(h), l) | 0; } var ENV = {}; function ___buildEnvironment(environ) { var MAX_ENV_VALUES = 64; var TOTAL_ENV_SIZE = 1024; var poolPtr; var envPtr; if (!___buildEnvironment.called) { ___buildEnvironment.called = true; ENV["USER"] = ENV["LOGNAME"] = "web_user"; ENV["PATH"] = "/"; ENV["PWD"] = "/"; ENV["HOME"] = "/home/web_user"; ENV["LANG"] = "C.UTF-8"; ENV["_"] = Module["thisProgram"]; poolPtr = getMemory(TOTAL_ENV_SIZE); envPtr = getMemory(MAX_ENV_VALUES * 4); HEAP32[envPtr >> 2] = poolPtr; HEAP32[environ >> 2] = envPtr; } else { envPtr = HEAP32[environ >> 2]; poolPtr = HEAP32[envPtr >> 2]; } var strings = []; var totalSize = 0; for (var key in ENV) { if (typeof ENV[key] === "string") { var line = key + "=" + ENV[key]; strings.push(line); totalSize += line.length; } } if (totalSize > TOTAL_ENV_SIZE) { throw new Error("Environment size exceeded TOTAL_ENV_SIZE!"); } var ptrSize = 4; for (var i = 0; i < strings.length; i++) { var line = strings[i]; writeAsciiToMemory(line, poolPtr); HEAP32[envPtr + i * ptrSize >> 2] = poolPtr; poolPtr += line.length + 1; } HEAP32[envPtr + strings.length * ptrSize >> 2] = 0; } function ___cxa_allocate_exception(size) { return _malloc(size); } function __ZSt18uncaught_exceptionv() { return !!__ZSt18uncaught_exceptionv.uncaught_exception; } var EXCEPTIONS = { last: 0, caught: [], infos: {}, deAdjust: (function(adjusted) { if (!adjusted || EXCEPTIONS.infos[adjusted]) return adjusted; for (var key in EXCEPTIONS.infos) { var ptr = +key; var info = EXCEPTIONS.infos[ptr]; if (info.adjusted === adjusted) { return ptr; } } return adjusted; }), addRef: (function(ptr) { if (!ptr) return; var info = EXCEPTIONS.infos[ptr]; info.refcount++; }), decRef: (function(ptr) { if (!ptr) return; var info = EXCEPTIONS.infos[ptr]; assert(info.refcount > 0); info.refcount--; if (info.refcount === 0 && !info.rethrown) { if (info.destructor) { Module["dynCall_vi"](info.destructor, ptr); } delete EXCEPTIONS.infos[ptr]; ___cxa_free_exception(ptr); } }), clearRef: (function(ptr) { if (!ptr) return; var info = EXCEPTIONS.infos[ptr]; info.refcount = 0; }) }; function ___cxa_begin_catch(ptr) { var info = EXCEPTIONS.infos[ptr]; if (info && !info.caught) { info.caught = true; __ZSt18uncaught_exceptionv.uncaught_exception--; } if (info) info.rethrown = false; EXCEPTIONS.caught.push(ptr); EXCEPTIONS.addRef(EXCEPTIONS.deAdjust(ptr)); return ptr; } function ___cxa_free_exception(ptr) { try { return _free(ptr); } catch (e) { err("exception during cxa_free_exception: " + e); } } function ___cxa_end_catch() { Module["setThrew"](0); var ptr = EXCEPTIONS.caught.pop(); if (ptr) { EXCEPTIONS.decRef(EXCEPTIONS.deAdjust(ptr)); EXCEPTIONS.last = 0; } } function ___cxa_find_matching_catch_2() { return ___cxa_find_matching_catch.apply(null, arguments); } function ___cxa_find_matching_catch_3() { return ___cxa_find_matching_catch.apply(null, arguments); } function ___cxa_find_matching_catch_4() { return ___cxa_find_matching_catch.apply(null, arguments); } function ___cxa_pure_virtual() { ABORT = true; throw "Pure virtual function called!"; } function ___cxa_rethrow() { var ptr = EXCEPTIONS.caught.pop(); ptr = EXCEPTIONS.deAdjust(ptr); if (!EXCEPTIONS.infos[ptr].rethrown) { EXCEPTIONS.caught.push(ptr); EXCEPTIONS.infos[ptr].rethrown = true; } EXCEPTIONS.last = ptr; throw ptr; } function ___resumeException(ptr) { if (!EXCEPTIONS.last) { EXCEPTIONS.last = ptr; } throw ptr; } function ___cxa_find_matching_catch() { var thrown = EXCEPTIONS.last; if (!thrown) { return (setTempRet0(0), 0) | 0; } var info = EXCEPTIONS.infos[thrown]; var throwntype = info.type; if (!throwntype) { return (setTempRet0(0), thrown) | 0; } var typeArray = Array.prototype.slice.call(arguments); var pointer = Module["___cxa_is_pointer_type"](throwntype); if (!___cxa_find_matching_catch.buffer) ___cxa_find_matching_catch.buffer = _malloc(4); HEAP32[___cxa_find_matching_catch.buffer >> 2] = thrown; thrown = ___cxa_find_matching_catch.buffer; for (var i = 0; i < typeArray.length; i++) { if (typeArray[i] && Module["___cxa_can_catch"](typeArray[i], throwntype, thrown)) { thrown = HEAP32[thrown >> 2]; info.adjusted = thrown; return (setTempRet0(typeArray[i]), thrown) | 0; } } thrown = HEAP32[thrown >> 2]; return (setTempRet0(throwntype), thrown) | 0; } function ___cxa_throw(ptr, type, destructor) { EXCEPTIONS.infos[ptr] = { ptr: ptr, adjusted: ptr, type: type, destructor: destructor, refcount: 0, caught: false, rethrown: false }; EXCEPTIONS.last = ptr; if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) { __ZSt18uncaught_exceptionv.uncaught_exception = 1; } else { __ZSt18uncaught_exceptionv.uncaught_exception++; } throw ptr; } function ___gxx_personality_v0() {} function ___lock() {} var ERRNO_CODES = { EPERM: 1, ENOENT: 2, ESRCH: 3, EINTR: 4, EIO: 5, ENXIO: 6, E2BIG: 7, ENOEXEC: 8, EBADF: 9, ECHILD: 10, EAGAIN: 11, EWOULDBLOCK: 11, ENOMEM: 12, EACCES: 13, EFAULT: 14, ENOTBLK: 15, EBUSY: 16, EEXIST: 17, EXDEV: 18, ENODEV: 19, ENOTDIR: 20, EISDIR: 21, EINVAL: 22, ENFILE: 23, EMFILE: 24, ENOTTY: 25, ETXTBSY: 26, EFBIG: 27, ENOSPC: 28, ESPIPE: 29, EROFS: 30, EMLINK: 31, EPIPE: 32, EDOM: 33, ERANGE: 34, ENOMSG: 42, EIDRM: 43, ECHRNG: 44, EL2NSYNC: 45, EL3HLT: 46, EL3RST: 47, ELNRNG: 48, EUNATCH: 49, ENOCSI: 50, EL2HLT: 51, EDEADLK: 35, ENOLCK: 37, EBADE: 52, EBADR: 53, EXFULL: 54, ENOANO: 55, EBADRQC: 56, EBADSLT: 57, EDEADLOCK: 35, EBFONT: 59, ENOSTR: 60, ENODATA: 61, ETIME: 62, ENOSR: 63, ENONET: 64, ENOPKG: 65, EREMOTE: 66, ENOLINK: 67, EADV: 68, ESRMNT: 69, ECOMM: 70, EPROTO: 71, EMULTIHOP: 72, EDOTDOT: 73, EBADMSG: 74, ENOTUNIQ: 76, EBADFD: 77, EREMCHG: 78, ELIBACC: 79, ELIBBAD: 80, ELIBSCN: 81, ELIBMAX: 82, ELIBEXEC: 83, ENOSYS: 38, ENOTEMPTY: 39, ENAMETOOLONG: 36, ELOOP: 40, EOPNOTSUPP: 95, EPFNOSUPPORT: 96, ECONNRESET: 104, ENOBUFS: 105, EAFNOSUPPORT: 97, EPROTOTYPE: 91, ENOTSOCK: 88, ENOPROTOOPT: 92, ESHUTDOWN: 108, ECONNREFUSED: 111, EADDRINUSE: 98, ECONNABORTED: 103, ENETUNREACH: 101, ENETDOWN: 100, ETIMEDOUT: 110, EHOSTDOWN: 112, EHOSTUNREACH: 113, EINPROGRESS: 115, EALREADY: 114, EDESTADDRREQ: 89, EMSGSIZE: 90, EPROTONOSUPPORT: 93, ESOCKTNOSUPPORT: 94, EADDRNOTAVAIL: 99, ENETRESET: 102, EISCONN: 106, ENOTCONN: 107, ETOOMANYREFS: 109, EUSERS: 87, EDQUOT: 122, ESTALE: 116, ENOTSUP: 95, ENOMEDIUM: 123, EILSEQ: 84, EOVERFLOW: 75, ECANCELED: 125, ENOTRECOVERABLE: 131, EOWNERDEAD: 130, ESTRPIPE: 86 }; function ___setErrNo(value) { if (Module["___errno_location"]) HEAP32[Module["___errno_location"]() >> 2] = value; else err("failed to set errno from JS"); return value; } function ___map_file(pathname, size) { ___setErrNo(ERRNO_CODES.EPERM); return -1; } var ERRNO_MESSAGES = { 0: "Success", 1: "Not super-user", 2: "No such file or directory", 3: "No such process", 4: "Interrupted system call", 5: "I/O error", 6: "No such device or address", 7: "Arg list too long", 8: "Exec format error", 9: "Bad file number", 10: "No children", 11: "No more processes", 12: "Not enough core", 13: "Permission denied", 14: "Bad address", 15: "Block device required", 16: "Mount device busy", 17: "File exists", 18: "Cross-device link", 19: "No such device", 20: "Not a directory", 21: "Is a directory", 22: "Invalid argument", 23: "Too many open files in system", 24: "Too many open files", 25: "Not a typewriter", 26: "Text file busy", 27: "File too large", 28: "No space left on device", 29: "Illegal seek", 30: "Read only file system", 31: "Too many links", 32: "Broken pipe", 33: "Math arg out of domain of func", 34: "Math result not representable", 35: "File locking deadlock error", 36: "File or path name too long", 37: "No record locks available", 38: "Function not implemented", 39: "Directory not empty", 40: "Too many symbolic links", 42: "No message of desired type", 43: "Identifier removed", 44: "Channel number out of range", 45: "Level 2 not synchronized", 46: "Level 3 halted", 47: "Level 3 reset", 48: "Link number out of range", 49: "Protocol driver not attached", 50: "No CSI structure available", 51: "Level 2 halted", 52: "Invalid exchange", 53: "Invalid request descriptor", 54: "Exchange full", 55: "No anode", 56: "Invalid request code", 57: "Invalid slot", 59: "Bad font file fmt", 60: "Device not a stream", 61: "No data (for no delay io)", 62: "Timer expired", 63: "Out of streams resources", 64: "Machine is not on the network", 65: "Package not installed", 66: "The object is remote", 67: "The link has been severed", 68: "Advertise error", 69: "Srmount error", 70: "Communication error on send", 71: "Protocol error", 72: "Multihop attempted", 73: "Cross mount point (not really error)", 74: "Trying to read unreadable message", 75: "Value too large for defined data type", 76: "Given log. name not unique", 77: "f.d. invalid for this operation", 78: "Remote address changed", 79: "Can access a needed shared lib", 80: "Accessing a corrupted shared lib", 81: ".lib section in a.out corrupted", 82: "Attempting to link in too many libs", 83: "Attempting to exec a shared library", 84: "Illegal byte sequence", 86: "Streams pipe error", 87: "Too many users", 88: "Socket operation on non-socket", 89: "Destination address required", 90: "Message too long", 91: "Protocol wrong type for socket", 92: "Protocol not available", 93: "Unknown protocol", 94: "Socket type not supported", 95: "Not supported", 96: "Protocol family not supported", 97: "Address family not supported by protocol family", 98: "Address already in use", 99: "Address not available", 100: "Network interface is not configured", 101: "Network is unreachable", 102: "Connection reset by network", 103: "Connection aborted", 104: "Connection reset by peer", 105: "No buffer space available", 106: "Socket is already connected", 107: "Socket is not connected", 108: "Can't send after socket shutdown", 109: "Too many references", 110: "Connection timed out", 111: "Connection refused", 112: "Host is down", 113: "Host is unreachable", 114: "Socket already connected", 115: "Connection already in progress", 116: "Stale file handle", 122: "Quota exceeded", 123: "No medium (in tape drive)", 125: "Operation canceled", 130: "Previous owner died", 131: "State not recoverable" }; var PATH = { splitPath: (function(filename) { var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; return splitPathRe.exec(filename).slice(1); }), normalizeArray: (function(parts, allowAboveRoot) { var up = 0; for (var i = parts.length - 1; i >= 0; i--) { var last = parts[i]; if (last === ".") { parts.splice(i, 1); } else if (last === "..") { parts.splice(i, 1); up++; } else if (up) { parts.splice(i, 1); up--; } } if (allowAboveRoot) { for (; up; up--) { parts.unshift(".."); } } return parts; }), normalize: (function(path) { var isAbsolute = path.charAt(0) === "/", trailingSlash = path.substr(-1) === "/"; path = PATH.normalizeArray(path.split("/").filter((function(p) { return !!p; })), !isAbsolute).join("/"); if (!path && !isAbsolute) { path = "."; } if (path && trailingSlash) { path += "/"; } return (isAbsolute ? "/" : "") + path; }), dirname: (function(path) { var result = PATH.splitPath(path), root = result[0], dir = result[1]; if (!root && !dir) { return "."; } if (dir) { dir = dir.substr(0, dir.length - 1); } return root + dir; }), basename: (function(path) { if (path === "/") return "/"; var lastSlash = path.lastIndexOf("/"); if (lastSlash === -1) return path; return path.substr(lastSlash + 1); }), extname: (function(path) { return PATH.splitPath(path)[3]; }), join: (function() { var paths = Array.prototype.slice.call(arguments, 0); return PATH.normalize(paths.join("/")); }), join2: (function(l, r) { return PATH.normalize(l + "/" + r); }), resolve: (function() { var resolvedPath = "", resolvedAbsolute = false; for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { var path = i >= 0 ? arguments[i] : FS.cwd(); if (typeof path !== "string") { throw new TypeError("Arguments to path.resolve must be strings"); } else if (!path) { return ""; } resolvedPath = path + "/" + resolvedPath; resolvedAbsolute = path.charAt(0) === "/"; } resolvedPath = PATH.normalizeArray(resolvedPath.split("/").filter((function(p) { return !!p; })), !resolvedAbsolute).join("/"); return (resolvedAbsolute ? "/" : "") + resolvedPath || "."; }), relative: (function(from, to) { from = PATH.resolve(from).substr(1); to = PATH.resolve(to).substr(1); function trim(arr) { var start = 0; for (; start < arr.length; start++) { if (arr[start] !== "") break; } var end = arr.length - 1; for (; end >= 0; end--) { if (arr[end] !== "") break; } if (start > end) return []; return arr.slice(start, end - start + 1); } var fromParts = trim(from.split("/")); var toParts = trim(to.split("/")); var length = Math.min(fromParts.length, toParts.length); var samePartsLength = length; for (var i = 0; i < length; i++) { if (fromParts[i] !== toParts[i]) { samePartsLength = i; break; } } var outputParts = []; for (var i = samePartsLength; i < fromParts.length; i++) { outputParts.push(".."); } outputParts = outputParts.concat(toParts.slice(samePartsLength)); return outputParts.join("/"); }) }; var TTY = { ttys: [], init: (function() {}), shutdown: (function() {}), register: (function(dev, ops) { TTY.ttys[dev] = { input: [], output: [], ops: ops }; FS.registerDevice(dev, TTY.stream_ops); }), stream_ops: { open: (function(stream) { var tty = TTY.ttys[stream.node.rdev]; if (!tty) { throw new FS.ErrnoError(ERRNO_CODES.ENODEV); } stream.tty = tty; stream.seekable = false; }), close: (function(stream) { stream.tty.ops.flush(stream.tty); }), flush: (function(stream) { stream.tty.ops.flush(stream.tty); }), read: (function(stream, buffer, offset, length, pos) { if (!stream.tty || !stream.tty.ops.get_char) { throw new FS.ErrnoError(ERRNO_CODES.ENXIO); } var bytesRead = 0; for (var i = 0; i < length; i++) { var result; try { result = stream.tty.ops.get_char(stream.tty); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } if (result === undefined && bytesRead === 0) { throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); } if (result === null || result === undefined) break; bytesRead++; buffer[offset + i] = result; } if (bytesRead) { stream.node.timestamp = Date.now(); } return bytesRead; }), write: (function(stream, buffer, offset, length, pos) { if (!stream.tty || !stream.tty.ops.put_char) { throw new FS.ErrnoError(ERRNO_CODES.ENXIO); } for (var i = 0; i < length; i++) { try { stream.tty.ops.put_char(stream.tty, buffer[offset + i]); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } } if (length) { stream.node.timestamp = Date.now(); } return i; }) }, default_tty_ops: { get_char: (function(tty) { if (!tty.input.length) { var result = null; if (ENVIRONMENT_IS_NODE) { var BUFSIZE = 256; var buf = new Buffer(BUFSIZE); var bytesRead = 0; var isPosixPlatform = process.platform != "win32"; var fd = process.stdin.fd; if (isPosixPlatform) { var usingDevice = false; try { fd = fs.openSync("/dev/stdin", "r"); usingDevice = true; } catch (e) {} } try { bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null); } catch (e) { if (e.toString().indexOf("EOF") != -1) bytesRead = 0; else throw e; } if (usingDevice) { fs.closeSync(fd); } if (bytesRead > 0) { result = buf.slice(0, bytesRead).toString("utf-8"); } else { result = null; } } else if (typeof window != "undefined" && typeof window.prompt == "function") { result = window.prompt("Input: "); if (result !== null) { result += "\n"; } } else if (typeof readline == "function") { result = readline(); if (result !== null) { result += "\n"; } } if (!result) { return null; } tty.input = intArrayFromString(result, true); } return tty.input.shift(); }), put_char: (function(tty, val) { if (val === null || val === 10) { out(UTF8ArrayToString(tty.output, 0)); tty.output = []; } else { if (val != 0) tty.output.push(val); } }), flush: (function(tty) { if (tty.output && tty.output.length > 0) { out(UTF8ArrayToString(tty.output, 0)); tty.output = []; } }) }, default_tty1_ops: { put_char: (function(tty, val) { if (val === null || val === 10) { err(UTF8ArrayToString(tty.output, 0)); tty.output = []; } else { if (val != 0) tty.output.push(val); } }), flush: (function(tty) { if (tty.output && tty.output.length > 0) { err(UTF8ArrayToString(tty.output, 0)); tty.output = []; } }) } }; var MEMFS = { ops_table: null, mount: (function(mount) { return MEMFS.createNode(null, "/", 16384 | 511, 0); }), createNode: (function(parent, name, mode, dev) { if (FS.isBlkdev(mode) || FS.isFIFO(mode)) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } if (!MEMFS.ops_table) { MEMFS.ops_table = { dir: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr, lookup: MEMFS.node_ops.lookup, mknod: MEMFS.node_ops.mknod, rename: MEMFS.node_ops.rename, unlink: MEMFS.node_ops.unlink, rmdir: MEMFS.node_ops.rmdir, readdir: MEMFS.node_ops.readdir, symlink: MEMFS.node_ops.symlink }, stream: { llseek: MEMFS.stream_ops.llseek } }, file: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr }, stream: { llseek: MEMFS.stream_ops.llseek, read: MEMFS.stream_ops.read, write: MEMFS.stream_ops.write, allocate: MEMFS.stream_ops.allocate, mmap: MEMFS.stream_ops.mmap, msync: MEMFS.stream_ops.msync } }, link: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr, readlink: MEMFS.node_ops.readlink }, stream: {} }, chrdev: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr }, stream: FS.chrdev_stream_ops } }; } var node = FS.createNode(parent, name, mode, dev); if (FS.isDir(node.mode)) { node.node_ops = MEMFS.ops_table.dir.node; node.stream_ops = MEMFS.ops_table.dir.stream; node.contents = {}; } else if (FS.isFile(node.mode)) { node.node_ops = MEMFS.ops_table.file.node; node.stream_ops = MEMFS.ops_table.file.stream; node.usedBytes = 0; node.contents = null; } else if (FS.isLink(node.mode)) { node.node_ops = MEMFS.ops_table.link.node; node.stream_ops = MEMFS.ops_table.link.stream; } else if (FS.isChrdev(node.mode)) { node.node_ops = MEMFS.ops_table.chrdev.node; node.stream_ops = MEMFS.ops_table.chrdev.stream; } node.timestamp = Date.now(); if (parent) { parent.contents[name] = node; } return node; }), getFileDataAsRegularArray: (function(node) { if (node.contents && node.contents.subarray) { var arr = []; for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]); return arr; } return node.contents; }), getFileDataAsTypedArray: (function(node) { if (!node.contents) return new Uint8Array; if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); return new Uint8Array(node.contents); }), expandFileStorage: (function(node, newCapacity) { if (node.contents && node.contents.subarray && newCapacity > node.contents.length) { node.contents = MEMFS.getFileDataAsRegularArray(node); node.usedBytes = node.contents.length; } if (!node.contents || node.contents.subarray) { var prevCapacity = node.contents ? node.contents.length : 0; if (prevCapacity >= newCapacity) return; var CAPACITY_DOUBLING_MAX = 1024 * 1024; newCapacity = Math.max(newCapacity, prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2 : 1.125) | 0); if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); var oldContents = node.contents; node.contents = new Uint8Array(newCapacity); if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); return; } if (!node.contents && newCapacity > 0) node.contents = []; while (node.contents.length < newCapacity) node.contents.push(0); }), resizeFileStorage: (function(node, newSize) { if (node.usedBytes == newSize) return; if (newSize == 0) { node.contents = null; node.usedBytes = 0; return; } if (!node.contents || node.contents.subarray) { var oldContents = node.contents; node.contents = new Uint8Array(new ArrayBuffer(newSize)); if (oldContents) { node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); } node.usedBytes = newSize; return; } if (!node.contents) node.contents = []; if (node.contents.length > newSize) node.contents.length = newSize; else while (node.contents.length < newSize) node.contents.push(0); node.usedBytes = newSize; }), node_ops: { getattr: (function(node) { var attr = {}; attr.dev = FS.isChrdev(node.mode) ? node.id : 1; attr.ino = node.id; attr.mode = node.mode; attr.nlink = 1; attr.uid = 0; attr.gid = 0; attr.rdev = node.rdev; if (FS.isDir(node.mode)) { attr.size = 4096; } else if (FS.isFile(node.mode)) { attr.size = node.usedBytes; } else if (FS.isLink(node.mode)) { attr.size = node.link.length; } else { attr.size = 0; } attr.atime = new Date(node.timestamp); attr.mtime = new Date(node.timestamp); attr.ctime = new Date(node.timestamp); attr.blksize = 4096; attr.blocks = Math.ceil(attr.size / attr.blksize); return attr; }), setattr: (function(node, attr) { if (attr.mode !== undefined) { node.mode = attr.mode; } if (attr.timestamp !== undefined) { node.timestamp = attr.timestamp; } if (attr.size !== undefined) { MEMFS.resizeFileStorage(node, attr.size); } }), lookup: (function(parent, name) { throw FS.genericErrors[ERRNO_CODES.ENOENT]; }), mknod: (function(parent, name, mode, dev) { return MEMFS.createNode(parent, name, mode, dev); }), rename: (function(old_node, new_dir, new_name) { if (FS.isDir(old_node.mode)) { var new_node; try { new_node = FS.lookupNode(new_dir, new_name); } catch (e) {} if (new_node) { for (var i in new_node.contents) { throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); } } } delete old_node.parent.contents[old_node.name]; old_node.name = new_name; new_dir.contents[new_name] = old_node; old_node.parent = new_dir; }), unlink: (function(parent, name) { delete parent.contents[name]; }), rmdir: (function(parent, name) { var node = FS.lookupNode(parent, name); for (var i in node.contents) { throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); } delete parent.contents[name]; }), readdir: (function(node) { var entries = [ ".", ".." ]; for (var key in node.contents) { if (!node.contents.hasOwnProperty(key)) { continue; } entries.push(key); } return entries; }), symlink: (function(parent, newname, oldpath) { var node = MEMFS.createNode(parent, newname, 511 | 40960, 0); node.link = oldpath; return node; }), readlink: (function(node) { if (!FS.isLink(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } return node.link; }) }, stream_ops: { read: (function(stream, buffer, offset, length, position) { var contents = stream.node.contents; if (position >= stream.node.usedBytes) return 0; var size = Math.min(stream.node.usedBytes - position, length); assert(size >= 0); if (size > 8 && contents.subarray) { buffer.set(contents.subarray(position, position + size), offset); } else { for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i]; } return size; }), write: (function(stream, buffer, offset, length, position, canOwn) { if (!length) return 0; var node = stream.node; node.timestamp = Date.now(); if (buffer.subarray && (!node.contents || node.contents.subarray)) { if (canOwn) { assert(position === 0, "canOwn must imply no weird position inside the file"); node.contents = buffer.subarray(offset, offset + length); node.usedBytes = length; return length; } else if (node.usedBytes === 0 && position === 0) { node.contents = new Uint8Array(buffer.subarray(offset, offset + length)); node.usedBytes = length; return length; } else if (position + length <= node.usedBytes) { node.contents.set(buffer.subarray(offset, offset + length), position); return length; } } MEMFS.expandFileStorage(node, position + length); if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); else { for (var i = 0; i < length; i++) { node.contents[position + i] = buffer[offset + i]; } } node.usedBytes = Math.max(node.usedBytes, position + length); return length; }), llseek: (function(stream, offset, whence) { var position = offset; if (whence === 1) { position += stream.position; } else if (whence === 2) { if (FS.isFile(stream.node.mode)) { position += stream.node.usedBytes; } } if (position < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } return position; }), allocate: (function(stream, offset, length) { MEMFS.expandFileStorage(stream.node, offset + length); stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length); }), mmap: (function(stream, buffer, offset, length, position, prot, flags) { if (!FS.isFile(stream.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENODEV); } var ptr; var allocated; var contents = stream.node.contents; if (!(flags & 2) && (contents.buffer === buffer || contents.buffer === buffer.buffer)) { allocated = false; ptr = contents.byteOffset; } else { if (position > 0 || position + length < stream.node.usedBytes) { if (contents.subarray) { contents = contents.subarray(position, position + length); } else { contents = Array.prototype.slice.call(contents, position, position + length); } } allocated = true; var fromHeap = buffer.buffer == HEAP8.buffer; ptr = _malloc(length); if (!ptr) { throw new FS.ErrnoError(ERRNO_CODES.ENOMEM); } (fromHeap ? HEAP8 : buffer).set(contents, ptr); } return { ptr: ptr, allocated: allocated }; }), msync: (function(stream, buffer, offset, length, mmapFlags) { if (!FS.isFile(stream.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENODEV); } if (mmapFlags & 2) { return 0; } var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false); return 0; }) } }; var IDBFS = { dbs: {}, indexedDB: (function() { if (typeof indexedDB !== "undefined") return indexedDB; var ret = null; if (typeof window === "object") ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; assert(ret, "IDBFS used, but indexedDB not supported"); return ret; }), DB_VERSION: 21, DB_STORE_NAME: "FILE_DATA", mount: (function(mount) { return MEMFS.mount.apply(null, arguments); }), syncfs: (function(mount, populate, callback) { IDBFS.getLocalSet(mount, (function(err, local) { if (err) return callback(err); IDBFS.getRemoteSet(mount, (function(err, remote) { if (err) return callback(err); var src = populate ? remote : local; var dst = populate ? local : remote; IDBFS.reconcile(src, dst, callback); })); })); }), getDB: (function(name, callback) { var db = IDBFS.dbs[name]; if (db) { return callback(null, db); } var req; try { req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION); } catch (e) { return callback(e); } if (!req) { return callback("Unable to connect to IndexedDB"); } req.onupgradeneeded = (function(e) { var db = e.target.result; var transaction = e.target.transaction; var fileStore; if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) { fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME); } else { fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME); } if (!fileStore.indexNames.contains("timestamp")) { fileStore.createIndex("timestamp", "timestamp", { unique: false }); } }); req.onsuccess = (function() { db = req.result; IDBFS.dbs[name] = db; callback(null, db); }); req.onerror = (function(e) { callback(this.error); e.preventDefault(); }); }), getLocalSet: (function(mount, callback) { var entries = {}; function isRealDir(p) { return p !== "." && p !== ".."; } function toAbsolute(root) { return (function(p) { return PATH.join2(root, p); }); } var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint)); while (check.length) { var path = check.pop(); var stat; try { stat = FS.stat(path); } catch (e) { return callback(e); } if (FS.isDir(stat.mode)) { check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path))); } entries[path] = { timestamp: stat.mtime }; } return callback(null, { type: "local", entries: entries }); }), getRemoteSet: (function(mount, callback) { var entries = {}; IDBFS.getDB(mount.mountpoint, (function(err, db) { if (err) return callback(err); try { var transaction = db.transaction([ IDBFS.DB_STORE_NAME ], "readonly"); transaction.onerror = (function(e) { callback(this.error); e.preventDefault(); }); var store = transaction.objectStore(IDBFS.DB_STORE_NAME); var index = store.index("timestamp"); index.openKeyCursor().onsuccess = (function(event) { var cursor = event.target.result; if (!cursor) { return callback(null, { type: "remote", db: db, entries: entries }); } entries[cursor.primaryKey] = { timestamp: cursor.key }; cursor.continue(); }); } catch (e) { return callback(e); } })); }), loadLocalEntry: (function(path, callback) { var stat, node; try { var lookup = FS.lookupPath(path); node = lookup.node; stat = FS.stat(path); } catch (e) { return callback(e); } if (FS.isDir(stat.mode)) { return callback(null, { timestamp: stat.mtime, mode: stat.mode }); } else if (FS.isFile(stat.mode)) { node.contents = MEMFS.getFileDataAsTypedArray(node); return callback(null, { timestamp: stat.mtime, mode: stat.mode, contents: node.contents }); } else { return callback(new Error("node type not supported")); } }), storeLocalEntry: (function(path, entry, callback) { try { if (FS.isDir(entry.mode)) { FS.mkdir(path, entry.mode); } else if (FS.isFile(entry.mode)) { FS.writeFile(path, entry.contents, { canOwn: true }); } else { return callback(new Error("node type not supported")); } FS.chmod(path, entry.mode); FS.utime(path, entry.timestamp, entry.timestamp); } catch (e) { return callback(e); } callback(null); }), removeLocalEntry: (function(path, callback) { try { var lookup = FS.lookupPath(path); var stat = FS.stat(path); if (FS.isDir(stat.mode)) { FS.rmdir(path); } else if (FS.isFile(stat.mode)) { FS.unlink(path); } } catch (e) { return callback(e); } callback(null); }), loadRemoteEntry: (function(store, path, callback) { var req = store.get(path); req.onsuccess = (function(event) { callback(null, event.target.result); }); req.onerror = (function(e) { callback(this.error); e.preventDefault(); }); }), storeRemoteEntry: (function(store, path, entry, callback) { var req = store.put(entry, path); req.onsuccess = (function() { callback(null); }); req.onerror = (function(e) { callback(this.error); e.preventDefault(); }); }), removeRemoteEntry: (function(store, path, callback) { var req = store.delete(path); req.onsuccess = (function() { callback(null); }); req.onerror = (function(e) { callback(this.error); e.preventDefault(); }); }), reconcile: (function(src, dst, callback) { var total = 0; var create = []; Object.keys(src.entries).forEach((function(key) { var e = src.entries[key]; var e2 = dst.entries[key]; if (!e2 || e.timestamp > e2.timestamp) { create.push(key); total++; } })); var remove = []; Object.keys(dst.entries).forEach((function(key) { var e = dst.entries[key]; var e2 = src.entries[key]; if (!e2) { remove.push(key); total++; } })); if (!total) { return callback(null); } var completed = 0; var db = src.type === "remote" ? src.db : dst.db; var transaction = db.transaction([ IDBFS.DB_STORE_NAME ], "readwrite"); var store = transaction.objectStore(IDBFS.DB_STORE_NAME); function done(err) { if (err) { if (!done.errored) { done.errored = true; return callback(err); } return; } if (++completed >= total) { return callback(null); } } transaction.onerror = (function(e) { done(this.error); e.preventDefault(); }); create.sort().forEach((function(path) { if (dst.type === "local") { IDBFS.loadRemoteEntry(store, path, (function(err, entry) { if (err) return done(err); IDBFS.storeLocalEntry(path, entry, done); })); } else { IDBFS.loadLocalEntry(path, (function(err, entry) { if (err) return done(err); IDBFS.storeRemoteEntry(store, path, entry, done); })); } })); remove.sort().reverse().forEach((function(path) { if (dst.type === "local") { IDBFS.removeLocalEntry(path, done); } else { IDBFS.removeRemoteEntry(store, path, done); } })); }) }; var NODEFS = { isWindows: false, staticInit: (function() { NODEFS.isWindows = !!process.platform.match(/^win/); var flags = process["binding"]("constants"); if (flags["fs"]) { flags = flags["fs"]; } NODEFS.flagsForNodeMap = { "1024": flags["O_APPEND"], "64": flags["O_CREAT"], "128": flags["O_EXCL"], "0": flags["O_RDONLY"], "2": flags["O_RDWR"], "4096": flags["O_SYNC"], "512": flags["O_TRUNC"], "1": flags["O_WRONLY"] }; }), bufferFrom: (function(arrayBuffer) { return Buffer.alloc ? Buffer.from(arrayBuffer) : new Buffer(arrayBuffer); }), mount: (function(mount) { assert(ENVIRONMENT_IS_NODE); return NODEFS.createNode(null, "/", NODEFS.getMode(mount.opts.root), 0); }), createNode: (function(parent, name, mode, dev) { if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var node = FS.createNode(parent, name, mode); node.node_ops = NODEFS.node_ops; node.stream_ops = NODEFS.stream_ops; return node; }), getMode: (function(path) { var stat; try { stat = fs.lstatSync(path); if (NODEFS.isWindows) { stat.mode = stat.mode | (stat.mode & 292) >> 2; } } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } return stat.mode; }), realPath: (function(node) { var parts = []; while (node.parent !== node) { parts.push(node.name); node = node.parent; } parts.push(node.mount.opts.root); parts.reverse(); return PATH.join.apply(null, parts); }), flagsForNode: (function(flags) { flags &= ~2097152; flags &= ~2048; flags &= ~32768; flags &= ~524288; var newFlags = 0; for (var k in NODEFS.flagsForNodeMap) { if (flags & k) { newFlags |= NODEFS.flagsForNodeMap[k]; flags ^= k; } } if (!flags) { return newFlags; } else { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } }), node_ops: { getattr: (function(node) { var path = NODEFS.realPath(node); var stat; try { stat = fs.lstatSync(path); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } if (NODEFS.isWindows && !stat.blksize) { stat.blksize = 4096; } if (NODEFS.isWindows && !stat.blocks) { stat.blocks = (stat.size + stat.blksize - 1) / stat.blksize | 0; } return { dev: stat.dev, ino: stat.ino, mode: stat.mode, nlink: stat.nlink, uid: stat.uid, gid: stat.gid, rdev: stat.rdev, size: stat.size, atime: stat.atime, mtime: stat.mtime, ctime: stat.ctime, blksize: stat.blksize, blocks: stat.blocks }; }), setattr: (function(node, attr) { var path = NODEFS.realPath(node); try { if (attr.mode !== undefined) { fs.chmodSync(path, attr.mode); node.mode = attr.mode; } if (attr.timestamp !== undefined) { var date = new Date(attr.timestamp); fs.utimesSync(path, date, date); } if (attr.size !== undefined) { fs.truncateSync(path, attr.size); } } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }), lookup: (function(parent, name) { var path = PATH.join2(NODEFS.realPath(parent), name); var mode = NODEFS.getMode(path); return NODEFS.createNode(parent, name, mode); }), mknod: (function(parent, name, mode, dev) { var node = NODEFS.createNode(parent, name, mode, dev); var path = NODEFS.realPath(node); try { if (FS.isDir(node.mode)) { fs.mkdirSync(path, node.mode); } else { fs.writeFileSync(path, "", { mode: node.mode }); } } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } return node; }), rename: (function(oldNode, newDir, newName) { var oldPath = NODEFS.realPath(oldNode); var newPath = PATH.join2(NODEFS.realPath(newDir), newName); try { fs.renameSync(oldPath, newPath); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }), unlink: (function(parent, name) { var path = PATH.join2(NODEFS.realPath(parent), name); try { fs.unlinkSync(path); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }), rmdir: (function(parent, name) { var path = PATH.join2(NODEFS.realPath(parent), name); try { fs.rmdirSync(path); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }), readdir: (function(node) { var path = NODEFS.realPath(node); try { return fs.readdirSync(path); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }), symlink: (function(parent, newName, oldPath) { var newPath = PATH.join2(NODEFS.realPath(parent), newName); try { fs.symlinkSync(oldPath, newPath); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }), readlink: (function(node) { var path = NODEFS.realPath(node); try { path = fs.readlinkSync(path); path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path); return path; } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }) }, stream_ops: { open: (function(stream) { var path = NODEFS.realPath(stream.node); try { if (FS.isFile(stream.node.mode)) { stream.nfd = fs.openSync(path, NODEFS.flagsForNode(stream.flags)); } } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }), close: (function(stream) { try { if (FS.isFile(stream.node.mode) && stream.nfd) { fs.closeSync(stream.nfd); } } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }), read: (function(stream, buffer, offset, length, position) { if (length === 0) return 0; try { return fs.readSync(stream.nfd, NODEFS.bufferFrom(buffer.buffer), offset, length, position); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }), write: (function(stream, buffer, offset, length, position) { try { return fs.writeSync(stream.nfd, NODEFS.bufferFrom(buffer.buffer), offset, length, position); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }), llseek: (function(stream, offset, whence) { var position = offset; if (whence === 1) { position += stream.position; } else if (whence === 2) { if (FS.isFile(stream.node.mode)) { try { var stat = fs.fstatSync(stream.nfd); position += stat.size; } catch (e) { throw new FS.ErrnoError(ERRNO_CODES[e.code]); } } } if (position < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } return position; }) } }; var WORKERFS = { DIR_MODE: 16895, FILE_MODE: 33279, reader: null, mount: (function(mount) { assert(ENVIRONMENT_IS_WORKER); if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync; var root = WORKERFS.createNode(null, "/", WORKERFS.DIR_MODE, 0); var createdParents = {}; function ensureParent(path) { var parts = path.split("/"); var parent = root; for (var i = 0; i < parts.length - 1; i++) { var curr = parts.slice(0, i + 1).join("/"); if (!createdParents[curr]) { createdParents[curr] = WORKERFS.createNode(parent, parts[i], WORKERFS.DIR_MODE, 0); } parent = createdParents[curr]; } return parent; } function base(path) { var parts = path.split("/"); return parts[parts.length - 1]; } Array.prototype.forEach.call(mount.opts["files"] || [], (function(file) { WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate); })); (mount.opts["blobs"] || []).forEach((function(obj) { WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]); })); (mount.opts["packages"] || []).forEach((function(pack) { pack["metadata"].files.forEach((function(file) { var name = file.filename.substr(1); WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack["blob"].slice(file.start, file.end)); })); })); return root; }), createNode: (function(parent, name, mode, dev, contents, mtime) { var node = FS.createNode(parent, name, mode); node.mode = mode; node.node_ops = WORKERFS.node_ops; node.stream_ops = WORKERFS.stream_ops; node.timestamp = (mtime || new Date).getTime(); assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE); if (mode === WORKERFS.FILE_MODE) { node.size = contents.size; node.contents = contents; } else { node.size = 4096; node.contents = {}; } if (parent) { parent.contents[name] = node; } return node; }), node_ops: { getattr: (function(node) { return { dev: 1, ino: undefined, mode: node.mode, nlink: 1, uid: 0, gid: 0, rdev: undefined, size: node.size, atime: new Date(node.timestamp), mtime: new Date(node.timestamp), ctime: new Date(node.timestamp), blksize: 4096, blocks: Math.ceil(node.size / 4096) }; }), setattr: (function(node, attr) { if (attr.mode !== undefined) { node.mode = attr.mode; } if (attr.timestamp !== undefined) { node.timestamp = attr.timestamp; } }), lookup: (function(parent, name) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); }), mknod: (function(parent, name, mode, dev) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); }), rename: (function(oldNode, newDir, newName) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); }), unlink: (function(parent, name) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); }), rmdir: (function(parent, name) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); }), readdir: (function(node) { var entries = [ ".", ".." ]; for (var key in node.contents) { if (!node.contents.hasOwnProperty(key)) { continue; } entries.push(key); } return entries; }), symlink: (function(parent, newName, oldPath) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); }), readlink: (function(node) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); }) }, stream_ops: { read: (function(stream, buffer, offset, length, position) { if (position >= stream.node.size) return 0; var chunk = stream.node.contents.slice(position, position + length); var ab = WORKERFS.reader.readAsArrayBuffer(chunk); buffer.set(new Uint8Array(ab), offset); return chunk.size; }), write: (function(stream, buffer, offset, length, position) { throw new FS.ErrnoError(ERRNO_CODES.EIO); }), llseek: (function(stream, offset, whence) { var position = offset; if (whence === 1) { position += stream.position; } else if (whence === 2) { if (FS.isFile(stream.node.mode)) { position += stream.node.size; } } if (position < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } return position; }) } }; STATICTOP += 16; STATICTOP += 16; STATICTOP += 16; var FS = { root: null, mounts: [], devices: {}, streams: [], nextInode: 1, nameTable: null, currentPath: "/", initialized: false, ignorePermissions: true, trackingDelegate: {}, tracking: { openFlags: { READ: 1, WRITE: 2 } }, ErrnoError: null, genericErrors: {}, filesystems: null, syncFSRequests: 0, handleFSError: (function(e) { if (!(e instanceof FS.ErrnoError)) throw e + " : " + stackTrace(); return ___setErrNo(e.errno); }), lookupPath: (function(path, opts) { path = PATH.resolve(FS.cwd(), path); opts = opts || {}; if (!path) return { path: "", node: null }; var defaults = { follow_mount: true, recurse_count: 0 }; for (var key in defaults) { if (opts[key] === undefined) { opts[key] = defaults[key]; } } if (opts.recurse_count > 8) { throw new FS.ErrnoError(ERRNO_CODES.ELOOP); } var parts = PATH.normalizeArray(path.split("/").filter((function(p) { return !!p; })), false); var current = FS.root; var current_path = "/"; for (var i = 0; i < parts.length; i++) { var islast = i === parts.length - 1; if (islast && opts.parent) { break; } current = FS.lookupNode(current, parts[i]); current_path = PATH.join2(current_path, parts[i]); if (FS.isMountpoint(current)) { if (!islast || islast && opts.follow_mount) { current = current.mounted.root; } } if (!islast || opts.follow) { var count = 0; while (FS.isLink(current.mode)) { var link = FS.readlink(current_path); current_path = PATH.resolve(PATH.dirname(current_path), link); var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count }); current = lookup.node; if (count++ > 40) { throw new FS.ErrnoError(ERRNO_CODES.ELOOP); } } } } return { path: current_path, node: current }; }), getPath: (function(node) { var path; while (true) { if (FS.isRoot(node)) { var mount = node.mount.mountpoint; if (!path) return mount; return mount[mount.length - 1] !== "/" ? mount + "/" + path : mount + path; } path = path ? node.name + "/" + path : node.name; node = node.parent; } }), hashName: (function(parentid, name) { var hash = 0; for (var i = 0; i < name.length; i++) { hash = (hash << 5) - hash + name.charCodeAt(i) | 0; } return (parentid + hash >>> 0) % FS.nameTable.length; }), hashAddNode: (function(node) { var hash = FS.hashName(node.parent.id, node.name); node.name_next = FS.nameTable[hash]; FS.nameTable[hash] = node; }), hashRemoveNode: (function(node) { var hash = FS.hashName(node.parent.id, node.name); if (FS.nameTable[hash] === node) { FS.nameTable[hash] = node.name_next; } else { var current = FS.nameTable[hash]; while (current) { if (current.name_next === node) { current.name_next = node.name_next; break; } current = current.name_next; } } }), lookupNode: (function(parent, name) { var err = FS.mayLookup(parent); if (err) { throw new FS.ErrnoError(err, parent); } var hash = FS.hashName(parent.id, name); for (var node = FS.nameTable[hash]; node; node = node.name_next) { var nodeName = node.name; if (node.parent.id === parent.id && nodeName === name) { return node; } } return FS.lookup(parent, name); }), createNode: (function(parent, name, mode, rdev) { if (!FS.FSNode) { FS.FSNode = (function(parent, name, mode, rdev) { if (!parent) { parent = this; } this.parent = parent; this.mount = parent.mount; this.mounted = null; this.id = FS.nextInode++; this.name = name; this.mode = mode; this.node_ops = {}; this.stream_ops = {}; this.rdev = rdev; }); FS.FSNode.prototype = {}; var readMode = 292 | 73; var writeMode = 146; Object.defineProperties(FS.FSNode.prototype, { read: { get: (function() { return (this.mode & readMode) === readMode; }), set: (function(val) { val ? this.mode |= readMode : this.mode &= ~readMode; }) }, write: { get: (function() { return (this.mode & writeMode) === writeMode; }), set: (function(val) { val ? this.mode |= writeMode : this.mode &= ~writeMode; }) }, isFolder: { get: (function() { return FS.isDir(this.mode); }) }, isDevice: { get: (function() { return FS.isChrdev(this.mode); }) } }); } var node = new FS.FSNode(parent, name, mode, rdev); FS.hashAddNode(node); return node; }), destroyNode: (function(node) { FS.hashRemoveNode(node); }), isRoot: (function(node) { return node === node.parent; }), isMountpoint: (function(node) { return !!node.mounted; }), isFile: (function(mode) { return (mode & 61440) === 32768; }), isDir: (function(mode) { return (mode & 61440) === 16384; }), isLink: (function(mode) { return (mode & 61440) === 40960; }), isChrdev: (function(mode) { return (mode & 61440) === 8192; }), isBlkdev: (function(mode) { return (mode & 61440) === 24576; }), isFIFO: (function(mode) { return (mode & 61440) === 4096; }), isSocket: (function(mode) { return (mode & 49152) === 49152; }), flagModes: { "r": 0, "rs": 1052672, "r+": 2, "w": 577, "wx": 705, "xw": 705, "w+": 578, "wx+": 706, "xw+": 706, "a": 1089, "ax": 1217, "xa": 1217, "a+": 1090, "ax+": 1218, "xa+": 1218 }, modeStringToFlags: (function(str) { var flags = FS.flagModes[str]; if (typeof flags === "undefined") { throw new Error("Unknown file open mode: " + str); } return flags; }), flagsToPermissionString: (function(flag) { var perms = [ "r", "w", "rw" ][flag & 3]; if (flag & 512) { perms += "w"; } return perms; }), nodePermissions: (function(node, perms) { if (FS.ignorePermissions) { return 0; } if (perms.indexOf("r") !== -1 && !(node.mode & 292)) { return ERRNO_CODES.EACCES; } else if (perms.indexOf("w") !== -1 && !(node.mode & 146)) { return ERRNO_CODES.EACCES; } else if (perms.indexOf("x") !== -1 && !(node.mode & 73)) { return ERRNO_CODES.EACCES; } return 0; }), mayLookup: (function(dir) { var err = FS.nodePermissions(dir, "x"); if (err) return err; if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES; return 0; }), mayCreate: (function(dir, name) { try { var node = FS.lookupNode(dir, name); return ERRNO_CODES.EEXIST; } catch (e) {} return FS.nodePermissions(dir, "wx"); }), mayDelete: (function(dir, name, isdir) { var node; try { node = FS.lookupNode(dir, name); } catch (e) { return e.errno; } var err = FS.nodePermissions(dir, "wx"); if (err) { return err; } if (isdir) { if (!FS.isDir(node.mode)) { return ERRNO_CODES.ENOTDIR; } if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) { return ERRNO_CODES.EBUSY; } } else { if (FS.isDir(node.mode)) { return ERRNO_CODES.EISDIR; } } return 0; }), mayOpen: (function(node, flags) { if (!node) { return ERRNO_CODES.ENOENT; } if (FS.isLink(node.mode)) { return ERRNO_CODES.ELOOP; } else if (FS.isDir(node.mode)) { if (FS.flagsToPermissionString(flags) !== "r" || flags & 512) { return ERRNO_CODES.EISDIR; } } return FS.nodePermissions(node, FS.flagsToPermissionString(flags)); }), MAX_OPEN_FDS: 4096, nextfd: (function(fd_start, fd_end) { fd_start = fd_start || 0; fd_end = fd_end || FS.MAX_OPEN_FDS; for (var fd = fd_start; fd <= fd_end; fd++) { if (!FS.streams[fd]) { return fd; } } throw new FS.ErrnoError(ERRNO_CODES.EMFILE); }), getStream: (function(fd) { return FS.streams[fd]; }), createStream: (function(stream, fd_start, fd_end) { if (!FS.FSStream) { FS.FSStream = (function() {}); FS.FSStream.prototype = {}; Object.defineProperties(FS.FSStream.prototype, { object: { get: (function() { return this.node; }), set: (function(val) { this.node = val; }) }, isRead: { get: (function() { return (this.flags & 2097155) !== 1; }) }, isWrite: { get: (function() { return (this.flags & 2097155) !== 0; }) }, isAppend: { get: (function() { return this.flags & 1024; }) } }); } var newStream = new FS.FSStream; for (var p in stream) { newStream[p] = stream[p]; } stream = newStream; var fd = FS.nextfd(fd_start, fd_end); stream.fd = fd; FS.streams[fd] = stream; return stream; }), closeStream: (function(fd) { FS.streams[fd] = null; }), chrdev_stream_ops: { open: (function(stream) { var device = FS.getDevice(stream.node.rdev); stream.stream_ops = device.stream_ops; if (stream.stream_ops.open) { stream.stream_ops.open(stream); } }), llseek: (function() { throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); }) }, major: (function(dev) { return dev >> 8; }), minor: (function(dev) { return dev & 255; }), makedev: (function(ma, mi) { return ma << 8 | mi; }), registerDevice: (function(dev, ops) { FS.devices[dev] = { stream_ops: ops }; }), getDevice: (function(dev) { return FS.devices[dev]; }), getMounts: (function(mount) { var mounts = []; var check = [ mount ]; while (check.length) { var m = check.pop(); mounts.push(m); check.push.apply(check, m.mounts); } return mounts; }), syncfs: (function(populate, callback) { if (typeof populate === "function") { callback = populate; populate = false; } FS.syncFSRequests++; if (FS.syncFSRequests > 1) { console.log("warning: " + FS.syncFSRequests + " FS.syncfs operations in flight at once, probably just doing extra work"); } var mounts = FS.getMounts(FS.root.mount); var completed = 0; function doCallback(err) { assert(FS.syncFSRequests > 0); FS.syncFSRequests--; return callback(err); } function done(err) { if (err) { if (!done.errored) { done.errored = true; return doCallback(err); } return; } if (++completed >= mounts.length) { doCallback(null); } } mounts.forEach((function(mount) { if (!mount.type.syncfs) { return done(null); } mount.type.syncfs(mount, populate, done); })); }), mount: (function(type, opts, mountpoint) { var root = mountpoint === "/"; var pseudo = !mountpoint; var node; if (root && FS.root) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } else if (!root && !pseudo) { var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); mountpoint = lookup.path; node = lookup.node; if (FS.isMountpoint(node)) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } if (!FS.isDir(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); } } var mount = { type: type, opts: opts, mountpoint: mountpoint, mounts: [] }; var mountRoot = type.mount(mount); mountRoot.mount = mount; mount.root = mountRoot; if (root) { FS.root = mountRoot; } else if (node) { node.mounted = mount; if (node.mount) { node.mount.mounts.push(mount); } } return mountRoot; }), unmount: (function(mountpoint) { var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); if (!FS.isMountpoint(lookup.node)) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var node = lookup.node; var mount = node.mounted; var mounts = FS.getMounts(mount); Object.keys(FS.nameTable).forEach((function(hash) { var current = FS.nameTable[hash]; while (current) { var next = current.name_next; if (mounts.indexOf(current.mount) !== -1) { FS.destroyNode(current); } current = next; } })); node.mounted = null; var idx = node.mount.mounts.indexOf(mount); assert(idx !== -1); node.mount.mounts.splice(idx, 1); }), lookup: (function(parent, name) { return parent.node_ops.lookup(parent, name); }), mknod: (function(path, mode, dev) { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); if (!name || name === "." || name === "..") { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var err = FS.mayCreate(parent, name); if (err) { throw new FS.ErrnoError(err); } if (!parent.node_ops.mknod) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } return parent.node_ops.mknod(parent, name, mode, dev); }), create: (function(path, mode) { mode = mode !== undefined ? mode : 438; mode &= 4095; mode |= 32768; return FS.mknod(path, mode, 0); }), mkdir: (function(path, mode) { mode = mode !== undefined ? mode : 511; mode &= 511 | 512; mode |= 16384; return FS.mknod(path, mode, 0); }), mkdirTree: (function(path, mode) { var dirs = path.split("/"); var d = ""; for (var i = 0; i < dirs.length; ++i) { if (!dirs[i]) continue; d += "/" + dirs[i]; try { FS.mkdir(d, mode); } catch (e) { if (e.errno != ERRNO_CODES.EEXIST) throw e; } } }), mkdev: (function(path, mode, dev) { if (typeof dev === "undefined") { dev = mode; mode = 438; } mode |= 8192; return FS.mknod(path, mode, dev); }), symlink: (function(oldpath, newpath) { if (!PATH.resolve(oldpath)) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } var lookup = FS.lookupPath(newpath, { parent: true }); var parent = lookup.node; if (!parent) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } var newname = PATH.basename(newpath); var err = FS.mayCreate(parent, newname); if (err) { throw new FS.ErrnoError(err); } if (!parent.node_ops.symlink) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } return parent.node_ops.symlink(parent, newname, oldpath); }), rename: (function(old_path, new_path) { var old_dirname = PATH.dirname(old_path); var new_dirname = PATH.dirname(new_path); var old_name = PATH.basename(old_path); var new_name = PATH.basename(new_path); var lookup, old_dir, new_dir; try { lookup = FS.lookupPath(old_path, { parent: true }); old_dir = lookup.node; lookup = FS.lookupPath(new_path, { parent: true }); new_dir = lookup.node; } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT); if (old_dir.mount !== new_dir.mount) { throw new FS.ErrnoError(ERRNO_CODES.EXDEV); } var old_node = FS.lookupNode(old_dir, old_name); var relative = PATH.relative(old_path, new_dirname); if (relative.charAt(0) !== ".") { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } relative = PATH.relative(new_path, old_dirname); if (relative.charAt(0) !== ".") { throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); } var new_node; try { new_node = FS.lookupNode(new_dir, new_name); } catch (e) {} if (old_node === new_node) { return; } var isdir = FS.isDir(old_node.mode); var err = FS.mayDelete(old_dir, old_name, isdir); if (err) { throw new FS.ErrnoError(err); } err = new_node ? FS.mayDelete(new_dir, new_name, isdir) : FS.mayCreate(new_dir, new_name); if (err) { throw new FS.ErrnoError(err); } if (!old_dir.node_ops.rename) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } if (FS.isMountpoint(old_node) || new_node && FS.isMountpoint(new_node)) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } if (new_dir !== old_dir) { err = FS.nodePermissions(old_dir, "w"); if (err) { throw new FS.ErrnoError(err); } } try { if (FS.trackingDelegate["willMovePath"]) { FS.trackingDelegate["willMovePath"](old_path, new_path); } } catch (e) { console.log("FS.trackingDelegate['willMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message); } FS.hashRemoveNode(old_node); try { old_dir.node_ops.rename(old_node, new_dir, new_name); } catch (e) { throw e; } finally { FS.hashAddNode(old_node); } try { if (FS.trackingDelegate["onMovePath"]) FS.trackingDelegate["onMovePath"](old_path, new_path); } catch (e) { console.log("FS.trackingDelegate['onMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message); } }), rmdir: (function(path) { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); var node = FS.lookupNode(parent, name); var err = FS.mayDelete(parent, name, true); if (err) { throw new FS.ErrnoError(err); } if (!parent.node_ops.rmdir) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } if (FS.isMountpoint(node)) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } try { if (FS.trackingDelegate["willDeletePath"]) { FS.trackingDelegate["willDeletePath"](path); } } catch (e) { console.log("FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message); } parent.node_ops.rmdir(parent, name); FS.destroyNode(node); try { if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path); } catch (e) { console.log("FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message); } }), readdir: (function(path) { var lookup = FS.lookupPath(path, { follow: true }); var node = lookup.node; if (!node.node_ops.readdir) { throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); } return node.node_ops.readdir(node); }), unlink: (function(path) { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); var node = FS.lookupNode(parent, name); var err = FS.mayDelete(parent, name, false); if (err) { throw new FS.ErrnoError(err); } if (!parent.node_ops.unlink) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } if (FS.isMountpoint(node)) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } try { if (FS.trackingDelegate["willDeletePath"]) { FS.trackingDelegate["willDeletePath"](path); } } catch (e) { console.log("FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message); } parent.node_ops.unlink(parent, name); FS.destroyNode(node); try { if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path); } catch (e) { console.log("FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message); } }), readlink: (function(path) { var lookup = FS.lookupPath(path); var link = lookup.node; if (!link) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } if (!link.node_ops.readlink) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link)); }), stat: (function(path, dontFollow) { var lookup = FS.lookupPath(path, { follow: !dontFollow }); var node = lookup.node; if (!node) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } if (!node.node_ops.getattr) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } return node.node_ops.getattr(node); }), lstat: (function(path) { return FS.stat(path, true); }), chmod: (function(path, mode, dontFollow) { var node; if (typeof path === "string") { var lookup = FS.lookupPath(path, { follow: !dontFollow }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } node.node_ops.setattr(node, { mode: mode & 4095 | node.mode & ~4095, timestamp: Date.now() }); }), lchmod: (function(path, mode) { FS.chmod(path, mode, true); }), fchmod: (function(fd, mode) { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } FS.chmod(stream.node, mode); }), chown: (function(path, uid, gid, dontFollow) { var node; if (typeof path === "string") { var lookup = FS.lookupPath(path, { follow: !dontFollow }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } node.node_ops.setattr(node, { timestamp: Date.now() }); }), lchown: (function(path, uid, gid) { FS.chown(path, uid, gid, true); }), fchown: (function(fd, uid, gid) { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } FS.chown(stream.node, uid, gid); }), truncate: (function(path, len) { if (len < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var node; if (typeof path === "string") { var lookup = FS.lookupPath(path, { follow: true }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } if (FS.isDir(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.EISDIR); } if (!FS.isFile(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var err = FS.nodePermissions(node, "w"); if (err) { throw new FS.ErrnoError(err); } node.node_ops.setattr(node, { size: len, timestamp: Date.now() }); }), ftruncate: (function(fd, len) { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } FS.truncate(stream.node, len); }), utime: (function(path, atime, mtime) { var lookup = FS.lookupPath(path, { follow: true }); var node = lookup.node; node.node_ops.setattr(node, { timestamp: Math.max(atime, mtime) }); }), open: (function(path, flags, mode, fd_start, fd_end) { if (path === "") { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } flags = typeof flags === "string" ? FS.modeStringToFlags(flags) : flags; mode = typeof mode === "undefined" ? 438 : mode; if (flags & 64) { mode = mode & 4095 | 32768; } else { mode = 0; } var node; if (typeof path === "object") { node = path; } else { path = PATH.normalize(path); try { var lookup = FS.lookupPath(path, { follow: !(flags & 131072) }); node = lookup.node; } catch (e) {} } var created = false; if (flags & 64) { if (node) { if (flags & 128) { throw new FS.ErrnoError(ERRNO_CODES.EEXIST); } } else { node = FS.mknod(path, mode, 0); created = true; } } if (!node) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } if (FS.isChrdev(node.mode)) { flags &= ~512; } if (flags & 65536 && !FS.isDir(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); } if (!created) { var err = FS.mayOpen(node, flags); if (err) { throw new FS.ErrnoError(err); } } if (flags & 512) { FS.truncate(node, 0); } flags &= ~(128 | 512); var stream = FS.createStream({ node: node, path: FS.getPath(node), flags: flags, seekable: true, position: 0, stream_ops: node.stream_ops, ungotten: [], error: false }, fd_start, fd_end); if (stream.stream_ops.open) { stream.stream_ops.open(stream); } if (Module["logReadFiles"] && !(flags & 1)) { if (!FS.readFiles) FS.readFiles = {}; if (!(path in FS.readFiles)) { FS.readFiles[path] = 1; err("read file: " + path); } } try { if (FS.trackingDelegate["onOpenFile"]) { var trackingFlags = 0; if ((flags & 2097155) !== 1) { trackingFlags |= FS.tracking.openFlags.READ; } if ((flags & 2097155) !== 0) { trackingFlags |= FS.tracking.openFlags.WRITE; } FS.trackingDelegate["onOpenFile"](path, trackingFlags); } } catch (e) { console.log("FS.trackingDelegate['onOpenFile']('" + path + "', flags) threw an exception: " + e.message); } return stream; }), close: (function(stream) { if (FS.isClosed(stream)) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if (stream.getdents) stream.getdents = null; try { if (stream.stream_ops.close) { stream.stream_ops.close(stream); } } catch (e) { throw e; } finally { FS.closeStream(stream.fd); } stream.fd = null; }), isClosed: (function(stream) { return stream.fd === null; }), llseek: (function(stream, offset, whence) { if (FS.isClosed(stream)) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if (!stream.seekable || !stream.stream_ops.llseek) { throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); } stream.position = stream.stream_ops.llseek(stream, offset, whence); stream.ungotten = []; return stream.position; }), read: (function(stream, buffer, offset, length, position) { if (length < 0 || position < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } if (FS.isClosed(stream)) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if ((stream.flags & 2097155) === 1) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if (FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.EISDIR); } if (!stream.stream_ops.read) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var seeking = typeof position !== "undefined"; if (!seeking) { position = stream.position; } else if (!stream.seekable) { throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); } var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position); if (!seeking) stream.position += bytesRead; return bytesRead; }), write: (function(stream, buffer, offset, length, position, canOwn) { if (length < 0 || position < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } if (FS.isClosed(stream)) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if (FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.EISDIR); } if (!stream.stream_ops.write) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } if (stream.flags & 1024) { FS.llseek(stream, 0, 2); } var seeking = typeof position !== "undefined"; if (!seeking) { position = stream.position; } else if (!stream.seekable) { throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); } var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn); if (!seeking) stream.position += bytesWritten; try { if (stream.path && FS.trackingDelegate["onWriteToFile"]) FS.trackingDelegate["onWriteToFile"](stream.path); } catch (e) { console.log("FS.trackingDelegate['onWriteToFile']('" + path + "') threw an exception: " + e.message); } return bytesWritten; }), allocate: (function(stream, offset, length) { if (FS.isClosed(stream)) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if (offset < 0 || length <= 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENODEV); } if (!stream.stream_ops.allocate) { throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP); } stream.stream_ops.allocate(stream, offset, length); }), mmap: (function(stream, buffer, offset, length, position, prot, flags) { if ((stream.flags & 2097155) === 1) { throw new FS.ErrnoError(ERRNO_CODES.EACCES); } if (!stream.stream_ops.mmap) { throw new FS.ErrnoError(ERRNO_CODES.ENODEV); } return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags); }), msync: (function(stream, buffer, offset, length, mmapFlags) { if (!stream || !stream.stream_ops.msync) { return 0; } return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags); }), munmap: (function(stream) { return 0; }), ioctl: (function(stream, cmd, arg) { if (!stream.stream_ops.ioctl) { throw new FS.ErrnoError(ERRNO_CODES.ENOTTY); } return stream.stream_ops.ioctl(stream, cmd, arg); }), readFile: (function(path, opts) { opts = opts || {}; opts.flags = opts.flags || "r"; opts.encoding = opts.encoding || "binary"; if (opts.encoding !== "utf8" && opts.encoding !== "binary") { throw new Error('Invalid encoding type "' + opts.encoding + '"'); } var ret; var stream = FS.open(path, opts.flags); var stat = FS.stat(path); var length = stat.size; var buf = new Uint8Array(length); FS.read(stream, buf, 0, length, 0); if (opts.encoding === "utf8") { ret = UTF8ArrayToString(buf, 0); } else if (opts.encoding === "binary") { ret = buf; } FS.close(stream); return ret; }), writeFile: (function(path, data, opts) { opts = opts || {}; opts.flags = opts.flags || "w"; var stream = FS.open(path, opts.flags, opts.mode); if (typeof data === "string") { var buf = new Uint8Array(lengthBytesUTF8(data) + 1); var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length); FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn); } else if (ArrayBuffer.isView(data)) { FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn); } else { throw new Error("Unsupported data type"); } FS.close(stream); }), cwd: (function() { return FS.currentPath; }), chdir: (function(path) { var lookup = FS.lookupPath(path, { follow: true }); if (lookup.node === null) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } if (!FS.isDir(lookup.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); } var err = FS.nodePermissions(lookup.node, "x"); if (err) { throw new FS.ErrnoError(err); } FS.currentPath = lookup.path; }), createDefaultDirectories: (function() { FS.mkdir("/tmp"); FS.mkdir("/home"); FS.mkdir("/home/web_user"); }), createDefaultDevices: (function() { FS.mkdir("/dev"); FS.registerDevice(FS.makedev(1, 3), { read: (function() { return 0; }), write: (function(stream, buffer, offset, length, pos) { return length; }) }); FS.mkdev("/dev/null", FS.makedev(1, 3)); TTY.register(FS.makedev(5, 0), TTY.default_tty_ops); TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops); FS.mkdev("/dev/tty", FS.makedev(5, 0)); FS.mkdev("/dev/tty1", FS.makedev(6, 0)); var random_device; if (typeof crypto !== "undefined") { var randomBuffer = new Uint8Array(1); random_device = (function() { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; }); } else if (ENVIRONMENT_IS_NODE) { random_device = (function() { return require("crypto")["randomBytes"](1)[0]; }); } else { random_device = (function() { return Math.random() * 256 | 0; }); } FS.createDevice("/dev", "random", random_device); FS.createDevice("/dev", "urandom", random_device); FS.mkdir("/dev/shm"); FS.mkdir("/dev/shm/tmp"); }), createSpecialDirectories: (function() { FS.mkdir("/proc"); FS.mkdir("/proc/self"); FS.mkdir("/proc/self/fd"); FS.mount({ mount: (function() { var node = FS.createNode("/proc/self", "fd", 16384 | 511, 73); node.node_ops = { lookup: (function(parent, name) { var fd = +name; var stream = FS.getStream(fd); if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); var ret = { parent: null, mount: { mountpoint: "fake" }, node_ops: { readlink: (function() { return stream.path; }) } }; ret.parent = ret; return ret; }) }; return node; }) }, {}, "/proc/self/fd"); }), createStandardStreams: (function() { if (Module["stdin"]) { FS.createDevice("/dev", "stdin", Module["stdin"]); } else { FS.symlink("/dev/tty", "/dev/stdin"); } if (Module["stdout"]) { FS.createDevice("/dev", "stdout", null, Module["stdout"]); } else { FS.symlink("/dev/tty", "/dev/stdout"); } if (Module["stderr"]) { FS.createDevice("/dev", "stderr", null, Module["stderr"]); } else { FS.symlink("/dev/tty1", "/dev/stderr"); } var stdin = FS.open("/dev/stdin", "r"); assert(stdin.fd === 0, "invalid handle for stdin (" + stdin.fd + ")"); var stdout = FS.open("/dev/stdout", "w"); assert(stdout.fd === 1, "invalid handle for stdout (" + stdout.fd + ")"); var stderr = FS.open("/dev/stderr", "w"); assert(stderr.fd === 2, "invalid handle for stderr (" + stderr.fd + ")"); }), ensureErrnoError: (function() { if (FS.ErrnoError) return; FS.ErrnoError = function ErrnoError(errno, node) { this.node = node; this.setErrno = (function(errno) { this.errno = errno; for (var key in ERRNO_CODES) { if (ERRNO_CODES[key] === errno) { this.code = key; break; } } }); this.setErrno(errno); this.message = ERRNO_MESSAGES[errno]; if (this.stack) Object.defineProperty(this, "stack", { value: (new Error).stack, writable: true }); if (this.stack) this.stack = demangleAll(this.stack); }; FS.ErrnoError.prototype = new Error; FS.ErrnoError.prototype.constructor = FS.ErrnoError; [ ERRNO_CODES.ENOENT ].forEach((function(code) { FS.genericErrors[code] = new FS.ErrnoError(code); FS.genericErrors[code].stack = ""; })); }), staticInit: (function() { FS.ensureErrnoError(); FS.nameTable = new Array(4096); FS.mount(MEMFS, {}, "/"); FS.createDefaultDirectories(); FS.createDefaultDevices(); FS.createSpecialDirectories(); FS.filesystems = { "MEMFS": MEMFS, "IDBFS": IDBFS, "NODEFS": NODEFS, "WORKERFS": WORKERFS }; }), init: (function(input, output, error) { assert(!FS.init.initialized, "FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)"); FS.init.initialized = true; FS.ensureErrnoError(); Module["stdin"] = input || Module["stdin"]; Module["stdout"] = output || Module["stdout"]; Module["stderr"] = error || Module["stderr"]; FS.createStandardStreams(); }), quit: (function() { FS.init.initialized = false; var fflush = Module["_fflush"]; if (fflush) fflush(0); for (var i = 0; i < FS.streams.length; i++) { var stream = FS.streams[i]; if (!stream) { continue; } FS.close(stream); } }), getMode: (function(canRead, canWrite) { var mode = 0; if (canRead) mode |= 292 | 73; if (canWrite) mode |= 146; return mode; }), joinPath: (function(parts, forceRelative) { var path = PATH.join.apply(null, parts); if (forceRelative && path[0] == "/") path = path.substr(1); return path; }), absolutePath: (function(relative, base) { return PATH.resolve(base, relative); }), standardizePath: (function(path) { return PATH.normalize(path); }), findObject: (function(path, dontResolveLastLink) { var ret = FS.analyzePath(path, dontResolveLastLink); if (ret.exists) { return ret.object; } else { ___setErrNo(ret.error); return null; } }), analyzePath: (function(path, dontResolveLastLink) { try { var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); path = lookup.path; } catch (e) {} var ret = { isRoot: false, exists: false, error: 0, name: null, path: null, object: null, parentExists: false, parentPath: null, parentObject: null }; try { var lookup = FS.lookupPath(path, { parent: true }); ret.parentExists = true; ret.parentPath = lookup.path; ret.parentObject = lookup.node; ret.name = PATH.basename(path); lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); ret.exists = true; ret.path = lookup.path; ret.object = lookup.node; ret.name = lookup.node.name; ret.isRoot = lookup.path === "/"; } catch (e) { ret.error = e.errno; } return ret; }), createFolder: (function(parent, name, canRead, canWrite) { var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name); var mode = FS.getMode(canRead, canWrite); return FS.mkdir(path, mode); }), createPath: (function(parent, path, canRead, canWrite) { parent = typeof parent === "string" ? parent : FS.getPath(parent); var parts = path.split("/").reverse(); while (parts.length) { var part = parts.pop(); if (!part) continue; var current = PATH.join2(parent, part); try { FS.mkdir(current); } catch (e) {} parent = current; } return current; }), createFile: (function(parent, name, properties, canRead, canWrite) { var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name); var mode = FS.getMode(canRead, canWrite); return FS.create(path, mode); }), createDataFile: (function(parent, name, data, canRead, canWrite, canOwn) { var path = name ? PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name) : parent; var mode = FS.getMode(canRead, canWrite); var node = FS.create(path, mode); if (data) { if (typeof data === "string") { var arr = new Array(data.length); for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i); data = arr; } FS.chmod(node, mode | 146); var stream = FS.open(node, "w"); FS.write(stream, data, 0, data.length, 0, canOwn); FS.close(stream); FS.chmod(node, mode); } return node; }), createDevice: (function(parent, name, input, output) { var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name); var mode = FS.getMode(!!input, !!output); if (!FS.createDevice.major) FS.createDevice.major = 64; var dev = FS.makedev(FS.createDevice.major++, 0); FS.registerDevice(dev, { open: (function(stream) { stream.seekable = false; }), close: (function(stream) { if (output && output.buffer && output.buffer.length) { output(10); } }), read: (function(stream, buffer, offset, length, pos) { var bytesRead = 0; for (var i = 0; i < length; i++) { var result; try { result = input(); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } if (result === undefined && bytesRead === 0) { throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); } if (result === null || result === undefined) break; bytesRead++; buffer[offset + i] = result; } if (bytesRead) { stream.node.timestamp = Date.now(); } return bytesRead; }), write: (function(stream, buffer, offset, length, pos) { for (var i = 0; i < length; i++) { try { output(buffer[offset + i]); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } } if (length) { stream.node.timestamp = Date.now(); } return i; }) }); return FS.mkdev(path, mode, dev); }), createLink: (function(parent, name, target, canRead, canWrite) { var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name); return FS.symlink(target, path); }), forceLoadFile: (function(obj) { if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true; var success = true; if (typeof XMLHttpRequest !== "undefined") { throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread."); } else if (Module["read"]) { try { obj.contents = intArrayFromString(Module["read"](obj.url), true); obj.usedBytes = obj.contents.length; } catch (e) { success = false; } } else { throw new Error("Cannot load without read() or XMLHttpRequest."); } if (!success) ___setErrNo(ERRNO_CODES.EIO); return success; }), createLazyFile: (function(parent, name, url, canRead, canWrite) { function LazyUint8Array() { this.lengthKnown = false; this.chunks = []; } LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) { if (idx > this.length - 1 || idx < 0) { return undefined; } var chunkOffset = idx % this.chunkSize; var chunkNum = idx / this.chunkSize | 0; return this.getter(chunkNum)[chunkOffset]; }; LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) { this.getter = getter; }; LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() { var xhr = new XMLHttpRequest; xhr.open("HEAD", url, false); xhr.send(null); if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); var datalength = Number(xhr.getResponseHeader("Content-length")); var header; var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes"; var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip"; var chunkSize = 1024 * 1024; if (!hasByteServing) chunkSize = datalength; var doXHR = (function(from, to) { if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!"); if (to > datalength - 1) throw new Error("only " + datalength + " bytes available! programmer error!"); var xhr = new XMLHttpRequest; xhr.open("GET", url, false); if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to); if (typeof Uint8Array != "undefined") xhr.responseType = "arraybuffer"; if (xhr.overrideMimeType) { xhr.overrideMimeType("text/plain; charset=x-user-defined"); } xhr.send(null); if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); if (xhr.response !== undefined) { return new Uint8Array(xhr.response || []); } else { return intArrayFromString(xhr.responseText || "", true); } }); var lazyArray = this; lazyArray.setDataGetter((function(chunkNum) { var start = chunkNum * chunkSize; var end = (chunkNum + 1) * chunkSize - 1; end = Math.min(end, datalength - 1); if (typeof lazyArray.chunks[chunkNum] === "undefined") { lazyArray.chunks[chunkNum] = doXHR(start, end); } if (typeof lazyArray.chunks[chunkNum] === "undefined") throw new Error("doXHR failed!"); return lazyArray.chunks[chunkNum]; })); if (usesGzip || !datalength) { chunkSize = datalength = 1; datalength = this.getter(0).length; chunkSize = datalength; console.log("LazyFiles on gzip forces download of the whole file when length is accessed"); } this._length = datalength; this._chunkSize = chunkSize; this.lengthKnown = true; }; if (typeof XMLHttpRequest !== "undefined") { if (!ENVIRONMENT_IS_WORKER) throw "Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc"; var lazyArray = new LazyUint8Array; Object.defineProperties(lazyArray, { length: { get: (function() { if (!this.lengthKnown) { this.cacheLength(); } return this._length; }) }, chunkSize: { get: (function() { if (!this.lengthKnown) { this.cacheLength(); } return this._chunkSize; }) } }); var properties = { isDevice: false, contents: lazyArray }; } else { var properties = { isDevice: false, url: url }; } var node = FS.createFile(parent, name, properties, canRead, canWrite); if (properties.contents) { node.contents = properties.contents; } else if (properties.url) { node.contents = null; node.url = properties.url; } Object.defineProperties(node, { usedBytes: { get: (function() { return this.contents.length; }) } }); var stream_ops = {}; var keys = Object.keys(node.stream_ops); keys.forEach((function(key) { var fn = node.stream_ops[key]; stream_ops[key] = function forceLoadLazyFile() { if (!FS.forceLoadFile(node)) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } return fn.apply(null, arguments); }; })); stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) { if (!FS.forceLoadFile(node)) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } var contents = stream.node.contents; if (position >= contents.length) return 0; var size = Math.min(contents.length - position, length); assert(size >= 0); if (contents.slice) { for (var i = 0; i < size; i++) { buffer[offset + i] = contents[position + i]; } } else { for (var i = 0; i < size; i++) { buffer[offset + i] = contents.get(position + i); } } return size; }; node.stream_ops = stream_ops; return node; }), createPreloadedFile: (function(parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) { Browser.init(); var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent; var dep = getUniqueRunDependency("cp " + fullname); function processData(byteArray) { function finish(byteArray) { if (preFinish) preFinish(); if (!dontCreateFile) { FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn); } if (onload) onload(); removeRunDependency(dep); } var handled = false; Module["preloadPlugins"].forEach((function(plugin) { if (handled) return; if (plugin["canHandle"](fullname)) { plugin["handle"](byteArray, fullname, finish, (function() { if (onerror) onerror(); removeRunDependency(dep); })); handled = true; } })); if (!handled) finish(byteArray); } addRunDependency(dep); if (typeof url == "string") { Browser.asyncLoad(url, (function(byteArray) { processData(byteArray); }), onerror); } else { processData(url); } }), indexedDB: (function() { return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; }), DB_NAME: (function() { return "EM_FS_" + window.location.pathname; }), DB_VERSION: 20, DB_STORE_NAME: "FILE_DATA", saveFilesToDB: (function(paths, onload, onerror) { onload = onload || (function() {}); onerror = onerror || (function() {}); var indexedDB = FS.indexedDB(); try { var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); } catch (e) { return onerror(e); } openRequest.onupgradeneeded = function openRequest_onupgradeneeded() { console.log("creating db"); var db = openRequest.result; db.createObjectStore(FS.DB_STORE_NAME); }; openRequest.onsuccess = function openRequest_onsuccess() { var db = openRequest.result; var transaction = db.transaction([ FS.DB_STORE_NAME ], "readwrite"); var files = transaction.objectStore(FS.DB_STORE_NAME); var ok = 0, fail = 0, total = paths.length; function finish() { if (fail == 0) onload(); else onerror(); } paths.forEach((function(path) { var putRequest = files.put(FS.analyzePath(path).object.contents, path); putRequest.onsuccess = function putRequest_onsuccess() { ok++; if (ok + fail == total) finish(); }; putRequest.onerror = function putRequest_onerror() { fail++; if (ok + fail == total) finish(); }; })); transaction.onerror = onerror; }; openRequest.onerror = onerror; }), loadFilesFromDB: (function(paths, onload, onerror) { onload = onload || (function() {}); onerror = onerror || (function() {}); var indexedDB = FS.indexedDB(); try { var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); } catch (e) { return onerror(e); } openRequest.onupgradeneeded = onerror; openRequest.onsuccess = function openRequest_onsuccess() { var db = openRequest.result; try { var transaction = db.transaction([ FS.DB_STORE_NAME ], "readonly"); } catch (e) { onerror(e); return; } var files = transaction.objectStore(FS.DB_STORE_NAME); var ok = 0, fail = 0, total = paths.length; function finish() { if (fail == 0) onload(); else onerror(); } paths.forEach((function(path) { var getRequest = files.get(path); getRequest.onsuccess = function getRequest_onsuccess() { if (FS.analyzePath(path).exists) { FS.unlink(path); } FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true); ok++; if (ok + fail == total) finish(); }; getRequest.onerror = function getRequest_onerror() { fail++; if (ok + fail == total) finish(); }; })); transaction.onerror = onerror; }; openRequest.onerror = onerror; }) }; var SYSCALLS = { DEFAULT_POLLMASK: 5, mappings: {}, umask: 511, calculateAt: (function(dirfd, path) { if (path[0] !== "/") { var dir; if (dirfd === -100) { dir = FS.cwd(); } else { var dirstream = FS.getStream(dirfd); if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); dir = dirstream.path; } path = PATH.join2(dir, path); } return path; }), doStat: (function(func, path, buf) { try { var stat = func(path); } catch (e) { if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) { return -ERRNO_CODES.ENOTDIR; } throw e; } HEAP32[buf >> 2] = stat.dev; HEAP32[buf + 4 >> 2] = 0; HEAP32[buf + 8 >> 2] = stat.ino; HEAP32[buf + 12 >> 2] = stat.mode; HEAP32[buf + 16 >> 2] = stat.nlink; HEAP32[buf + 20 >> 2] = stat.uid; HEAP32[buf + 24 >> 2] = stat.gid; HEAP32[buf + 28 >> 2] = stat.rdev; HEAP32[buf + 32 >> 2] = 0; HEAP32[buf + 36 >> 2] = stat.size; HEAP32[buf + 40 >> 2] = 4096; HEAP32[buf + 44 >> 2] = stat.blocks; HEAP32[buf + 48 >> 2] = stat.atime.getTime() / 1e3 | 0; HEAP32[buf + 52 >> 2] = 0; HEAP32[buf + 56 >> 2] = stat.mtime.getTime() / 1e3 | 0; HEAP32[buf + 60 >> 2] = 0; HEAP32[buf + 64 >> 2] = stat.ctime.getTime() / 1e3 | 0; HEAP32[buf + 68 >> 2] = 0; HEAP32[buf + 72 >> 2] = stat.ino; return 0; }), doMsync: (function(addr, stream, len, flags) { var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len)); FS.msync(stream, buffer, 0, len, flags); }), doMkdir: (function(path, mode) { path = PATH.normalize(path); if (path[path.length - 1] === "/") path = path.substr(0, path.length - 1); FS.mkdir(path, mode, 0); return 0; }), doMknod: (function(path, mode, dev) { switch (mode & 61440) { case 32768: case 8192: case 24576: case 4096: case 49152: break; default: return -ERRNO_CODES.EINVAL; } FS.mknod(path, mode, dev); return 0; }), doReadlink: (function(path, buf, bufsize) { if (bufsize <= 0) return -ERRNO_CODES.EINVAL; var ret = FS.readlink(path); var len = Math.min(bufsize, lengthBytesUTF8(ret)); var endChar = HEAP8[buf + len]; stringToUTF8(ret, buf, bufsize + 1); HEAP8[buf + len] = endChar; return len; }), doAccess: (function(path, amode) { if (amode & ~7) { return -ERRNO_CODES.EINVAL; } var node; var lookup = FS.lookupPath(path, { follow: true }); node = lookup.node; var perms = ""; if (amode & 4) perms += "r"; if (amode & 2) perms += "w"; if (amode & 1) perms += "x"; if (perms && FS.nodePermissions(node, perms)) { return -ERRNO_CODES.EACCES; } return 0; }), doDup: (function(path, flags, suggestFD) { var suggest = FS.getStream(suggestFD); if (suggest) FS.close(suggest); return FS.open(path, flags, 0, suggestFD, suggestFD).fd; }), doReadv: (function(stream, iov, iovcnt, offset) { var ret = 0; for (var i = 0; i < iovcnt; i++) { var ptr = HEAP32[iov + i * 8 >> 2]; var len = HEAP32[iov + (i * 8 + 4) >> 2]; var curr = FS.read(stream, HEAP8, ptr, len, offset); if (curr < 0) return -1; ret += curr; if (curr < len) break; } return ret; }), doWritev: (function(stream, iov, iovcnt, offset) { var ret = 0; for (var i = 0; i < iovcnt; i++) { var ptr = HEAP32[iov + i * 8 >> 2]; var len = HEAP32[iov + (i * 8 + 4) >> 2]; var curr = FS.write(stream, HEAP8, ptr, len, offset); if (curr < 0) return -1; ret += curr; } return ret; }), varargs: 0, get: (function(varargs) { SYSCALLS.varargs += 4; var ret = HEAP32[SYSCALLS.varargs - 4 >> 2]; return ret; }), getStr: (function() { var ret = Pointer_stringify(SYSCALLS.get()); return ret; }), getStreamFromFD: (function() { var stream = FS.getStream(SYSCALLS.get()); if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); return stream; }), getSocketFromFD: (function() { var socket = SOCKFS.getSocket(SYSCALLS.get()); if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF); return socket; }), getSocketAddress: (function(allowNull) { var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get(); if (allowNull && addrp === 0) return null; var info = __read_sockaddr(addrp, addrlen); if (info.errno) throw new FS.ErrnoError(info.errno); info.addr = DNS.lookup_addr(info.addr) || info.addr; return info; }), get64: (function() { var low = SYSCALLS.get(), high = SYSCALLS.get(); if (low >= 0) assert(high === 0); else assert(high === -1); return low; }), getZero: (function() { assert(SYSCALLS.get() === 0); }) }; function ___syscall10(which, varargs) { SYSCALLS.varargs = varargs; try { var path = SYSCALLS.getStr(); FS.unlink(path); return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } var SOCKFS = { mount: (function(mount) { Module["websocket"] = Module["websocket"] && "object" === typeof Module["websocket"] ? Module["websocket"] : {}; Module["websocket"]._callbacks = {}; Module["websocket"]["on"] = (function(event, callback) { if ("function" === typeof callback) { this._callbacks[event] = callback; } return this; }); Module["websocket"].emit = (function(event, param) { if ("function" === typeof this._callbacks[event]) { this._callbacks[event].call(this, param); } }); return FS.createNode(null, "/", 16384 | 511, 0); }), createSocket: (function(family, type, protocol) { var streaming = type == 1; if (protocol) { assert(streaming == (protocol == 6)); } var sock = { family: family, type: type, protocol: protocol, server: null, error: null, peers: {}, pending: [], recv_queue: [], sock_ops: SOCKFS.websocket_sock_ops }; var name = SOCKFS.nextname(); var node = FS.createNode(SOCKFS.root, name, 49152, 0); node.sock = sock; var stream = FS.createStream({ path: name, node: node, flags: FS.modeStringToFlags("r+"), seekable: false, stream_ops: SOCKFS.stream_ops }); sock.stream = stream; return sock; }), getSocket: (function(fd) { var stream = FS.getStream(fd); if (!stream || !FS.isSocket(stream.node.mode)) { return null; } return stream.node.sock; }), stream_ops: { poll: (function(stream) { var sock = stream.node.sock; return sock.sock_ops.poll(sock); }), ioctl: (function(stream, request, varargs) { var sock = stream.node.sock; return sock.sock_ops.ioctl(sock, request, varargs); }), read: (function(stream, buffer, offset, length, position) { var sock = stream.node.sock; var msg = sock.sock_ops.recvmsg(sock, length); if (!msg) { return 0; } buffer.set(msg.buffer, offset); return msg.buffer.length; }), write: (function(stream, buffer, offset, length, position) { var sock = stream.node.sock; return sock.sock_ops.sendmsg(sock, buffer, offset, length); }), close: (function(stream) { var sock = stream.node.sock; sock.sock_ops.close(sock); }) }, nextname: (function() { if (!SOCKFS.nextname.current) { SOCKFS.nextname.current = 0; } return "socket[" + SOCKFS.nextname.current++ + "]"; }), websocket_sock_ops: { createPeer: (function(sock, addr, port) { var ws; if (typeof addr === "object") { ws = addr; addr = null; port = null; } if (ws) { if (ws._socket) { addr = ws._socket.remoteAddress; port = ws._socket.remotePort; } else { var result = /ws[s]?:\/\/([^:]+):(\d+)/.exec(ws.url); if (!result) { throw new Error("WebSocket URL must be in the format ws(s)://address:port"); } addr = result[1]; port = parseInt(result[2], 10); } } else { try { var runtimeConfig = Module["websocket"] && "object" === typeof Module["websocket"]; var url = "ws:#".replace("#", "//"); if (runtimeConfig) { if ("string" === typeof Module["websocket"]["url"]) { url = Module["websocket"]["url"]; } } if (url === "ws://" || url === "wss://") { var parts = addr.split("/"); url = url + parts[0] + ":" + port + "/" + parts.slice(1).join("/"); } var subProtocols = "binary"; if (runtimeConfig) { if ("string" === typeof Module["websocket"]["subprotocol"]) { subProtocols = Module["websocket"]["subprotocol"]; } } subProtocols = subProtocols.replace(/^ +| +$/g, "").split(/ *, */); var opts = ENVIRONMENT_IS_NODE ? { "protocol": subProtocols.toString() } : subProtocols; if (runtimeConfig && null === Module["websocket"]["subprotocol"]) { subProtocols = "null"; opts = undefined; } var WebSocketConstructor; if (ENVIRONMENT_IS_NODE) { WebSocketConstructor = require("ws"); } else if (ENVIRONMENT_IS_WEB) { WebSocketConstructor = window["WebSocket"]; } else { WebSocketConstructor = WebSocket; } ws = new WebSocketConstructor(url, opts); ws.binaryType = "arraybuffer"; } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EHOSTUNREACH); } } var peer = { addr: addr, port: port, socket: ws, dgram_send_queue: [] }; SOCKFS.websocket_sock_ops.addPeer(sock, peer); SOCKFS.websocket_sock_ops.handlePeerEvents(sock, peer); if (sock.type === 2 && typeof sock.sport !== "undefined") { peer.dgram_send_queue.push(new Uint8Array([ 255, 255, 255, 255, "p".charCodeAt(0), "o".charCodeAt(0), "r".charCodeAt(0), "t".charCodeAt(0), (sock.sport & 65280) >> 8, sock.sport & 255 ])); } return peer; }), getPeer: (function(sock, addr, port) { return sock.peers[addr + ":" + port]; }), addPeer: (function(sock, peer) { sock.peers[peer.addr + ":" + peer.port] = peer; }), removePeer: (function(sock, peer) { delete sock.peers[peer.addr + ":" + peer.port]; }), handlePeerEvents: (function(sock, peer) { var first = true; var handleOpen = (function() { Module["websocket"].emit("open", sock.stream.fd); try { var queued = peer.dgram_send_queue.shift(); while (queued) { peer.socket.send(queued); queued = peer.dgram_send_queue.shift(); } } catch (e) { peer.socket.close(); } }); function handleMessage(data) { assert(typeof data !== "string" && data.byteLength !== undefined); if (data.byteLength == 0) { return; } data = new Uint8Array(data); var wasfirst = first; first = false; if (wasfirst && data.length === 10 && data[0] === 255 && data[1] === 255 && data[2] === 255 && data[3] === 255 && data[4] === "p".charCodeAt(0) && data[5] === "o".charCodeAt(0) && data[6] === "r".charCodeAt(0) && data[7] === "t".charCodeAt(0)) { var newport = data[8] << 8 | data[9]; SOCKFS.websocket_sock_ops.removePeer(sock, peer); peer.port = newport; SOCKFS.websocket_sock_ops.addPeer(sock, peer); return; } sock.recv_queue.push({ addr: peer.addr, port: peer.port, data: data }); Module["websocket"].emit("message", sock.stream.fd); } if (ENVIRONMENT_IS_NODE) { peer.socket.on("open", handleOpen); peer.socket.on("message", (function(data, flags) { if (!flags.binary) { return; } handleMessage((new Uint8Array(data)).buffer); })); peer.socket.on("close", (function() { Module["websocket"].emit("close", sock.stream.fd); })); peer.socket.on("error", (function(error) { sock.error = ERRNO_CODES.ECONNREFUSED; Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]); })); } else { peer.socket.onopen = handleOpen; peer.socket.onclose = (function() { Module["websocket"].emit("close", sock.stream.fd); }); peer.socket.onmessage = function peer_socket_onmessage(event) { handleMessage(event.data); }; peer.socket.onerror = (function(error) { sock.error = ERRNO_CODES.ECONNREFUSED; Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]); }); } }), poll: (function(sock) { if (sock.type === 1 && sock.server) { return sock.pending.length ? 64 | 1 : 0; } var mask = 0; var dest = sock.type === 1 ? SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport) : null; if (sock.recv_queue.length || !dest || dest && dest.socket.readyState === dest.socket.CLOSING || dest && dest.socket.readyState === dest.socket.CLOSED) { mask |= 64 | 1; } if (!dest || dest && dest.socket.readyState === dest.socket.OPEN) { mask |= 4; } if (dest && dest.socket.readyState === dest.socket.CLOSING || dest && dest.socket.readyState === dest.socket.CLOSED) { mask |= 16; } return mask; }), ioctl: (function(sock, request, arg) { switch (request) { case 21531: var bytes = 0; if (sock.recv_queue.length) { bytes = sock.recv_queue[0].data.length; } HEAP32[arg >> 2] = bytes; return 0; default: return ERRNO_CODES.EINVAL; } }), close: (function(sock) { if (sock.server) { try { sock.server.close(); } catch (e) {} sock.server = null; } var peers = Object.keys(sock.peers); for (var i = 0; i < peers.length; i++) { var peer = sock.peers[peers[i]]; try { peer.socket.close(); } catch (e) {} SOCKFS.websocket_sock_ops.removePeer(sock, peer); } return 0; }), bind: (function(sock, addr, port) { if (typeof sock.saddr !== "undefined" || typeof sock.sport !== "undefined") { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } sock.saddr = addr; sock.sport = port; if (sock.type === 2) { if (sock.server) { sock.server.close(); sock.server = null; } try { sock.sock_ops.listen(sock, 0); } catch (e) { if (!(e instanceof FS.ErrnoError)) throw e; if (e.errno !== ERRNO_CODES.EOPNOTSUPP) throw e; } } }), connect: (function(sock, addr, port) { if (sock.server) { throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP); } if (typeof sock.daddr !== "undefined" && typeof sock.dport !== "undefined") { var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport); if (dest) { if (dest.socket.readyState === dest.socket.CONNECTING) { throw new FS.ErrnoError(ERRNO_CODES.EALREADY); } else { throw new FS.ErrnoError(ERRNO_CODES.EISCONN); } } } var peer = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port); sock.daddr = peer.addr; sock.dport = peer.port; throw new FS.ErrnoError(ERRNO_CODES.EINPROGRESS); }), listen: (function(sock, backlog) { if (!ENVIRONMENT_IS_NODE) { throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP); } if (sock.server) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var WebSocketServer = require("ws").Server; var host = sock.saddr; sock.server = new WebSocketServer({ host: host, port: sock.sport }); Module["websocket"].emit("listen", sock.stream.fd); sock.server.on("connection", (function(ws) { if (sock.type === 1) { var newsock = SOCKFS.createSocket(sock.family, sock.type, sock.protocol); var peer = SOCKFS.websocket_sock_ops.createPeer(newsock, ws); newsock.daddr = peer.addr; newsock.dport = peer.port; sock.pending.push(newsock); Module["websocket"].emit("connection", newsock.stream.fd); } else { SOCKFS.websocket_sock_ops.createPeer(sock, ws); Module["websocket"].emit("connection", sock.stream.fd); } })); sock.server.on("closed", (function() { Module["websocket"].emit("close", sock.stream.fd); sock.server = null; })); sock.server.on("error", (function(error) { sock.error = ERRNO_CODES.EHOSTUNREACH; Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "EHOSTUNREACH: Host is unreachable" ]); })); }), accept: (function(listensock) { if (!listensock.server) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var newsock = listensock.pending.shift(); newsock.stream.flags = listensock.stream.flags; return newsock; }), getname: (function(sock, peer) { var addr, port; if (peer) { if (sock.daddr === undefined || sock.dport === undefined) { throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN); } addr = sock.daddr; port = sock.dport; } else { addr = sock.saddr || 0; port = sock.sport || 0; } return { addr: addr, port: port }; }), sendmsg: (function(sock, buffer, offset, length, addr, port) { if (sock.type === 2) { if (addr === undefined || port === undefined) { addr = sock.daddr; port = sock.dport; } if (addr === undefined || port === undefined) { throw new FS.ErrnoError(ERRNO_CODES.EDESTADDRREQ); } } else { addr = sock.daddr; port = sock.dport; } var dest = SOCKFS.websocket_sock_ops.getPeer(sock, addr, port); if (sock.type === 1) { if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) { throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN); } else if (dest.socket.readyState === dest.socket.CONNECTING) { throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); } } if (ArrayBuffer.isView(buffer)) { offset += buffer.byteOffset; buffer = buffer.buffer; } var data; data = buffer.slice(offset, offset + length); if (sock.type === 2) { if (!dest || dest.socket.readyState !== dest.socket.OPEN) { if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) { dest = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port); } dest.dgram_send_queue.push(data); return length; } } try { dest.socket.send(data); return length; } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } }), recvmsg: (function(sock, length) { if (sock.type === 1 && sock.server) { throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN); } var queued = sock.recv_queue.shift(); if (!queued) { if (sock.type === 1) { var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport); if (!dest) { throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN); } else if (dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) { return null; } else { throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); } } else { throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); } } var queuedLength = queued.data.byteLength || queued.data.length; var queuedOffset = queued.data.byteOffset || 0; var queuedBuffer = queued.data.buffer || queued.data; var bytesRead = Math.min(length, queuedLength); var res = { buffer: new Uint8Array(queuedBuffer, queuedOffset, bytesRead), addr: queued.addr, port: queued.port }; if (sock.type === 1 && bytesRead < queuedLength) { var bytesRemaining = queuedLength - bytesRead; queued.data = new Uint8Array(queuedBuffer, queuedOffset + bytesRead, bytesRemaining); sock.recv_queue.unshift(queued); } return res; }) } }; function __inet_pton4_raw(str) { var b = str.split("."); for (var i = 0; i < 4; i++) { var tmp = Number(b[i]); if (isNaN(tmp)) return null; b[i] = tmp; } return (b[0] | b[1] << 8 | b[2] << 16 | b[3] << 24) >>> 0; } function __inet_pton6_raw(str) { var words; var w, offset, z; var valid6regx = /^((?=.*::)(?!.*::.+::)(::)?([\dA-F]{1,4}:(:|\b)|){5}|([\dA-F]{1,4}:){6})((([\dA-F]{1,4}((?!\3)::|:\b|$))|(?!\2\3)){2}|(((2[0-4]|1\d|[1-9])?\d|25[0-5])\.?\b){4})$/i; var parts = []; if (!valid6regx.test(str)) { return null; } if (str === "::") { return [ 0, 0, 0, 0, 0, 0, 0, 0 ]; } if (str.indexOf("::") === 0) { str = str.replace("::", "Z:"); } else { str = str.replace("::", ":Z:"); } if (str.indexOf(".") > 0) { str = str.replace(new RegExp("[.]", "g"), ":"); words = str.split(":"); words[words.length - 4] = parseInt(words[words.length - 4]) + parseInt(words[words.length - 3]) * 256; words[words.length - 3] = parseInt(words[words.length - 2]) + parseInt(words[words.length - 1]) * 256; words = words.slice(0, words.length - 2); } else { words = str.split(":"); } offset = 0; z = 0; for (w = 0; w < words.length; w++) { if (typeof words[w] === "string") { if (words[w] === "Z") { for (z = 0; z < 8 - words.length + 1; z++) { parts[w + z] = 0; } offset = z - 1; } else { parts[w + offset] = _htons(parseInt(words[w], 16)); } } else { parts[w + offset] = words[w]; } } return [ parts[1] << 16 | parts[0], parts[3] << 16 | parts[2], parts[5] << 16 | parts[4], parts[7] << 16 | parts[6] ]; } var DNS = { address_map: { id: 1, addrs: {}, names: {} }, lookup_name: (function(name) { var res = __inet_pton4_raw(name); if (res !== null) { return name; } res = __inet_pton6_raw(name); if (res !== null) { return name; } var addr; if (DNS.address_map.addrs[name]) { addr = DNS.address_map.addrs[name]; } else { var id = DNS.address_map.id++; assert(id < 65535, "exceeded max address mappings of 65535"); addr = "172.29." + (id & 255) + "." + (id & 65280); DNS.address_map.names[addr] = name; DNS.address_map.addrs[name] = addr; } return addr; }), lookup_addr: (function(addr) { if (DNS.address_map.names[addr]) { return DNS.address_map.names[addr]; } return null; }) }; function __inet_ntop4_raw(addr) { return (addr & 255) + "." + (addr >> 8 & 255) + "." + (addr >> 16 & 255) + "." + (addr >> 24 & 255); } function __inet_ntop6_raw(ints) { var str = ""; var word = 0; var longest = 0; var lastzero = 0; var zstart = 0; var len = 0; var i = 0; var parts = [ ints[0] & 65535, ints[0] >> 16, ints[1] & 65535, ints[1] >> 16, ints[2] & 65535, ints[2] >> 16, ints[3] & 65535, ints[3] >> 16 ]; var hasipv4 = true; var v4part = ""; for (i = 0; i < 5; i++) { if (parts[i] !== 0) { hasipv4 = false; break; } } if (hasipv4) { v4part = __inet_ntop4_raw(parts[6] | parts[7] << 16); if (parts[5] === -1) { str = "::ffff:"; str += v4part; return str; } if (parts[5] === 0) { str = "::"; if (v4part === "0.0.0.0") v4part = ""; if (v4part === "0.0.0.1") v4part = "1"; str += v4part; return str; } } for (word = 0; word < 8; word++) { if (parts[word] === 0) { if (word - lastzero > 1) { len = 0; } lastzero = word; len++; } if (len > longest) { longest = len; zstart = word - longest + 1; } } for (word = 0; word < 8; word++) { if (longest > 1) { if (parts[word] === 0 && word >= zstart && word < zstart + longest) { if (word === zstart) { str += ":"; if (zstart === 0) str += ":"; } continue; } } str += Number(_ntohs(parts[word] & 65535)).toString(16); str += word < 7 ? ":" : ""; } return str; } function __read_sockaddr(sa, salen) { var family = HEAP16[sa >> 1]; var port = _ntohs(HEAP16[sa + 2 >> 1]); var addr; switch (family) { case 2: if (salen !== 16) { return { errno: ERRNO_CODES.EINVAL }; } addr = HEAP32[sa + 4 >> 2]; addr = __inet_ntop4_raw(addr); break; case 10: if (salen !== 28) { return { errno: ERRNO_CODES.EINVAL }; } addr = [ HEAP32[sa + 8 >> 2], HEAP32[sa + 12 >> 2], HEAP32[sa + 16 >> 2], HEAP32[sa + 20 >> 2] ]; addr = __inet_ntop6_raw(addr); break; default: return { errno: ERRNO_CODES.EAFNOSUPPORT }; } return { family: family, addr: addr, port: port }; } function __write_sockaddr(sa, family, addr, port) { switch (family) { case 2: addr = __inet_pton4_raw(addr); HEAP16[sa >> 1] = family; HEAP32[sa + 4 >> 2] = addr; HEAP16[sa + 2 >> 1] = _htons(port); break; case 10: addr = __inet_pton6_raw(addr); HEAP32[sa >> 2] = family; HEAP32[sa + 8 >> 2] = addr[0]; HEAP32[sa + 12 >> 2] = addr[1]; HEAP32[sa + 16 >> 2] = addr[2]; HEAP32[sa + 20 >> 2] = addr[3]; HEAP16[sa + 2 >> 1] = _htons(port); HEAP32[sa + 4 >> 2] = 0; HEAP32[sa + 24 >> 2] = 0; break; default: return { errno: ERRNO_CODES.EAFNOSUPPORT }; } return {}; } function ___syscall102(which, varargs) { SYSCALLS.varargs = varargs; try { var call = SYSCALLS.get(), socketvararg = SYSCALLS.get(); SYSCALLS.varargs = socketvararg; switch (call) { case 1: { var domain = SYSCALLS.get(), type = SYSCALLS.get(), protocol = SYSCALLS.get(); var sock = SOCKFS.createSocket(domain, type, protocol); assert(sock.stream.fd < 64); return sock.stream.fd; } case 2: { var sock = SYSCALLS.getSocketFromFD(), info = SYSCALLS.getSocketAddress(); sock.sock_ops.bind(sock, info.addr, info.port); return 0; } case 3: { var sock = SYSCALLS.getSocketFromFD(), info = SYSCALLS.getSocketAddress(); sock.sock_ops.connect(sock, info.addr, info.port); return 0; } case 4: { var sock = SYSCALLS.getSocketFromFD(), backlog = SYSCALLS.get(); sock.sock_ops.listen(sock, backlog); return 0; } case 5: { var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get(); var newsock = sock.sock_ops.accept(sock); if (addr) { var res = __write_sockaddr(addr, newsock.family, DNS.lookup_name(newsock.daddr), newsock.dport); assert(!res.errno); } return newsock.stream.fd; } case 6: { var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get(); var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(sock.saddr || "0.0.0.0"), sock.sport); assert(!res.errno); return 0; } case 7: { var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get(); if (!sock.daddr) { return -ERRNO_CODES.ENOTCONN; } var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(sock.daddr), sock.dport); assert(!res.errno); return 0; } case 11: { var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), length = SYSCALLS.get(), flags = SYSCALLS.get(), dest = SYSCALLS.getSocketAddress(true); if (!dest) { return FS.write(sock.stream, HEAP8, message, length); } else { return sock.sock_ops.sendmsg(sock, HEAP8, message, length, dest.addr, dest.port); } } case 12: { var sock = SYSCALLS.getSocketFromFD(), buf = SYSCALLS.get(), len = SYSCALLS.get(), flags = SYSCALLS.get(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get(); var msg = sock.sock_ops.recvmsg(sock, len); if (!msg) return 0; if (addr) { var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(msg.addr), msg.port); assert(!res.errno); } HEAPU8.set(msg.buffer, buf); return msg.buffer.byteLength; } case 14: { return -ERRNO_CODES.ENOPROTOOPT; } case 15: { var sock = SYSCALLS.getSocketFromFD(), level = SYSCALLS.get(), optname = SYSCALLS.get(), optval = SYSCALLS.get(), optlen = SYSCALLS.get(); if (level === 1) { if (optname === 4) { HEAP32[optval >> 2] = sock.error; HEAP32[optlen >> 2] = 4; sock.error = null; return 0; } } return -ERRNO_CODES.ENOPROTOOPT; } case 16: { var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), flags = SYSCALLS.get(); var iov = HEAP32[message + 8 >> 2]; var num = HEAP32[message + 12 >> 2]; var addr, port; var name = HEAP32[message >> 2]; var namelen = HEAP32[message + 4 >> 2]; if (name) { var info = __read_sockaddr(name, namelen); if (info.errno) return -info.errno; port = info.port; addr = DNS.lookup_addr(info.addr) || info.addr; } var total = 0; for (var i = 0; i < num; i++) { total += HEAP32[iov + (8 * i + 4) >> 2]; } var view = new Uint8Array(total); var offset = 0; for (var i = 0; i < num; i++) { var iovbase = HEAP32[iov + (8 * i + 0) >> 2]; var iovlen = HEAP32[iov + (8 * i + 4) >> 2]; for (var j = 0; j < iovlen; j++) { view[offset++] = HEAP8[iovbase + j >> 0]; } } return sock.sock_ops.sendmsg(sock, view, 0, total, addr, port); } case 17: { var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), flags = SYSCALLS.get(); var iov = HEAP32[message + 8 >> 2]; var num = HEAP32[message + 12 >> 2]; var total = 0; for (var i = 0; i < num; i++) { total += HEAP32[iov + (8 * i + 4) >> 2]; } var msg = sock.sock_ops.recvmsg(sock, total); if (!msg) return 0; var name = HEAP32[message >> 2]; if (name) { var res = __write_sockaddr(name, sock.family, DNS.lookup_name(msg.addr), msg.port); assert(!res.errno); } var bytesRead = 0; var bytesRemaining = msg.buffer.byteLength; for (var i = 0; bytesRemaining > 0 && i < num; i++) { var iovbase = HEAP32[iov + (8 * i + 0) >> 2]; var iovlen = HEAP32[iov + (8 * i + 4) >> 2]; if (!iovlen) { continue; } var length = Math.min(iovlen, bytesRemaining); var buf = msg.buffer.subarray(bytesRead, bytesRead + length); HEAPU8.set(buf, iovbase + bytesRead); bytesRead += length; bytesRemaining -= length; } return bytesRead; } default: abort("unsupported socketcall syscall " + call); } } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall122(which, varargs) { SYSCALLS.varargs = varargs; try { var buf = SYSCALLS.get(); if (!buf) return -ERRNO_CODES.EFAULT; var layout = { "sysname": 0, "nodename": 65, "domainname": 325, "machine": 260, "version": 195, "release": 130, "__size__": 390 }; function copyString(element, value) { var offset = layout[element]; writeAsciiToMemory(value, buf + offset); } copyString("sysname", "Emscripten"); copyString("nodename", "emscripten"); copyString("release", "1.0"); copyString("version", "#1"); copyString("machine", "x86-JS"); return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall140(which, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); var offset = offset_low; FS.llseek(stream, offset, whence); HEAP32[result >> 2] = stream.position; if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall142(which, varargs) { SYSCALLS.varargs = varargs; try { var nfds = SYSCALLS.get(), readfds = SYSCALLS.get(), writefds = SYSCALLS.get(), exceptfds = SYSCALLS.get(), timeout = SYSCALLS.get(); assert(nfds <= 64, "nfds must be less than or equal to 64"); assert(!exceptfds, "exceptfds not supported"); var total = 0; var srcReadLow = readfds ? HEAP32[readfds >> 2] : 0, srcReadHigh = readfds ? HEAP32[readfds + 4 >> 2] : 0; var srcWriteLow = writefds ? HEAP32[writefds >> 2] : 0, srcWriteHigh = writefds ? HEAP32[writefds + 4 >> 2] : 0; var srcExceptLow = exceptfds ? HEAP32[exceptfds >> 2] : 0, srcExceptHigh = exceptfds ? HEAP32[exceptfds + 4 >> 2] : 0; var dstReadLow = 0, dstReadHigh = 0; var dstWriteLow = 0, dstWriteHigh = 0; var dstExceptLow = 0, dstExceptHigh = 0; var allLow = (readfds ? HEAP32[readfds >> 2] : 0) | (writefds ? HEAP32[writefds >> 2] : 0) | (exceptfds ? HEAP32[exceptfds >> 2] : 0); var allHigh = (readfds ? HEAP32[readfds + 4 >> 2] : 0) | (writefds ? HEAP32[writefds + 4 >> 2] : 0) | (exceptfds ? HEAP32[exceptfds + 4 >> 2] : 0); function check(fd, low, high, val) { return fd < 32 ? low & val : high & val; } for (var fd = 0; fd < nfds; fd++) { var mask = 1 << fd % 32; if (!check(fd, allLow, allHigh, mask)) { continue; } var stream = FS.getStream(fd); if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); var flags = SYSCALLS.DEFAULT_POLLMASK; if (stream.stream_ops.poll) { flags = stream.stream_ops.poll(stream); } if (flags & 1 && check(fd, srcReadLow, srcReadHigh, mask)) { fd < 32 ? dstReadLow = dstReadLow | mask : dstReadHigh = dstReadHigh | mask; total++; } if (flags & 4 && check(fd, srcWriteLow, srcWriteHigh, mask)) { fd < 32 ? dstWriteLow = dstWriteLow | mask : dstWriteHigh = dstWriteHigh | mask; total++; } if (flags & 2 && check(fd, srcExceptLow, srcExceptHigh, mask)) { fd < 32 ? dstExceptLow = dstExceptLow | mask : dstExceptHigh = dstExceptHigh | mask; total++; } } if (readfds) { HEAP32[readfds >> 2] = dstReadLow; HEAP32[readfds + 4 >> 2] = dstReadHigh; } if (writefds) { HEAP32[writefds >> 2] = dstWriteLow; HEAP32[writefds + 4 >> 2] = dstWriteHigh; } if (exceptfds) { HEAP32[exceptfds >> 2] = dstExceptLow; HEAP32[exceptfds + 4 >> 2] = dstExceptHigh; } return total; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall145(which, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); return SYSCALLS.doReadv(stream, iov, iovcnt); } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall146(which, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); return SYSCALLS.doWritev(stream, iov, iovcnt); } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall15(which, varargs) { SYSCALLS.varargs = varargs; try { var path = SYSCALLS.getStr(), mode = SYSCALLS.get(); FS.chmod(path, mode); return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall183(which, varargs) { SYSCALLS.varargs = varargs; try { var buf = SYSCALLS.get(), size = SYSCALLS.get(); if (size === 0) return -ERRNO_CODES.EINVAL; var cwd = FS.cwd(); var cwdLengthInBytes = lengthBytesUTF8(cwd); if (size < cwdLengthInBytes + 1) return -ERRNO_CODES.ERANGE; stringToUTF8(cwd, buf, size); return buf; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall192(which, varargs) { SYSCALLS.varargs = varargs; try { var addr = SYSCALLS.get(), len = SYSCALLS.get(), prot = SYSCALLS.get(), flags = SYSCALLS.get(), fd = SYSCALLS.get(), off = SYSCALLS.get(); off <<= 12; var ptr; var allocated = false; if (fd === -1) { ptr = _memalign(PAGE_SIZE, len); if (!ptr) return -ERRNO_CODES.ENOMEM; _memset(ptr, 0, len); allocated = true; } else { var info = FS.getStream(fd); if (!info) return -ERRNO_CODES.EBADF; var res = FS.mmap(info, HEAPU8, addr, len, off, prot, flags); ptr = res.ptr; allocated = res.allocated; } SYSCALLS.mappings[ptr] = { malloc: ptr, len: len, allocated: allocated, fd: fd, flags: flags }; return ptr; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall193(which, varargs) { SYSCALLS.varargs = varargs; try { var path = SYSCALLS.getStr(), zero = SYSCALLS.getZero(), length = SYSCALLS.get64(); FS.truncate(path, length); return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall195(which, varargs) { SYSCALLS.varargs = varargs; try { var path = SYSCALLS.getStr(), buf = SYSCALLS.get(); return SYSCALLS.doStat(FS.stat, path, buf); } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall196(which, varargs) { SYSCALLS.varargs = varargs; try { var path = SYSCALLS.getStr(), buf = SYSCALLS.get(); return SYSCALLS.doStat(FS.lstat, path, buf); } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall197(which, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(); return SYSCALLS.doStat(FS.stat, stream.path, buf); } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall202(which, varargs) { SYSCALLS.varargs = varargs; try { return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall199() { return ___syscall202.apply(null, arguments); } function ___syscall220(which, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(), dirp = SYSCALLS.get(), count = SYSCALLS.get(); if (!stream.getdents) { stream.getdents = FS.readdir(stream.path); } var pos = 0; while (stream.getdents.length > 0 && pos + 268 <= count) { var id; var type; var name = stream.getdents.pop(); if (name[0] === ".") { id = 1; type = 4; } else { var child = FS.lookupNode(stream.node, name); id = child.id; type = FS.isChrdev(child.mode) ? 2 : FS.isDir(child.mode) ? 4 : FS.isLink(child.mode) ? 10 : 8; } HEAP32[dirp + pos >> 2] = id; HEAP32[dirp + pos + 4 >> 2] = stream.position; HEAP16[dirp + pos + 8 >> 1] = 268; HEAP8[dirp + pos + 10 >> 0] = type; stringToUTF8(name, dirp + pos + 11, 256); pos += 268; } return pos; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall221(which, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(), cmd = SYSCALLS.get(); switch (cmd) { case 0: { var arg = SYSCALLS.get(); if (arg < 0) { return -ERRNO_CODES.EINVAL; } var newStream; newStream = FS.open(stream.path, stream.flags, 0, arg); return newStream.fd; } case 1: case 2: return 0; case 3: return stream.flags; case 4: { var arg = SYSCALLS.get(); stream.flags |= arg; return 0; } case 12: case 12: { var arg = SYSCALLS.get(); var offset = 0; HEAP16[arg + offset >> 1] = 2; return 0; } case 13: case 14: case 13: case 14: return 0; case 16: case 8: return -ERRNO_CODES.EINVAL; case 9: ___setErrNo(ERRNO_CODES.EINVAL); return -1; default: { return -ERRNO_CODES.EINVAL; } } } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall268(which, varargs) { SYSCALLS.varargs = varargs; try { var path = SYSCALLS.getStr(), size = SYSCALLS.get(), buf = SYSCALLS.get(); assert(size === 64); HEAP32[buf + 4 >> 2] = 4096; HEAP32[buf + 40 >> 2] = 4096; HEAP32[buf + 8 >> 2] = 1e6; HEAP32[buf + 12 >> 2] = 5e5; HEAP32[buf + 16 >> 2] = 5e5; HEAP32[buf + 20 >> 2] = FS.nextInode; HEAP32[buf + 24 >> 2] = 1e6; HEAP32[buf + 28 >> 2] = 42; HEAP32[buf + 44 >> 2] = 2; HEAP32[buf + 36 >> 2] = 255; return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall3(which, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get(); return FS.read(stream, HEAP8, buf, count); } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall33(which, varargs) { SYSCALLS.varargs = varargs; try { var path = SYSCALLS.getStr(), amode = SYSCALLS.get(); return SYSCALLS.doAccess(path, amode); } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall38(which, varargs) { SYSCALLS.varargs = varargs; try { var old_path = SYSCALLS.getStr(), new_path = SYSCALLS.getStr(); FS.rename(old_path, new_path); return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall39(which, varargs) { SYSCALLS.varargs = varargs; try { var path = SYSCALLS.getStr(), mode = SYSCALLS.get(); return SYSCALLS.doMkdir(path, mode); } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall4(which, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get(); return FS.write(stream, HEAP8, buf, count); } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall40(which, varargs) { SYSCALLS.varargs = varargs; try { var path = SYSCALLS.getStr(); FS.rmdir(path); return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall5(which, varargs) { SYSCALLS.varargs = varargs; try { var pathname = SYSCALLS.getStr(), flags = SYSCALLS.get(), mode = SYSCALLS.get(); var stream = FS.open(pathname, flags, mode); return stream.fd; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall54(which, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get(); switch (op) { case 21509: case 21505: { if (!stream.tty) return -ERRNO_CODES.ENOTTY; return 0; } case 21510: case 21511: case 21512: case 21506: case 21507: case 21508: { if (!stream.tty) return -ERRNO_CODES.ENOTTY; return 0; } case 21519: { if (!stream.tty) return -ERRNO_CODES.ENOTTY; var argp = SYSCALLS.get(); HEAP32[argp >> 2] = 0; return 0; } case 21520: { if (!stream.tty) return -ERRNO_CODES.ENOTTY; return -ERRNO_CODES.EINVAL; } case 21531: { var argp = SYSCALLS.get(); return FS.ioctl(stream, op, argp); } case 21523: { if (!stream.tty) return -ERRNO_CODES.ENOTTY; return 0; } case 21524: { if (!stream.tty) return -ERRNO_CODES.ENOTTY; return 0; } default: abort("bad ioctl syscall " + op); } } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall6(which, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(); FS.close(stream); return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall77(which, varargs) { SYSCALLS.varargs = varargs; try { var who = SYSCALLS.get(), usage = SYSCALLS.get(); _memset(usage, 0, 136); HEAP32[usage >> 2] = 1; HEAP32[usage + 4 >> 2] = 2; HEAP32[usage + 8 >> 2] = 3; HEAP32[usage + 12 >> 2] = 4; return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall85(which, varargs) { SYSCALLS.varargs = varargs; try { var path = SYSCALLS.getStr(), buf = SYSCALLS.get(), bufsize = SYSCALLS.get(); return SYSCALLS.doReadlink(path, buf, bufsize); } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall91(which, varargs) { SYSCALLS.varargs = varargs; try { var addr = SYSCALLS.get(), len = SYSCALLS.get(); var info = SYSCALLS.mappings[addr]; if (!info) return 0; if (len === info.len) { var stream = FS.getStream(info.fd); SYSCALLS.doMsync(addr, stream, len, info.flags); FS.munmap(stream); SYSCALLS.mappings[addr] = null; if (info.allocated) { _free(info.malloc); } } return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___unlock() {} function _abort() { Module["abort"](); } function _atexit(func, arg) { warnOnce("atexit() called, but NO_EXIT_RUNTIME is set, so atexits() will not be called. set NO_EXIT_RUNTIME to 0 (see the FAQ)"); __ATEXIT__.unshift({ func: func, arg: arg }); } function _clock() { if (_clock.start === undefined) _clock.start = Date.now(); return (Date.now() - _clock.start) * (1e6 / 1e3) | 0; } function _emscripten_get_now_res() { if (ENVIRONMENT_IS_NODE) { return 1; } else if (typeof dateNow !== "undefined" || (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"]) { return 1e3; } else { return 1e3 * 1e3; } } function _emscripten_get_now() { abort(); } function _emscripten_get_now_is_monotonic() { return ENVIRONMENT_IS_NODE || typeof dateNow !== "undefined" || (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"]; } function _clock_getres(clk_id, res) { var nsec; if (clk_id === 0) { nsec = 1e3 * 1e3; } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { nsec = _emscripten_get_now_res(); } else { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } HEAP32[res >> 2] = nsec / 1e9 | 0; HEAP32[res + 4 >> 2] = nsec; return 0; } function _clock_gettime(clk_id, tp) { var now; if (clk_id === 0) { now = Date.now(); } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { now = _emscripten_get_now(); } else { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } HEAP32[tp >> 2] = now / 1e3 | 0; HEAP32[tp + 4 >> 2] = now % 1e3 * 1e3 * 1e3 | 0; return 0; } function _difftime(time1, time0) { return time1 - time0; } var DLFCN = { error: null, errorMsg: null, loadedLibs: {}, loadedLibNames: {} }; function _dlclose(handle) { if (!DLFCN.loadedLibs[handle]) { DLFCN.errorMsg = "Tried to dlclose() unopened handle: " + handle; return 1; } else { var lib_record = DLFCN.loadedLibs[handle]; if (--lib_record.refcount == 0) { if (lib_record.module.cleanups) { lib_record.module.cleanups.forEach((function(cleanup) { cleanup(); })); } delete DLFCN.loadedLibNames[lib_record.name]; delete DLFCN.loadedLibs[handle]; } return 0; } } function _dlopen(filename, flag) { abort("To use dlopen, you need to use Emscripten's linking support, see https://github.com/kripken/emscripten/wiki/Linking"); var searchpaths = []; if (filename === 0) { filename = "__self__"; } else { var strfilename = Pointer_stringify(filename); var isValidFile = (function(filename) { var target = FS.findObject(filename); return target && !target.isFolder && !target.isDevice; }); if (isValidFile(strfilename)) { filename = strfilename; } else { if (ENV["LD_LIBRARY_PATH"]) { searchpaths = ENV["LD_LIBRARY_PATH"].split(":"); } for (var ident in searchpaths) { var searchfile = PATH.join2(searchpaths[ident], strfilename); if (isValidFile(searchfile)) { filename = searchfile; break; } } } } if (DLFCN.loadedLibNames[filename]) { var handle = DLFCN.loadedLibNames[filename]; DLFCN.loadedLibs[handle].refcount++; return handle; } var lib_module; if (filename === "__self__") { var handle = -1; lib_module = Module; } else { if (Module["preloadedWasm"] !== undefined && Module["preloadedWasm"][filename] !== undefined) { lib_module = Module["preloadedWasm"][filename]; } else { var target = FS.findObject(filename); if (!target || target.isFolder || target.isDevice) { DLFCN.errorMsg = "Could not find dynamic lib: " + filename; return 0; } FS.forceLoadFile(target); try { var lib_data = FS.readFile(filename, { encoding: "binary" }); if (!(lib_data instanceof Uint8Array)) lib_data = new Uint8Array(lib_data); lib_module = loadWebAssemblyModule(lib_data); } catch (e) { err("Error in loading dynamic library: " + e); DLFCN.errorMsg = "Could not evaluate dynamic lib: " + filename + "\n" + e; return 0; } } var handle = 1; for (var key in DLFCN.loadedLibs) { if (DLFCN.loadedLibs.hasOwnProperty(key)) handle++; } if (flag & 256) { for (var ident in lib_module) { if (lib_module.hasOwnProperty(ident)) { if (ident[0] == "_") { Module[ident] = lib_module[ident]; } } } } } DLFCN.loadedLibs[handle] = { refcount: 1, name: filename, module: lib_module }; DLFCN.loadedLibNames[filename] = handle; return handle; } function _dlsym(handle, symbol) { symbol = Pointer_stringify(symbol); if (!DLFCN.loadedLibs[handle]) { DLFCN.errorMsg = "Tried to dlsym() from an unopened handle: " + handle; return 0; } else { var lib = DLFCN.loadedLibs[handle]; symbol = "_" + symbol; if (!lib.module.hasOwnProperty(symbol)) { DLFCN.errorMsg = 'Tried to lookup unknown symbol "' + symbol + '" in dynamic lib: ' + lib.name; return 0; } else { var result = lib.module[symbol]; if (typeof result === "function") { return addFunction(result); } return result; } } } function _emscripten_set_main_loop_timing(mode, value) { Browser.mainLoop.timingMode = mode; Browser.mainLoop.timingValue = value; if (!Browser.mainLoop.func) { console.error("emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up."); return 1; } if (mode == 0) { Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now()) | 0; setTimeout(Browser.mainLoop.runner, timeUntilNextTick); }; Browser.mainLoop.method = "timeout"; } else if (mode == 1) { Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { Browser.requestAnimationFrame(Browser.mainLoop.runner); }; Browser.mainLoop.method = "rAF"; } else if (mode == 2) { if (typeof setImmediate === "undefined") { var setImmediates = []; var emscriptenMainLoopMessageId = "setimmediate"; function Browser_setImmediate_messageHandler(event) { if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) { event.stopPropagation(); setImmediates.shift()(); } } addEventListener("message", Browser_setImmediate_messageHandler, true); setImmediate = function Browser_emulated_setImmediate(func) { setImmediates.push(func); if (ENVIRONMENT_IS_WORKER) { if (Module["setImmediates"] === undefined) Module["setImmediates"] = []; Module["setImmediates"].push(func); postMessage({ target: emscriptenMainLoopMessageId }); } else postMessage(emscriptenMainLoopMessageId, "*"); }; } Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { setImmediate(Browser.mainLoop.runner); }; Browser.mainLoop.method = "immediate"; } return 0; } function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { Module["noExitRuntime"] = true; assert(!Browser.mainLoop.func, "emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters."); Browser.mainLoop.func = func; Browser.mainLoop.arg = arg; var browserIterationFunc; if (typeof arg !== "undefined") { browserIterationFunc = (function() { Module["dynCall_vi"](func, arg); }); } else { browserIterationFunc = (function() { Module["dynCall_v"](func); }); } var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; Browser.mainLoop.runner = function Browser_mainLoop_runner() { if (ABORT) return; if (Browser.mainLoop.queue.length > 0) { var start = Date.now(); var blocker = Browser.mainLoop.queue.shift(); blocker.func(blocker.arg); if (Browser.mainLoop.remainingBlockers) { var remaining = Browser.mainLoop.remainingBlockers; var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining); if (blocker.counted) { Browser.mainLoop.remainingBlockers = next; } else { next = next + .5; Browser.mainLoop.remainingBlockers = (8 * remaining + next) / 9; } } console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + " ms"); Browser.mainLoop.updateStatus(); if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; setTimeout(Browser.mainLoop.runner, 0); return; } if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; if (Browser.mainLoop.timingMode == 1 && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { Browser.mainLoop.scheduler(); return; } else if (Browser.mainLoop.timingMode == 0) { Browser.mainLoop.tickStartTime = _emscripten_get_now(); } if (Browser.mainLoop.method === "timeout" && Module.ctx) { err("Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!"); Browser.mainLoop.method = ""; } Browser.mainLoop.runIter(browserIterationFunc); checkStackCookie(); if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; if (typeof SDL === "object" && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); Browser.mainLoop.scheduler(); }; if (!noSetTiming) { if (fps && fps > 0) _emscripten_set_main_loop_timing(0, 1e3 / fps); else _emscripten_set_main_loop_timing(1, 1); Browser.mainLoop.scheduler(); } if (simulateInfiniteLoop) { throw "SimulateInfiniteLoop"; } } var Browser = { mainLoop: { scheduler: null, method: "", currentlyRunningMainloop: 0, func: null, arg: 0, timingMode: 0, timingValue: 0, currentFrameNumber: 0, queue: [], pause: (function() { Browser.mainLoop.scheduler = null; Browser.mainLoop.currentlyRunningMainloop++; }), resume: (function() { Browser.mainLoop.currentlyRunningMainloop++; var timingMode = Browser.mainLoop.timingMode; var timingValue = Browser.mainLoop.timingValue; var func = Browser.mainLoop.func; Browser.mainLoop.func = null; _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true); _emscripten_set_main_loop_timing(timingMode, timingValue); Browser.mainLoop.scheduler(); }), updateStatus: (function() { if (Module["setStatus"]) { var message = Module["statusMessage"] || "Please wait..."; var remaining = Browser.mainLoop.remainingBlockers; var expected = Browser.mainLoop.expectedBlockers; if (remaining) { if (remaining < expected) { Module["setStatus"](message + " (" + (expected - remaining) + "/" + expected + ")"); } else { Module["setStatus"](message); } } else { Module["setStatus"](""); } } }), runIter: (function(func) { if (ABORT) return; if (Module["preMainLoop"]) { var preRet = Module["preMainLoop"](); if (preRet === false) { return; } } try { func(); } catch (e) { if (e instanceof ExitStatus) { return; } else { if (e && typeof e === "object" && e.stack) err("exception thrown: " + [ e, e.stack ]); throw e; } } if (Module["postMainLoop"]) Module["postMainLoop"](); }) }, isFullscreen: false, pointerLock: false, moduleContextCreatedCallbacks: [], workers: [], init: (function() { if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; if (Browser.initted) return; Browser.initted = true; try { new Blob; Browser.hasBlobConstructor = true; } catch (e) { Browser.hasBlobConstructor = false; console.log("warning: no blob constructor, cannot create blobs with mimetypes"); } Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : !Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null; Browser.URLObject = typeof window != "undefined" ? window.URL ? window.URL : window.webkitURL : undefined; if (!Module.noImageDecoding && typeof Browser.URLObject === "undefined") { console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); Module.noImageDecoding = true; } var imagePlugin = {}; imagePlugin["canHandle"] = function imagePlugin_canHandle(name) { return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); }; imagePlugin["handle"] = function imagePlugin_handle(byteArray, name, onload, onerror) { var b = null; if (Browser.hasBlobConstructor) { try { b = new Blob([ byteArray ], { type: Browser.getMimetype(name) }); if (b.size !== byteArray.length) { b = new Blob([ (new Uint8Array(byteArray)).buffer ], { type: Browser.getMimetype(name) }); } } catch (e) { warnOnce("Blob constructor present but fails: " + e + "; falling back to blob builder"); } } if (!b) { var bb = new Browser.BlobBuilder; bb.append((new Uint8Array(byteArray)).buffer); b = bb.getBlob(); } var url = Browser.URLObject.createObjectURL(b); assert(typeof url == "string", "createObjectURL must return a url as a string"); var img = new Image; img.onload = function img_onload() { assert(img.complete, "Image " + name + " could not be decoded"); var canvas = document.createElement("canvas"); canvas.width = img.width; canvas.height = img.height; var ctx = canvas.getContext("2d"); ctx.drawImage(img, 0, 0); Module["preloadedImages"][name] = canvas; Browser.URLObject.revokeObjectURL(url); if (onload) onload(byteArray); }; img.onerror = function img_onerror(event) { console.log("Image " + url + " could not be decoded"); if (onerror) onerror(); }; img.src = url; }; Module["preloadPlugins"].push(imagePlugin); var audioPlugin = {}; audioPlugin["canHandle"] = function audioPlugin_canHandle(name) { return !Module.noAudioDecoding && name.substr(-4) in { ".ogg": 1, ".wav": 1, ".mp3": 1 }; }; audioPlugin["handle"] = function audioPlugin_handle(byteArray, name, onload, onerror) { var done = false; function finish(audio) { if (done) return; done = true; Module["preloadedAudios"][name] = audio; if (onload) onload(byteArray); } function fail() { if (done) return; done = true; Module["preloadedAudios"][name] = new Audio; if (onerror) onerror(); } if (Browser.hasBlobConstructor) { try { var b = new Blob([ byteArray ], { type: Browser.getMimetype(name) }); } catch (e) { return fail(); } var url = Browser.URLObject.createObjectURL(b); assert(typeof url == "string", "createObjectURL must return a url as a string"); var audio = new Audio; audio.addEventListener("canplaythrough", (function() { finish(audio); }), false); audio.onerror = function audio_onerror(event) { if (done) return; console.log("warning: browser could not fully decode audio " + name + ", trying slower base64 approach"); function encode64(data) { var BASE = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var PAD = "="; var ret = ""; var leftchar = 0; var leftbits = 0; for (var i = 0; i < data.length; i++) { leftchar = leftchar << 8 | data[i]; leftbits += 8; while (leftbits >= 6) { var curr = leftchar >> leftbits - 6 & 63; leftbits -= 6; ret += BASE[curr]; } } if (leftbits == 2) { ret += BASE[(leftchar & 3) << 4]; ret += PAD + PAD; } else if (leftbits == 4) { ret += BASE[(leftchar & 15) << 2]; ret += PAD; } return ret; } audio.src = "data:audio/x-" + name.substr(-3) + ";base64," + encode64(byteArray); finish(audio); }; audio.src = url; Browser.safeSetTimeout((function() { finish(audio); }), 1e4); } else { return fail(); } }; Module["preloadPlugins"].push(audioPlugin); function pointerLockChange() { Browser.pointerLock = document["pointerLockElement"] === Module["canvas"] || document["mozPointerLockElement"] === Module["canvas"] || document["webkitPointerLockElement"] === Module["canvas"] || document["msPointerLockElement"] === Module["canvas"]; } var canvas = Module["canvas"]; if (canvas) { canvas.requestPointerLock = canvas["requestPointerLock"] || canvas["mozRequestPointerLock"] || canvas["webkitRequestPointerLock"] || canvas["msRequestPointerLock"] || (function() {}); canvas.exitPointerLock = document["exitPointerLock"] || document["mozExitPointerLock"] || document["webkitExitPointerLock"] || document["msExitPointerLock"] || (function() {}); canvas.exitPointerLock = canvas.exitPointerLock.bind(document); document.addEventListener("pointerlockchange", pointerLockChange, false); document.addEventListener("mozpointerlockchange", pointerLockChange, false); document.addEventListener("webkitpointerlockchange", pointerLockChange, false); document.addEventListener("mspointerlockchange", pointerLockChange, false); if (Module["elementPointerLock"]) { canvas.addEventListener("click", (function(ev) { if (!Browser.pointerLock && Module["canvas"].requestPointerLock) { Module["canvas"].requestPointerLock(); ev.preventDefault(); } }), false); } } }), createContext: (function(canvas, useWebGL, setInModule, webGLContextAttributes) { if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; var ctx; var contextHandle; if (useWebGL) { var contextAttributes = { antialias: false, alpha: false }; if (webGLContextAttributes) { for (var attribute in webGLContextAttributes) { contextAttributes[attribute] = webGLContextAttributes[attribute]; } } contextHandle = GL.createContext(canvas, contextAttributes); if (contextHandle) { ctx = GL.getContext(contextHandle).GLctx; } } else { ctx = canvas.getContext("2d"); } if (!ctx) return null; if (setInModule) { if (!useWebGL) assert(typeof GLctx === "undefined", "cannot set in module if GLctx is used, but we are a non-GL context that would replace it"); Module.ctx = ctx; if (useWebGL) GL.makeContextCurrent(contextHandle); Module.useWebGL = useWebGL; Browser.moduleContextCreatedCallbacks.forEach((function(callback) { callback(); })); Browser.init(); } return ctx; }), destroyContext: (function(canvas, useWebGL, setInModule) {}), fullscreenHandlersInstalled: false, lockPointer: undefined, resizeCanvas: undefined, requestFullscreen: (function(lockPointer, resizeCanvas, vrDevice) { Browser.lockPointer = lockPointer; Browser.resizeCanvas = resizeCanvas; Browser.vrDevice = vrDevice; if (typeof Browser.lockPointer === "undefined") Browser.lockPointer = true; if (typeof Browser.resizeCanvas === "undefined") Browser.resizeCanvas = false; if (typeof Browser.vrDevice === "undefined") Browser.vrDevice = null; var canvas = Module["canvas"]; function fullscreenChange() { Browser.isFullscreen = false; var canvasContainer = canvas.parentNode; if ((document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvasContainer) { canvas.exitFullscreen = document["exitFullscreen"] || document["cancelFullScreen"] || document["mozCancelFullScreen"] || document["msExitFullscreen"] || document["webkitCancelFullScreen"] || (function() {}); canvas.exitFullscreen = canvas.exitFullscreen.bind(document); if (Browser.lockPointer) canvas.requestPointerLock(); Browser.isFullscreen = true; if (Browser.resizeCanvas) { Browser.setFullscreenCanvasSize(); } else { Browser.updateCanvasDimensions(canvas); } } else { canvasContainer.parentNode.insertBefore(canvas, canvasContainer); canvasContainer.parentNode.removeChild(canvasContainer); if (Browser.resizeCanvas) { Browser.setWindowedCanvasSize(); } else { Browser.updateCanvasDimensions(canvas); } } if (Module["onFullScreen"]) Module["onFullScreen"](Browser.isFullscreen); if (Module["onFullscreen"]) Module["onFullscreen"](Browser.isFullscreen); } if (!Browser.fullscreenHandlersInstalled) { Browser.fullscreenHandlersInstalled = true; document.addEventListener("fullscreenchange", fullscreenChange, false); document.addEventListener("mozfullscreenchange", fullscreenChange, false); document.addEventListener("webkitfullscreenchange", fullscreenChange, false); document.addEventListener("MSFullscreenChange", fullscreenChange, false); } var canvasContainer = document.createElement("div"); canvas.parentNode.insertBefore(canvasContainer, canvas); canvasContainer.appendChild(canvas); canvasContainer.requestFullscreen = canvasContainer["requestFullscreen"] || canvasContainer["mozRequestFullScreen"] || canvasContainer["msRequestFullscreen"] || (canvasContainer["webkitRequestFullscreen"] ? (function() { canvasContainer["webkitRequestFullscreen"](Element["ALLOW_KEYBOARD_INPUT"]); }) : null) || (canvasContainer["webkitRequestFullScreen"] ? (function() { canvasContainer["webkitRequestFullScreen"](Element["ALLOW_KEYBOARD_INPUT"]); }) : null); if (vrDevice) { canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); } else { canvasContainer.requestFullscreen(); } }), requestFullScreen: (function(lockPointer, resizeCanvas, vrDevice) { err("Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead."); Browser.requestFullScreen = (function(lockPointer, resizeCanvas, vrDevice) { return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); }); return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); }), nextRAF: 0, fakeRequestAnimationFrame: (function(func) { var now = Date.now(); if (Browser.nextRAF === 0) { Browser.nextRAF = now + 1e3 / 60; } else { while (now + 2 >= Browser.nextRAF) { Browser.nextRAF += 1e3 / 60; } } var delay = Math.max(Browser.nextRAF - now, 0); setTimeout(func, delay); }), requestAnimationFrame: function requestAnimationFrame(func) { if (typeof window === "undefined") { Browser.fakeRequestAnimationFrame(func); } else { if (!window.requestAnimationFrame) { window.requestAnimationFrame = window["requestAnimationFrame"] || window["mozRequestAnimationFrame"] || window["webkitRequestAnimationFrame"] || window["msRequestAnimationFrame"] || window["oRequestAnimationFrame"] || Browser.fakeRequestAnimationFrame; } window.requestAnimationFrame(func); } }, safeCallback: (function(func) { return (function() { if (!ABORT) return func.apply(null, arguments); }); }), allowAsyncCallbacks: true, queuedAsyncCallbacks: [], pauseAsyncCallbacks: (function() { Browser.allowAsyncCallbacks = false; }), resumeAsyncCallbacks: (function() { Browser.allowAsyncCallbacks = true; if (Browser.queuedAsyncCallbacks.length > 0) { var callbacks = Browser.queuedAsyncCallbacks; Browser.queuedAsyncCallbacks = []; callbacks.forEach((function(func) { func(); })); } }), safeRequestAnimationFrame: (function(func) { return Browser.requestAnimationFrame((function() { if (ABORT) return; if (Browser.allowAsyncCallbacks) { func(); } else { Browser.queuedAsyncCallbacks.push(func); } })); }), safeSetTimeout: (function(func, timeout) { Module["noExitRuntime"] = true; return setTimeout((function() { if (ABORT) return; if (Browser.allowAsyncCallbacks) { func(); } else { Browser.queuedAsyncCallbacks.push(func); } }), timeout); }), safeSetInterval: (function(func, timeout) { Module["noExitRuntime"] = true; return setInterval((function() { if (ABORT) return; if (Browser.allowAsyncCallbacks) { func(); } }), timeout); }), getMimetype: (function(name) { return { "jpg": "image/jpeg", "jpeg": "image/jpeg", "png": "image/png", "bmp": "image/bmp", "ogg": "audio/ogg", "wav": "audio/wav", "mp3": "audio/mpeg" }[name.substr(name.lastIndexOf(".") + 1)]; }), getUserMedia: (function(func) { if (!window.getUserMedia) { window.getUserMedia = navigator["getUserMedia"] || navigator["mozGetUserMedia"]; } window.getUserMedia(func); }), getMovementX: (function(event) { return event["movementX"] || event["mozMovementX"] || event["webkitMovementX"] || 0; }), getMovementY: (function(event) { return event["movementY"] || event["mozMovementY"] || event["webkitMovementY"] || 0; }), getMouseWheelDelta: (function(event) { var delta = 0; switch (event.type) { case "DOMMouseScroll": delta = event.detail; break; case "mousewheel": delta = event.wheelDelta; break; case "wheel": delta = event["deltaY"]; break; default: throw "unrecognized mouse wheel event: " + event.type; } return delta; }), mouseX: 0, mouseY: 0, mouseMovementX: 0, mouseMovementY: 0, touches: {}, lastTouches: {}, calculateMouseEvent: (function(event) { if (Browser.pointerLock) { if (event.type != "mousemove" && "mozMovementX" in event) { Browser.mouseMovementX = Browser.mouseMovementY = 0; } else { Browser.mouseMovementX = Browser.getMovementX(event); Browser.mouseMovementY = Browser.getMovementY(event); } if (typeof SDL != "undefined") { Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; } else { Browser.mouseX += Browser.mouseMovementX; Browser.mouseY += Browser.mouseMovementY; } } else { var rect = Module["canvas"].getBoundingClientRect(); var cw = Module["canvas"].width; var ch = Module["canvas"].height; var scrollX = typeof window.scrollX !== "undefined" ? window.scrollX : window.pageXOffset; var scrollY = typeof window.scrollY !== "undefined" ? window.scrollY : window.pageYOffset; assert(typeof scrollX !== "undefined" && typeof scrollY !== "undefined", "Unable to retrieve scroll position, mouse positions likely broken."); if (event.type === "touchstart" || event.type === "touchend" || event.type === "touchmove") { var touch = event.touch; if (touch === undefined) { return; } var adjustedX = touch.pageX - (scrollX + rect.left); var adjustedY = touch.pageY - (scrollY + rect.top); adjustedX = adjustedX * (cw / rect.width); adjustedY = adjustedY * (ch / rect.height); var coords = { x: adjustedX, y: adjustedY }; if (event.type === "touchstart") { Browser.lastTouches[touch.identifier] = coords; Browser.touches[touch.identifier] = coords; } else if (event.type === "touchend" || event.type === "touchmove") { var last = Browser.touches[touch.identifier]; if (!last) last = coords; Browser.lastTouches[touch.identifier] = last; Browser.touches[touch.identifier] = coords; } return; } var x = event.pageX - (scrollX + rect.left); var y = event.pageY - (scrollY + rect.top); x = x * (cw / rect.width); y = y * (ch / rect.height); Browser.mouseMovementX = x - Browser.mouseX; Browser.mouseMovementY = y - Browser.mouseY; Browser.mouseX = x; Browser.mouseY = y; } }), asyncLoad: (function(url, onload, onerror, noRunDep) { var dep = !noRunDep ? getUniqueRunDependency("al " + url) : ""; Module["readAsync"](url, (function(arrayBuffer) { assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); onload(new Uint8Array(arrayBuffer)); if (dep) removeRunDependency(dep); }), (function(event) { if (onerror) { onerror(); } else { throw 'Loading data file "' + url + '" failed.'; } })); if (dep) addRunDependency(dep); }), resizeListeners: [], updateResizeListeners: (function() { var canvas = Module["canvas"]; Browser.resizeListeners.forEach((function(listener) { listener(canvas.width, canvas.height); })); }), setCanvasSize: (function(width, height, noUpdates) { var canvas = Module["canvas"]; Browser.updateCanvasDimensions(canvas, width, height); if (!noUpdates) Browser.updateResizeListeners(); }), windowedWidth: 0, windowedHeight: 0, setFullscreenCanvasSize: (function() { if (typeof SDL != "undefined") { var flags = HEAPU32[SDL.screen >> 2]; flags = flags | 8388608; HEAP32[SDL.screen >> 2] = flags; } Browser.updateCanvasDimensions(Module["canvas"]); Browser.updateResizeListeners(); }), setWindowedCanvasSize: (function() { if (typeof SDL != "undefined") { var flags = HEAPU32[SDL.screen >> 2]; flags = flags & ~8388608; HEAP32[SDL.screen >> 2] = flags; } Browser.updateCanvasDimensions(Module["canvas"]); Browser.updateResizeListeners(); }), updateCanvasDimensions: (function(canvas, wNative, hNative) { if (wNative && hNative) { canvas.widthNative = wNative; canvas.heightNative = hNative; } else { wNative = canvas.widthNative; hNative = canvas.heightNative; } var w = wNative; var h = hNative; if (Module["forcedAspectRatio"] && Module["forcedAspectRatio"] > 0) { if (w / h < Module["forcedAspectRatio"]) { w = Math.round(h * Module["forcedAspectRatio"]); } else { h = Math.round(w / Module["forcedAspectRatio"]); } } if ((document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvas.parentNode && typeof screen != "undefined") { var factor = Math.min(screen.width / w, screen.height / h); w = Math.round(w * factor); h = Math.round(h * factor); } if (Browser.resizeCanvas) { if (canvas.width != w) canvas.width = w; if (canvas.height != h) canvas.height = h; if (typeof canvas.style != "undefined") { canvas.style.removeProperty("width"); canvas.style.removeProperty("height"); } } else { if (canvas.width != wNative) canvas.width = wNative; if (canvas.height != hNative) canvas.height = hNative; if (typeof canvas.style != "undefined") { if (w != wNative || h != hNative) { canvas.style.setProperty("width", w + "px", "important"); canvas.style.setProperty("height", h + "px", "important"); } else { canvas.style.removeProperty("width"); canvas.style.removeProperty("height"); } } } }), wgetRequests: {}, nextWgetRequestHandle: 0, getNextWgetRequestHandle: (function() { var handle = Browser.nextWgetRequestHandle; Browser.nextWgetRequestHandle++; return handle; }) }; function _emscripten_cancel_main_loop() { Browser.mainLoop.pause(); Browser.mainLoop.func = null; } function _emscripten_set_canvas_element_size(target, width, height) { var canvas = JSEvents.findCanvasEventTarget(target); if (!canvas) return -4; canvas.width = width; canvas.height = height; return 0; } function emscripten_set_canvas_element_size_js(target, width, height) { if (typeof target === "string") { var stackTop = stackSave(); var targetInt = stackAlloc(target.length + 1); stringToUTF8(target, targetInt, target.length + 1); var ret = _emscripten_set_canvas_element_size(targetInt, width, height); stackRestore(stackTop); return ret; } else { return _emscripten_set_canvas_element_size(target, width, height); } } function _emscripten_get_canvas_element_size_calling_thread(target, width, height) { var canvas = JSEvents.findCanvasEventTarget(target); if (!canvas) return -4; if (canvas.canvasSharedPtr) { var w = HEAP32[canvas.canvasSharedPtr >> 2]; var h = HEAP32[canvas.canvasSharedPtr + 4 >> 2]; HEAP32[width >> 2] = w; HEAP32[height >> 2] = h; } else if (canvas.offscreenCanvas) { HEAP32[width >> 2] = canvas.offscreenCanvas.width; HEAP32[height >> 2] = canvas.offscreenCanvas.height; } else if (!canvas.controlTransferredOffscreen) { HEAP32[width >> 2] = canvas.width; HEAP32[height >> 2] = canvas.height; } else { return -4; } return 0; } function _emscripten_get_canvas_element_size_main_thread(target, width, height) { return _emscripten_get_canvas_element_size_calling_thread(target, width, height); } function _emscripten_get_canvas_element_size(target, width, height) { var canvas = JSEvents.findCanvasEventTarget(target); if (canvas) return _emscripten_get_canvas_element_size_calling_thread(target, width, height); else return _emscripten_get_canvas_element_size_main_thread(target, width, height); } function emscripten_get_canvas_element_size_js(target) { var stackTop = stackSave(); var w = stackAlloc(8); var h = w + 4; if (typeof target === "string") { var targetInt = stackAlloc(target.length + 1); stringToUTF8(target, targetInt, target.length + 1); target = targetInt; } var ret = _emscripten_get_canvas_element_size(target, w, h); var size = [ HEAP32[w >> 2], HEAP32[h >> 2] ]; stackRestore(stackTop); return size; } var JSEvents = { keyEvent: 0, mouseEvent: 0, wheelEvent: 0, uiEvent: 0, focusEvent: 0, deviceOrientationEvent: 0, deviceMotionEvent: 0, fullscreenChangeEvent: 0, pointerlockChangeEvent: 0, visibilityChangeEvent: 0, touchEvent: 0, lastGamepadState: null, lastGamepadStateFrame: null, numGamepadsConnected: 0, previousFullscreenElement: null, previousScreenX: null, previousScreenY: null, removeEventListenersRegistered: false, _onGamepadConnected: (function() { ++JSEvents.numGamepadsConnected; }), _onGamepadDisconnected: (function() { --JSEvents.numGamepadsConnected; }), staticInit: (function() { if (typeof window !== "undefined") { window.addEventListener("gamepadconnected", JSEvents._onGamepadConnected); window.addEventListener("gamepaddisconnected", JSEvents._onGamepadDisconnected); var firstState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : null; if (firstState) { JSEvents.numGamepadsConnected = firstState.length; } } }), removeAllEventListeners: (function() { for (var i = JSEvents.eventHandlers.length - 1; i >= 0; --i) { JSEvents._removeHandler(i); } JSEvents.eventHandlers = []; JSEvents.deferredCalls = []; window.removeEventListener("gamepadconnected", JSEvents._onGamepadConnected); window.removeEventListener("gamepaddisconnected", JSEvents._onGamepadDisconnected); }), registerRemoveEventListeners: (function() { if (!JSEvents.removeEventListenersRegistered) { __ATEXIT__.push(JSEvents.removeAllEventListeners); JSEvents.removeEventListenersRegistered = true; } }), findEventTarget: (function(target) { try { if (!target) return window; if (typeof target === "number") target = Pointer_stringify(target); if (target === "#window") return window; else if (target === "#document") return document; else if (target === "#screen") return window.screen; else if (target === "#canvas") return Module["canvas"]; return typeof target === "string" ? document.getElementById(target) : target; } catch (e) { return null; } }), findCanvasEventTarget: (function(target) { if (typeof target === "number") target = Pointer_stringify(target); if (!target || target === "#canvas") { if (typeof GL !== "undefined" && GL.offscreenCanvases["canvas"]) return GL.offscreenCanvases["canvas"]; return Module["canvas"]; } if (typeof GL !== "undefined" && GL.offscreenCanvases[target]) return GL.offscreenCanvases[target]; return JSEvents.findEventTarget(target); }), deferredCalls: [], deferCall: (function(targetFunction, precedence, argsList) { function arraysHaveEqualContent(arrA, arrB) { if (arrA.length != arrB.length) return false; for (var i in arrA) { if (arrA[i] != arrB[i]) return false; } return true; } for (var i in JSEvents.deferredCalls) { var call = JSEvents.deferredCalls[i]; if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { return; } } JSEvents.deferredCalls.push({ targetFunction: targetFunction, precedence: precedence, argsList: argsList }); JSEvents.deferredCalls.sort((function(x, y) { return x.precedence < y.precedence; })); }), removeDeferredCalls: (function(targetFunction) { for (var i = 0; i < JSEvents.deferredCalls.length; ++i) { if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { JSEvents.deferredCalls.splice(i, 1); --i; } } }), canPerformEventHandlerRequests: (function() { return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; }), runDeferredCalls: (function() { if (!JSEvents.canPerformEventHandlerRequests()) { return; } for (var i = 0; i < JSEvents.deferredCalls.length; ++i) { var call = JSEvents.deferredCalls[i]; JSEvents.deferredCalls.splice(i, 1); --i; call.targetFunction.apply(this, call.argsList); } }), inEventHandler: 0, currentEventHandler: null, eventHandlers: [], isInternetExplorer: (function() { return navigator.userAgent.indexOf("MSIE") !== -1 || navigator.appVersion.indexOf("Trident/") > 0; }), removeAllHandlersOnTarget: (function(target, eventTypeString) { for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { if (JSEvents.eventHandlers[i].target == target && (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { JSEvents._removeHandler(i--); } } }), _removeHandler: (function(i) { var h = JSEvents.eventHandlers[i]; h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); JSEvents.eventHandlers.splice(i, 1); }), registerOrRemoveHandler: (function(eventHandler) { var jsEventHandler = function jsEventHandler(event) { ++JSEvents.inEventHandler; JSEvents.currentEventHandler = eventHandler; JSEvents.runDeferredCalls(); eventHandler.handlerFunc(event); JSEvents.runDeferredCalls(); --JSEvents.inEventHandler; }; if (eventHandler.callbackfunc) { eventHandler.eventListenerFunc = jsEventHandler; eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); JSEvents.eventHandlers.push(eventHandler); JSEvents.registerRemoveEventListeners(); } else { for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { if (JSEvents.eventHandlers[i].target == eventHandler.target && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { JSEvents._removeHandler(i--); } } } }), registerKeyEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.keyEvent) JSEvents.keyEvent = _malloc(164); var keyEventHandlerFunc = (function(event) { var e = event || window.event; var keyEventData = JSEvents.keyEvent; stringToUTF8(e.key ? e.key : "", keyEventData + 0, 32); stringToUTF8(e.code ? e.code : "", keyEventData + 32, 32); HEAP32[keyEventData + 64 >> 2] = e.location; HEAP32[keyEventData + 68 >> 2] = e.ctrlKey; HEAP32[keyEventData + 72 >> 2] = e.shiftKey; HEAP32[keyEventData + 76 >> 2] = e.altKey; HEAP32[keyEventData + 80 >> 2] = e.metaKey; HEAP32[keyEventData + 84 >> 2] = e.repeat; stringToUTF8(e.locale ? e.locale : "", keyEventData + 88, 32); stringToUTF8(e.char ? e.char : "", keyEventData + 120, 32); HEAP32[keyEventData + 152 >> 2] = e.charCode; HEAP32[keyEventData + 156 >> 2] = e.keyCode; HEAP32[keyEventData + 160 >> 2] = e.which; if (Module["dynCall_iiii"](callbackfunc, eventTypeId, keyEventData, userData)) e.preventDefault(); }); var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: keyEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), getBoundingClientRectOrZeros: (function(target) { return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; }), fillMouseEventData: (function(eventStruct, e, target) { HEAPF64[eventStruct >> 3] = JSEvents.tick(); HEAP32[eventStruct + 8 >> 2] = e.screenX; HEAP32[eventStruct + 12 >> 2] = e.screenY; HEAP32[eventStruct + 16 >> 2] = e.clientX; HEAP32[eventStruct + 20 >> 2] = e.clientY; HEAP32[eventStruct + 24 >> 2] = e.ctrlKey; HEAP32[eventStruct + 28 >> 2] = e.shiftKey; HEAP32[eventStruct + 32 >> 2] = e.altKey; HEAP32[eventStruct + 36 >> 2] = e.metaKey; HEAP16[eventStruct + 40 >> 1] = e.button; HEAP16[eventStruct + 42 >> 1] = e.buttons; HEAP32[eventStruct + 44 >> 2] = e["movementX"]; HEAP32[eventStruct + 48 >> 2] = e["movementY"]; if (Module["canvas"]) { var rect = Module["canvas"].getBoundingClientRect(); HEAP32[eventStruct + 60 >> 2] = e.clientX - rect.left; HEAP32[eventStruct + 64 >> 2] = e.clientY - rect.top; } else { HEAP32[eventStruct + 60 >> 2] = 0; HEAP32[eventStruct + 64 >> 2] = 0; } if (target) { var rect = JSEvents.getBoundingClientRectOrZeros(target); HEAP32[eventStruct + 52 >> 2] = e.clientX - rect.left; HEAP32[eventStruct + 56 >> 2] = e.clientY - rect.top; } else { HEAP32[eventStruct + 52 >> 2] = 0; HEAP32[eventStruct + 56 >> 2] = 0; } if (e.type !== "wheel" && e.type !== "mousewheel") { JSEvents.previousScreenX = e.screenX; JSEvents.previousScreenY = e.screenY; } }), registerMouseEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc(72); target = JSEvents.findEventTarget(target); var mouseEventHandlerFunc = (function(event) { var e = event || window.event; JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); if (Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault(); }); var eventHandler = { target: target, allowsDeferredCalls: eventTypeString != "mousemove" && eventTypeString != "mouseenter" && eventTypeString != "mouseleave", eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: mouseEventHandlerFunc, useCapture: useCapture }; if (JSEvents.isInternetExplorer() && eventTypeString == "mousedown") eventHandler.allowsDeferredCalls = false; JSEvents.registerOrRemoveHandler(eventHandler); }), registerWheelEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.wheelEvent) JSEvents.wheelEvent = _malloc(104); target = JSEvents.findEventTarget(target); var wheelHandlerFunc = (function(event) { var e = event || window.event; var wheelEvent = JSEvents.wheelEvent; JSEvents.fillMouseEventData(wheelEvent, e, target); HEAPF64[wheelEvent + 72 >> 3] = e["deltaX"]; HEAPF64[wheelEvent + 80 >> 3] = e["deltaY"]; HEAPF64[wheelEvent + 88 >> 3] = e["deltaZ"]; HEAP32[wheelEvent + 96 >> 2] = e["deltaMode"]; if (Module["dynCall_iiii"](callbackfunc, eventTypeId, wheelEvent, userData)) e.preventDefault(); }); var mouseWheelHandlerFunc = (function(event) { var e = event || window.event; JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); HEAPF64[JSEvents.wheelEvent + 72 >> 3] = e["wheelDeltaX"] || 0; HEAPF64[JSEvents.wheelEvent + 80 >> 3] = -(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]); HEAPF64[JSEvents.wheelEvent + 88 >> 3] = 0; HEAP32[JSEvents.wheelEvent + 96 >> 2] = 0; var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); if (shouldCancel) { e.preventDefault(); } }); var eventHandler = { target: target, allowsDeferredCalls: true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: eventTypeString == "wheel" ? wheelHandlerFunc : mouseWheelHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), pageScrollPos: (function() { if (window.pageXOffset > 0 || window.pageYOffset > 0) { return [ window.pageXOffset, window.pageYOffset ]; } if (typeof document.documentElement.scrollLeft !== "undefined" || typeof document.documentElement.scrollTop !== "undefined") { return [ document.documentElement.scrollLeft, document.documentElement.scrollTop ]; } return [ document.body.scrollLeft | 0, document.body.scrollTop | 0 ]; }), registerUiEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.uiEvent) JSEvents.uiEvent = _malloc(36); if (eventTypeString == "scroll" && !target) { target = document; } else { target = JSEvents.findEventTarget(target); } var uiEventHandlerFunc = (function(event) { var e = event || window.event; if (e.target != target) { return; } var scrollPos = JSEvents.pageScrollPos(); var uiEvent = JSEvents.uiEvent; HEAP32[uiEvent >> 2] = e.detail; HEAP32[uiEvent + 4 >> 2] = document.body.clientWidth; HEAP32[uiEvent + 8 >> 2] = document.body.clientHeight; HEAP32[uiEvent + 12 >> 2] = window.innerWidth; HEAP32[uiEvent + 16 >> 2] = window.innerHeight; HEAP32[uiEvent + 20 >> 2] = window.outerWidth; HEAP32[uiEvent + 24 >> 2] = window.outerHeight; HEAP32[uiEvent + 28 >> 2] = scrollPos[0]; HEAP32[uiEvent + 32 >> 2] = scrollPos[1]; if (Module["dynCall_iiii"](callbackfunc, eventTypeId, uiEvent, userData)) e.preventDefault(); }); var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: uiEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), getNodeNameForTarget: (function(target) { if (!target) return ""; if (target == window) return "#window"; if (target == window.screen) return "#screen"; return target && target.nodeName ? target.nodeName : ""; }), registerFocusEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.focusEvent) JSEvents.focusEvent = _malloc(256); var focusEventHandlerFunc = (function(event) { var e = event || window.event; var nodeName = JSEvents.getNodeNameForTarget(e.target); var id = e.target.id ? e.target.id : ""; var focusEvent = JSEvents.focusEvent; stringToUTF8(nodeName, focusEvent + 0, 128); stringToUTF8(id, focusEvent + 128, 128); if (Module["dynCall_iiii"](callbackfunc, eventTypeId, focusEvent, userData)) e.preventDefault(); }); var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: focusEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), tick: (function() { if (window["performance"] && window["performance"]["now"]) return window["performance"]["now"](); else return Date.now(); }), fillDeviceOrientationEventData: (function(eventStruct, e, target) { HEAPF64[eventStruct >> 3] = JSEvents.tick(); HEAPF64[eventStruct + 8 >> 3] = e.alpha; HEAPF64[eventStruct + 16 >> 3] = e.beta; HEAPF64[eventStruct + 24 >> 3] = e.gamma; HEAP32[eventStruct + 32 >> 2] = e.absolute; }), registerDeviceOrientationEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.deviceOrientationEvent) JSEvents.deviceOrientationEvent = _malloc(40); var deviceOrientationEventHandlerFunc = (function(event) { var e = event || window.event; JSEvents.fillDeviceOrientationEventData(JSEvents.deviceOrientationEvent, e, target); if (Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData)) e.preventDefault(); }); var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: deviceOrientationEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), fillDeviceMotionEventData: (function(eventStruct, e, target) { HEAPF64[eventStruct >> 3] = JSEvents.tick(); HEAPF64[eventStruct + 8 >> 3] = e.acceleration.x; HEAPF64[eventStruct + 16 >> 3] = e.acceleration.y; HEAPF64[eventStruct + 24 >> 3] = e.acceleration.z; HEAPF64[eventStruct + 32 >> 3] = e.accelerationIncludingGravity.x; HEAPF64[eventStruct + 40 >> 3] = e.accelerationIncludingGravity.y; HEAPF64[eventStruct + 48 >> 3] = e.accelerationIncludingGravity.z; HEAPF64[eventStruct + 56 >> 3] = e.rotationRate.alpha; HEAPF64[eventStruct + 64 >> 3] = e.rotationRate.beta; HEAPF64[eventStruct + 72 >> 3] = e.rotationRate.gamma; }), registerDeviceMotionEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.deviceMotionEvent) JSEvents.deviceMotionEvent = _malloc(80); var deviceMotionEventHandlerFunc = (function(event) { var e = event || window.event; JSEvents.fillDeviceMotionEventData(JSEvents.deviceMotionEvent, e, target); if (Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData)) e.preventDefault(); }); var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: deviceMotionEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), screenOrientation: (function() { if (!window.screen) return undefined; return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; }), fillOrientationChangeEventData: (function(eventStruct, e) { var orientations = [ "portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary" ]; var orientations2 = [ "portrait", "portrait", "landscape", "landscape" ]; var orientationString = JSEvents.screenOrientation(); var orientation = orientations.indexOf(orientationString); if (orientation == -1) { orientation = orientations2.indexOf(orientationString); } HEAP32[eventStruct >> 2] = 1 << orientation; HEAP32[eventStruct + 4 >> 2] = window.orientation; }), registerOrientationChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.orientationChangeEvent) JSEvents.orientationChangeEvent = _malloc(8); if (!target) { target = window.screen; } else { target = JSEvents.findEventTarget(target); } var orientationChangeEventHandlerFunc = (function(event) { var e = event || window.event; var orientationChangeEvent = JSEvents.orientationChangeEvent; JSEvents.fillOrientationChangeEventData(orientationChangeEvent, e); if (Module["dynCall_iiii"](callbackfunc, eventTypeId, orientationChangeEvent, userData)) e.preventDefault(); }); if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { eventTypeString = "mozorientationchange"; } var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: orientationChangeEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), fullscreenEnabled: (function() { return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; }), fillFullscreenChangeEventData: (function(eventStruct, e) { var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; var isFullscreen = !!fullscreenElement; HEAP32[eventStruct >> 2] = isFullscreen; HEAP32[eventStruct + 4 >> 2] = JSEvents.fullscreenEnabled(); var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; var nodeName = JSEvents.getNodeNameForTarget(reportedElement); var id = reportedElement && reportedElement.id ? reportedElement.id : ""; stringToUTF8(nodeName, eventStruct + 8, 128); stringToUTF8(id, eventStruct + 136, 128); HEAP32[eventStruct + 264 >> 2] = reportedElement ? reportedElement.clientWidth : 0; HEAP32[eventStruct + 268 >> 2] = reportedElement ? reportedElement.clientHeight : 0; HEAP32[eventStruct + 272 >> 2] = screen.width; HEAP32[eventStruct + 276 >> 2] = screen.height; if (isFullscreen) { JSEvents.previousFullscreenElement = fullscreenElement; } }), registerFullscreenChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.fullscreenChangeEvent) JSEvents.fullscreenChangeEvent = _malloc(280); if (!target) target = document; else target = JSEvents.findEventTarget(target); var fullscreenChangeEventhandlerFunc = (function(event) { var e = event || window.event; var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent; JSEvents.fillFullscreenChangeEventData(fullscreenChangeEvent, e); if (Module["dynCall_iiii"](callbackfunc, eventTypeId, fullscreenChangeEvent, userData)) e.preventDefault(); }); var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: fullscreenChangeEventhandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), resizeCanvasForFullscreen: (function(target, strategy) { var restoreOldStyle = __registerRestoreOldStyle(target); var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; var rect = target.getBoundingClientRect(); var windowedCssWidth = rect.right - rect.left; var windowedCssHeight = rect.bottom - rect.top; var canvasSize = emscripten_get_canvas_element_size_js(target.id); var windowedRttWidth = canvasSize[0]; var windowedRttHeight = canvasSize[1]; if (strategy.scaleMode == 3) { __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); cssWidth = windowedCssWidth; cssHeight = windowedCssHeight; } else if (strategy.scaleMode == 2) { if (cssWidth * windowedRttHeight < windowedRttWidth * cssHeight) { var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); cssHeight = desiredCssHeight; } else { var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); cssWidth = desiredCssWidth; } } if (!target.style.backgroundColor) target.style.backgroundColor = "black"; if (!document.body.style.backgroundColor) document.body.style.backgroundColor = "black"; target.style.width = cssWidth + "px"; target.style.height = cssHeight + "px"; if (strategy.filteringMode == 1) { target.style.imageRendering = "optimizeSpeed"; target.style.imageRendering = "-moz-crisp-edges"; target.style.imageRendering = "-o-crisp-edges"; target.style.imageRendering = "-webkit-optimize-contrast"; target.style.imageRendering = "optimize-contrast"; target.style.imageRendering = "crisp-edges"; target.style.imageRendering = "pixelated"; } var dpiScale = strategy.canvasResolutionScaleMode == 2 ? window.devicePixelRatio : 1; if (strategy.canvasResolutionScaleMode != 0) { var newWidth = cssWidth * dpiScale | 0; var newHeight = cssHeight * dpiScale | 0; if (!target.controlTransferredOffscreen) { target.width = newWidth; target.height = newHeight; } else { emscripten_set_canvas_element_size_js(target.id, newWidth, newHeight); } if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight); } return restoreOldStyle; }), requestFullscreen: (function(target, strategy) { if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { JSEvents.resizeCanvasForFullscreen(target, strategy); } if (target.requestFullscreen) { target.requestFullscreen(); } else if (target.msRequestFullscreen) { target.msRequestFullscreen(); } else if (target.mozRequestFullScreen) { target.mozRequestFullScreen(); } else if (target.mozRequestFullscreen) { target.mozRequestFullscreen(); } else if (target.webkitRequestFullscreen) { target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); } else { if (typeof JSEvents.fullscreenEnabled() === "undefined") { return -1; } else { return -3; } } if (strategy.canvasResizedCallback) { Module["dynCall_iiii"](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); } return 0; }), fillPointerlockChangeEventData: (function(eventStruct, e) { var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; var isPointerlocked = !!pointerLockElement; HEAP32[eventStruct >> 2] = isPointerlocked; var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); var id = pointerLockElement && pointerLockElement.id ? pointerLockElement.id : ""; stringToUTF8(nodeName, eventStruct + 4, 128); stringToUTF8(id, eventStruct + 132, 128); }), registerPointerlockChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.pointerlockChangeEvent) JSEvents.pointerlockChangeEvent = _malloc(260); if (!target) target = document; else target = JSEvents.findEventTarget(target); var pointerlockChangeEventHandlerFunc = (function(event) { var e = event || window.event; var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent; JSEvents.fillPointerlockChangeEventData(pointerlockChangeEvent, e); if (Module["dynCall_iiii"](callbackfunc, eventTypeId, pointerlockChangeEvent, userData)) e.preventDefault(); }); var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: pointerlockChangeEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), registerPointerlockErrorEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!target) target = document; else target = JSEvents.findEventTarget(target); var pointerlockErrorEventHandlerFunc = (function(event) { var e = event || window.event; if (Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData)) e.preventDefault(); }); var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: pointerlockErrorEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), requestPointerLock: (function(target) { if (target.requestPointerLock) { target.requestPointerLock(); } else if (target.mozRequestPointerLock) { target.mozRequestPointerLock(); } else if (target.webkitRequestPointerLock) { target.webkitRequestPointerLock(); } else if (target.msRequestPointerLock) { target.msRequestPointerLock(); } else { if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { return -3; } else { return -1; } } return 0; }), fillVisibilityChangeEventData: (function(eventStruct, e) { var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; var visibilityState = visibilityStates.indexOf(document.visibilityState); HEAP32[eventStruct >> 2] = document.hidden; HEAP32[eventStruct + 4 >> 2] = visibilityState; }), registerVisibilityChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.visibilityChangeEvent) JSEvents.visibilityChangeEvent = _malloc(8); if (!target) target = document; else target = JSEvents.findEventTarget(target); var visibilityChangeEventHandlerFunc = (function(event) { var e = event || window.event; var visibilityChangeEvent = JSEvents.visibilityChangeEvent; JSEvents.fillVisibilityChangeEventData(visibilityChangeEvent, e); if (Module["dynCall_iiii"](callbackfunc, eventTypeId, visibilityChangeEvent, userData)) e.preventDefault(); }); var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: visibilityChangeEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), registerTouchEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.touchEvent) JSEvents.touchEvent = _malloc(1684); target = JSEvents.findEventTarget(target); var touchEventHandlerFunc = (function(event) { var e = event || window.event; var touches = {}; for (var i = 0; i < e.touches.length; ++i) { var touch = e.touches[i]; touches[touch.identifier] = touch; } for (var i = 0; i < e.changedTouches.length; ++i) { var touch = e.changedTouches[i]; touches[touch.identifier] = touch; touch.changed = true; } for (var i = 0; i < e.targetTouches.length; ++i) { var touch = e.targetTouches[i]; touches[touch.identifier].onTarget = true; } var touchEvent = JSEvents.touchEvent; var ptr = touchEvent; HEAP32[ptr + 4 >> 2] = e.ctrlKey; HEAP32[ptr + 8 >> 2] = e.shiftKey; HEAP32[ptr + 12 >> 2] = e.altKey; HEAP32[ptr + 16 >> 2] = e.metaKey; ptr += 20; var canvasRect = Module["canvas"] ? Module["canvas"].getBoundingClientRect() : undefined; var targetRect = JSEvents.getBoundingClientRectOrZeros(target); var numTouches = 0; for (var i in touches) { var t = touches[i]; HEAP32[ptr >> 2] = t.identifier; HEAP32[ptr + 4 >> 2] = t.screenX; HEAP32[ptr + 8 >> 2] = t.screenY; HEAP32[ptr + 12 >> 2] = t.clientX; HEAP32[ptr + 16 >> 2] = t.clientY; HEAP32[ptr + 20 >> 2] = t.pageX; HEAP32[ptr + 24 >> 2] = t.pageY; HEAP32[ptr + 28 >> 2] = t.changed; HEAP32[ptr + 32 >> 2] = t.onTarget; if (canvasRect) { HEAP32[ptr + 44 >> 2] = t.clientX - canvasRect.left; HEAP32[ptr + 48 >> 2] = t.clientY - canvasRect.top; } else { HEAP32[ptr + 44 >> 2] = 0; HEAP32[ptr + 48 >> 2] = 0; } HEAP32[ptr + 36 >> 2] = t.clientX - targetRect.left; HEAP32[ptr + 40 >> 2] = t.clientY - targetRect.top; ptr += 52; if (++numTouches >= 32) { break; } } HEAP32[touchEvent >> 2] = numTouches; if (Module["dynCall_iiii"](callbackfunc, eventTypeId, touchEvent, userData)) e.preventDefault(); }); var eventHandler = { target: target, allowsDeferredCalls: eventTypeString == "touchstart" || eventTypeString == "touchend", eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: touchEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), fillGamepadEventData: (function(eventStruct, e) { HEAPF64[eventStruct >> 3] = e.timestamp; for (var i = 0; i < e.axes.length; ++i) { HEAPF64[eventStruct + i * 8 + 16 >> 3] = e.axes[i]; } for (var i = 0; i < e.buttons.length; ++i) { if (typeof e.buttons[i] === "object") { HEAPF64[eventStruct + i * 8 + 528 >> 3] = e.buttons[i].value; } else { HEAPF64[eventStruct + i * 8 + 528 >> 3] = e.buttons[i]; } } for (var i = 0; i < e.buttons.length; ++i) { if (typeof e.buttons[i] === "object") { HEAP32[eventStruct + i * 4 + 1040 >> 2] = e.buttons[i].pressed; } else { HEAP32[eventStruct + i * 4 + 1040 >> 2] = e.buttons[i] == 1; } } HEAP32[eventStruct + 1296 >> 2] = e.connected; HEAP32[eventStruct + 1300 >> 2] = e.index; HEAP32[eventStruct + 8 >> 2] = e.axes.length; HEAP32[eventStruct + 12 >> 2] = e.buttons.length; stringToUTF8(e.id, eventStruct + 1304, 64); stringToUTF8(e.mapping, eventStruct + 1368, 64); }), registerGamepadEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.gamepadEvent) JSEvents.gamepadEvent = _malloc(1432); var gamepadEventHandlerFunc = (function(event) { var e = event || window.event; var gamepadEvent = JSEvents.gamepadEvent; JSEvents.fillGamepadEventData(gamepadEvent, e.gamepad); if (Module["dynCall_iiii"](callbackfunc, eventTypeId, gamepadEvent, userData)) e.preventDefault(); }); var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: gamepadEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), registerBeforeUnloadEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { var beforeUnloadEventHandlerFunc = (function(event) { var e = event || window.event; var confirmationMessage = Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData); if (confirmationMessage) { confirmationMessage = Pointer_stringify(confirmationMessage); } if (confirmationMessage) { e.preventDefault(); e.returnValue = confirmationMessage; return confirmationMessage; } }); var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: beforeUnloadEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), battery: (function() { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; }), fillBatteryEventData: (function(eventStruct, e) { HEAPF64[eventStruct >> 3] = e.chargingTime; HEAPF64[eventStruct + 8 >> 3] = e.dischargingTime; HEAPF64[eventStruct + 16 >> 3] = e.level; HEAP32[eventStruct + 24 >> 2] = e.charging; }), registerBatteryEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.batteryEvent) JSEvents.batteryEvent = _malloc(32); var batteryEventHandlerFunc = (function(event) { var e = event || window.event; var batteryEvent = JSEvents.batteryEvent; JSEvents.fillBatteryEventData(batteryEvent, JSEvents.battery()); if (Module["dynCall_iiii"](callbackfunc, eventTypeId, batteryEvent, userData)) e.preventDefault(); }); var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: batteryEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }), registerWebGlEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!target) target = Module["canvas"]; var webGlEventHandlerFunc = (function(event) { var e = event || window.event; if (Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData)) e.preventDefault(); }); var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: webGlEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }) }; var __currentFullscreenStrategy = {}; function _emscripten_exit_fullscreen() { if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1; JSEvents.removeDeferredCalls(JSEvents.requestFullscreen); if (document.exitFullscreen) { document.exitFullscreen(); } else if (document.msExitFullscreen) { document.msExitFullscreen(); } else if (document.mozCancelFullScreen) { document.mozCancelFullScreen(); } else if (document.webkitExitFullscreen) { document.webkitExitFullscreen(); } else { return -1; } if (__currentFullscreenStrategy.canvasResizedCallback) { Module["dynCall_iiii"](__currentFullscreenStrategy.canvasResizedCallback, 37, 0, __currentFullscreenStrategy.canvasResizedCallbackUserData); } return 0; } function _emscripten_exit_pointerlock() { JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); if (document.exitPointerLock) { document.exitPointerLock(); } else if (document.msExitPointerLock) { document.msExitPointerLock(); } else if (document.mozExitPointerLock) { document.mozExitPointerLock(); } else if (document.webkitExitPointerLock) { document.webkitExitPointerLock(); } else { return -1; } return 0; } function _emscripten_get_fullscreen_status(fullscreenStatus) { if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1; JSEvents.fillFullscreenChangeEventData(fullscreenStatus); return 0; } function __emscripten_sample_gamepad_data() { if (!JSEvents.numGamepadsConnected) return; if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null; JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; } } function _emscripten_get_gamepad_status(index, gamepadState) { __emscripten_sample_gamepad_data(); if (!JSEvents.lastGamepadState) return -1; if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; if (!JSEvents.lastGamepadState[index]) return -7; JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); return 0; } function _emscripten_get_main_loop_timing(mode, value) { if (mode) HEAP32[mode >> 2] = Browser.mainLoop.timingMode; if (value) HEAP32[value >> 2] = Browser.mainLoop.timingValue; } function _emscripten_get_num_gamepads() { if (!JSEvents.numGamepadsConnected) return 0; __emscripten_sample_gamepad_data(); if (!JSEvents.lastGamepadState) return -1; return JSEvents.lastGamepadState.length; } function _emscripten_has_threading_support() { return 0; } function _emscripten_html5_remove_all_event_listeners() { JSEvents.removeAllEventListeners(); } function _emscripten_is_webgl_context_lost(target) { if (!Module.ctx) return true; return Module.ctx.isContextLost(); } function __reallyNegative(x) { return x < 0 || x === 0 && 1 / x === -Infinity; } function __formatString(format, varargs) { assert((varargs & 3) === 0); var textIndex = format; var argIndex = varargs; function prepVararg(ptr, type) { if (type === "double" || type === "i64") { if (ptr & 7) { assert((ptr & 7) === 4); ptr += 4; } } else { assert((ptr & 3) === 0); } return ptr; } function getNextArg(type) { var ret; argIndex = prepVararg(argIndex, type); if (type === "double") { ret = HEAPF64[argIndex >> 3]; argIndex += 8; } else if (type == "i64") { ret = [ HEAP32[argIndex >> 2], HEAP32[argIndex + 4 >> 2] ]; argIndex += 8; } else { assert((argIndex & 3) === 0); type = "i32"; ret = HEAP32[argIndex >> 2]; argIndex += 4; } return ret; } var ret = []; var curr, next, currArg; while (1) { var startTextIndex = textIndex; curr = HEAP8[textIndex >> 0]; if (curr === 0) break; next = HEAP8[textIndex + 1 >> 0]; if (curr == 37) { var flagAlwaysSigned = false; var flagLeftAlign = false; var flagAlternative = false; var flagZeroPad = false; var flagPadSign = false; flagsLoop : while (1) { switch (next) { case 43: flagAlwaysSigned = true; break; case 45: flagLeftAlign = true; break; case 35: flagAlternative = true; break; case 48: if (flagZeroPad) { break flagsLoop; } else { flagZeroPad = true; break; } case 32: flagPadSign = true; break; default: break flagsLoop; } textIndex++; next = HEAP8[textIndex + 1 >> 0]; } var width = 0; if (next == 42) { width = getNextArg("i32"); textIndex++; next = HEAP8[textIndex + 1 >> 0]; } else { while (next >= 48 && next <= 57) { width = width * 10 + (next - 48); textIndex++; next = HEAP8[textIndex + 1 >> 0]; } } var precisionSet = false, precision = -1; if (next == 46) { precision = 0; precisionSet = true; textIndex++; next = HEAP8[textIndex + 1 >> 0]; if (next == 42) { precision = getNextArg("i32"); textIndex++; } else { while (1) { var precisionChr = HEAP8[textIndex + 1 >> 0]; if (precisionChr < 48 || precisionChr > 57) break; precision = precision * 10 + (precisionChr - 48); textIndex++; } } next = HEAP8[textIndex + 1 >> 0]; } if (precision < 0) { precision = 6; precisionSet = false; } var argSize; switch (String.fromCharCode(next)) { case "h": var nextNext = HEAP8[textIndex + 2 >> 0]; if (nextNext == 104) { textIndex++; argSize = 1; } else { argSize = 2; } break; case "l": var nextNext = HEAP8[textIndex + 2 >> 0]; if (nextNext == 108) { textIndex++; argSize = 8; } else { argSize = 4; } break; case "L": case "q": case "j": argSize = 8; break; case "z": case "t": case "I": argSize = 4; break; default: argSize = null; } if (argSize) textIndex++; next = HEAP8[textIndex + 1 >> 0]; switch (String.fromCharCode(next)) { case "d": case "i": case "u": case "o": case "x": case "X": case "p": { var signed = next == 100 || next == 105; argSize = argSize || 4; currArg = getNextArg("i" + argSize * 8); var origArg = currArg; var argText; if (argSize == 8) { currArg = makeBigInt(currArg[0], currArg[1], next == 117); } if (argSize <= 4) { var limit = Math.pow(256, argSize) - 1; currArg = (signed ? reSign : unSign)(currArg & limit, argSize * 8); } var currAbsArg = Math.abs(currArg); var prefix = ""; if (next == 100 || next == 105) { if (argSize == 8 && typeof i64Math === "object") argText = i64Math.stringify(origArg[0], origArg[1], null); else argText = reSign(currArg, 8 * argSize, 1).toString(10); } else if (next == 117) { if (argSize == 8 && typeof i64Math === "object") argText = i64Math.stringify(origArg[0], origArg[1], true); else argText = unSign(currArg, 8 * argSize, 1).toString(10); currArg = Math.abs(currArg); } else if (next == 111) { argText = (flagAlternative ? "0" : "") + currAbsArg.toString(8); } else if (next == 120 || next == 88) { prefix = flagAlternative && currArg != 0 ? "0x" : ""; if (argSize == 8 && typeof i64Math === "object") { if (origArg[1]) { argText = (origArg[1] >>> 0).toString(16); var lower = (origArg[0] >>> 0).toString(16); while (lower.length < 8) lower = "0" + lower; argText += lower; } else { argText = (origArg[0] >>> 0).toString(16); } } else if (currArg < 0) { currArg = -currArg; argText = (currAbsArg - 1).toString(16); var buffer = []; for (var i = 0; i < argText.length; i++) { buffer.push((15 - parseInt(argText[i], 16)).toString(16)); } argText = buffer.join(""); while (argText.length < argSize * 2) argText = "f" + argText; } else { argText = currAbsArg.toString(16); } if (next == 88) { prefix = prefix.toUpperCase(); argText = argText.toUpperCase(); } } else if (next == 112) { if (currAbsArg === 0) { argText = "(nil)"; } else { prefix = "0x"; argText = currAbsArg.toString(16); } } if (precisionSet) { while (argText.length < precision) { argText = "0" + argText; } } if (currArg >= 0) { if (flagAlwaysSigned) { prefix = "+" + prefix; } else if (flagPadSign) { prefix = " " + prefix; } } if (argText.charAt(0) == "-") { prefix = "-" + prefix; argText = argText.substr(1); } while (prefix.length + argText.length < width) { if (flagLeftAlign) { argText += " "; } else { if (flagZeroPad) { argText = "0" + argText; } else { prefix = " " + prefix; } } } argText = prefix + argText; argText.split("").forEach((function(chr) { ret.push(chr.charCodeAt(0)); })); break; } case "f": case "F": case "e": case "E": case "g": case "G": { currArg = getNextArg("double"); var argText; if (isNaN(currArg)) { argText = "nan"; flagZeroPad = false; } else if (!isFinite(currArg)) { argText = (currArg < 0 ? "-" : "") + "inf"; flagZeroPad = false; } else { var isGeneral = false; var effectivePrecision = Math.min(precision, 20); if (next == 103 || next == 71) { isGeneral = true; precision = precision || 1; var exponent = parseInt(currArg.toExponential(effectivePrecision).split("e")[1], 10); if (precision > exponent && exponent >= -4) { next = (next == 103 ? "f" : "F").charCodeAt(0); precision -= exponent + 1; } else { next = (next == 103 ? "e" : "E").charCodeAt(0); precision--; } effectivePrecision = Math.min(precision, 20); } if (next == 101 || next == 69) { argText = currArg.toExponential(effectivePrecision); if (/[eE][-+]\d$/.test(argText)) { argText = argText.slice(0, -1) + "0" + argText.slice(-1); } } else if (next == 102 || next == 70) { argText = currArg.toFixed(effectivePrecision); if (currArg === 0 && __reallyNegative(currArg)) { argText = "-" + argText; } } var parts = argText.split("e"); if (isGeneral && !flagAlternative) { while (parts[0].length > 1 && parts[0].indexOf(".") != -1 && (parts[0].slice(-1) == "0" || parts[0].slice(-1) == ".")) { parts[0] = parts[0].slice(0, -1); } } else { if (flagAlternative && argText.indexOf(".") == -1) parts[0] += "."; while (precision > effectivePrecision++) parts[0] += "0"; } argText = parts[0] + (parts.length > 1 ? "e" + parts[1] : ""); if (next == 69) argText = argText.toUpperCase(); if (currArg >= 0) { if (flagAlwaysSigned) { argText = "+" + argText; } else if (flagPadSign) { argText = " " + argText; } } } while (argText.length < width) { if (flagLeftAlign) { argText += " "; } else { if (flagZeroPad && (argText[0] == "-" || argText[0] == "+")) { argText = argText[0] + "0" + argText.slice(1); } else { argText = (flagZeroPad ? "0" : " ") + argText; } } } if (next < 97) argText = argText.toUpperCase(); argText.split("").forEach((function(chr) { ret.push(chr.charCodeAt(0)); })); break; } case "s": { var arg = getNextArg("i8*"); var argLength = arg ? _strlen(arg) : "(null)".length; if (precisionSet) argLength = Math.min(argLength, precision); if (!flagLeftAlign) { while (argLength < width--) { ret.push(32); } } if (arg) { for (var i = 0; i < argLength; i++) { ret.push(HEAPU8[arg++ >> 0]); } } else { ret = ret.concat(intArrayFromString("(null)".substr(0, argLength), true)); } if (flagLeftAlign) { while (argLength < width--) { ret.push(32); } } break; } case "c": { if (flagLeftAlign) ret.push(getNextArg("i8")); while (--width > 0) { ret.push(32); } if (!flagLeftAlign) ret.push(getNextArg("i8")); break; } case "n": { var ptr = getNextArg("i32*"); HEAP32[ptr >> 2] = ret.length; break; } case "%": { ret.push(curr); break; } default: { for (var i = startTextIndex; i < textIndex + 2; i++) { ret.push(HEAP8[i >> 0]); } } } textIndex += 2; } else { ret.push(curr); textIndex += 1; } } return ret; } function __emscripten_traverse_stack(args) { if (!args || !args.callee || !args.callee.name) { return [ null, "", "" ]; } var funstr = args.callee.toString(); var funcname = args.callee.name; var str = "("; var first = true; for (var i in args) { var a = args[i]; if (!first) { str += ", "; } first = false; if (typeof a === "number" || typeof a === "string") { str += a; } else { str += "(" + typeof a + ")"; } } str += ")"; var caller = args.callee.caller; args = caller ? caller.arguments : []; if (first) str = ""; return [ args, funcname, str ]; } function _emscripten_get_callstack_js(flags) { var callstack = jsStackTrace(); var iThisFunc = callstack.lastIndexOf("_emscripten_log"); var iThisFunc2 = callstack.lastIndexOf("_emscripten_get_callstack"); var iNextLine = callstack.indexOf("\n", Math.max(iThisFunc, iThisFunc2)) + 1; callstack = callstack.slice(iNextLine); if (flags & 8 && typeof emscripten_source_map === "undefined") { warnOnce('Source map information is not available, emscripten_log with EM_LOG_C_STACK will be ignored. Build with "--pre-js $EMSCRIPTEN/src/emscripten-source-map.min.js" linker flag to add source map loading to code.'); flags ^= 8; flags |= 16; } var stack_args = null; if (flags & 128) { stack_args = __emscripten_traverse_stack(arguments); while (stack_args[1].indexOf("_emscripten_") >= 0) stack_args = __emscripten_traverse_stack(stack_args[0]); } var lines = callstack.split("\n"); callstack = ""; var newFirefoxRe = new RegExp("\\s*(.*?)@(.*?):([0-9]+):([0-9]+)"); var firefoxRe = new RegExp("\\s*(.*?)@(.*):(.*)(:(.*))?"); var chromeRe = new RegExp("\\s*at (.*?) \\((.*):(.*):(.*)\\)"); for (var l in lines) { var line = lines[l]; var jsSymbolName = ""; var file = ""; var lineno = 0; var column = 0; var parts = chromeRe.exec(line); if (parts && parts.length == 5) { jsSymbolName = parts[1]; file = parts[2]; lineno = parts[3]; column = parts[4]; } else { parts = newFirefoxRe.exec(line); if (!parts) parts = firefoxRe.exec(line); if (parts && parts.length >= 4) { jsSymbolName = parts[1]; file = parts[2]; lineno = parts[3]; column = parts[4] | 0; } else { callstack += line + "\n"; continue; } } var cSymbolName = flags & 32 ? demangle(jsSymbolName) : jsSymbolName; if (!cSymbolName) { cSymbolName = jsSymbolName; } var haveSourceMap = false; if (flags & 8) { var orig = emscripten_source_map.originalPositionFor({ line: lineno, column: column }); haveSourceMap = orig && orig.source; if (haveSourceMap) { if (flags & 64) { orig.source = orig.source.substring(orig.source.replace(/\\/g, "/").lastIndexOf("/") + 1); } callstack += " at " + cSymbolName + " (" + orig.source + ":" + orig.line + ":" + orig.column + ")\n"; } } if (flags & 16 || !haveSourceMap) { if (flags & 64) { file = file.substring(file.replace(/\\/g, "/").lastIndexOf("/") + 1); } callstack += (haveSourceMap ? " = " + jsSymbolName : " at " + cSymbolName) + " (" + file + ":" + lineno + ":" + column + ")\n"; } if (flags & 128 && stack_args[0]) { if (stack_args[1] == jsSymbolName && stack_args[2].length > 0) { callstack = callstack.replace(/\s+$/, ""); callstack += " with values: " + stack_args[1] + stack_args[2] + "\n"; } stack_args = __emscripten_traverse_stack(stack_args[0]); } } callstack = callstack.replace(/\s+$/, ""); return callstack; } function _emscripten_log_js(flags, str) { if (flags & 24) { str = str.replace(/\s+$/, ""); str += (str.length > 0 ? "\n" : "") + _emscripten_get_callstack_js(flags); } if (flags & 1) { if (flags & 4) { console.error(str); } else if (flags & 2) { console.warn(str); } else { console.log(str); } } else if (flags & 6) { err(str); } else { out(str); } } function _emscripten_log(flags, varargs) { var format = HEAP32[varargs >> 2]; varargs += 4; var str = ""; if (format) { var result = __formatString(format, varargs); for (var i = 0; i < result.length; ++i) { str += String.fromCharCode(result[i]); } } _emscripten_log_js(flags, str); } function _emscripten_num_logical_cores() { return 1; } function __setLetterbox(element, topBottom, leftRight) { if (JSEvents.isInternetExplorer()) { element.style.marginLeft = element.style.marginRight = leftRight + "px"; element.style.marginTop = element.style.marginBottom = topBottom + "px"; } else { element.style.paddingLeft = element.style.paddingRight = leftRight + "px"; element.style.paddingTop = element.style.paddingBottom = topBottom + "px"; } } function __emscripten_do_request_fullscreen(target, strategy) { if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1; if (!JSEvents.fullscreenEnabled()) return -3; if (!target) target = "#canvas"; target = JSEvents.findEventTarget(target); if (!target) return -4; if (!target.requestFullscreen && !target.msRequestFullscreen && !target.mozRequestFullScreen && !target.mozRequestFullscreen && !target.webkitRequestFullscreen) { return -3; } var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); if (!canPerformRequests) { if (strategy.deferUntilInEventHandler) { JSEvents.deferCall(JSEvents.requestFullscreen, 1, [ target, strategy ]); return 1; } else { return -2; } } return JSEvents.requestFullscreen(target, strategy); } function _emscripten_request_fullscreen(target, deferUntilInEventHandler) { var strategy = {}; strategy.scaleMode = 0; strategy.canvasResolutionScaleMode = 0; strategy.filteringMode = 0; strategy.deferUntilInEventHandler = deferUntilInEventHandler; strategy.canvasResizedCallbackTargetThread = 2; return __emscripten_do_request_fullscreen(target, strategy); } function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { if (!target) target = "#canvas"; target = JSEvents.findEventTarget(target); if (!target) return -4; if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { return -1; } var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); if (!canPerformRequests) { if (deferUntilInEventHandler) { JSEvents.deferCall(JSEvents.requestPointerLock, 2, [ target ]); return 1; } else { return -2; } } return JSEvents.requestPointerLock(target); } function _emscripten_set_blur_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur", targetThread); return 0; } function _emscripten_set_dblclick_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 7, "dblclick", targetThread); return 0; } function _emscripten_set_devicemotion_callback_on_thread(userData, useCapture, callbackfunc, targetThread) { JSEvents.registerDeviceMotionEventCallback(window, userData, useCapture, callbackfunc, 17, "devicemotion", targetThread); return 0; } function _emscripten_set_deviceorientation_callback_on_thread(userData, useCapture, callbackfunc, targetThread) { JSEvents.registerDeviceOrientationEventCallback(window, userData, useCapture, callbackfunc, 16, "deviceorientation", targetThread); return 0; } function _emscripten_set_focus_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus", targetThread); return 0; } function _emscripten_set_fullscreenchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1; if (!target) target = document; else { target = JSEvents.findEventTarget(target); if (!target) return -4; } JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange", targetThread); JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange", targetThread); JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange", targetThread); JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange", targetThread); return 0; } function _emscripten_set_gamepadconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) { if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected", targetThread); return 0; } function _emscripten_set_gamepaddisconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) { if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected", targetThread); return 0; } function _emscripten_set_keydown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown", targetThread); return 0; } function _emscripten_set_keypress_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress", targetThread); return 0; } function _emscripten_set_keyup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup", targetThread); return 0; } function _emscripten_set_mousedown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown", targetThread); return 0; } function _emscripten_set_mousemove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove", targetThread); return 0; } function _emscripten_set_mouseup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup", targetThread); return 0; } function _emscripten_set_touchcancel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel", targetThread); return 0; } function _emscripten_set_touchend_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend", targetThread); return 0; } function _emscripten_set_touchmove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove", targetThread); return 0; } function _emscripten_set_touchstart_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart", targetThread); return 0; } function _emscripten_set_wheel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { target = JSEvents.findEventTarget(target); if (typeof target.onwheel !== "undefined") { JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel", targetThread); return 0; } else if (typeof target.onmousewheel !== "undefined") { JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "mousewheel", targetThread); return 0; } else { return -1; } } var GL = { counter: 1, lastError: 0, buffers: [], mappedBuffers: {}, programs: [], framebuffers: [], renderbuffers: [], textures: [], uniforms: [], shaders: [], vaos: [], contexts: [], currentContext: null, offscreenCanvases: {}, timerQueriesEXT: [], queries: [], samplers: [], transformFeedbacks: [], syncs: [], byteSizeByTypeRoot: 5120, byteSizeByType: [ 1, 1, 2, 2, 4, 4, 4, 2, 3, 4, 8 ], programInfos: {}, stringCache: {}, stringiCache: {}, tempFixedLengthArray: [], packAlignment: 4, unpackAlignment: 4, init: (function() { GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i + 1); } for (var i = 0; i < 32; i++) { GL.tempFixedLengthArray.push(new Array(i)); } }), recordError: function recordError(errorCode) { if (!GL.lastError) { GL.lastError = errorCode; } }, getNewId: (function(table) { var ret = GL.counter++; for (var i = table.length; i < ret; i++) { table[i] = null; } return ret; }), MINI_TEMP_BUFFER_SIZE: 256, miniTempBuffer: null, miniTempBufferViews: [ 0 ], getSource: (function(shader, count, string, length) { var source = ""; for (var i = 0; i < count; ++i) { var frag; if (length) { var len = HEAP32[length + i * 4 >> 2]; if (len < 0) { frag = Pointer_stringify(HEAP32[string + i * 4 >> 2]); } else { frag = Pointer_stringify(HEAP32[string + i * 4 >> 2], len); } } else { frag = Pointer_stringify(HEAP32[string + i * 4 >> 2]); } source += frag; } return source; }), createContext: (function(canvas, webGLContextAttributes) { if (typeof webGLContextAttributes["majorVersion"] === "undefined" && typeof webGLContextAttributes["minorVersion"] === "undefined") { if (typeof WebGL2RenderingContext !== "undefined") webGLContextAttributes["majorVersion"] = 2; else webGLContextAttributes["majorVersion"] = 1; webGLContextAttributes["minorVersion"] = 0; } var ctx; var errorInfo = "?"; function onContextCreationError(event) { errorInfo = event.statusMessage || errorInfo; } webGLContextAttributes["powerPreference"] = "high-performance"; try { canvas.addEventListener("webglcontextcreationerror", onContextCreationError, false); try { if (webGLContextAttributes["majorVersion"] == 1 && webGLContextAttributes["minorVersion"] == 0) { ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); } else if (webGLContextAttributes["majorVersion"] == 2 && webGLContextAttributes["minorVersion"] == 0) { ctx = canvas.getContext("webgl2", webGLContextAttributes); } else { throw "Unsupported WebGL context version " + majorVersion + "." + minorVersion + "!"; } } finally { canvas.removeEventListener("webglcontextcreationerror", onContextCreationError, false); } if (!ctx) throw ":("; } catch (e) { out("Could not create canvas: " + [ errorInfo, e, JSON.stringify(webGLContextAttributes) ]); return 0; } if (!ctx) return 0; var context = GL.registerContext(ctx, webGLContextAttributes); return context; }), registerContext: (function(ctx, webGLContextAttributes) { var handle = _malloc(8); HEAP32[handle >> 2] = webGLContextAttributes["explicitSwapControl"]; var context = { handle: handle, attributes: webGLContextAttributes, version: webGLContextAttributes["majorVersion"], GLctx: ctx }; function getChromeVersion() { var raw = navigator.userAgent.match(/Chrom(e|ium)\/([0-9]+)\./); return raw ? parseInt(raw[2], 10) : false; } context.supportsWebGL2EntryPoints = context.version >= 2 && (getChromeVersion() === false || getChromeVersion() >= 58); if (ctx.canvas) ctx.canvas.GLctxObject = context; GL.contexts[handle] = context; if (typeof webGLContextAttributes["enableExtensionsByDefault"] === "undefined" || webGLContextAttributes["enableExtensionsByDefault"]) { GL.initExtensions(context); } if (webGLContextAttributes["renderViaOffscreenBackBuffer"]) { return 0; } return handle; }), makeContextCurrent: (function(contextHandle) { if (!contextHandle) { GLctx = Module.ctx = GL.currentContext = null; return true; } var context = GL.contexts[contextHandle]; if (!context) { return false; } GLctx = Module.ctx = context.GLctx; GL.currentContext = context; return true; }), getContext: (function(contextHandle) { return GL.contexts[contextHandle]; }), deleteContext: (function(contextHandle) { if (!contextHandle) return; if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; if (typeof JSEvents === "object") JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; _free(GL.contexts[contextHandle]); GL.contexts[contextHandle] = null; }), initExtensions: (function(context) { if (!context) context = GL.currentContext; if (context.initExtensionsDone) return; context.initExtensionsDone = true; var GLctx = context.GLctx; context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); if (context.version < 2) { var instancedArraysExt = GLctx.getExtension("ANGLE_instanced_arrays"); if (instancedArraysExt) { GLctx["vertexAttribDivisor"] = (function(index, divisor) { instancedArraysExt["vertexAttribDivisorANGLE"](index, divisor); }); GLctx["drawArraysInstanced"] = (function(mode, first, count, primcount) { instancedArraysExt["drawArraysInstancedANGLE"](mode, first, count, primcount); }); GLctx["drawElementsInstanced"] = (function(mode, count, type, indices, primcount) { instancedArraysExt["drawElementsInstancedANGLE"](mode, count, type, indices, primcount); }); } var vaoExt = GLctx.getExtension("OES_vertex_array_object"); if (vaoExt) { GLctx["createVertexArray"] = (function() { return vaoExt["createVertexArrayOES"](); }); GLctx["deleteVertexArray"] = (function(vao) { vaoExt["deleteVertexArrayOES"](vao); }); GLctx["bindVertexArray"] = (function(vao) { vaoExt["bindVertexArrayOES"](vao); }); GLctx["isVertexArray"] = (function(vao) { return vaoExt["isVertexArrayOES"](vao); }); } var drawBuffersExt = GLctx.getExtension("WEBGL_draw_buffers"); if (drawBuffersExt) { GLctx["drawBuffers"] = (function(n, bufs) { drawBuffersExt["drawBuffersWEBGL"](n, bufs); }); } } GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", "OES_element_index_uint", "EXT_texture_filter_anisotropic", "EXT_frag_depth", "WEBGL_draw_buffers", "ANGLE_instanced_arrays", "OES_texture_float_linear", "OES_texture_half_float_linear", "EXT_blend_minmax", "EXT_shader_texture_lod", "EXT_texture_norm16", "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "EXT_sRGB", "WEBGL_compressed_texture_etc1", "EXT_disjoint_timer_query", "WEBGL_compressed_texture_etc", "WEBGL_compressed_texture_astc", "EXT_color_buffer_float", "WEBGL_compressed_texture_s3tc_srgb", "EXT_disjoint_timer_query_webgl2", "WEBKIT_WEBGL_compressed_texture_pvrtc" ]; var exts = GLctx.getSupportedExtensions(); if (exts && exts.length > 0) { GLctx.getSupportedExtensions().forEach((function(ext) { if (automaticallyEnabledExtensions.indexOf(ext) != -1) { GLctx.getExtension(ext); } })); } }), populateUniformTable: (function(program) { var p = GL.programs[program]; GL.programInfos[program] = { uniforms: {}, maxUniformLength: 0, maxAttributeLength: -1, maxUniformBlockNameLength: -1 }; var ptable = GL.programInfos[program]; var utable = ptable.uniforms; var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); for (var i = 0; i < numUniforms; ++i) { var u = GLctx.getActiveUniform(p, i); var name = u.name; ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length + 1); if (name.indexOf("]", name.length - 1) !== -1) { var ls = name.lastIndexOf("["); name = name.slice(0, ls); } var loc = GLctx.getUniformLocation(p, name); if (loc != null) { var id = GL.getNewId(GL.uniforms); utable[name] = [ u.size, id ]; GL.uniforms[id] = loc; for (var j = 1; j < u.size; ++j) { var n = name + "[" + j + "]"; loc = GLctx.getUniformLocation(p, n); id = GL.getNewId(GL.uniforms); GL.uniforms[id] = loc; } } } }) }; function _emscripten_webgl_do_create_context(target, attributes) { var contextAttributes = {}; contextAttributes["alpha"] = !!HEAP32[attributes >> 2]; contextAttributes["depth"] = !!HEAP32[attributes + 4 >> 2]; contextAttributes["stencil"] = !!HEAP32[attributes + 8 >> 2]; contextAttributes["antialias"] = !!HEAP32[attributes + 12 >> 2]; contextAttributes["premultipliedAlpha"] = !!HEAP32[attributes + 16 >> 2]; contextAttributes["preserveDrawingBuffer"] = !!HEAP32[attributes + 20 >> 2]; contextAttributes["preferLowPowerToHighPerformance"] = !!HEAP32[attributes + 24 >> 2]; contextAttributes["failIfMajorPerformanceCaveat"] = !!HEAP32[attributes + 28 >> 2]; contextAttributes["majorVersion"] = HEAP32[attributes + 32 >> 2]; contextAttributes["minorVersion"] = HEAP32[attributes + 36 >> 2]; contextAttributes["explicitSwapControl"] = HEAP32[attributes + 44 >> 2]; contextAttributes["proxyContextToMainThread"] = HEAP32[attributes + 48 >> 2]; contextAttributes["renderViaOffscreenBackBuffer"] = HEAP32[attributes + 52 >> 2]; target = Pointer_stringify(target); var canvas; if ((!target || target === "#canvas") && Module["canvas"]) { canvas = Module["canvas"].id && GL.offscreenCanvases[Module["canvas"].id] ? GL.offscreenCanvases[Module["canvas"].id].offscreenCanvas || JSEvents.findEventTarget(Module["canvas"].id) : Module["canvas"]; } else { canvas = GL.offscreenCanvases[target] ? GL.offscreenCanvases[target].offscreenCanvas : JSEvents.findEventTarget(target); } if (!canvas) { return 0; } if (contextAttributes["explicitSwapControl"]) { return 0; } var contextHandle = GL.createContext(canvas, contextAttributes); return contextHandle; } function _emscripten_webgl_create_context() { return _emscripten_webgl_do_create_context.apply(null, arguments); } function _emscripten_webgl_destroy_context_calling_thread(contextHandle) { GL.deleteContext(contextHandle); } function _emscripten_webgl_destroy_context() { return _emscripten_webgl_destroy_context_calling_thread.apply(null, arguments); } function _emscripten_webgl_enable_extension_calling_thread(contextHandle, extension) { var context = GL.getContext(contextHandle); var extString = Pointer_stringify(extension); if (extString.indexOf("GL_") == 0) extString = extString.substr(3); var ext = context.GLctx.getExtension(extString); return ext ? 1 : 0; } function _emscripten_webgl_enable_extension() { return _emscripten_webgl_enable_extension_calling_thread.apply(null, arguments); } function _emscripten_webgl_do_get_current_context() { return GL.currentContext ? GL.currentContext.handle : 0; } function _emscripten_webgl_get_current_context() { return _emscripten_webgl_do_get_current_context.apply(null, arguments); } function _emscripten_webgl_init_context_attributes(attributes) { HEAP32[attributes >> 2] = 1; HEAP32[attributes + 4 >> 2] = 1; HEAP32[attributes + 8 >> 2] = 0; HEAP32[attributes + 12 >> 2] = 1; HEAP32[attributes + 16 >> 2] = 1; HEAP32[attributes + 20 >> 2] = 0; HEAP32[attributes + 24 >> 2] = 0; HEAP32[attributes + 28 >> 2] = 0; HEAP32[attributes + 32 >> 2] = 1; HEAP32[attributes + 36 >> 2] = 0; HEAP32[attributes + 40 >> 2] = 1; HEAP32[attributes + 44 >> 2] = 0; HEAP32[attributes + 48 >> 2] = 0; HEAP32[attributes + 52 >> 2] = 0; } function _emscripten_webgl_make_context_current(contextHandle) { var success = GL.makeContextCurrent(contextHandle); return success ? 0 : -5; } function _endsteps(index) { endsteps(index); } function __exit(status) { exit(status); } function _exit(status) { __exit(status); } function _flock(fd, operation) { return 0; } function _getenv(name) { if (name === 0) return 0; name = Pointer_stringify(name); if (!ENV.hasOwnProperty(name)) return 0; if (_getenv.ret) _free(_getenv.ret); _getenv.ret = allocateUTF8(ENV[name]); return _getenv.ret; } function _gethostbyname(name) { name = Pointer_stringify(name); var ret = _malloc(20); var nameBuf = _malloc(name.length + 1); stringToUTF8(name, nameBuf, name.length + 1); HEAP32[ret >> 2] = nameBuf; var aliasesBuf = _malloc(4); HEAP32[aliasesBuf >> 2] = 0; HEAP32[ret + 4 >> 2] = aliasesBuf; var afinet = 2; HEAP32[ret + 8 >> 2] = afinet; HEAP32[ret + 12 >> 2] = 4; var addrListBuf = _malloc(12); HEAP32[addrListBuf >> 2] = addrListBuf + 8; HEAP32[addrListBuf + 4 >> 2] = 0; HEAP32[addrListBuf + 8 >> 2] = __inet_pton4_raw(DNS.lookup_name(name)); HEAP32[ret + 16 >> 2] = addrListBuf; return ret; } function _gethostbyaddr(addr, addrlen, type) { if (type !== 2) { ___setErrNo(ERRNO_CODES.EAFNOSUPPORT); return null; } addr = HEAP32[addr >> 2]; var host = __inet_ntop4_raw(addr); var lookup = DNS.lookup_addr(host); if (lookup) { host = lookup; } var hostp = allocate(intArrayFromString(host), "i8", ALLOC_STACK); return _gethostbyname(hostp); } function _getpagesize() { return PAGE_SIZE; } function _getpwuid(uid) { return 0; } function _gettimeofday(ptr) { var now = Date.now(); HEAP32[ptr >> 2] = now / 1e3 | 0; HEAP32[ptr + 4 >> 2] = now % 1e3 * 1e3 | 0; return 0; } function _glActiveTexture(x0) { GLctx["activeTexture"](x0); } function _glAttachShader(program, shader) { GLctx.attachShader(GL.programs[program], GL.shaders[shader]); } function _glBeginQuery(target, id) { GLctx["beginQuery"](target, id ? GL.queries[id] : null); } function _glBeginTransformFeedback(x0) { GLctx["beginTransformFeedback"](x0); } function _glBindAttribLocation(program, index, name) { name = Pointer_stringify(name); GLctx.bindAttribLocation(GL.programs[program], index, name); } function _glBindBuffer(target, buffer) { var bufferObj = buffer ? GL.buffers[buffer] : null; if (target == 35051) { GLctx.currentPixelPackBufferBinding = buffer; } else if (target == 35052) { GLctx.currentPixelUnpackBufferBinding = buffer; } GLctx.bindBuffer(target, bufferObj); } function _glBindBufferBase(target, index, buffer) { var bufferObj = buffer ? GL.buffers[buffer] : null; GLctx["bindBufferBase"](target, index, bufferObj); } function _glBindBufferRange(target, index, buffer, offset, ptrsize) { var bufferObj = buffer ? GL.buffers[buffer] : null; GLctx["bindBufferRange"](target, index, bufferObj, offset, ptrsize); } function _glBindFramebuffer(target, framebuffer) { GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); } function _glBindRenderbuffer(target, renderbuffer) { GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); } function _glBindSampler(unit, sampler) { GLctx["bindSampler"](unit, sampler ? GL.samplers[sampler] : null); } function _glBindTexture(target, texture) { GLctx.bindTexture(target, texture ? GL.textures[texture] : null); } function _glBindTransformFeedback(target, id) { var transformFeedback = id ? GL.transformFeedbacks[id] : null; if (id && !transformFeedback) { GL.recordError(1282); return; } GLctx["bindTransformFeedback"](target, transformFeedback); } function _glBindVertexArray(vao) { GLctx["bindVertexArray"](GL.vaos[vao]); } function _glBlendEquation(x0) { GLctx["blendEquation"](x0); } function _glBlendEquationSeparate(x0, x1) { GLctx["blendEquationSeparate"](x0, x1); } function _glBlendFuncSeparate(x0, x1, x2, x3) { GLctx["blendFuncSeparate"](x0, x1, x2, x3); } function _glBlitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) { GLctx["blitFramebuffer"](x0, x1, x2, x3, x4, x5, x6, x7, x8, x9); } function _glBufferData(target, size, data, usage) { if (!data) { GLctx.bufferData(target, size, usage); } else { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.bufferData(target, HEAPU8, usage, data, size); return; } GLctx.bufferData(target, HEAPU8.subarray(data, data + size), usage); } } function _glBufferSubData(target, offset, size, data) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.bufferSubData(target, offset, HEAPU8, data, size); return; } GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data + size)); } function _glCheckFramebufferStatus(x0) { return GLctx["checkFramebufferStatus"](x0); } function _glClear(x0) { GLctx["clear"](x0); } function _glClearBufferfi(x0, x1, x2, x3) { GLctx["clearBufferfi"](x0, x1, x2, x3); } function _glClearBufferfv(buffer, drawbuffer, value) { GLctx["clearBufferfv"](buffer, drawbuffer, HEAPF32, value >> 2); } function _glClearBufferuiv(buffer, drawbuffer, value) { GLctx["clearBufferuiv"](buffer, drawbuffer, HEAPU32, value >> 2); } function _glClearColor(x0, x1, x2, x3) { GLctx["clearColor"](x0, x1, x2, x3); } function _glClearDepthf(x0) { GLctx["clearDepth"](x0); } function _glClearStencil(x0) { GLctx["clearStencil"](x0); } function _glClientWaitSync(sync, flags, timeoutLo, timeoutHi) { timeoutLo = timeoutLo >>> 0; timeoutHi = timeoutHi >>> 0; var timeout = timeoutLo == 4294967295 && timeoutHi == 4294967295 ? -1 : makeBigInt(timeoutLo, timeoutHi, true); return GLctx.clientWaitSync(GL.syncs[sync], flags, timeout); } function _glColorMask(red, green, blue, alpha) { GLctx.colorMask(!!red, !!green, !!blue, !!alpha); } function _glCompileShader(shader) { GLctx.compileShader(GL.shaders[shader]); } function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx["compressedTexImage2D"](target, level, internalFormat, width, height, border, HEAPU8, data, imageSize); return; } GLctx["compressedTexImage2D"](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray(data, data + imageSize) : null); } function _glCompressedTexImage3D(target, level, internalFormat, width, height, depth, border, imageSize, data) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx["compressedTexImage3D"](target, level, internalFormat, width, height, depth, border, HEAPU8, data, imageSize); } else { GLctx["compressedTexImage3D"](target, level, internalFormat, width, height, depth, border, data ? HEAPU8.subarray(data, data + imageSize) : null); } } function _glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx["compressedTexSubImage2D"](target, level, xoffset, yoffset, width, height, format, HEAPU8, data, imageSize); return; } GLctx["compressedTexSubImage2D"](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray(data, data + imageSize) : null); } function _glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx["compressedTexSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, HEAPU8, data, imageSize); } else { GLctx["compressedTexSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, data ? HEAPU8.subarray(data, data + imageSize) : null); } } function _glCopyBufferSubData(x0, x1, x2, x3, x4) { GLctx["copyBufferSubData"](x0, x1, x2, x3, x4); } function _glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx["copyTexImage2D"](x0, x1, x2, x3, x4, x5, x6, x7); } function _glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx["copyTexSubImage2D"](x0, x1, x2, x3, x4, x5, x6, x7); } function _glCreateProgram() { var id = GL.getNewId(GL.programs); var program = GLctx.createProgram(); program.name = id; GL.programs[id] = program; return id; } function _glCreateShader(shaderType) { var id = GL.getNewId(GL.shaders); GL.shaders[id] = GLctx.createShader(shaderType); return id; } function _glCullFace(x0) { GLctx["cullFace"](x0); } function _glDeleteBuffers(n, buffers) { for (var i = 0; i < n; i++) { var id = HEAP32[buffers + i * 4 >> 2]; var buffer = GL.buffers[id]; if (!buffer) continue; GLctx.deleteBuffer(buffer); buffer.name = 0; GL.buffers[id] = null; if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; } } function _glDeleteFramebuffers(n, framebuffers) { for (var i = 0; i < n; ++i) { var id = HEAP32[framebuffers + i * 4 >> 2]; var framebuffer = GL.framebuffers[id]; if (!framebuffer) continue; GLctx.deleteFramebuffer(framebuffer); framebuffer.name = 0; GL.framebuffers[id] = null; } } function _glDeleteProgram(id) { if (!id) return; var program = GL.programs[id]; if (!program) { GL.recordError(1281); return; } GLctx.deleteProgram(program); program.name = 0; GL.programs[id] = null; GL.programInfos[id] = null; } function _glDeleteQueries(n, ids) { for (var i = 0; i < n; i++) { var id = HEAP32[ids + i * 4 >> 2]; var query = GL.queries[id]; if (!query) continue; GLctx["deleteQuery"](query); GL.queries[id] = null; } } function _glDeleteRenderbuffers(n, renderbuffers) { for (var i = 0; i < n; i++) { var id = HEAP32[renderbuffers + i * 4 >> 2]; var renderbuffer = GL.renderbuffers[id]; if (!renderbuffer) continue; GLctx.deleteRenderbuffer(renderbuffer); renderbuffer.name = 0; GL.renderbuffers[id] = null; } } function _glDeleteSamplers(n, samplers) { for (var i = 0; i < n; i++) { var id = HEAP32[samplers + i * 4 >> 2]; var sampler = GL.samplers[id]; if (!sampler) continue; GLctx["deleteSampler"](sampler); sampler.name = 0; GL.samplers[id] = null; } } function _glDeleteShader(id) { if (!id) return; var shader = GL.shaders[id]; if (!shader) { GL.recordError(1281); return; } GLctx.deleteShader(shader); GL.shaders[id] = null; } function _glDeleteSync(id) { if (!id) return; var sync = GL.syncs[id]; if (!sync) { GL.recordError(1281); return; } GLctx.deleteSync(sync); sync.name = 0; GL.syncs[id] = null; } function _glDeleteTextures(n, textures) { for (var i = 0; i < n; i++) { var id = HEAP32[textures + i * 4 >> 2]; var texture = GL.textures[id]; if (!texture) continue; GLctx.deleteTexture(texture); texture.name = 0; GL.textures[id] = null; } } function _glDeleteTransformFeedbacks(n, ids) { for (var i = 0; i < n; i++) { var id = HEAP32[ids + i * 4 >> 2]; var transformFeedback = GL.transformFeedbacks[id]; if (!transformFeedback) continue; GLctx["deleteTransformFeedback"](transformFeedback); transformFeedback.name = 0; GL.transformFeedbacks[id] = null; } } function _glDeleteVertexArrays(n, vaos) { for (var i = 0; i < n; i++) { var id = HEAP32[vaos + i * 4 >> 2]; GLctx["deleteVertexArray"](GL.vaos[id]); GL.vaos[id] = null; } } function _glDepthFunc(x0) { GLctx["depthFunc"](x0); } function _glDepthMask(flag) { GLctx.depthMask(!!flag); } function _glDetachShader(program, shader) { GLctx.detachShader(GL.programs[program], GL.shaders[shader]); } function _glDisable(x0) { GLctx["disable"](x0); } function _glDisableVertexAttribArray(index) { GLctx.disableVertexAttribArray(index); } function _glDrawArrays(mode, first, count) { GLctx.drawArrays(mode, first, count); } function _glDrawArraysInstanced(mode, first, count, primcount) { GLctx["drawArraysInstanced"](mode, first, count, primcount); } function _glDrawBuffers(n, bufs) { var bufArray = GL.tempFixedLengthArray[n]; for (var i = 0; i < n; i++) { bufArray[i] = HEAP32[bufs + i * 4 >> 2]; } GLctx["drawBuffers"](bufArray); } function _glDrawElements(mode, count, type, indices) { GLctx.drawElements(mode, count, type, indices); } function _glDrawElementsInstanced(mode, count, type, indices, primcount) { GLctx["drawElementsInstanced"](mode, count, type, indices, primcount); } function _glEnable(x0) { GLctx["enable"](x0); } function _glEnableVertexAttribArray(index) { GLctx.enableVertexAttribArray(index); } function _glEndQuery(x0) { GLctx["endQuery"](x0); } function _glEndTransformFeedback() { GLctx["endTransformFeedback"](); } function _glFenceSync(condition, flags) { var sync = GLctx.fenceSync(condition, flags); if (sync) { var id = GL.getNewId(GL.syncs); sync.name = id; GL.syncs[id] = sync; return id; } else { return 0; } } function _glFinish() { GLctx["finish"](); } function _glFlush() { GLctx["flush"](); } function emscriptenWebGLGetBufferBinding(target) { switch (target) { case 34962: target = 34964; break; case 34963: target = 34965; break; case 35051: target = 35053; break; case 35052: target = 35055; break; case 35982: target = 35983; break; case 36662: target = 36662; break; case 36663: target = 36663; break; case 35345: target = 35368; break; } var buffer = GLctx.getParameter(target); if (buffer) return buffer.name | 0; else return 0; } function emscriptenWebGLValidateMapBufferTarget(target) { switch (target) { case 34962: case 34963: case 36662: case 36663: case 35051: case 35052: case 35882: case 35982: case 35345: return true; default: return false; } } function _glFlushMappedBufferRange(target, offset, length) { if (!emscriptenWebGLValidateMapBufferTarget(target)) { GL.recordError(1280); err("GL_INVALID_ENUM in glFlushMappedBufferRange"); return; } var mapping = GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)]; if (!mapping) { GL.recordError(1282); Module.printError("buffer was never mapped in glFlushMappedBufferRange"); return; } if (!(mapping.access & 16)) { GL.recordError(1282); Module.printError("buffer was not mapped with GL_MAP_FLUSH_EXPLICIT_BIT in glFlushMappedBufferRange"); return; } if (offset < 0 || length < 0 || offset + length > mapping.length) { GL.recordError(1281); Module.printError("invalid range in glFlushMappedBufferRange"); return; } GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem + offset, mapping.mem + offset + length)); } function _glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer]); } function _glFramebufferTexture2D(target, attachment, textarget, texture, level) { GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level); } function _glFramebufferTextureLayer(target, attachment, texture, level, layer) { GLctx.framebufferTextureLayer(target, attachment, GL.textures[texture], level, layer); } function _glFrontFace(x0) { GLctx["frontFace"](x0); } function _glGenBuffers(n, buffers) { for (var i = 0; i < n; i++) { var buffer = GLctx.createBuffer(); if (!buffer) { GL.recordError(1282); while (i < n) HEAP32[buffers + i++ * 4 >> 2] = 0; return; } var id = GL.getNewId(GL.buffers); buffer.name = id; GL.buffers[id] = buffer; HEAP32[buffers + i * 4 >> 2] = id; } } function _glGenFramebuffers(n, ids) { for (var i = 0; i < n; ++i) { var framebuffer = GLctx.createFramebuffer(); if (!framebuffer) { GL.recordError(1282); while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0; return; } var id = GL.getNewId(GL.framebuffers); framebuffer.name = id; GL.framebuffers[id] = framebuffer; HEAP32[ids + i * 4 >> 2] = id; } } function _glGenQueries(n, ids) { for (var i = 0; i < n; i++) { var query = GLctx["createQuery"](); if (!query) { GL.recordError(1282); while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0; return; } var id = GL.getNewId(GL.queries); query.name = id; GL.queries[id] = query; HEAP32[ids + i * 4 >> 2] = id; } } function _glGenRenderbuffers(n, renderbuffers) { for (var i = 0; i < n; i++) { var renderbuffer = GLctx.createRenderbuffer(); if (!renderbuffer) { GL.recordError(1282); while (i < n) HEAP32[renderbuffers + i++ * 4 >> 2] = 0; return; } var id = GL.getNewId(GL.renderbuffers); renderbuffer.name = id; GL.renderbuffers[id] = renderbuffer; HEAP32[renderbuffers + i * 4 >> 2] = id; } } function _glGenSamplers(n, samplers) { for (var i = 0; i < n; i++) { var sampler = GLctx["createSampler"](); if (!sampler) { GL.recordError(1282); while (i < n) HEAP32[samplers + i++ * 4 >> 2] = 0; return; } var id = GL.getNewId(GL.samplers); sampler.name = id; GL.samplers[id] = sampler; HEAP32[samplers + i * 4 >> 2] = id; } } function _glGenTextures(n, textures) { for (var i = 0; i < n; i++) { var texture = GLctx.createTexture(); if (!texture) { GL.recordError(1282); while (i < n) HEAP32[textures + i++ * 4 >> 2] = 0; return; } var id = GL.getNewId(GL.textures); texture.name = id; GL.textures[id] = texture; HEAP32[textures + i * 4 >> 2] = id; } } function _glGenTransformFeedbacks(n, ids) { for (var i = 0; i < n; i++) { var transformFeedback = GLctx["createTransformFeedback"](); if (!transformFeedback) { GL.recordError(1282); while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0; return; } var id = GL.getNewId(GL.transformFeedbacks); transformFeedback.name = id; GL.transformFeedbacks[id] = transformFeedback; HEAP32[ids + i * 4 >> 2] = id; } } function _glGenVertexArrays(n, arrays) { for (var i = 0; i < n; i++) { var vao = GLctx["createVertexArray"](); if (!vao) { GL.recordError(1282); while (i < n) HEAP32[arrays + i++ * 4 >> 2] = 0; return; } var id = GL.getNewId(GL.vaos); vao.name = id; GL.vaos[id] = vao; HEAP32[arrays + i * 4 >> 2] = id; } } function _glGenerateMipmap(x0) { GLctx["generateMipmap"](x0); } function _glGetActiveAttrib(program, index, bufSize, length, size, type, name) { program = GL.programs[program]; var info = GLctx.getActiveAttrib(program, index); if (!info) return; if (bufSize > 0 && name) { var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; } else { if (length) HEAP32[length >> 2] = 0; } if (size) HEAP32[size >> 2] = info.size; if (type) HEAP32[type >> 2] = info.type; } function _glGetActiveUniform(program, index, bufSize, length, size, type, name) { program = GL.programs[program]; var info = GLctx.getActiveUniform(program, index); if (!info) return; if (bufSize > 0 && name) { var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; } else { if (length) HEAP32[length >> 2] = 0; } if (size) HEAP32[size >> 2] = info.size; if (type) HEAP32[type >> 2] = info.type; } function _glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) { program = GL.programs[program]; var result = GLctx["getActiveUniformBlockName"](program, uniformBlockIndex); if (!result) return; if (uniformBlockName && bufSize > 0) { var numBytesWrittenExclNull = stringToUTF8(result, uniformBlockName, bufSize); if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; } else { if (length) HEAP32[length >> 2] = 0; } } function _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params) { if (!params) { GL.recordError(1281); return; } program = GL.programs[program]; switch (pname) { case 35393: var name = GLctx["getActiveUniformBlockName"](program, uniformBlockIndex); HEAP32[params >> 2] = name.length + 1; return; default: var result = GLctx["getActiveUniformBlockParameter"](program, uniformBlockIndex, pname); if (!result) return; if (typeof result == "number") { HEAP32[params >> 2] = result; } else { for (var i = 0; i < result.length; i++) { HEAP32[params + i * 4 >> 2] = result[i]; } } } } function _glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params) { if (!params) { GL.recordError(1281); return; } if (uniformCount > 0 && uniformIndices == 0) { GL.recordError(1281); return; } program = GL.programs[program]; var ids = []; for (var i = 0; i < uniformCount; i++) { ids.push(HEAP32[uniformIndices + i * 4 >> 2]); } var result = GLctx["getActiveUniforms"](program, ids, pname); if (!result) return; var len = result.length; for (var i = 0; i < len; i++) { HEAP32[params + i * 4 >> 2] = result[i]; } } function _glGetAttribLocation(program, name) { return GLctx.getAttribLocation(GL.programs[program], Pointer_stringify(name)); } function _glGetError() { if (GL.lastError) { var error = GL.lastError; GL.lastError = 0; return error; } else { return GLctx.getError(); } } function _glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) { result = result.name | 0; } HEAP32[params >> 2] = result; } function emscriptenWebGLGetIndexed(target, index, data, type) { if (!data) { GL.recordError(1281); return; } var result = GLctx["getIndexedParameter"](target, index); var ret; switch (typeof result) { case "boolean": ret = result ? 1 : 0; break; case "number": ret = result; break; case "object": if (result === null) { switch (target) { case 35983: case 35368: ret = 0; break; default: { GL.recordError(1280); return; } } } else if (result instanceof WebGLBuffer) { ret = result.name | 0; } else { GL.recordError(1280); return; } break; default: GL.recordError(1280); return; } switch (type) { case "Integer64": tempI64 = [ ret >>> 0, (tempDouble = ret, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[data >> 2] = tempI64[0], HEAP32[data + 4 >> 2] = tempI64[1]; break; case "Integer": HEAP32[data >> 2] = ret; break; case "Float": HEAPF32[data >> 2] = ret; break; case "Boolean": HEAP8[data >> 0] = ret ? 1 : 0; break; default: throw "internal emscriptenWebGLGetIndexed() error, bad type: " + type; } } function _glGetIntegeri_v(target, index, data) { emscriptenWebGLGetIndexed(target, index, data, "Integer"); } function emscriptenWebGLGet(name_, p, type) { if (!p) { GL.recordError(1281); return; } var ret = undefined; switch (name_) { case 36346: ret = 1; break; case 36344: if (type !== "Integer" && type !== "Integer64") { GL.recordError(1280); } return; case 34814: case 36345: ret = 0; break; case 34466: var formats = GLctx.getParameter(34467); ret = formats.length; break; case 33309: if (GLctx.canvas.GLctxObject.version < 2) { GL.recordError(1282); return; } var exts = GLctx.getSupportedExtensions(); ret = 2 * exts.length; break; case 33307: case 33308: if (GLctx.canvas.GLctxObject.version < 2) { GL.recordError(1280); return; } ret = name_ == 33307 ? 3 : 0; break; } if (ret === undefined) { var result = GLctx.getParameter(name_); switch (typeof result) { case "number": ret = result; break; case "boolean": ret = result ? 1 : 0; break; case "string": GL.recordError(1280); return; case "object": if (result === null) { switch (name_) { case 34964: case 35725: case 34965: case 36006: case 36007: case 32873: case 34229: case 35097: case 36389: case 34068: { ret = 0; break; } default: { GL.recordError(1280); return; } } } else if (result instanceof Float32Array || result instanceof Uint32Array || result instanceof Int32Array || result instanceof Array) { for (var i = 0; i < result.length; ++i) { switch (type) { case "Integer": HEAP32[p + i * 4 >> 2] = result[i]; break; case "Float": HEAPF32[p + i * 4 >> 2] = result[i]; break; case "Boolean": HEAP8[p + i >> 0] = result[i] ? 1 : 0; break; default: throw "internal glGet error, bad type: " + type; } } return; } else if (result instanceof WebGLBuffer || result instanceof WebGLProgram || result instanceof WebGLFramebuffer || result instanceof WebGLRenderbuffer || result instanceof WebGLQuery || result instanceof WebGLSampler || result instanceof WebGLSync || result instanceof WebGLTransformFeedback || result instanceof WebGLVertexArrayObject || result instanceof WebGLTexture) { ret = result.name | 0; } else { GL.recordError(1280); return; } break; default: GL.recordError(1280); return; } } switch (type) { case "Integer64": tempI64 = [ ret >>> 0, (tempDouble = ret, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[p >> 2] = tempI64[0], HEAP32[p + 4 >> 2] = tempI64[1]; break; case "Integer": HEAP32[p >> 2] = ret; break; case "Float": HEAPF32[p >> 2] = ret; break; case "Boolean": HEAP8[p >> 0] = ret ? 1 : 0; break; default: throw "internal glGet error, bad type: " + type; } } function _glGetIntegerv(name_, p) { emscriptenWebGLGet(name_, p, "Integer"); } function _glGetInternalformativ(target, internalformat, pname, bufSize, params) { if (bufSize < 0) { GL.recordError(1281); return; } var samples = GLctx["getInternalformatParameter"](target, internalformat, 32937); if (!samples) { GL.recordError(1280); return; } switch (pname) { case 32937: var n = Math.min(bufSize, samples.length); for (var i = 0; i < n; i++) { var v = samples[i]; HEAP32[params + i * 4 >> 2] = v; } break; case 37760: if (bufSize > 1) { var v = samples.length; HEAP32[params >> 2] = v; } break; default: GL.recordError(1280); } } function _glGetProgramBinary(program, bufSize, length, binaryFormat, binary) { GL.recordError(1282); } function _glGetProgramInfoLog(program, maxLength, length, infoLog) { var log = GLctx.getProgramInfoLog(GL.programs[program]); if (log === null) log = "(unknown error)"; if (maxLength > 0 && infoLog) { var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; } else { if (length) HEAP32[length >> 2] = 0; } } function _glGetProgramiv(program, pname, p) { if (!p) { GL.recordError(1281); return; } if (program >= GL.counter) { GL.recordError(1281); return; } var ptable = GL.programInfos[program]; if (!ptable) { GL.recordError(1282); return; } if (pname == 35716) { var log = GLctx.getProgramInfoLog(GL.programs[program]); if (log === null) log = "(unknown error)"; HEAP32[p >> 2] = log.length + 1; } else if (pname == 35719) { HEAP32[p >> 2] = ptable.maxUniformLength; } else if (pname == 35722) { if (ptable.maxAttributeLength == -1) { program = GL.programs[program]; var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); ptable.maxAttributeLength = 0; for (var i = 0; i < numAttribs; ++i) { var activeAttrib = GLctx.getActiveAttrib(program, i); ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length + 1); } } HEAP32[p >> 2] = ptable.maxAttributeLength; } else if (pname == 35381) { if (ptable.maxUniformBlockNameLength == -1) { program = GL.programs[program]; var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); ptable.maxUniformBlockNameLength = 0; for (var i = 0; i < numBlocks; ++i) { var activeBlockName = GLctx.getActiveUniformBlockName(program, i); ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length + 1); } } HEAP32[p >> 2] = ptable.maxUniformBlockNameLength; } else { HEAP32[p >> 2] = GLctx.getProgramParameter(GL.programs[program], pname); } } function _glGetQueryObjectuiv(id, pname, params) { if (!params) { GL.recordError(1281); return; } var query = GL.queries[id]; var param = GLctx["getQueryParameter"](query, pname); var ret; if (typeof param == "boolean") { ret = param ? 1 : 0; } else { ret = param; } HEAP32[params >> 2] = ret; } function _glGetQueryiv(target, pname, params) { if (!params) { GL.recordError(1281); return; } HEAP32[params >> 2] = GLctx["getQuery"](target, pname); } function _glGetRenderbufferParameteriv(target, pname, params) { if (!params) { GL.recordError(1281); return; } HEAP32[params >> 2] = GLctx.getRenderbufferParameter(target, pname); } function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = "(unknown error)"; if (maxLength > 0 && infoLog) { var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; } else { if (length) HEAP32[length >> 2] = 0; } } function _glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); HEAP32[range >> 2] = result.rangeMin; HEAP32[range + 4 >> 2] = result.rangeMax; HEAP32[precision >> 2] = result.precision; } function _glGetShaderSource(shader, bufSize, length, source) { var result = GLctx.getShaderSource(GL.shaders[shader]); if (!result) return; if (bufSize > 0 && source) { var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; } else { if (length) HEAP32[length >> 2] = 0; } } function _glGetShaderiv(shader, pname, p) { if (!p) { GL.recordError(1281); return; } if (pname == 35716) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = "(unknown error)"; HEAP32[p >> 2] = log.length + 1; } else if (pname == 35720) { var source = GLctx.getShaderSource(GL.shaders[shader]); var sourceLength = source === null || source.length == 0 ? 0 : source.length + 1; HEAP32[p >> 2] = sourceLength; } else { HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname); } } function _glGetString(name_) { if (GL.stringCache[name_]) return GL.stringCache[name_]; var ret; switch (name_) { case 7936: case 7937: case 37445: case 37446: ret = allocate(intArrayFromString(GLctx.getParameter(name_)), "i8", ALLOC_NORMAL); break; case 7938: var glVersion = GLctx.getParameter(GLctx.VERSION); if (GLctx.canvas.GLctxObject.version >= 2) glVersion = "OpenGL ES 3.0 (" + glVersion + ")"; else { glVersion = "OpenGL ES 2.0 (" + glVersion + ")"; } ret = allocate(intArrayFromString(glVersion), "i8", ALLOC_NORMAL); break; case 7939: var exts = GLctx.getSupportedExtensions(); var gl_exts = []; for (var i = 0; i < exts.length; ++i) { gl_exts.push(exts[i]); gl_exts.push("GL_" + exts[i]); } ret = allocate(intArrayFromString(gl_exts.join(" ")), "i8", ALLOC_NORMAL); break; case 35724: var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; var ver_num = glslVersion.match(ver_re); if (ver_num !== null) { if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + "0"; glslVersion = "OpenGL ES GLSL ES " + ver_num[1] + " (" + glslVersion + ")"; } ret = allocate(intArrayFromString(glslVersion), "i8", ALLOC_NORMAL); break; default: GL.recordError(1280); return 0; } GL.stringCache[name_] = ret; return ret; } function _glGetStringi(name, index) { if (GLctx.canvas.GLctxObject.version < 2) { GL.recordError(1282); return 0; } var stringiCache = GL.stringiCache[name]; if (stringiCache) { if (index < 0 || index >= stringiCache.length) { GL.recordError(1281); return 0; } return stringiCache[index]; } switch (name) { case 7939: var exts = GLctx.getSupportedExtensions(); var gl_exts = []; for (var i = 0; i < exts.length; ++i) { gl_exts.push(allocate(intArrayFromString(exts[i]), "i8", ALLOC_NORMAL)); gl_exts.push(allocate(intArrayFromString("GL_" + exts[i]), "i8", ALLOC_NORMAL)); } stringiCache = GL.stringiCache[name] = gl_exts; if (index < 0 || index >= stringiCache.length) { GL.recordError(1281); return 0; } return stringiCache[index]; default: GL.recordError(1280); return 0; } } function _glGetTexParameteriv(target, pname, params) { if (!params) { GL.recordError(1281); return; } HEAP32[params >> 2] = GLctx.getTexParameter(target, pname); } function _glGetUniformBlockIndex(program, uniformBlockName) { program = GL.programs[program]; uniformBlockName = Pointer_stringify(uniformBlockName); return GLctx["getUniformBlockIndex"](program, uniformBlockName); } function _glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices) { if (!uniformIndices) { GL.recordError(1281); return; } if (uniformCount > 0 && (uniformNames == 0 || uniformIndices == 0)) { GL.recordError(1281); return; } program = GL.programs[program]; var names = []; for (var i = 0; i < uniformCount; i++) names.push(Pointer_stringify(HEAP32[uniformNames + i * 4 >> 2])); var result = GLctx["getUniformIndices"](program, names); if (!result) return; var len = result.length; for (var i = 0; i < len; i++) { HEAP32[uniformIndices + i * 4 >> 2] = result[i]; } } function _glGetUniformLocation(program, name) { name = Pointer_stringify(name); var arrayOffset = 0; if (name.indexOf("]", name.length - 1) !== -1) { var ls = name.lastIndexOf("["); var arrayIndex = name.slice(ls + 1, -1); if (arrayIndex.length > 0) { arrayOffset = parseInt(arrayIndex); if (arrayOffset < 0) { return -1; } } name = name.slice(0, ls); } var ptable = GL.programInfos[program]; if (!ptable) { return -1; } var utable = ptable.uniforms; var uniformInfo = utable[name]; if (uniformInfo && arrayOffset < uniformInfo[0]) { return uniformInfo[1] + arrayOffset; } else { return -1; } } function emscriptenWebGLGetUniform(program, location, params, type) { if (!params) { GL.recordError(1281); return; } var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); if (typeof data == "number" || typeof data == "boolean") { switch (type) { case "Integer": HEAP32[params >> 2] = data; break; case "Float": HEAPF32[params >> 2] = data; break; default: throw "internal emscriptenWebGLGetUniform() error, bad type: " + type; } } else { for (var i = 0; i < data.length; i++) { switch (type) { case "Integer": HEAP32[params + i * 4 >> 2] = data[i]; break; case "Float": HEAPF32[params + i * 4 >> 2] = data[i]; break; default: throw "internal emscriptenWebGLGetUniform() error, bad type: " + type; } } } } function _glGetUniformiv(program, location, params) { emscriptenWebGLGetUniform(program, location, params, "Integer"); } function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { if (!params) { GL.recordError(1281); return; } var data = GLctx.getVertexAttrib(index, pname); if (pname == 34975) { HEAP32[params >> 2] = data["name"]; } else if (typeof data == "number" || typeof data == "boolean") { switch (type) { case "Integer": HEAP32[params >> 2] = data; break; case "Float": HEAPF32[params >> 2] = data; break; case "FloatToInteger": HEAP32[params >> 2] = Math.fround(data); break; default: throw "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type; } } else { for (var i = 0; i < data.length; i++) { switch (type) { case "Integer": HEAP32[params + i * 4 >> 2] = data[i]; break; case "Float": HEAPF32[params + i * 4 >> 2] = data[i]; break; case "FloatToInteger": HEAP32[params + i * 4 >> 2] = Math.fround(data[i]); break; default: throw "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type; } } } } function _glGetVertexAttribiv(index, pname, params) { emscriptenWebGLGetVertexAttrib(index, pname, params, "FloatToInteger"); } function _glInvalidateFramebuffer(target, numAttachments, attachments) { var list = GL.tempFixedLengthArray[numAttachments]; for (var i = 0; i < numAttachments; i++) { list[i] = HEAP32[attachments + i * 4 >> 2]; } GLctx["invalidateFramebuffer"](target, list); } function _glIsEnabled(x0) { return GLctx["isEnabled"](x0); } function _glIsVertexArray(array) { var vao = GL.vaos[array]; if (!vao) return 0; return GLctx["isVertexArray"](vao); } function _glLinkProgram(program) { GLctx.linkProgram(GL.programs[program]); GL.programInfos[program] = null; GL.populateUniformTable(program); } function _glMapBufferRange(target, offset, length, access) { if (access != 26 && access != 10) { err("glMapBufferRange is only supported when access is MAP_WRITE|INVALIDATE_BUFFER"); return 0; } if (!emscriptenWebGLValidateMapBufferTarget(target)) { GL.recordError(1280); err("GL_INVALID_ENUM in glMapBufferRange"); return 0; } var mem = _malloc(length); if (!mem) return 0; GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)] = { offset: offset, length: length, mem: mem, access: access }; return mem; } function _glPixelStorei(pname, param) { if (pname == 3333) { GL.packAlignment = param; } else if (pname == 3317) { GL.unpackAlignment = param; } GLctx.pixelStorei(pname, param); } function _glPolygonOffset(x0, x1) { GLctx["polygonOffset"](x0, x1); } function _glProgramBinary(program, binaryFormat, binary, length) { GL.recordError(1280); } function _glProgramParameteri(program, pname, value) { GL.recordError(1280); } function _glReadBuffer(x0) { GLctx["readBuffer"](x0); } function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { function roundedToNextMultipleOf(x, y) { return Math.floor((x + y - 1) / y) * y; } var plainRowSize = width * sizePerPixel; var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); return height <= 0 ? 0 : (height - 1) * alignedRowSize + plainRowSize; } function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { var sizePerPixel; var numChannels; switch (format) { case 6406: case 6409: case 6402: case 6403: case 36244: numChannels = 1; break; case 6410: case 33319: case 33320: numChannels = 2; break; case 6407: case 35904: case 36248: numChannels = 3; break; case 6408: case 35906: case 36249: numChannels = 4; break; default: GL.recordError(1280); return null; } switch (type) { case 5121: case 5120: sizePerPixel = numChannels * 1; break; case 5123: case 36193: case 5131: case 5122: sizePerPixel = numChannels * 2; break; case 5125: case 5126: case 5124: sizePerPixel = numChannels * 4; break; case 34042: case 35902: case 33640: case 35899: case 34042: sizePerPixel = 4; break; case 33635: case 32819: case 32820: sizePerPixel = 2; break; default: GL.recordError(1280); return null; } var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); switch (type) { case 5120: return HEAP8.subarray(pixels, pixels + bytes); case 5121: return HEAPU8.subarray(pixels, pixels + bytes); case 5122: return HEAP16.subarray(pixels >> 1, pixels + bytes >> 1); case 5124: return HEAP32.subarray(pixels >> 2, pixels + bytes >> 2); case 5126: return HEAPF32.subarray(pixels >> 2, pixels + bytes >> 2); case 5125: case 34042: case 35902: case 33640: case 35899: case 34042: return HEAPU32.subarray(pixels >> 2, pixels + bytes >> 2); case 5123: case 33635: case 32819: case 32820: case 36193: case 5131: return HEAPU16.subarray(pixels >> 1, pixels + bytes >> 1); default: GL.recordError(1280); return null; } } function emscriptenWebGLGetHeapForType(type) { switch (type) { case 5120: return HEAP8; case 5121: return HEAPU8; case 5122: return HEAP16; case 5123: case 33635: case 32819: case 32820: case 36193: case 5131: return HEAPU16; case 5124: return HEAP32; case 5125: case 34042: case 35902: case 33640: case 35899: case 34042: return HEAPU32; case 5126: return HEAPF32; default: return null; } } function emscriptenWebGLGetShiftForType(type) { switch (type) { case 5120: case 5121: return 0; case 5122: case 5123: case 33635: case 32819: case 32820: case 36193: case 5131: return 1; case 5124: case 5126: case 5125: case 34042: case 35902: case 33640: case 35899: case 34042: return 2; default: return 0; } } function _glReadPixels(x, y, width, height, format, type, pixels) { if (GL.currentContext.supportsWebGL2EntryPoints) { if (GLctx.currentPixelPackBufferBinding) { GLctx.readPixels(x, y, width, height, format, type, pixels); } else { GLctx.readPixels(x, y, width, height, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type)); } return; } var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); if (!pixelData) { GL.recordError(1280); return; } GLctx.readPixels(x, y, width, height, format, type, pixelData); } function _glRenderbufferStorage(x0, x1, x2, x3) { GLctx["renderbufferStorage"](x0, x1, x2, x3); } function _glRenderbufferStorageMultisample(x0, x1, x2, x3, x4) { GLctx["renderbufferStorageMultisample"](x0, x1, x2, x3, x4); } function _glSamplerParameteri(sampler, pname, param) { GLctx["samplerParameteri"](sampler ? GL.samplers[sampler] : null, pname, param); } function _glScissor(x0, x1, x2, x3) { GLctx["scissor"](x0, x1, x2, x3); } function _glShaderSource(shader, count, string, length) { var source = GL.getSource(shader, count, string, length); GLctx.shaderSource(GL.shaders[shader], source); } function _glStencilFuncSeparate(x0, x1, x2, x3) { GLctx["stencilFuncSeparate"](x0, x1, x2, x3); } function _glStencilMask(x0) { GLctx["stencilMask"](x0); } function _glStencilOpSeparate(x0, x1, x2, x3) { GLctx["stencilOpSeparate"](x0, x1, x2, x3); } function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { if (GL.currentContext.supportsWebGL2EntryPoints) { if (GLctx.currentPixelUnpackBufferBinding) { GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels); } else if (pixels != 0) { GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type)); } else { GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, null); } return; } var pixelData = null; if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); } function _glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels) { if (GLctx.currentPixelUnpackBufferBinding) { GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, pixels); } else if (pixels != 0) { GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type)); } else { GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, null); } } function _glTexParameterf(x0, x1, x2) { GLctx["texParameterf"](x0, x1, x2); } function _glTexParameteri(x0, x1, x2) { GLctx["texParameteri"](x0, x1, x2); } function _glTexParameteriv(target, pname, params) { var param = HEAP32[params >> 2]; GLctx.texParameteri(target, pname, param); } function _glTexStorage2D(x0, x1, x2, x3, x4) { GLctx["texStorage2D"](x0, x1, x2, x3, x4); } function _glTexStorage3D(x0, x1, x2, x3, x4, x5) { GLctx["texStorage3D"](x0, x1, x2, x3, x4, x5); } function _glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { if (GL.currentContext.supportsWebGL2EntryPoints) { if (GLctx.currentPixelUnpackBufferBinding) { GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); } else if (pixels != 0) { GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type)); } else { GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, null); } return; } var pixelData = null; if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); } function _glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) { if (GLctx.currentPixelUnpackBufferBinding) { GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); } else if (pixels != 0) { GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type)); } else { GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, null); } } function _glTransformFeedbackVaryings(program, count, varyings, bufferMode) { program = GL.programs[program]; var vars = []; for (var i = 0; i < count; i++) vars.push(Pointer_stringify(HEAP32[varyings + i * 4 >> 2])); GLctx["transformFeedbackVaryings"](program, vars, bufferMode); } function _glUniform1fv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform1fv(GL.uniforms[location], HEAPF32, value >> 2, count); return; } var view; if (count <= GL.MINI_TEMP_BUFFER_SIZE) { view = GL.miniTempBufferViews[count - 1]; for (var i = 0; i < count; ++i) { view[i] = HEAPF32[value + 4 * i >> 2]; } } else { view = HEAPF32.subarray(value >> 2, value + count * 4 >> 2); } GLctx.uniform1fv(GL.uniforms[location], view); } function _glUniform1i(location, v0) { GLctx.uniform1i(GL.uniforms[location], v0); } function _glUniform1iv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform1iv(GL.uniforms[location], HEAP32, value >> 2, count); return; } GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 4 >> 2)); } function _glUniform1uiv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform1uiv(GL.uniforms[location], HEAPU32, value >> 2, count); } else { GLctx.uniform1uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 4 >> 2)); } } function _glUniform2fv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform2fv(GL.uniforms[location], HEAPF32, value >> 2, count * 2); return; } var view; if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) { view = GL.miniTempBufferViews[2 * count - 1]; for (var i = 0; i < 2 * count; i += 2) { view[i] = HEAPF32[value + 4 * i >> 2]; view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2]; } } else { view = HEAPF32.subarray(value >> 2, value + count * 8 >> 2); } GLctx.uniform2fv(GL.uniforms[location], view); } function _glUniform2iv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform2iv(GL.uniforms[location], HEAP32, value >> 2, count * 2); return; } GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 8 >> 2)); } function _glUniform2uiv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform2uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 2); } else { GLctx.uniform2uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 8 >> 2)); } } function _glUniform3fv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform3fv(GL.uniforms[location], HEAPF32, value >> 2, count * 3); return; } var view; if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) { view = GL.miniTempBufferViews[3 * count - 1]; for (var i = 0; i < 3 * count; i += 3) { view[i] = HEAPF32[value + 4 * i >> 2]; view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2]; view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2]; } } else { view = HEAPF32.subarray(value >> 2, value + count * 12 >> 2); } GLctx.uniform3fv(GL.uniforms[location], view); } function _glUniform3iv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform3iv(GL.uniforms[location], HEAP32, value >> 2, count * 3); return; } GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 12 >> 2)); } function _glUniform3uiv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform3uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 3); } else { GLctx.uniform3uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 12 >> 2)); } } function _glUniform4fv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform4fv(GL.uniforms[location], HEAPF32, value >> 2, count * 4); return; } var view; if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) { view = GL.miniTempBufferViews[4 * count - 1]; for (var i = 0; i < 4 * count; i += 4) { view[i] = HEAPF32[value + 4 * i >> 2]; view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2]; view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2]; view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2]; } } else { view = HEAPF32.subarray(value >> 2, value + count * 16 >> 2); } GLctx.uniform4fv(GL.uniforms[location], view); } function _glUniform4iv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform4iv(GL.uniforms[location], HEAP32, value >> 2, count * 4); return; } GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 16 >> 2)); } function _glUniform4uiv(location, count, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniform4uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 4); } else { GLctx.uniform4uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 16 >> 2)); } } function _glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding) { program = GL.programs[program]; GLctx["uniformBlockBinding"](program, uniformBlockIndex, uniformBlockBinding); } function _glUniformMatrix3fv(location, count, transpose, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, HEAPF32, value >> 2, count * 9); return; } var view; if (9 * count <= GL.MINI_TEMP_BUFFER_SIZE) { view = GL.miniTempBufferViews[9 * count - 1]; for (var i = 0; i < 9 * count; i += 9) { view[i] = HEAPF32[value + 4 * i >> 2]; view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2]; view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2]; view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2]; view[i + 4] = HEAPF32[value + (4 * i + 16) >> 2]; view[i + 5] = HEAPF32[value + (4 * i + 20) >> 2]; view[i + 6] = HEAPF32[value + (4 * i + 24) >> 2]; view[i + 7] = HEAPF32[value + (4 * i + 28) >> 2]; view[i + 8] = HEAPF32[value + (4 * i + 32) >> 2]; } } else { view = HEAPF32.subarray(value >> 2, value + count * 36 >> 2); } GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); } function _glUniformMatrix4fv(location, count, transpose, value) { if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, HEAPF32, value >> 2, count * 16); return; } var view; if (16 * count <= GL.MINI_TEMP_BUFFER_SIZE) { view = GL.miniTempBufferViews[16 * count - 1]; for (var i = 0; i < 16 * count; i += 16) { view[i] = HEAPF32[value + 4 * i >> 2]; view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2]; view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2]; view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2]; view[i + 4] = HEAPF32[value + (4 * i + 16) >> 2]; view[i + 5] = HEAPF32[value + (4 * i + 20) >> 2]; view[i + 6] = HEAPF32[value + (4 * i + 24) >> 2]; view[i + 7] = HEAPF32[value + (4 * i + 28) >> 2]; view[i + 8] = HEAPF32[value + (4 * i + 32) >> 2]; view[i + 9] = HEAPF32[value + (4 * i + 36) >> 2]; view[i + 10] = HEAPF32[value + (4 * i + 40) >> 2]; view[i + 11] = HEAPF32[value + (4 * i + 44) >> 2]; view[i + 12] = HEAPF32[value + (4 * i + 48) >> 2]; view[i + 13] = HEAPF32[value + (4 * i + 52) >> 2]; view[i + 14] = HEAPF32[value + (4 * i + 56) >> 2]; view[i + 15] = HEAPF32[value + (4 * i + 60) >> 2]; } } else { view = HEAPF32.subarray(value >> 2, value + count * 64 >> 2); } GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); } function _glUnmapBuffer(target) { if (!emscriptenWebGLValidateMapBufferTarget(target)) { GL.recordError(1280); err("GL_INVALID_ENUM in glUnmapBuffer"); return 0; } var buffer = emscriptenWebGLGetBufferBinding(target); var mapping = GL.mappedBuffers[buffer]; if (!mapping) { GL.recordError(1282); Module.printError("buffer was never mapped in glUnmapBuffer"); return 0; } GL.mappedBuffers[buffer] = null; if (!(mapping.access & 16)) if (GL.currentContext.supportsWebGL2EntryPoints) { GLctx.bufferSubData(target, mapping.offset, HEAPU8, mapping.mem, mapping.length); } else { GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem, mapping.mem + mapping.length)); } _free(mapping.mem); return 1; } function _glUseProgram(program) { GLctx.useProgram(program ? GL.programs[program] : null); } function _glValidateProgram(program) { GLctx.validateProgram(GL.programs[program]); } function _glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx["vertexAttrib4f"](x0, x1, x2, x3, x4); } function _glVertexAttrib4fv(index, v) { GLctx.vertexAttrib4f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2], HEAPF32[v + 8 >> 2], HEAPF32[v + 12 >> 2]); } function _glVertexAttribIPointer(index, size, type, stride, ptr) { var cb = GL.currentContext.clientBuffers[index]; assert(cb, index); if (!GL.currArrayBuffer) { cb.size = size; cb.type = type; cb.normalized = false; cb.stride = stride; cb.ptr = ptr; cb.clientside = true; return; } cb.clientside = false; GLctx.vertexAttribIPointer(index, size, type, stride, ptr); } function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); } function _glViewport(x0, x1, x2, x3) { GLctx["viewport"](x0, x1, x2, x3); } var ___tm_current = STATICTOP; STATICTOP += 48; var ___tm_timezone = allocate(intArrayFromString("GMT"), "i8", ALLOC_STATIC); function _gmtime_r(time, tmPtr) { var date = new Date(HEAP32[time >> 2] * 1e3); HEAP32[tmPtr >> 2] = date.getUTCSeconds(); HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes(); HEAP32[tmPtr + 8 >> 2] = date.getUTCHours(); HEAP32[tmPtr + 12 >> 2] = date.getUTCDate(); HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth(); HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900; HEAP32[tmPtr + 24 >> 2] = date.getUTCDay(); HEAP32[tmPtr + 36 >> 2] = 0; HEAP32[tmPtr + 32 >> 2] = 0; var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0); var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0; HEAP32[tmPtr + 28 >> 2] = yday; HEAP32[tmPtr + 40 >> 2] = ___tm_timezone; return tmPtr; } function _gmtime(time) { return _gmtime_r(time, ___tm_current); } function _inet_addr(ptr) { var addr = __inet_pton4_raw(Pointer_stringify(ptr)); if (addr === null) { return -1; } return addr; } var _llvm_ceil_f32 = Math_ceil; var _llvm_ceil_f64 = Math_ceil; function _llvm_copysign_f64(x, y) { return y < 0 || y === 0 && 1 / y < 0 ? -Math_abs(x) : Math_abs(x); } function _llvm_cttz_i32(x) { x = x | 0; return (x ? 31 - (Math_clz32(x ^ x - 1) | 0) | 0 : 32) | 0; } function _llvm_eh_typeid_for(type) { return type; } function _llvm_exp2_f32(x) { return Math.pow(2, x); } var _llvm_fabs_f32 = Math_abs; var _llvm_fabs_f64 = Math_abs; var _llvm_floor_f32 = Math_floor; var _llvm_floor_f64 = Math_floor; function _llvm_log10_f32(x) { return Math.log(x) / Math.LN10; } function _llvm_log2_f32(x) { return Math.log(x) / Math.LN2; } var _llvm_pow_f64 = Math_pow; var _llvm_sqrt_f32 = Math_sqrt; function _llvm_trap() { abort("trap!"); } var _llvm_trunc_f32 = Math_trunc; function _tzset() { if (_tzset.called) return; _tzset.called = true; HEAP32[__get_timezone() >> 2] = (new Date).getTimezoneOffset() * 60; var currentYear = (new Date).getFullYear(); var winter = new Date(currentYear, 0, 1); var summer = new Date(currentYear, 6, 1); HEAP32[__get_daylight() >> 2] = Number(winter.getTimezoneOffset() != summer.getTimezoneOffset()); function extractZone(date) { var match = date.toTimeString().match(/\(([A-Za-z ]+)\)$/); return match ? match[1] : "GMT"; } var winterName = extractZone(winter); var summerName = extractZone(summer); var winterNamePtr = allocate(intArrayFromString(winterName), "i8", ALLOC_NORMAL); var summerNamePtr = allocate(intArrayFromString(summerName), "i8", ALLOC_NORMAL); if (summer.getTimezoneOffset() < winter.getTimezoneOffset()) { HEAP32[__get_tzname() >> 2] = winterNamePtr; HEAP32[__get_tzname() + 4 >> 2] = summerNamePtr; } else { HEAP32[__get_tzname() >> 2] = summerNamePtr; HEAP32[__get_tzname() + 4 >> 2] = winterNamePtr; } } function _localtime_r(time, tmPtr) { _tzset(); var date = new Date(HEAP32[time >> 2] * 1e3); HEAP32[tmPtr >> 2] = date.getSeconds(); HEAP32[tmPtr + 4 >> 2] = date.getMinutes(); HEAP32[tmPtr + 8 >> 2] = date.getHours(); HEAP32[tmPtr + 12 >> 2] = date.getDate(); HEAP32[tmPtr + 16 >> 2] = date.getMonth(); HEAP32[tmPtr + 20 >> 2] = date.getFullYear() - 1900; HEAP32[tmPtr + 24 >> 2] = date.getDay(); var start = new Date(date.getFullYear(), 0, 1); var yday = (date.getTime() - start.getTime()) / (1e3 * 60 * 60 * 24) | 0; HEAP32[tmPtr + 28 >> 2] = yday; HEAP32[tmPtr + 36 >> 2] = -(date.getTimezoneOffset() * 60); var summerOffset = (new Date(date.getFullYear(), 6, 1)).getTimezoneOffset(); var winterOffset = start.getTimezoneOffset(); var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset)) | 0; HEAP32[tmPtr + 32 >> 2] = dst; var zonePtr = HEAP32[__get_tzname() + (dst ? 4 : 0) >> 2]; HEAP32[tmPtr + 40 >> 2] = zonePtr; return tmPtr; } function _localtime(time) { return _localtime_r(time, ___tm_current); } function _emscripten_memcpy_big(dest, src, num) { HEAPU8.set(HEAPU8.subarray(src, src + num), dest); return dest; } function _mktime(tmPtr) { _tzset(); var date = new Date(HEAP32[tmPtr + 20 >> 2] + 1900, HEAP32[tmPtr + 16 >> 2], HEAP32[tmPtr + 12 >> 2], HEAP32[tmPtr + 8 >> 2], HEAP32[tmPtr + 4 >> 2], HEAP32[tmPtr >> 2], 0); var dst = HEAP32[tmPtr + 32 >> 2]; var guessedOffset = date.getTimezoneOffset(); var start = new Date(date.getFullYear(), 0, 1); var summerOffset = (new Date(date.getFullYear(), 6, 1)).getTimezoneOffset(); var winterOffset = start.getTimezoneOffset(); var dstOffset = Math.min(winterOffset, summerOffset); if (dst < 0) { HEAP32[tmPtr + 32 >> 2] = Number(summerOffset != winterOffset && dstOffset == guessedOffset); } else if (dst > 0 != (dstOffset == guessedOffset)) { var nonDstOffset = Math.max(winterOffset, summerOffset); var trueOffset = dst > 0 ? dstOffset : nonDstOffset; date.setTime(date.getTime() + (trueOffset - guessedOffset) * 6e4); } HEAP32[tmPtr + 24 >> 2] = date.getDay(); var yday = (date.getTime() - start.getTime()) / (1e3 * 60 * 60 * 24) | 0; HEAP32[tmPtr + 28 >> 2] = yday; return date.getTime() / 1e3 | 0; } function _usleep(useconds) { var msec = useconds / 1e3; if ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"]) { var start = self["performance"]["now"](); while (self["performance"]["now"]() - start < msec) {} } else { var start = Date.now(); while (Date.now() - start < msec) {} } return 0; } function _nanosleep(rqtp, rmtp) { var seconds = HEAP32[rqtp >> 2]; var nanoseconds = HEAP32[rqtp + 4 >> 2]; if (rmtp !== 0) { HEAP32[rmtp >> 2] = 0; HEAP32[rmtp + 4 >> 2] = 0; } return _usleep(seconds * 1e6 + nanoseconds / 1e3); } function _pthread_cond_destroy() { return 0; } function _pthread_cond_init() { return 0; } function _pthread_cond_timedwait() { return 0; } function _pthread_cond_wait() { return 0; } var PTHREAD_SPECIFIC = {}; function _pthread_getspecific(key) { return PTHREAD_SPECIFIC[key] || 0; } var PTHREAD_SPECIFIC_NEXT_KEY = 1; function _pthread_key_create(key, destructor) { if (key == 0) { return ERRNO_CODES.EINVAL; } HEAP32[key >> 2] = PTHREAD_SPECIFIC_NEXT_KEY; PTHREAD_SPECIFIC[PTHREAD_SPECIFIC_NEXT_KEY] = 0; PTHREAD_SPECIFIC_NEXT_KEY++; return 0; } function _pthread_key_delete(key) { if (key in PTHREAD_SPECIFIC) { delete PTHREAD_SPECIFIC[key]; return 0; } return ERRNO_CODES.EINVAL; } function _pthread_mutex_destroy() {} function _pthread_mutex_init() {} function _pthread_mutexattr_destroy() {} function _pthread_mutexattr_init() {} function _pthread_mutexattr_setprotocol() {} function _pthread_mutexattr_settype() {} function _pthread_once(ptr, func) { if (!_pthread_once.seen) _pthread_once.seen = {}; if (ptr in _pthread_once.seen) return; Module["dynCall_v"](func); _pthread_once.seen[ptr] = 1; } function _pthread_setspecific(key, value) { if (!(key in PTHREAD_SPECIFIC)) { return ERRNO_CODES.EINVAL; } PTHREAD_SPECIFIC[key] = value; return 0; } function _sched_yield() { return 0; } function _setenv(envname, envval, overwrite) { if (envname === 0) { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } var name = Pointer_stringify(envname); var val = Pointer_stringify(envval); if (name === "" || name.indexOf("=") !== -1) { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } if (ENV.hasOwnProperty(name) && !overwrite) return 0; ENV[name] = val; ___buildEnvironment(__get_environ()); return 0; } function _sigaction(signum, act, oldact) { err("Calling stub instead of sigaction()"); return 0; } function _sigemptyset(set) { HEAP32[set >> 2] = 0; return 0; } function _startsteps(index) { startsteps(index); } function __isLeapYear(year) { return year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0); } function __arraySum(array, index) { var sum = 0; for (var i = 0; i <= index; sum += array[i++]) ; return sum; } var __MONTH_DAYS_LEAP = [ 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 ]; var __MONTH_DAYS_REGULAR = [ 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 ]; function __addDays(date, days) { var newDate = new Date(date.getTime()); while (days > 0) { var leap = __isLeapYear(newDate.getFullYear()); var currentMonth = newDate.getMonth(); var daysInCurrentMonth = (leap ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR)[currentMonth]; if (days > daysInCurrentMonth - newDate.getDate()) { days -= daysInCurrentMonth - newDate.getDate() + 1; newDate.setDate(1); if (currentMonth < 11) { newDate.setMonth(currentMonth + 1); } else { newDate.setMonth(0); newDate.setFullYear(newDate.getFullYear() + 1); } } else { newDate.setDate(newDate.getDate() + days); return newDate; } } return newDate; } function _strftime(s, maxsize, format, tm) { var tm_zone = HEAP32[tm + 40 >> 2]; var date = { tm_sec: HEAP32[tm >> 2], tm_min: HEAP32[tm + 4 >> 2], tm_hour: HEAP32[tm + 8 >> 2], tm_mday: HEAP32[tm + 12 >> 2], tm_mon: HEAP32[tm + 16 >> 2], tm_year: HEAP32[tm + 20 >> 2], tm_wday: HEAP32[tm + 24 >> 2], tm_yday: HEAP32[tm + 28 >> 2], tm_isdst: HEAP32[tm + 32 >> 2], tm_gmtoff: HEAP32[tm + 36 >> 2], tm_zone: tm_zone ? Pointer_stringify(tm_zone) : "" }; var pattern = Pointer_stringify(format); var EXPANSION_RULES_1 = { "%c": "%a %b %d %H:%M:%S %Y", "%D": "%m/%d/%y", "%F": "%Y-%m-%d", "%h": "%b", "%r": "%I:%M:%S %p", "%R": "%H:%M", "%T": "%H:%M:%S", "%x": "%m/%d/%y", "%X": "%H:%M:%S" }; for (var rule in EXPANSION_RULES_1) { pattern = pattern.replace(new RegExp(rule, "g"), EXPANSION_RULES_1[rule]); } var WEEKDAYS = [ "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday" ]; var MONTHS = [ "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" ]; function leadingSomething(value, digits, character) { var str = typeof value === "number" ? value.toString() : value || ""; while (str.length < digits) { str = character[0] + str; } return str; } function leadingNulls(value, digits) { return leadingSomething(value, digits, "0"); } function compareByDay(date1, date2) { function sgn(value) { return value < 0 ? -1 : value > 0 ? 1 : 0; } var compare; if ((compare = sgn(date1.getFullYear() - date2.getFullYear())) === 0) { if ((compare = sgn(date1.getMonth() - date2.getMonth())) === 0) { compare = sgn(date1.getDate() - date2.getDate()); } } return compare; } function getFirstWeekStartDate(janFourth) { switch (janFourth.getDay()) { case 0: return new Date(janFourth.getFullYear() - 1, 11, 29); case 1: return janFourth; case 2: return new Date(janFourth.getFullYear(), 0, 3); case 3: return new Date(janFourth.getFullYear(), 0, 2); case 4: return new Date(janFourth.getFullYear(), 0, 1); case 5: return new Date(janFourth.getFullYear() - 1, 11, 31); case 6: return new Date(janFourth.getFullYear() - 1, 11, 30); } } function getWeekBasedYear(date) { var thisDate = __addDays(new Date(date.tm_year + 1900, 0, 1), date.tm_yday); var janFourthThisYear = new Date(thisDate.getFullYear(), 0, 4); var janFourthNextYear = new Date(thisDate.getFullYear() + 1, 0, 4); var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear); var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear); if (compareByDay(firstWeekStartThisYear, thisDate) <= 0) { if (compareByDay(firstWeekStartNextYear, thisDate) <= 0) { return thisDate.getFullYear() + 1; } else { return thisDate.getFullYear(); } } else { return thisDate.getFullYear() - 1; } } var EXPANSION_RULES_2 = { "%a": (function(date) { return WEEKDAYS[date.tm_wday].substring(0, 3); }), "%A": (function(date) { return WEEKDAYS[date.tm_wday]; }), "%b": (function(date) { return MONTHS[date.tm_mon].substring(0, 3); }), "%B": (function(date) { return MONTHS[date.tm_mon]; }), "%C": (function(date) { var year = date.tm_year + 1900; return leadingNulls(year / 100 | 0, 2); }), "%d": (function(date) { return leadingNulls(date.tm_mday, 2); }), "%e": (function(date) { return leadingSomething(date.tm_mday, 2, " "); }), "%g": (function(date) { return getWeekBasedYear(date).toString().substring(2); }), "%G": (function(date) { return getWeekBasedYear(date); }), "%H": (function(date) { return leadingNulls(date.tm_hour, 2); }), "%I": (function(date) { var twelveHour = date.tm_hour; if (twelveHour == 0) twelveHour = 12; else if (twelveHour > 12) twelveHour -= 12; return leadingNulls(twelveHour, 2); }), "%j": (function(date) { return leadingNulls(date.tm_mday + __arraySum(__isLeapYear(date.tm_year + 1900) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, date.tm_mon - 1), 3); }), "%m": (function(date) { return leadingNulls(date.tm_mon + 1, 2); }), "%M": (function(date) { return leadingNulls(date.tm_min, 2); }), "%n": (function() { return "\n"; }), "%p": (function(date) { if (date.tm_hour >= 0 && date.tm_hour < 12) { return "AM"; } else { return "PM"; } }), "%S": (function(date) { return leadingNulls(date.tm_sec, 2); }), "%t": (function() { return "\t"; }), "%u": (function(date) { var day = new Date(date.tm_year + 1900, date.tm_mon + 1, date.tm_mday, 0, 0, 0, 0); return day.getDay() || 7; }), "%U": (function(date) { var janFirst = new Date(date.tm_year + 1900, 0, 1); var firstSunday = janFirst.getDay() === 0 ? janFirst : __addDays(janFirst, 7 - janFirst.getDay()); var endDate = new Date(date.tm_year + 1900, date.tm_mon, date.tm_mday); if (compareByDay(firstSunday, endDate) < 0) { var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth() - 1) - 31; var firstSundayUntilEndJanuary = 31 - firstSunday.getDate(); var days = firstSundayUntilEndJanuary + februaryFirstUntilEndMonth + endDate.getDate(); return leadingNulls(Math.ceil(days / 7), 2); } return compareByDay(firstSunday, janFirst) === 0 ? "01" : "00"; }), "%V": (function(date) { var janFourthThisYear = new Date(date.tm_year + 1900, 0, 4); var janFourthNextYear = new Date(date.tm_year + 1901, 0, 4); var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear); var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear); var endDate = __addDays(new Date(date.tm_year + 1900, 0, 1), date.tm_yday); if (compareByDay(endDate, firstWeekStartThisYear) < 0) { return "53"; } if (compareByDay(firstWeekStartNextYear, endDate) <= 0) { return "01"; } var daysDifference; if (firstWeekStartThisYear.getFullYear() < date.tm_year + 1900) { daysDifference = date.tm_yday + 32 - firstWeekStartThisYear.getDate(); } else { daysDifference = date.tm_yday + 1 - firstWeekStartThisYear.getDate(); } return leadingNulls(Math.ceil(daysDifference / 7), 2); }), "%w": (function(date) { var day = new Date(date.tm_year + 1900, date.tm_mon + 1, date.tm_mday, 0, 0, 0, 0); return day.getDay(); }), "%W": (function(date) { var janFirst = new Date(date.tm_year, 0, 1); var firstMonday = janFirst.getDay() === 1 ? janFirst : __addDays(janFirst, janFirst.getDay() === 0 ? 1 : 7 - janFirst.getDay() + 1); var endDate = new Date(date.tm_year + 1900, date.tm_mon, date.tm_mday); if (compareByDay(firstMonday, endDate) < 0) { var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth() - 1) - 31; var firstMondayUntilEndJanuary = 31 - firstMonday.getDate(); var days = firstMondayUntilEndJanuary + februaryFirstUntilEndMonth + endDate.getDate(); return leadingNulls(Math.ceil(days / 7), 2); } return compareByDay(firstMonday, janFirst) === 0 ? "01" : "00"; }), "%y": (function(date) { return (date.tm_year + 1900).toString().substring(2); }), "%Y": (function(date) { return date.tm_year + 1900; }), "%z": (function(date) { var off = date.tm_gmtoff; var ahead = off >= 0; off = Math.abs(off) / 60; off = off / 60 * 100 + off % 60; return (ahead ? "+" : "-") + String("0000" + off).slice(-4); }), "%Z": (function(date) { return date.tm_zone; }), "%%": (function() { return "%"; }) }; for (var rule in EXPANSION_RULES_2) { if (pattern.indexOf(rule) >= 0) { pattern = pattern.replace(new RegExp(rule, "g"), EXPANSION_RULES_2[rule](date)); } } var bytes = intArrayFromString(pattern, false); if (bytes.length > maxsize) { return 0; } writeArrayToMemory(bytes, s); return bytes.length - 1; } function _sysconf(name) { switch (name) { case 30: return PAGE_SIZE; case 85: var maxHeapSize = 2 * 1024 * 1024 * 1024 - 65536; return maxHeapSize / PAGE_SIZE; case 132: case 133: case 12: case 137: case 138: case 15: case 235: case 16: case 17: case 18: case 19: case 20: case 149: case 13: case 10: case 236: case 153: case 9: case 21: case 22: case 159: case 154: case 14: case 77: case 78: case 139: case 80: case 81: case 82: case 68: case 67: case 164: case 11: case 29: case 47: case 48: case 95: case 52: case 51: case 46: return 200809; case 79: return 0; case 27: case 246: case 127: case 128: case 23: case 24: case 160: case 161: case 181: case 182: case 242: case 183: case 184: case 243: case 244: case 245: case 165: case 178: case 179: case 49: case 50: case 168: case 169: case 175: case 170: case 171: case 172: case 97: case 76: case 32: case 173: case 35: return -1; case 176: case 177: case 7: case 155: case 8: case 157: case 125: case 126: case 92: case 93: case 129: case 130: case 131: case 94: case 91: return 1; case 74: case 60: case 69: case 70: case 4: return 1024; case 31: case 42: case 72: return 32; case 87: case 26: case 33: return 2147483647; case 34: case 1: return 47839; case 38: case 36: return 99; case 43: case 37: return 2048; case 0: return 2097152; case 3: return 65536; case 28: return 32768; case 44: return 32767; case 75: return 16384; case 39: return 1e3; case 89: return 700; case 71: return 256; case 40: return 255; case 2: return 100; case 180: return 64; case 25: return 20; case 5: return 16; case 6: return 6; case 73: return 4; case 84: { if (typeof navigator === "object") return navigator["hardwareConcurrency"] || 1; return 1; } } ___setErrNo(ERRNO_CODES.EINVAL); return -1; } function _time(ptr) { var ret = Date.now() / 1e3 | 0; if (ptr) { HEAP32[ptr >> 2] = ret; } return ret; } function _unsetenv(name) { if (name === 0) { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } name = Pointer_stringify(name); if (name === "" || name.indexOf("=") !== -1) { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } if (ENV.hasOwnProperty(name)) { delete ENV[name]; ___buildEnvironment(__get_environ()); } return 0; } function _utime(path, times) { var time; if (times) { var offset = 4; time = HEAP32[times + offset >> 2]; time *= 1e3; } else { time = Date.now(); } path = Pointer_stringify(path); try { FS.utime(path, time, time); return 0; } catch (e) { FS.handleFSError(e); return -1; } } FS.staticInit(); __ATINIT__.unshift((function() { if (!Module["noFSInit"] && !FS.init.initialized) FS.init(); })); __ATMAIN__.push((function() { FS.ignorePermissions = false; })); __ATEXIT__.push((function() { FS.quit(); })); Module["FS_createPath"] = FS.createPath; Module["FS_createDataFile"] = FS.createDataFile; __ATINIT__.unshift((function() { TTY.init(); })); __ATEXIT__.push((function() { TTY.shutdown(); })); if (ENVIRONMENT_IS_NODE) { var fs = require("fs"); var NODEJS_PATH = require("path"); NODEFS.staticInit(); } __ATINIT__.push((function() { SOCKFS.root = FS.mount(SOCKFS, {}, null); })); if (ENVIRONMENT_IS_NODE) { _emscripten_get_now = function _emscripten_get_now_actual() { var t = process["hrtime"](); return t[0] * 1e3 + t[1] / 1e6; }; } else if (typeof dateNow !== "undefined") { _emscripten_get_now = dateNow; } else if (typeof self === "object" && self["performance"] && typeof self["performance"]["now"] === "function") { _emscripten_get_now = (function() { return self["performance"]["now"](); }); } else if (typeof performance === "object" && typeof performance["now"] === "function") { _emscripten_get_now = (function() { return performance["now"](); }); } else { _emscripten_get_now = Date.now; } Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { err("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice); }; Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); }; Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func); }; Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates); }; Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause(); }; Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume(); }; Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia(); }; Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes); }; JSEvents.staticInit(); var GLctx; GL.init(); DYNAMICTOP_PTR = staticAlloc(4); STACK_BASE = STACKTOP = alignMemory(STATICTOP); STACK_MAX = STACK_BASE + TOTAL_STACK; DYNAMIC_BASE = alignMemory(STACK_MAX); HEAP32[DYNAMICTOP_PTR >> 2] = DYNAMIC_BASE; staticSealed = true; assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); function intArrayFromString(stringy, dontAddNull, length) { var len = length > 0 ? length : lengthBytesUTF8(stringy) + 1; var u8array = new Array(len); var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); if (dontAddNull) u8array.length = numBytesWritten; return u8array; } function nullFunc_dddi(x) { err("Invalid function pointer called with signature 'dddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ddi(x) { err("Invalid function pointer called with signature 'ddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_dfi(x) { err("Invalid function pointer called with signature 'dfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_di(x) { err("Invalid function pointer called with signature 'di'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_diddi(x) { err("Invalid function pointer called with signature 'diddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_didi(x) { err("Invalid function pointer called with signature 'didi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_dii(x) { err("Invalid function pointer called with signature 'dii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_diii(x) { err("Invalid function pointer called with signature 'diii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_diiii(x) { err("Invalid function pointer called with signature 'diiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_dji(x) { err("Invalid function pointer called with signature 'dji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_f(x) { err("Invalid function pointer called with signature 'f'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fdi(x) { err("Invalid function pointer called with signature 'fdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ff(x) { err("Invalid function pointer called with signature 'ff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fff(x) { err("Invalid function pointer called with signature 'fff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ffffi(x) { err("Invalid function pointer called with signature 'ffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fffi(x) { err("Invalid function pointer called with signature 'fffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fffifffi(x) { err("Invalid function pointer called with signature 'fffifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ffi(x) { err("Invalid function pointer called with signature 'ffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fi(x) { err("Invalid function pointer called with signature 'fi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fif(x) { err("Invalid function pointer called with signature 'fif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fiff(x) { err("Invalid function pointer called with signature 'fiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fiffi(x) { err("Invalid function pointer called with signature 'fiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fifi(x) { err("Invalid function pointer called with signature 'fifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fifii(x) { err("Invalid function pointer called with signature 'fifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fii(x) { err("Invalid function pointer called with signature 'fii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fiifi(x) { err("Invalid function pointer called with signature 'fiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fiifii(x) { err("Invalid function pointer called with signature 'fiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fiii(x) { err("Invalid function pointer called with signature 'fiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fiiii(x) { err("Invalid function pointer called with signature 'fiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fiiiiiifiifif(x) { err("Invalid function pointer called with signature 'fiiiiiifiifif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fiiiiiifiiiif(x) { err("Invalid function pointer called with signature 'fiiiiiifiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_fji(x) { err("Invalid function pointer called with signature 'fji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_i(x) { err("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_idi(x) { err("Invalid function pointer called with signature 'idi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_idiii(x) { err("Invalid function pointer called with signature 'idiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ifffi(x) { err("Invalid function pointer called with signature 'ifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iffi(x) { err("Invalid function pointer called with signature 'iffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ifi(x) { err("Invalid function pointer called with signature 'ifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ifiii(x) { err("Invalid function pointer called with signature 'ifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ii(x) { err("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iidi(x) { err("Invalid function pointer called with signature 'iidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iidii(x) { err("Invalid function pointer called with signature 'iidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iif(x) { err("Invalid function pointer called with signature 'iif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iifff(x) { err("Invalid function pointer called with signature 'iifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iifffi(x) { err("Invalid function pointer called with signature 'iifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiffi(x) { err("Invalid function pointer called with signature 'iiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iifi(x) { err("Invalid function pointer called with signature 'iifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iifii(x) { err("Invalid function pointer called with signature 'iifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iifiii(x) { err("Invalid function pointer called with signature 'iifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iifiiiijii(x) { err("Invalid function pointer called with signature 'iifiiiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iii(x) { err("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiif(x) { err("Invalid function pointer called with signature 'iiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiff(x) { err("Invalid function pointer called with signature 'iiiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiifi(x) { err("Invalid function pointer called with signature 'iiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiifii(x) { err("Invalid function pointer called with signature 'iiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiifiii(x) { err("Invalid function pointer called with signature 'iiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiifiiii(x) { err("Invalid function pointer called with signature 'iiifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiii(x) { err("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiifffffi(x) { err("Invalid function pointer called with signature 'iiiifffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiifffffii(x) { err("Invalid function pointer called with signature 'iiiifffffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiifffiii(x) { err("Invalid function pointer called with signature 'iiiifffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiifi(x) { err("Invalid function pointer called with signature 'iiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiifii(x) { err("Invalid function pointer called with signature 'iiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiifiii(x) { err("Invalid function pointer called with signature 'iiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiifiiii(x) { err("Invalid function pointer called with signature 'iiiifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiifiiiii(x) { err("Invalid function pointer called with signature 'iiiifiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiii(x) { err("Invalid function pointer called with signature 'iiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiifiii(x) { err("Invalid function pointer called with signature 'iiiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiifiiiiif(x) { err("Invalid function pointer called with signature 'iiiiifiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiii(x) { err("Invalid function pointer called with signature 'iiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiifff(x) { err("Invalid function pointer called with signature 'iiiiiifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiifffiiifiii(x) { err("Invalid function pointer called with signature 'iiiiiifffiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiffiiiiiiiiiffffiii(x) { err("Invalid function pointer called with signature 'iiiiiiffiiiiiiiiiffffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiffiiiiiiiiiffffiiii(x) { err("Invalid function pointer called with signature 'iiiiiiffiiiiiiiiiffffiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiffiiiiiiiiiiiiiii(x) { err("Invalid function pointer called with signature 'iiiiiiffiiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiifiif(x) { err("Invalid function pointer called with signature 'iiiiiifiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiifiii(x) { err("Invalid function pointer called with signature 'iiiiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiii(x) { err("Invalid function pointer called with signature 'iiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiifiif(x) { err("Invalid function pointer called with signature 'iiiiiiifiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiii(x) { err("Invalid function pointer called with signature 'iiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiiii(x) { err("Invalid function pointer called with signature 'iiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiiiii(x) { err("Invalid function pointer called with signature 'iiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiiiiii(x) { err("Invalid function pointer called with signature 'iiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiiiiiii(x) { err("Invalid function pointer called with signature 'iiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiiiiiiii(x) { err("Invalid function pointer called with signature 'iiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiiiiiiiiii(x) { err("Invalid function pointer called with signature 'iiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiiji(x) { err("Invalid function pointer called with signature 'iiiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiij(x) { err("Invalid function pointer called with signature 'iiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiiji(x) { err("Invalid function pointer called with signature 'iiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiijii(x) { err("Invalid function pointer called with signature 'iiiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiijiii(x) { err("Invalid function pointer called with signature 'iiiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiij(x) { err("Invalid function pointer called with signature 'iiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiiji(x) { err("Invalid function pointer called with signature 'iiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiijii(x) { err("Invalid function pointer called with signature 'iiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiijiii(x) { err("Invalid function pointer called with signature 'iiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iij(x) { err("Invalid function pointer called with signature 'iij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iiji(x) { err("Invalid function pointer called with signature 'iiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iijii(x) { err("Invalid function pointer called with signature 'iijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iijiii(x) { err("Invalid function pointer called with signature 'iijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iijji(x) { err("Invalid function pointer called with signature 'iijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iijjii(x) { err("Invalid function pointer called with signature 'iijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iijjiii(x) { err("Invalid function pointer called with signature 'iijjiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iijjji(x) { err("Invalid function pointer called with signature 'iijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ij(x) { err("Invalid function pointer called with signature 'ij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_iji(x) { err("Invalid function pointer called with signature 'iji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ijiii(x) { err("Invalid function pointer called with signature 'ijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ijj(x) { err("Invalid function pointer called with signature 'ijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ijji(x) { err("Invalid function pointer called with signature 'ijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_j(x) { err("Invalid function pointer called with signature 'j'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jdi(x) { err("Invalid function pointer called with signature 'jdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jdii(x) { err("Invalid function pointer called with signature 'jdii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jfi(x) { err("Invalid function pointer called with signature 'jfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_ji(x) { err("Invalid function pointer called with signature 'ji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jidi(x) { err("Invalid function pointer called with signature 'jidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jidii(x) { err("Invalid function pointer called with signature 'jidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jii(x) { err("Invalid function pointer called with signature 'jii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jiii(x) { err("Invalid function pointer called with signature 'jiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jiiii(x) { err("Invalid function pointer called with signature 'jiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jiiiii(x) { err("Invalid function pointer called with signature 'jiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jiiiiii(x) { err("Invalid function pointer called with signature 'jiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jiiiiiiiiii(x) { err("Invalid function pointer called with signature 'jiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jiiji(x) { err("Invalid function pointer called with signature 'jiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jiji(x) { err("Invalid function pointer called with signature 'jiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jijii(x) { err("Invalid function pointer called with signature 'jijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jijiii(x) { err("Invalid function pointer called with signature 'jijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jijj(x) { err("Invalid function pointer called with signature 'jijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jijji(x) { err("Invalid function pointer called with signature 'jijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_jji(x) { err("Invalid function pointer called with signature 'jji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_v(x) { err("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vd(x) { err("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vf(x) { err("Invalid function pointer called with signature 'vf'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vff(x) { err("Invalid function pointer called with signature 'vff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vffff(x) { err("Invalid function pointer called with signature 'vffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vfi(x) { err("Invalid function pointer called with signature 'vfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vfii(x) { err("Invalid function pointer called with signature 'vfii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vfiii(x) { err("Invalid function pointer called with signature 'vfiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vi(x) { err("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vid(x) { err("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vidi(x) { err("Invalid function pointer called with signature 'vidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vif(x) { err("Invalid function pointer called with signature 'vif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viff(x) { err("Invalid function pointer called with signature 'viff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vifff(x) { err("Invalid function pointer called with signature 'vifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viffff(x) { err("Invalid function pointer called with signature 'viffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viffffi(x) { err("Invalid function pointer called with signature 'viffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viffffii(x) { err("Invalid function pointer called with signature 'viffffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viffffiifffiiiiif(x) { err("Invalid function pointer called with signature 'viffffiifffiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vifffi(x) { err("Invalid function pointer called with signature 'vifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vifffii(x) { err("Invalid function pointer called with signature 'vifffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viffi(x) { err("Invalid function pointer called with signature 'viffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viffii(x) { err("Invalid function pointer called with signature 'viffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viffiifffffiii(x) { err("Invalid function pointer called with signature 'viffiifffffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viffiii(x) { err("Invalid function pointer called with signature 'viffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viffiiiif(x) { err("Invalid function pointer called with signature 'viffiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vifi(x) { err("Invalid function pointer called with signature 'vifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vifii(x) { err("Invalid function pointer called with signature 'vifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vifiiii(x) { err("Invalid function pointer called with signature 'vifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vifijii(x) { err("Invalid function pointer called with signature 'vifijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vii(x) { err("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viid(x) { err("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viidi(x) { err("Invalid function pointer called with signature 'viidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viidii(x) { err("Invalid function pointer called with signature 'viidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viif(x) { err("Invalid function pointer called with signature 'viif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiff(x) { err("Invalid function pointer called with signature 'viiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viifff(x) { err("Invalid function pointer called with signature 'viifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viifffi(x) { err("Invalid function pointer called with signature 'viifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiffi(x) { err("Invalid function pointer called with signature 'viiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viifi(x) { err("Invalid function pointer called with signature 'viifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viifii(x) { err("Invalid function pointer called with signature 'viifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viifiii(x) { err("Invalid function pointer called with signature 'viifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viifiiii(x) { err("Invalid function pointer called with signature 'viifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viii(x) { err("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiidi(x) { err("Invalid function pointer called with signature 'viiidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiifffi(x) { err("Invalid function pointer called with signature 'viiifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiffi(x) { err("Invalid function pointer called with signature 'viiiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiffii(x) { err("Invalid function pointer called with signature 'viiiffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiifi(x) { err("Invalid function pointer called with signature 'viiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiifii(x) { err("Invalid function pointer called with signature 'viiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiifiii(x) { err("Invalid function pointer called with signature 'viiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiifiiiii(x) { err("Invalid function pointer called with signature 'viiifiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiii(x) { err("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiif(x) { err("Invalid function pointer called with signature 'viiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiffi(x) { err("Invalid function pointer called with signature 'viiiiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiifii(x) { err("Invalid function pointer called with signature 'viiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiifiiiiif(x) { err("Invalid function pointer called with signature 'viiiifiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiii(x) { err("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiif(x) { err("Invalid function pointer called with signature 'viiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiffi(x) { err("Invalid function pointer called with signature 'viiiiiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiffii(x) { err("Invalid function pointer called with signature 'viiiiiffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiifi(x) { err("Invalid function pointer called with signature 'viiiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiii(x) { err("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiif(x) { err("Invalid function pointer called with signature 'viiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiii(x) { err("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiiifi(x) { err("Invalid function pointer called with signature 'viiiiiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiiii(x) { err("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiiiii(x) { err("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiiiiii(x) { err("Invalid function pointer called with signature 'viiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiiiiiii(x) { err("Invalid function pointer called with signature 'viiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiiiiiiifii(x) { err("Invalid function pointer called with signature 'viiiiiiiiiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiiiiiiii(x) { err("Invalid function pointer called with signature 'viiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiiiiiiiiii(x) { err("Invalid function pointer called with signature 'viiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiiiiiiiiiii(x) { err("Invalid function pointer called with signature 'viiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiiiiiiiiiiiiii(x) { err("Invalid function pointer called with signature 'viiiiiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiiiji(x) { err("Invalid function pointer called with signature 'viiiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiij(x) { err("Invalid function pointer called with signature 'viiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiijiiii(x) { err("Invalid function pointer called with signature 'viiiijiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiiji(x) { err("Invalid function pointer called with signature 'viiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiijji(x) { err("Invalid function pointer called with signature 'viiijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viij(x) { err("Invalid function pointer called with signature 'viij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viiji(x) { err("Invalid function pointer called with signature 'viiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viijii(x) { err("Invalid function pointer called with signature 'viijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viijiijiii(x) { err("Invalid function pointer called with signature 'viijiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viijijii(x) { err("Invalid function pointer called with signature 'viijijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viijijiii(x) { err("Invalid function pointer called with signature 'viijijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viijijj(x) { err("Invalid function pointer called with signature 'viijijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viijj(x) { err("Invalid function pointer called with signature 'viijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viijji(x) { err("Invalid function pointer called with signature 'viijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viijjiii(x) { err("Invalid function pointer called with signature 'viijjiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viijjji(x) { err("Invalid function pointer called with signature 'viijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vij(x) { err("Invalid function pointer called with signature 'vij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_viji(x) { err("Invalid function pointer called with signature 'viji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vijii(x) { err("Invalid function pointer called with signature 'vijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vijiii(x) { err("Invalid function pointer called with signature 'vijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vijiji(x) { err("Invalid function pointer called with signature 'vijiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vijijji(x) { err("Invalid function pointer called with signature 'vijijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vijji(x) { err("Invalid function pointer called with signature 'vijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vijjii(x) { err("Invalid function pointer called with signature 'vijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vji(x) { err("Invalid function pointer called with signature 'vji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vjiiii(x) { err("Invalid function pointer called with signature 'vjiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } function nullFunc_vjji(x) { err("Invalid function pointer called with signature 'vjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info."); abort(x); } Module["wasmTableSize"] = 49205; Module["wasmMaxTableSize"] = 49205; function invoke_dddi(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_dddi"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ddi(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_ddi"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_dfi(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_dfi"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_di(index, a1) { var sp = stackSave(); try { return Module["dynCall_di"](index, a1); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_diddi(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_diddi"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_didi(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_didi"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_dii(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_dii"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_diii(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_diii"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_diiii(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_diiii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_dji(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_dji"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_f(index) { var sp = stackSave(); try { return Module["dynCall_f"](index); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fdi(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_fdi"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ff(index, a1) { var sp = stackSave(); try { return Module["dynCall_ff"](index, a1); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fff(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_fff"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ffffi(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_ffffi"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fffi(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_fffi"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fffifffi(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { return Module["dynCall_fffifffi"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ffi(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_ffi"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fi(index, a1) { var sp = stackSave(); try { return Module["dynCall_fi"](index, a1); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fif(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_fif"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fiff(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_fiff"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fiffi(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_fiffi"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fifi(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_fifi"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fifii(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_fifii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fii(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_fii"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fiifi(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_fiifi"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fiifii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_fiifii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fiii(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_fiii"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fiiii(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_fiiii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fiiiiiifiifif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { var sp = stackSave(); try { return Module["dynCall_fiiiiiifiifif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fiiiiiifiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { var sp = stackSave(); try { return Module["dynCall_fiiiiiifiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_fji(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_fji"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_i(index) { var sp = stackSave(); try { return Module["dynCall_i"](index); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_idi(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_idi"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_idiii(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_idiii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ifffi(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_ifffi"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iffi(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_iffi"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ifi(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_ifi"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ifiii(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_ifiii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ii(index, a1) { var sp = stackSave(); try { return Module["dynCall_ii"](index, a1); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iidi(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_iidi"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iidii(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_iidii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iif(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_iif"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iifff(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_iifff"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iifffi(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_iifffi"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiffi(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_iiffi"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iifi(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_iifi"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iifii(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_iifii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iifiii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_iifiii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iifiiiijii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { var sp = stackSave(); try { return Module["dynCall_iifiiiijii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iii(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_iii"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiif(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_iiif"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiff(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_iiiff"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiifi(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_iiifi"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiifii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_iiifii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiifiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { return Module["dynCall_iiifiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiifiiii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { return Module["dynCall_iiifiiii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiii(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_iiii"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiifffffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { return Module["dynCall_iiiifffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiifffffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { var sp = stackSave(); try { return Module["dynCall_iiiifffffii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiifffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { return Module["dynCall_iiiifffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiifi(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_iiiifi"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiifii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { return Module["dynCall_iiiifii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiifiii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { return Module["dynCall_iiiifiii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiifiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { return Module["dynCall_iiiifiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiifiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { return Module["dynCall_iiiifiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiii(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_iiiii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { return Module["dynCall_iiiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiifiiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { var sp = stackSave(); try { return Module["dynCall_iiiiifiiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_iiiiii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiifff(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { return Module["dynCall_iiiiiifff"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiifffiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) { var sp = stackSave(); try { return Module["dynCall_iiiiiifffiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiffiiiiiiiiiffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23) { var sp = stackSave(); try { return Module["dynCall_iiiiiiffiiiiiiiiiffffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiffiiiiiiiiiffffiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23, a24) { var sp = stackSave(); try { return Module["dynCall_iiiiiiffiiiiiiiiiffffiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23, a24); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiffiiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22) { var sp = stackSave(); try { return Module["dynCall_iiiiiiffiiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiifiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { return Module["dynCall_iiiiiifiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { return Module["dynCall_iiiiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { return Module["dynCall_iiiiiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiifiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { var sp = stackSave(); try { return Module["dynCall_iiiiiiifiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { return Module["dynCall_iiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { return Module["dynCall_iiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { return Module["dynCall_iiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { var sp = stackSave(); try { return Module["dynCall_iiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { var sp = stackSave(); try { return Module["dynCall_iiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { var sp = stackSave(); try { return Module["dynCall_iiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) { var sp = stackSave(); try { return Module["dynCall_iiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiiji(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { return Module["dynCall_iiiiiji"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiij(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_iiiij"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiiji(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { return Module["dynCall_iiiiji"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiijii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { return Module["dynCall_iiiijii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiijiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { return Module["dynCall_iiiijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiij(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_iiij"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiiji(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_iiiji"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiijii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { return Module["dynCall_iiijii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiijiii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { return Module["dynCall_iiijiii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iij(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_iij"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iiji(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_iiji"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iijii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_iijii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iijiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { return Module["dynCall_iijiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iijji(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { return Module["dynCall_iijji"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iijjii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { return Module["dynCall_iijjii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { return Module["dynCall_iijjiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iijjji(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { return Module["dynCall_iijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ij(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_ij"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_iji(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_iji"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ijiii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_ijiii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ijj(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_ijj"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ijji(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_ijji"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_j(index) { var sp = stackSave(); try { return Module["dynCall_j"](index); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jdi(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_jdi"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jdii(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_jdii"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jfi(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_jfi"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_ji(index, a1) { var sp = stackSave(); try { return Module["dynCall_ji"](index, a1); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jidi(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_jidi"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jidii(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_jidii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jii(index, a1, a2) { var sp = stackSave(); try { return Module["dynCall_jii"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jiii(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_jiii"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jiiii(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_jiiii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jiiiii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_jiiiii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jiiiiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { return Module["dynCall_jiiiiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { var sp = stackSave(); try { return Module["dynCall_jiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jiiji(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_jiiji"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jiji(index, a1, a2, a3, a4) { var sp = stackSave(); try { return Module["dynCall_jiji"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jijii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_jijii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jijiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { return Module["dynCall_jijiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jijj(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { return Module["dynCall_jijj"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jijji(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { return Module["dynCall_jijji"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_jji(index, a1, a2, a3) { var sp = stackSave(); try { return Module["dynCall_jji"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_v(index) { var sp = stackSave(); try { Module["dynCall_v"](index); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vd(index, a1) { var sp = stackSave(); try { Module["dynCall_vd"](index, a1); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vf(index, a1) { var sp = stackSave(); try { Module["dynCall_vf"](index, a1); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vff(index, a1, a2) { var sp = stackSave(); try { Module["dynCall_vff"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vffff(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_vffff"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vfi(index, a1, a2) { var sp = stackSave(); try { Module["dynCall_vfi"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vfii(index, a1, a2, a3) { var sp = stackSave(); try { Module["dynCall_vfii"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vfiii(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_vfiii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vi(index, a1) { var sp = stackSave(); try { Module["dynCall_vi"](index, a1); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vid(index, a1, a2) { var sp = stackSave(); try { Module["dynCall_vid"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vidi(index, a1, a2, a3) { var sp = stackSave(); try { Module["dynCall_vidi"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vif(index, a1, a2) { var sp = stackSave(); try { Module["dynCall_vif"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viff(index, a1, a2, a3) { var sp = stackSave(); try { Module["dynCall_viff"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vifff(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_vifff"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viffff(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viffff"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viffffi(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viffffi"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viffffii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viffffii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viffffiifffiiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16) { var sp = stackSave(); try { Module["dynCall_viffffiifffiiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vifffi(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_vifffi"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vifffii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_vifffii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viffi(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_viffi"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viffii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viffii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viffiifffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) { var sp = stackSave(); try { Module["dynCall_viffiifffffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viffiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viffiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viffiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { Module["dynCall_viffiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vifi(index, a1, a2, a3) { var sp = stackSave(); try { Module["dynCall_vifi"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vifii(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_vifii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vifiiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_vifiiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vifijii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_vifijii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vii(index, a1, a2) { var sp = stackSave(); try { Module["dynCall_vii"](index, a1, a2); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viid(index, a1, a2, a3) { var sp = stackSave(); try { Module["dynCall_viid"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viidi(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_viidi"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viidii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viidii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viif(index, a1, a2, a3) { var sp = stackSave(); try { Module["dynCall_viif"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiff(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_viiff"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viifff(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viifff"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viifffi(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viifffi"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiffi(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viiffi"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viifi(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_viifi"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viifii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viifii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viifiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viifiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viifiiii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viifiiii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viii(index, a1, a2, a3) { var sp = stackSave(); try { Module["dynCall_viii"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiidi(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viiidi"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viiifffi"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viiiffi"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiffii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viiiffii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiifi(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viiifi"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiifii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viiifii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiifiii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viiifiii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiifiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { Module["dynCall_viiifiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiii(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_viiii"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiif(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viiiif"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viiiiffi"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiifii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viiiifii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiifiiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { var sp = stackSave(); try { Module["dynCall_viiiifiiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viiiii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viiiiif"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiffi(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { Module["dynCall_viiiiiffi"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { Module["dynCall_viiiiiffii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viiiiifi"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viiiiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiif(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viiiiiif"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viiiiiii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { Module["dynCall_viiiiiiifi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { Module["dynCall_viiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { Module["dynCall_viiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { var sp = stackSave(); try { Module["dynCall_viiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { var sp = stackSave(); try { Module["dynCall_viiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) { var sp = stackSave(); try { Module["dynCall_viiiiiiiiiiifii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { var sp = stackSave(); try { Module["dynCall_viiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) { var sp = stackSave(); try { Module["dynCall_viiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) { var sp = stackSave(); try { Module["dynCall_viiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) { var sp = stackSave(); try { Module["dynCall_viiiiiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiji(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { Module["dynCall_viiiiiji"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiij(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viiiij"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiijiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { var sp = stackSave(); try { Module["dynCall_viiiijiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiiji(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viiiji"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiijji(index, a1, a2, a3, a4, a5, a6, a7, a8) { var sp = stackSave(); try { Module["dynCall_viiijji"](index, a1, a2, a3, a4, a5, a6, a7, a8); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viij(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_viij"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viiji(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_viiji"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viijii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viijii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viijiijiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { var sp = stackSave(); try { Module["dynCall_viijiijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viijijii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { Module["dynCall_viijijii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viijijiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { var sp = stackSave(); try { Module["dynCall_viijijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viijijj(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { Module["dynCall_viijijj"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viijj(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_viijj"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viijji(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_viijji"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { Module["dynCall_viijjiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viijjji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { Module["dynCall_viijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vij(index, a1, a2, a3) { var sp = stackSave(); try { Module["dynCall_vij"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_viji(index, a1, a2, a3, a4) { var sp = stackSave(); try { Module["dynCall_viji"](index, a1, a2, a3, a4); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vijii(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_vijii"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vijiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_vijiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vijiji(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_vijiji"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vijijji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { var sp = stackSave(); try { Module["dynCall_vijijji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vijji(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_vijji"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vijjii(index, a1, a2, a3, a4, a5, a6, a7) { var sp = stackSave(); try { Module["dynCall_vijjii"](index, a1, a2, a3, a4, a5, a6, a7); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vji(index, a1, a2, a3) { var sp = stackSave(); try { Module["dynCall_vji"](index, a1, a2, a3); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vjiiii(index, a1, a2, a3, a4, a5, a6) { var sp = stackSave(); try { Module["dynCall_vjiiii"](index, a1, a2, a3, a4, a5, a6); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } function invoke_vjji(index, a1, a2, a3, a4, a5) { var sp = stackSave(); try { Module["dynCall_vjji"](index, a1, a2, a3, a4, a5); } catch (e) { stackRestore(sp); if (typeof e !== "number" && e !== "longjmp") throw e; Module["setThrew"](1, 0); } } Module.asmGlobalArg = {}; Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_dddi": nullFunc_dddi, "nullFunc_ddi": nullFunc_ddi, "nullFunc_dfi": nullFunc_dfi, "nullFunc_di": nullFunc_di, "nullFunc_diddi": nullFunc_diddi, "nullFunc_didi": nullFunc_didi, "nullFunc_dii": nullFunc_dii, "nullFunc_diii": nullFunc_diii, "nullFunc_diiii": nullFunc_diiii, "nullFunc_dji": nullFunc_dji, "nullFunc_f": nullFunc_f, "nullFunc_fdi": nullFunc_fdi, "nullFunc_ff": nullFunc_ff, "nullFunc_fff": nullFunc_fff, "nullFunc_ffffi": nullFunc_ffffi, "nullFunc_fffi": nullFunc_fffi, "nullFunc_fffifffi": nullFunc_fffifffi, "nullFunc_ffi": nullFunc_ffi, "nullFunc_fi": nullFunc_fi, "nullFunc_fif": nullFunc_fif, "nullFunc_fiff": nullFunc_fiff, "nullFunc_fiffi": nullFunc_fiffi, "nullFunc_fifi": nullFunc_fifi, "nullFunc_fifii": nullFunc_fifii, "nullFunc_fii": nullFunc_fii, "nullFunc_fiifi": nullFunc_fiifi, "nullFunc_fiifii": nullFunc_fiifii, "nullFunc_fiii": nullFunc_fiii, "nullFunc_fiiii": nullFunc_fiiii, "nullFunc_fiiiiiifiifif": nullFunc_fiiiiiifiifif, "nullFunc_fiiiiiifiiiif": nullFunc_fiiiiiifiiiif, "nullFunc_fji": nullFunc_fji, "nullFunc_i": nullFunc_i, "nullFunc_idi": nullFunc_idi, "nullFunc_idiii": nullFunc_idiii, "nullFunc_ifffi": nullFunc_ifffi, "nullFunc_iffi": nullFunc_iffi, "nullFunc_ifi": nullFunc_ifi, "nullFunc_ifiii": nullFunc_ifiii, "nullFunc_ii": nullFunc_ii, "nullFunc_iidi": nullFunc_iidi, "nullFunc_iidii": nullFunc_iidii, "nullFunc_iif": nullFunc_iif, "nullFunc_iifff": nullFunc_iifff, "nullFunc_iifffi": nullFunc_iifffi, "nullFunc_iiffi": nullFunc_iiffi, "nullFunc_iifi": nullFunc_iifi, "nullFunc_iifii": nullFunc_iifii, "nullFunc_iifiii": nullFunc_iifiii, "nullFunc_iifiiiijii": nullFunc_iifiiiijii, "nullFunc_iii": nullFunc_iii, "nullFunc_iiif": nullFunc_iiif, "nullFunc_iiiff": nullFunc_iiiff, "nullFunc_iiifi": nullFunc_iiifi, "nullFunc_iiifii": nullFunc_iiifii, "nullFunc_iiifiii": nullFunc_iiifiii, "nullFunc_iiifiiii": nullFunc_iiifiiii, "nullFunc_iiii": nullFunc_iiii, "nullFunc_iiiifffffi": nullFunc_iiiifffffi, "nullFunc_iiiifffffii": nullFunc_iiiifffffii, "nullFunc_iiiifffiii": nullFunc_iiiifffiii, "nullFunc_iiiifi": nullFunc_iiiifi, "nullFunc_iiiifii": nullFunc_iiiifii, "nullFunc_iiiifiii": nullFunc_iiiifiii, "nullFunc_iiiifiiii": nullFunc_iiiifiiii, "nullFunc_iiiifiiiii": nullFunc_iiiifiiiii, "nullFunc_iiiii": nullFunc_iiiii, "nullFunc_iiiiifiii": nullFunc_iiiiifiii, "nullFunc_iiiiifiiiiif": nullFunc_iiiiifiiiiif, "nullFunc_iiiiii": nullFunc_iiiiii, "nullFunc_iiiiiifff": nullFunc_iiiiiifff, "nullFunc_iiiiiifffiiifiii": nullFunc_iiiiiifffiiifiii, "nullFunc_iiiiiiffiiiiiiiiiffffiii": nullFunc_iiiiiiffiiiiiiiiiffffiii, "nullFunc_iiiiiiffiiiiiiiiiffffiiii": nullFunc_iiiiiiffiiiiiiiiiffffiiii, "nullFunc_iiiiiiffiiiiiiiiiiiiiii": nullFunc_iiiiiiffiiiiiiiiiiiiiii, "nullFunc_iiiiiifiif": nullFunc_iiiiiifiif, "nullFunc_iiiiiifiii": nullFunc_iiiiiifiii, "nullFunc_iiiiiii": nullFunc_iiiiiii, "nullFunc_iiiiiiifiif": nullFunc_iiiiiiifiif, "nullFunc_iiiiiiii": nullFunc_iiiiiiii, "nullFunc_iiiiiiiii": nullFunc_iiiiiiiii, "nullFunc_iiiiiiiiii": nullFunc_iiiiiiiiii, "nullFunc_iiiiiiiiiii": nullFunc_iiiiiiiiiii, "nullFunc_iiiiiiiiiiii": nullFunc_iiiiiiiiiiii, "nullFunc_iiiiiiiiiiiii": nullFunc_iiiiiiiiiiiii, "nullFunc_iiiiiiiiiiiiii": nullFunc_iiiiiiiiiiiiii, "nullFunc_iiiiiji": nullFunc_iiiiiji, "nullFunc_iiiij": nullFunc_iiiij, "nullFunc_iiiiji": nullFunc_iiiiji, "nullFunc_iiiijii": nullFunc_iiiijii, "nullFunc_iiiijiii": nullFunc_iiiijiii, "nullFunc_iiij": nullFunc_iiij, "nullFunc_iiiji": nullFunc_iiiji, "nullFunc_iiijii": nullFunc_iiijii, "nullFunc_iiijiii": nullFunc_iiijiii, "nullFunc_iij": nullFunc_iij, "nullFunc_iiji": nullFunc_iiji, "nullFunc_iijii": nullFunc_iijii, "nullFunc_iijiii": nullFunc_iijiii, "nullFunc_iijji": nullFunc_iijji, "nullFunc_iijjii": nullFunc_iijjii, "nullFunc_iijjiii": nullFunc_iijjiii, "nullFunc_iijjji": nullFunc_iijjji, "nullFunc_ij": nullFunc_ij, "nullFunc_iji": nullFunc_iji, "nullFunc_ijiii": nullFunc_ijiii, "nullFunc_ijj": nullFunc_ijj, "nullFunc_ijji": nullFunc_ijji, "nullFunc_j": nullFunc_j, "nullFunc_jdi": nullFunc_jdi, "nullFunc_jdii": nullFunc_jdii, "nullFunc_jfi": nullFunc_jfi, "nullFunc_ji": nullFunc_ji, "nullFunc_jidi": nullFunc_jidi, "nullFunc_jidii": nullFunc_jidii, "nullFunc_jii": nullFunc_jii, "nullFunc_jiii": nullFunc_jiii, "nullFunc_jiiii": nullFunc_jiiii, "nullFunc_jiiiii": nullFunc_jiiiii, "nullFunc_jiiiiii": nullFunc_jiiiiii, "nullFunc_jiiiiiiiiii": nullFunc_jiiiiiiiiii, "nullFunc_jiiji": nullFunc_jiiji, "nullFunc_jiji": nullFunc_jiji, "nullFunc_jijii": nullFunc_jijii, "nullFunc_jijiii": nullFunc_jijiii, "nullFunc_jijj": nullFunc_jijj, "nullFunc_jijji": nullFunc_jijji, "nullFunc_jji": nullFunc_jji, "nullFunc_v": nullFunc_v, "nullFunc_vd": nullFunc_vd, "nullFunc_vf": nullFunc_vf, "nullFunc_vff": nullFunc_vff, "nullFunc_vffff": nullFunc_vffff, "nullFunc_vfi": nullFunc_vfi, "nullFunc_vfii": nullFunc_vfii, "nullFunc_vfiii": nullFunc_vfiii, "nullFunc_vi": nullFunc_vi, "nullFunc_vid": nullFunc_vid, "nullFunc_vidi": nullFunc_vidi, "nullFunc_vif": nullFunc_vif, "nullFunc_viff": nullFunc_viff, "nullFunc_vifff": nullFunc_vifff, "nullFunc_viffff": nullFunc_viffff, "nullFunc_viffffi": nullFunc_viffffi, "nullFunc_viffffii": nullFunc_viffffii, "nullFunc_viffffiifffiiiiif": nullFunc_viffffiifffiiiiif, "nullFunc_vifffi": nullFunc_vifffi, "nullFunc_vifffii": nullFunc_vifffii, "nullFunc_viffi": nullFunc_viffi, "nullFunc_viffii": nullFunc_viffii, "nullFunc_viffiifffffiii": nullFunc_viffiifffffiii, "nullFunc_viffiii": nullFunc_viffiii, "nullFunc_viffiiiif": nullFunc_viffiiiif, "nullFunc_vifi": nullFunc_vifi, "nullFunc_vifii": nullFunc_vifii, "nullFunc_vifiiii": nullFunc_vifiiii, "nullFunc_vifijii": nullFunc_vifijii, "nullFunc_vii": nullFunc_vii, "nullFunc_viid": nullFunc_viid, "nullFunc_viidi": nullFunc_viidi, "nullFunc_viidii": nullFunc_viidii, "nullFunc_viif": nullFunc_viif, "nullFunc_viiff": nullFunc_viiff, "nullFunc_viifff": nullFunc_viifff, "nullFunc_viifffi": nullFunc_viifffi, "nullFunc_viiffi": nullFunc_viiffi, "nullFunc_viifi": nullFunc_viifi, "nullFunc_viifii": nullFunc_viifii, "nullFunc_viifiii": nullFunc_viifiii, "nullFunc_viifiiii": nullFunc_viifiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_viiidi": nullFunc_viiidi, "nullFunc_viiifffi": nullFunc_viiifffi, "nullFunc_viiiffi": nullFunc_viiiffi, "nullFunc_viiiffii": nullFunc_viiiffii, "nullFunc_viiifi": nullFunc_viiifi, "nullFunc_viiifii": nullFunc_viiifii, "nullFunc_viiifiii": nullFunc_viiifiii, "nullFunc_viiifiiiii": nullFunc_viiifiiiii, "nullFunc_viiii": nullFunc_viiii, "nullFunc_viiiif": nullFunc_viiiif, "nullFunc_viiiiffi": nullFunc_viiiiffi, "nullFunc_viiiifii": nullFunc_viiiifii, "nullFunc_viiiifiiiiif": nullFunc_viiiifiiiiif, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_viiiiif": nullFunc_viiiiif, "nullFunc_viiiiiffi": nullFunc_viiiiiffi, "nullFunc_viiiiiffii": nullFunc_viiiiiffii, "nullFunc_viiiiifi": nullFunc_viiiiifi, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viiiiiif": nullFunc_viiiiiif, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiifi": nullFunc_viiiiiiifi, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_viiiiiiiiii": nullFunc_viiiiiiiiii, "nullFunc_viiiiiiiiiii": nullFunc_viiiiiiiiiii, "nullFunc_viiiiiiiiiiifii": nullFunc_viiiiiiiiiiifii, "nullFunc_viiiiiiiiiiii": nullFunc_viiiiiiiiiiii, "nullFunc_viiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiii, "nullFunc_viiiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiiii, "nullFunc_viiiiiiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiiiiiii, "nullFunc_viiiiiji": nullFunc_viiiiiji, "nullFunc_viiiij": nullFunc_viiiij, "nullFunc_viiiijiiii": nullFunc_viiiijiiii, "nullFunc_viiiji": nullFunc_viiiji, "nullFunc_viiijji": nullFunc_viiijji, "nullFunc_viij": nullFunc_viij, "nullFunc_viiji": nullFunc_viiji, "nullFunc_viijii": nullFunc_viijii, "nullFunc_viijiijiii": nullFunc_viijiijiii, "nullFunc_viijijii": nullFunc_viijijii, "nullFunc_viijijiii": nullFunc_viijijiii, "nullFunc_viijijj": nullFunc_viijijj, "nullFunc_viijj": nullFunc_viijj, "nullFunc_viijji": nullFunc_viijji, "nullFunc_viijjiii": nullFunc_viijjiii, "nullFunc_viijjji": nullFunc_viijjji, "nullFunc_vij": nullFunc_vij, "nullFunc_viji": nullFunc_viji, "nullFunc_vijii": nullFunc_vijii, "nullFunc_vijiii": nullFunc_vijiii, "nullFunc_vijiji": nullFunc_vijiji, "nullFunc_vijijji": nullFunc_vijijji, "nullFunc_vijji": nullFunc_vijji, "nullFunc_vijjii": nullFunc_vijjii, "nullFunc_vji": nullFunc_vji, "nullFunc_vjiiii": nullFunc_vjiiii, "nullFunc_vjji": nullFunc_vjji, "invoke_dddi": invoke_dddi, "invoke_ddi": invoke_ddi, "invoke_dfi": invoke_dfi, "invoke_di": invoke_di, "invoke_diddi": invoke_diddi, "invoke_didi": invoke_didi, "invoke_dii": invoke_dii, "invoke_diii": invoke_diii, "invoke_diiii": invoke_diiii, "invoke_dji": invoke_dji, "invoke_f": invoke_f, "invoke_fdi": invoke_fdi, "invoke_ff": invoke_ff, "invoke_fff": invoke_fff, "invoke_ffffi": invoke_ffffi, "invoke_fffi": invoke_fffi, "invoke_fffifffi": invoke_fffifffi, "invoke_ffi": invoke_ffi, "invoke_fi": invoke_fi, "invoke_fif": invoke_fif, "invoke_fiff": invoke_fiff, "invoke_fiffi": invoke_fiffi, "invoke_fifi": invoke_fifi, "invoke_fifii": invoke_fifii, "invoke_fii": invoke_fii, "invoke_fiifi": invoke_fiifi, "invoke_fiifii": invoke_fiifii, "invoke_fiii": invoke_fiii, "invoke_fiiii": invoke_fiiii, "invoke_fiiiiiifiifif": invoke_fiiiiiifiifif, "invoke_fiiiiiifiiiif": invoke_fiiiiiifiiiif, "invoke_fji": invoke_fji, "invoke_i": invoke_i, "invoke_idi": invoke_idi, "invoke_idiii": invoke_idiii, "invoke_ifffi": invoke_ifffi, "invoke_iffi": invoke_iffi, "invoke_ifi": invoke_ifi, "invoke_ifiii": invoke_ifiii, "invoke_ii": invoke_ii, "invoke_iidi": invoke_iidi, "invoke_iidii": invoke_iidii, "invoke_iif": invoke_iif, "invoke_iifff": invoke_iifff, "invoke_iifffi": invoke_iifffi, "invoke_iiffi": invoke_iiffi, "invoke_iifi": invoke_iifi, "invoke_iifii": invoke_iifii, "invoke_iifiii": invoke_iifiii, "invoke_iifiiiijii": invoke_iifiiiijii, "invoke_iii": invoke_iii, "invoke_iiif": invoke_iiif, "invoke_iiiff": invoke_iiiff, "invoke_iiifi": invoke_iiifi, "invoke_iiifii": invoke_iiifii, "invoke_iiifiii": invoke_iiifiii, "invoke_iiifiiii": invoke_iiifiiii, "invoke_iiii": invoke_iiii, "invoke_iiiifffffi": invoke_iiiifffffi, "invoke_iiiifffffii": invoke_iiiifffffii, "invoke_iiiifffiii": invoke_iiiifffiii, "invoke_iiiifi": invoke_iiiifi, "invoke_iiiifii": invoke_iiiifii, "invoke_iiiifiii": invoke_iiiifiii, "invoke_iiiifiiii": invoke_iiiifiiii, "invoke_iiiifiiiii": invoke_iiiifiiiii, "invoke_iiiii": invoke_iiiii, "invoke_iiiiifiii": invoke_iiiiifiii, "invoke_iiiiifiiiiif": invoke_iiiiifiiiiif, "invoke_iiiiii": invoke_iiiiii, "invoke_iiiiiifff": invoke_iiiiiifff, "invoke_iiiiiifffiiifiii": invoke_iiiiiifffiiifiii, "invoke_iiiiiiffiiiiiiiiiffffiii": invoke_iiiiiiffiiiiiiiiiffffiii, "invoke_iiiiiiffiiiiiiiiiffffiiii": invoke_iiiiiiffiiiiiiiiiffffiiii, "invoke_iiiiiiffiiiiiiiiiiiiiii": invoke_iiiiiiffiiiiiiiiiiiiiii, "invoke_iiiiiifiif": invoke_iiiiiifiif, "invoke_iiiiiifiii": invoke_iiiiiifiii, "invoke_iiiiiii": invoke_iiiiiii, "invoke_iiiiiiifiif": invoke_iiiiiiifiif, "invoke_iiiiiiii": invoke_iiiiiiii, "invoke_iiiiiiiii": invoke_iiiiiiiii, "invoke_iiiiiiiiii": invoke_iiiiiiiiii, "invoke_iiiiiiiiiii": invoke_iiiiiiiiiii, "invoke_iiiiiiiiiiii": invoke_iiiiiiiiiiii, "invoke_iiiiiiiiiiiii": invoke_iiiiiiiiiiiii, "invoke_iiiiiiiiiiiiii": invoke_iiiiiiiiiiiiii, "invoke_iiiiiji": invoke_iiiiiji, "invoke_iiiij": invoke_iiiij, "invoke_iiiiji": invoke_iiiiji, "invoke_iiiijii": invoke_iiiijii, "invoke_iiiijiii": invoke_iiiijiii, "invoke_iiij": invoke_iiij, "invoke_iiiji": invoke_iiiji, "invoke_iiijii": invoke_iiijii, "invoke_iiijiii": invoke_iiijiii, "invoke_iij": invoke_iij, "invoke_iiji": invoke_iiji, "invoke_iijii": invoke_iijii, "invoke_iijiii": invoke_iijiii, "invoke_iijji": invoke_iijji, "invoke_iijjii": invoke_iijjii, "invoke_iijjiii": invoke_iijjiii, "invoke_iijjji": invoke_iijjji, "invoke_ij": invoke_ij, "invoke_iji": invoke_iji, "invoke_ijiii": invoke_ijiii, "invoke_ijj": invoke_ijj, "invoke_ijji": invoke_ijji, "invoke_j": invoke_j, "invoke_jdi": invoke_jdi, "invoke_jdii": invoke_jdii, "invoke_jfi": invoke_jfi, "invoke_ji": invoke_ji, "invoke_jidi": invoke_jidi, "invoke_jidii": invoke_jidii, "invoke_jii": invoke_jii, "invoke_jiii": invoke_jiii, "invoke_jiiii": invoke_jiiii, "invoke_jiiiii": invoke_jiiiii, "invoke_jiiiiii": invoke_jiiiiii, "invoke_jiiiiiiiiii": invoke_jiiiiiiiiii, "invoke_jiiji": invoke_jiiji, "invoke_jiji": invoke_jiji, "invoke_jijii": invoke_jijii, "invoke_jijiii": invoke_jijiii, "invoke_jijj": invoke_jijj, "invoke_jijji": invoke_jijji, "invoke_jji": invoke_jji, "invoke_v": invoke_v, "invoke_vd": invoke_vd, "invoke_vf": invoke_vf, "invoke_vff": invoke_vff, "invoke_vffff": invoke_vffff, "invoke_vfi": invoke_vfi, "invoke_vfii": invoke_vfii, "invoke_vfiii": invoke_vfiii, "invoke_vi": invoke_vi, "invoke_vid": invoke_vid, "invoke_vidi": invoke_vidi, "invoke_vif": invoke_vif, "invoke_viff": invoke_viff, "invoke_vifff": invoke_vifff, "invoke_viffff": invoke_viffff, "invoke_viffffi": invoke_viffffi, "invoke_viffffii": invoke_viffffii, "invoke_viffffiifffiiiiif": invoke_viffffiifffiiiiif, "invoke_vifffi": invoke_vifffi, "invoke_vifffii": invoke_vifffii, "invoke_viffi": invoke_viffi, "invoke_viffii": invoke_viffii, "invoke_viffiifffffiii": invoke_viffiifffffiii, "invoke_viffiii": invoke_viffiii, "invoke_viffiiiif": invoke_viffiiiif, "invoke_vifi": invoke_vifi, "invoke_vifii": invoke_vifii, "invoke_vifiiii": invoke_vifiiii, "invoke_vifijii": invoke_vifijii, "invoke_vii": invoke_vii, "invoke_viid": invoke_viid, "invoke_viidi": invoke_viidi, "invoke_viidii": invoke_viidii, "invoke_viif": invoke_viif, "invoke_viiff": invoke_viiff, "invoke_viifff": invoke_viifff, "invoke_viifffi": invoke_viifffi, "invoke_viiffi": invoke_viiffi, "invoke_viifi": invoke_viifi, "invoke_viifii": invoke_viifii, "invoke_viifiii": invoke_viifiii, "invoke_viifiiii": invoke_viifiiii, "invoke_viii": invoke_viii, "invoke_viiidi": invoke_viiidi, "invoke_viiifffi": invoke_viiifffi, "invoke_viiiffi": invoke_viiiffi, "invoke_viiiffii": invoke_viiiffii, "invoke_viiifi": invoke_viiifi, "invoke_viiifii": invoke_viiifii, "invoke_viiifiii": invoke_viiifiii, "invoke_viiifiiiii": invoke_viiifiiiii, "invoke_viiii": invoke_viiii, "invoke_viiiif": invoke_viiiif, "invoke_viiiiffi": invoke_viiiiffi, "invoke_viiiifii": invoke_viiiifii, "invoke_viiiifiiiiif": invoke_viiiifiiiiif, "invoke_viiiii": invoke_viiiii, "invoke_viiiiif": invoke_viiiiif, "invoke_viiiiiffi": invoke_viiiiiffi, "invoke_viiiiiffii": invoke_viiiiiffii, "invoke_viiiiifi": invoke_viiiiifi, "invoke_viiiiii": invoke_viiiiii, "invoke_viiiiiif": invoke_viiiiiif, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiifi": invoke_viiiiiiifi, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_viiiiiiiiii": invoke_viiiiiiiiii, "invoke_viiiiiiiiiii": invoke_viiiiiiiiiii, "invoke_viiiiiiiiiiifii": invoke_viiiiiiiiiiifii, "invoke_viiiiiiiiiiii": invoke_viiiiiiiiiiii, "invoke_viiiiiiiiiiiiii": invoke_viiiiiiiiiiiiii, "invoke_viiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiii, "invoke_viiiiiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiiiiii, "invoke_viiiiiji": invoke_viiiiiji, "invoke_viiiij": invoke_viiiij, "invoke_viiiijiiii": invoke_viiiijiiii, "invoke_viiiji": invoke_viiiji, "invoke_viiijji": invoke_viiijji, "invoke_viij": invoke_viij, "invoke_viiji": invoke_viiji, "invoke_viijii": invoke_viijii, "invoke_viijiijiii": invoke_viijiijiii, "invoke_viijijii": invoke_viijijii, "invoke_viijijiii": invoke_viijijiii, "invoke_viijijj": invoke_viijijj, "invoke_viijj": invoke_viijj, "invoke_viijji": invoke_viijji, "invoke_viijjiii": invoke_viijjiii, "invoke_viijjji": invoke_viijjji, "invoke_vij": invoke_vij, "invoke_viji": invoke_viji, "invoke_vijii": invoke_vijii, "invoke_vijiii": invoke_vijiii, "invoke_vijiji": invoke_vijiji, "invoke_vijijji": invoke_vijijji, "invoke_vijji": invoke_vijji, "invoke_vijjii": invoke_vijjii, "invoke_vji": invoke_vji, "invoke_vjiiii": invoke_vjiiii, "invoke_vjji": invoke_vjji, "_AddTaskQuestion1": _AddTaskQuestion1, "_ClearQuestions": _ClearQuestions, "_JS_Cursor_SetImage": _JS_Cursor_SetImage, "_JS_Cursor_SetShow": _JS_Cursor_SetShow, "_JS_Eval_ClearInterval": _JS_Eval_ClearInterval, "_JS_Eval_SetInterval": _JS_Eval_SetInterval, "_JS_FileSystem_Initialize": _JS_FileSystem_Initialize, "_JS_FileSystem_Sync": _JS_FileSystem_Sync, "_JS_Log_Dump": _JS_Log_Dump, "_JS_Log_StackTrace": _JS_Log_StackTrace, "_JS_Profiler_InjectJobs": _JS_Profiler_InjectJobs, "_JS_Sound_Create_Channel": _JS_Sound_Create_Channel, "_JS_Sound_GetLength": _JS_Sound_GetLength, "_JS_Sound_GetLoadState": _JS_Sound_GetLoadState, "_JS_Sound_Init": _JS_Sound_Init, "_JS_Sound_Load": _JS_Sound_Load, "_JS_Sound_Load_PCM": _JS_Sound_Load_PCM, "_JS_Sound_Play": _JS_Sound_Play, "_JS_Sound_ReleaseInstance": _JS_Sound_ReleaseInstance, "_JS_Sound_ResumeIfNeeded": _JS_Sound_ResumeIfNeeded, "_JS_Sound_Set3D": _JS_Sound_Set3D, "_JS_Sound_SetListenerOrientation": _JS_Sound_SetListenerOrientation, "_JS_Sound_SetListenerPosition": _JS_Sound_SetListenerPosition, "_JS_Sound_SetLoop": _JS_Sound_SetLoop, "_JS_Sound_SetLoopPoints": _JS_Sound_SetLoopPoints, "_JS_Sound_SetPaused": _JS_Sound_SetPaused, "_JS_Sound_SetPitch": _JS_Sound_SetPitch, "_JS_Sound_SetPosition": _JS_Sound_SetPosition, "_JS_Sound_SetVolume": _JS_Sound_SetVolume, "_JS_Sound_Stop": _JS_Sound_Stop, "_JS_SystemInfo_GetCanvasClientSize": _JS_SystemInfo_GetCanvasClientSize, "_JS_SystemInfo_GetDocumentURL": _JS_SystemInfo_GetDocumentURL, "_JS_SystemInfo_GetGPUInfo": _JS_SystemInfo_GetGPUInfo, "_JS_SystemInfo_GetMatchWebGLToCanvasSize": _JS_SystemInfo_GetMatchWebGLToCanvasSize, "_JS_SystemInfo_GetMemory": _JS_SystemInfo_GetMemory, "_JS_SystemInfo_GetOS": _JS_SystemInfo_GetOS, "_JS_SystemInfo_GetPreferredDevicePixelRatio": _JS_SystemInfo_GetPreferredDevicePixelRatio, "_JS_SystemInfo_GetScreenSize": _JS_SystemInfo_GetScreenSize, "_JS_SystemInfo_HasCursorLock": _JS_SystemInfo_HasCursorLock, "_JS_SystemInfo_HasFullscreen": _JS_SystemInfo_HasFullscreen, "_JS_SystemInfo_HasWebGL": _JS_SystemInfo_HasWebGL, "_ScoreUpload": _ScoreUpload, "_StartExam": _StartExam, "__ZSt18uncaught_exceptionv": __ZSt18uncaught_exceptionv, "___atomic_compare_exchange_8": ___atomic_compare_exchange_8, "___atomic_fetch_add_8": ___atomic_fetch_add_8, "___buildEnvironment": ___buildEnvironment, "___cxa_allocate_exception": ___cxa_allocate_exception, "___cxa_begin_catch": ___cxa_begin_catch, "___cxa_end_catch": ___cxa_end_catch, "___cxa_find_matching_catch": ___cxa_find_matching_catch, "___cxa_find_matching_catch_2": ___cxa_find_matching_catch_2, "___cxa_find_matching_catch_3": ___cxa_find_matching_catch_3, "___cxa_find_matching_catch_4": ___cxa_find_matching_catch_4, "___cxa_free_exception": ___cxa_free_exception, "___cxa_pure_virtual": ___cxa_pure_virtual, "___cxa_rethrow": ___cxa_rethrow, "___cxa_throw": ___cxa_throw, "___gxx_personality_v0": ___gxx_personality_v0, "___lock": ___lock, "___map_file": ___map_file, "___resumeException": ___resumeException, "___setErrNo": ___setErrNo, "___syscall10": ___syscall10, "___syscall102": ___syscall102, "___syscall122": ___syscall122, "___syscall140": ___syscall140, "___syscall142": ___syscall142, "___syscall145": ___syscall145, "___syscall146": ___syscall146, "___syscall15": ___syscall15, "___syscall183": ___syscall183, "___syscall192": ___syscall192, "___syscall193": ___syscall193, "___syscall195": ___syscall195, "___syscall196": ___syscall196, "___syscall197": ___syscall197, "___syscall199": ___syscall199, "___syscall202": ___syscall202, "___syscall220": ___syscall220, "___syscall221": ___syscall221, "___syscall268": ___syscall268, "___syscall3": ___syscall3, "___syscall33": ___syscall33, "___syscall38": ___syscall38, "___syscall39": ___syscall39, "___syscall4": ___syscall4, "___syscall40": ___syscall40, "___syscall5": ___syscall5, "___syscall54": ___syscall54, "___syscall6": ___syscall6, "___syscall77": ___syscall77, "___syscall85": ___syscall85, "___syscall91": ___syscall91, "___unlock": ___unlock, "__addDays": __addDays, "__arraySum": __arraySum, "__emscripten_do_request_fullscreen": __emscripten_do_request_fullscreen, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "__emscripten_traverse_stack": __emscripten_traverse_stack, "__exit": __exit, "__formatString": __formatString, "__inet_ntop4_raw": __inet_ntop4_raw, "__inet_ntop6_raw": __inet_ntop6_raw, "__inet_pton4_raw": __inet_pton4_raw, "__inet_pton6_raw": __inet_pton6_raw, "__isLeapYear": __isLeapYear, "__read_sockaddr": __read_sockaddr, "__reallyNegative": __reallyNegative, "__setLetterbox": __setLetterbox, "__write_sockaddr": __write_sockaddr, "_abort": _abort, "_atexit": _atexit, "_clock": _clock, "_clock_getres": _clock_getres, "_clock_gettime": _clock_gettime, "_difftime": _difftime, "_dlclose": _dlclose, "_dlopen": _dlopen, "_dlsym": _dlsym, "_emscripten_asm_const_i": _emscripten_asm_const_i, "_emscripten_asm_const_id": _emscripten_asm_const_id, "_emscripten_asm_const_sync_on_main_thread_i": _emscripten_asm_const_sync_on_main_thread_i, "_emscripten_cancel_main_loop": _emscripten_cancel_main_loop, "_emscripten_exit_fullscreen": _emscripten_exit_fullscreen, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_emscripten_get_callstack_js": _emscripten_get_callstack_js, "_emscripten_get_canvas_element_size": _emscripten_get_canvas_element_size, "_emscripten_get_canvas_element_size_calling_thread": _emscripten_get_canvas_element_size_calling_thread, "_emscripten_get_canvas_element_size_main_thread": _emscripten_get_canvas_element_size_main_thread, "_emscripten_get_fullscreen_status": _emscripten_get_fullscreen_status, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_get_main_loop_timing": _emscripten_get_main_loop_timing, "_emscripten_get_now": _emscripten_get_now, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_get_now_res": _emscripten_get_now_res, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_emscripten_has_threading_support": _emscripten_has_threading_support, "_emscripten_html5_remove_all_event_listeners": _emscripten_html5_remove_all_event_listeners, "_emscripten_is_webgl_context_lost": _emscripten_is_webgl_context_lost, "_emscripten_log": _emscripten_log, "_emscripten_log_js": _emscripten_log_js, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_num_logical_cores": _emscripten_num_logical_cores, "_emscripten_request_fullscreen": _emscripten_request_fullscreen, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_emscripten_set_blur_callback_on_thread": _emscripten_set_blur_callback_on_thread, "_emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size, "_emscripten_set_dblclick_callback_on_thread": _emscripten_set_dblclick_callback_on_thread, "_emscripten_set_devicemotion_callback_on_thread": _emscripten_set_devicemotion_callback_on_thread, "_emscripten_set_deviceorientation_callback_on_thread": _emscripten_set_deviceorientation_callback_on_thread, "_emscripten_set_focus_callback_on_thread": _emscripten_set_focus_callback_on_thread, "_emscripten_set_fullscreenchange_callback_on_thread": _emscripten_set_fullscreenchange_callback_on_thread, "_emscripten_set_gamepadconnected_callback_on_thread": _emscripten_set_gamepadconnected_callback_on_thread, "_emscripten_set_gamepaddisconnected_callback_on_thread": _emscripten_set_gamepaddisconnected_callback_on_thread, "_emscripten_set_keydown_callback_on_thread": _emscripten_set_keydown_callback_on_thread, "_emscripten_set_keypress_callback_on_thread": _emscripten_set_keypress_callback_on_thread, "_emscripten_set_keyup_callback_on_thread": _emscripten_set_keyup_callback_on_thread, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_mousedown_callback_on_thread": _emscripten_set_mousedown_callback_on_thread, "_emscripten_set_mousemove_callback_on_thread": _emscripten_set_mousemove_callback_on_thread, "_emscripten_set_mouseup_callback_on_thread": _emscripten_set_mouseup_callback_on_thread, "_emscripten_set_touchcancel_callback_on_thread": _emscripten_set_touchcancel_callback_on_thread, "_emscripten_set_touchend_callback_on_thread": _emscripten_set_touchend_callback_on_thread, "_emscripten_set_touchmove_callback_on_thread": _emscripten_set_touchmove_callback_on_thread, "_emscripten_set_touchstart_callback_on_thread": _emscripten_set_touchstart_callback_on_thread, "_emscripten_set_wheel_callback_on_thread": _emscripten_set_wheel_callback_on_thread, "_emscripten_webgl_create_context": _emscripten_webgl_create_context, "_emscripten_webgl_destroy_context": _emscripten_webgl_destroy_context, "_emscripten_webgl_destroy_context_calling_thread": _emscripten_webgl_destroy_context_calling_thread, "_emscripten_webgl_do_create_context": _emscripten_webgl_do_create_context, "_emscripten_webgl_do_get_current_context": _emscripten_webgl_do_get_current_context, "_emscripten_webgl_enable_extension": _emscripten_webgl_enable_extension, "_emscripten_webgl_enable_extension_calling_thread": _emscripten_webgl_enable_extension_calling_thread, "_emscripten_webgl_get_current_context": _emscripten_webgl_get_current_context, "_emscripten_webgl_init_context_attributes": _emscripten_webgl_init_context_attributes, "_emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current, "_endsteps": _endsteps, "_exit": _exit, "_flock": _flock, "_getenv": _getenv, "_gethostbyaddr": _gethostbyaddr, "_gethostbyname": _gethostbyname, "_getpagesize": _getpagesize, "_getpwuid": _getpwuid, "_gettimeofday": _gettimeofday, "_glActiveTexture": _glActiveTexture, "_glAttachShader": _glAttachShader, "_glBeginQuery": _glBeginQuery, "_glBeginTransformFeedback": _glBeginTransformFeedback, "_glBindAttribLocation": _glBindAttribLocation, "_glBindBuffer": _glBindBuffer, "_glBindBufferBase": _glBindBufferBase, "_glBindBufferRange": _glBindBufferRange, "_glBindFramebuffer": _glBindFramebuffer, "_glBindRenderbuffer": _glBindRenderbuffer, "_glBindSampler": _glBindSampler, "_glBindTexture": _glBindTexture, "_glBindTransformFeedback": _glBindTransformFeedback, "_glBindVertexArray": _glBindVertexArray, "_glBlendEquation": _glBlendEquation, "_glBlendEquationSeparate": _glBlendEquationSeparate, "_glBlendFuncSeparate": _glBlendFuncSeparate, "_glBlitFramebuffer": _glBlitFramebuffer, "_glBufferData": _glBufferData, "_glBufferSubData": _glBufferSubData, "_glCheckFramebufferStatus": _glCheckFramebufferStatus, "_glClear": _glClear, "_glClearBufferfi": _glClearBufferfi, "_glClearBufferfv": _glClearBufferfv, "_glClearBufferuiv": _glClearBufferuiv, "_glClearColor": _glClearColor, "_glClearDepthf": _glClearDepthf, "_glClearStencil": _glClearStencil, "_glClientWaitSync": _glClientWaitSync, "_glColorMask": _glColorMask, "_glCompileShader": _glCompileShader, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_glCompressedTexImage3D": _glCompressedTexImage3D, "_glCompressedTexSubImage2D": _glCompressedTexSubImage2D, "_glCompressedTexSubImage3D": _glCompressedTexSubImage3D, "_glCopyBufferSubData": _glCopyBufferSubData, "_glCopyTexImage2D": _glCopyTexImage2D, "_glCopyTexSubImage2D": _glCopyTexSubImage2D, "_glCreateProgram": _glCreateProgram, "_glCreateShader": _glCreateShader, "_glCullFace": _glCullFace, "_glDeleteBuffers": _glDeleteBuffers, "_glDeleteFramebuffers": _glDeleteFramebuffers, "_glDeleteProgram": _glDeleteProgram, "_glDeleteQueries": _glDeleteQueries, "_glDeleteRenderbuffers": _glDeleteRenderbuffers, "_glDeleteSamplers": _glDeleteSamplers, "_glDeleteShader": _glDeleteShader, "_glDeleteSync": _glDeleteSync, "_glDeleteTextures": _glDeleteTextures, "_glDeleteTransformFeedbacks": _glDeleteTransformFeedbacks, "_glDeleteVertexArrays": _glDeleteVertexArrays, "_glDepthFunc": _glDepthFunc, "_glDepthMask": _glDepthMask, "_glDetachShader": _glDetachShader, "_glDisable": _glDisable, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glDrawArrays": _glDrawArrays, "_glDrawArraysInstanced": _glDrawArraysInstanced, "_glDrawBuffers": _glDrawBuffers, "_glDrawElements": _glDrawElements, "_glDrawElementsInstanced": _glDrawElementsInstanced, "_glEnable": _glEnable, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_glEndQuery": _glEndQuery, "_glEndTransformFeedback": _glEndTransformFeedback, "_glFenceSync": _glFenceSync, "_glFinish": _glFinish, "_glFlush": _glFlush, "_glFlushMappedBufferRange": _glFlushMappedBufferRange, "_glFramebufferRenderbuffer": _glFramebufferRenderbuffer, "_glFramebufferTexture2D": _glFramebufferTexture2D, "_glFramebufferTextureLayer": _glFramebufferTextureLayer, "_glFrontFace": _glFrontFace, "_glGenBuffers": _glGenBuffers, "_glGenFramebuffers": _glGenFramebuffers, "_glGenQueries": _glGenQueries, "_glGenRenderbuffers": _glGenRenderbuffers, "_glGenSamplers": _glGenSamplers, "_glGenTextures": _glGenTextures, "_glGenTransformFeedbacks": _glGenTransformFeedbacks, "_glGenVertexArrays": _glGenVertexArrays, "_glGenerateMipmap": _glGenerateMipmap, "_glGetActiveAttrib": _glGetActiveAttrib, "_glGetActiveUniform": _glGetActiveUniform, "_glGetActiveUniformBlockName": _glGetActiveUniformBlockName, "_glGetActiveUniformBlockiv": _glGetActiveUniformBlockiv, "_glGetActiveUniformsiv": _glGetActiveUniformsiv, "_glGetAttribLocation": _glGetAttribLocation, "_glGetError": _glGetError, "_glGetFramebufferAttachmentParameteriv": _glGetFramebufferAttachmentParameteriv, "_glGetIntegeri_v": _glGetIntegeri_v, "_glGetIntegerv": _glGetIntegerv, "_glGetInternalformativ": _glGetInternalformativ, "_glGetProgramBinary": _glGetProgramBinary, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glGetProgramiv": _glGetProgramiv, "_glGetQueryObjectuiv": _glGetQueryObjectuiv, "_glGetQueryiv": _glGetQueryiv, 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_pthread_mutexattr_settype, "_pthread_once": _pthread_once, "_pthread_setspecific": _pthread_setspecific, "_sched_yield": _sched_yield, "_setenv": _setenv, "_sigaction": _sigaction, "_sigemptyset": _sigemptyset, "_startsteps": _startsteps, "_strftime": _strftime, "_sysconf": _sysconf, "_time": _time, "_tzset": _tzset, "_unsetenv": _unsetenv, "_usleep": _usleep, "_utime": _utime, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "emscriptenWebGLGet": emscriptenWebGLGet, "emscriptenWebGLGetBufferBinding": emscriptenWebGLGetBufferBinding, "emscriptenWebGLGetHeapForType": emscriptenWebGLGetHeapForType, "emscriptenWebGLGetIndexed": emscriptenWebGLGetIndexed, "emscriptenWebGLGetShiftForType": emscriptenWebGLGetShiftForType, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "emscriptenWebGLValidateMapBufferTarget": emscriptenWebGLValidateMapBufferTarget, "emscripten_get_canvas_element_size_js": emscripten_get_canvas_element_size_js, "emscripten_set_canvas_element_size_js": emscripten_set_canvas_element_size_js, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX }; var asm = Module["asm"](Module.asmGlobalArg, Module.asmLibraryArg, buffer); var real__InjectProfilerSample = asm["_InjectProfilerSample"]; asm["_InjectProfilerSample"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__InjectProfilerSample.apply(null, arguments); }); var real__SendMessage = asm["_SendMessage"]; asm["_SendMessage"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__SendMessage.apply(null, arguments); }); var real__SendMessageFloat = asm["_SendMessageFloat"]; asm["_SendMessageFloat"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__SendMessageFloat.apply(null, arguments); }); var real__SendMessageString = asm["_SendMessageString"]; asm["_SendMessageString"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__SendMessageString.apply(null, arguments); }); var real__SetFullscreen = asm["_SetFullscreen"]; asm["_SetFullscreen"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__SetFullscreen.apply(null, arguments); }); var real___GLOBAL__sub_I_AIBindings_gen_cpp = asm["__GLOBAL__sub_I_AIBindings_gen_cpp"]; asm["__GLOBAL__sub_I_AIBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_AIBindings_gen_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_AIScriptingClasses_cpp = asm["__GLOBAL__sub_I_AIScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_AIScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_AIScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_AccessibilityScriptingClasses_cpp = asm["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_AccessibilityScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp = asm["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_AnimationBindings_gen_cpp = asm["__GLOBAL__sub_I_AnimationBindings_gen_cpp"]; asm["__GLOBAL__sub_I_AnimationBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_AnimationBindings_gen_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_AnimationClip_cpp = asm["__GLOBAL__sub_I_AnimationClip_cpp"]; asm["__GLOBAL__sub_I_AnimationClip_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_AnimationClip_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_AnimationScriptingClasses_cpp = asm["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_AnimationScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_AssetBundleFileSystem_cpp = asm["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"]; asm["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_AssetBundleFileSystem_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_AssetBundleScriptingClasses_cpp = asm["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_AssetBundleScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_AudioScriptingClasses_cpp = asm["__GLOBAL__sub_I_AudioScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_AudioScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_AudioScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_ClothScriptingClasses_cpp = asm["__GLOBAL__sub_I_ClothScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_ClothScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_ClothScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_ConstraintJob_cpp = asm["__GLOBAL__sub_I_ConstraintJob_cpp"]; asm["__GLOBAL__sub_I_ConstraintJob_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_ConstraintJob_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_CoreBindings_gen_cpp = asm["__GLOBAL__sub_I_CoreBindings_gen_cpp"]; asm["__GLOBAL__sub_I_CoreBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_CoreBindings_gen_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_DSPGraphBindings_gen_cpp = asm["__GLOBAL__sub_I_DSPGraphBindings_gen_cpp"]; asm["__GLOBAL__sub_I_DSPGraphBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_DSPGraphBindings_gen_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_DirectorScriptingClasses_cpp = asm["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_DirectorScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_ExternalForcesModule_cpp = asm["__GLOBAL__sub_I_ExternalForcesModule_cpp"]; asm["__GLOBAL__sub_I_ExternalForcesModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_ExternalForcesModule_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"]; asm["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"]; asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"]; asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"]; asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"]; asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp = asm["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"]; asm["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_External_Yoga_Yoga_0_cpp = asm["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"]; asm["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_External_Yoga_Yoga_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp = asm["__GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp"]; asm["__GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_GUITexture_cpp = asm["__GLOBAL__sub_I_GUITexture_cpp"]; asm["__GLOBAL__sub_I_GUITexture_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_GUITexture_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_GfxDeviceNull_cpp = asm["__GLOBAL__sub_I_GfxDeviceNull_cpp"]; asm["__GLOBAL__sub_I_GfxDeviceNull_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_GfxDeviceNull_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_GridScriptingClasses_cpp = asm["__GLOBAL__sub_I_GridScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_GridScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_GridScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_IMGUIScriptingClasses_cpp = asm["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_IMGUIScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_InputLegacyModuleRegistration_cpp = asm["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"]; asm["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_InputLegacyModuleRegistration_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_InputLegacyScriptingClasses_cpp = asm["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_InputLegacyScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_InputScriptingClasses_cpp = asm["__GLOBAL__sub_I_InputScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_InputScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_InputScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_LineRenderer_cpp = asm["__GLOBAL__sub_I_LineRenderer_cpp"]; asm["__GLOBAL__sub_I_LineRenderer_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_LineRenderer_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_LogAssert_cpp = asm["__GLOBAL__sub_I_LogAssert_cpp"]; asm["__GLOBAL__sub_I_LogAssert_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_LogAssert_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Lump_libil2cpp_gc_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"]; asm["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Lump_libil2cpp_gc_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp"]; asm["__GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"]; asm["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Lump_libil2cpp_mono_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_mono_cpp"]; asm["__GLOBAL__sub_I_Lump_libil2cpp_mono_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Lump_libil2cpp_mono_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Lump_libil2cpp_os_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"]; asm["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Lump_libil2cpp_os_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Lump_libil2cpp_utils_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"]; asm["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Lump_libil2cpp_utils_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Lump_libil2cpp_vm_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"]; asm["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Lump_libil2cpp_vm_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp"]; asm["__GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Mesh_cpp = asm["__GLOBAL__sub_I_Mesh_cpp"]; asm["__GLOBAL__sub_I_Mesh_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Mesh_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_AI_1_cpp = asm["__GLOBAL__sub_I_Modules_AI_1_cpp"]; asm["__GLOBAL__sub_I_Modules_AI_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_AI_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_AI_Builder_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"]; asm["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_AI_Builder_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_AI_Crowd_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"]; asm["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_AI_Crowd_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"]; asm["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"]; asm["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Animation_0_cpp = asm["__GLOBAL__sub_I_Modules_Animation_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Animation_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Animation_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Animation_2_cpp = asm["__GLOBAL__sub_I_Modules_Animation_2_cpp"]; asm["__GLOBAL__sub_I_Modules_Animation_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Animation_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Animation_3_cpp = asm["__GLOBAL__sub_I_Modules_Animation_3_cpp"]; asm["__GLOBAL__sub_I_Modules_Animation_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Animation_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Animation_4_cpp = asm["__GLOBAL__sub_I_Modules_Animation_4_cpp"]; asm["__GLOBAL__sub_I_Modules_Animation_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Animation_4_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Animation_5_cpp = asm["__GLOBAL__sub_I_Modules_Animation_5_cpp"]; asm["__GLOBAL__sub_I_Modules_Animation_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Animation_5_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Animation_6_cpp = asm["__GLOBAL__sub_I_Modules_Animation_6_cpp"]; asm["__GLOBAL__sub_I_Modules_Animation_6_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Animation_6_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Animation_7_cpp = asm["__GLOBAL__sub_I_Modules_Animation_7_cpp"]; asm["__GLOBAL__sub_I_Modules_Animation_7_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Animation_7_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp = asm["__GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Animation_Director_0_cpp = asm["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Animation_Director_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Animation_Director_1_cpp = asm["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"]; asm["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Animation_Director_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"]; asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"]; asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Audio_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Audio_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Audio_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"]; asm["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Audio_Public_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Audio_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"]; asm["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Audio_Public_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"]; asm["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Cloth_0_cpp = asm["__GLOBAL__sub_I_Modules_Cloth_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Cloth_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Cloth_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"]; asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"]; asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Grid_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Grid_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_IMGUI_0_cpp = asm["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"]; asm["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_IMGUI_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_IMGUI_1_cpp = asm["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"]; asm["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_IMGUI_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Input_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Input_Private_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_ParticleSystem_0_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"]; asm["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_ParticleSystem_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_ParticleSystem_1_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"]; asm["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_ParticleSystem_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"]; asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"]; asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"]; asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"]; asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"]; asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"]; asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp = asm["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"]; asm["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Physics2D_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Physics2D_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"]; asm["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Physics_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Physics_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Physics_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Physics_2_cpp = asm["__GLOBAL__sub_I_Modules_Physics_2_cpp"]; asm["__GLOBAL__sub_I_Modules_Physics_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Physics_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Physics_3_cpp = asm["__GLOBAL__sub_I_Modules_Physics_3_cpp"]; asm["__GLOBAL__sub_I_Modules_Physics_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Physics_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Physics_4_cpp = asm["__GLOBAL__sub_I_Modules_Physics_4_cpp"]; asm["__GLOBAL__sub_I_Modules_Physics_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Physics_4_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Profiler_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Profiler_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Profiler_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"]; asm["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Profiler_Public_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"]; asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"]; asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"]; asm["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"]; asm["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Subsystems_0_cpp = asm["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Subsystems_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp = asm["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"]; asm["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Terrain_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Terrain_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Terrain_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"]; asm["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Terrain_Public_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Terrain_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"]; asm["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Terrain_Public_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Terrain_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"]; asm["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Terrain_Public_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Terrain_VR_0_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Terrain_VR_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp = asm["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"]; asm["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Tilemap_0_cpp = asm["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Tilemap_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_UIElementsNative_0_cpp = asm["__GLOBAL__sub_I_Modules_UIElementsNative_0_cpp"]; asm["__GLOBAL__sub_I_Modules_UIElementsNative_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_UIElementsNative_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_UI_0_cpp = asm["__GLOBAL__sub_I_Modules_UI_0_cpp"]; asm["__GLOBAL__sub_I_Modules_UI_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_UI_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_UI_1_cpp = asm["__GLOBAL__sub_I_Modules_UI_1_cpp"]; asm["__GLOBAL__sub_I_Modules_UI_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_UI_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_UI_2_cpp = asm["__GLOBAL__sub_I_Modules_UI_2_cpp"]; asm["__GLOBAL__sub_I_Modules_UI_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_UI_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"]; asm["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"]; asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_VFX_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_VFX_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_VFX_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"]; asm["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_VFX_Public_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"]; asm["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_VR_0_cpp = asm["__GLOBAL__sub_I_Modules_VR_0_cpp"]; asm["__GLOBAL__sub_I_Modules_VR_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_VR_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_VR_1_cpp = asm["__GLOBAL__sub_I_Modules_VR_1_cpp"]; asm["__GLOBAL__sub_I_Modules_VR_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_VR_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Vehicles_0_cpp = asm["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Vehicles_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Video_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Video_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp = asm["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"]; asm["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_XR_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_0_cpp"]; asm["__GLOBAL__sub_I_Modules_XR_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_XR_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_XR_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_XR_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_XR_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_XR_Stats_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Stats_0_cpp"]; asm["__GLOBAL__sub_I_Modules_XR_Stats_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_XR_Stats_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp"]; asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp"]; asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp"]; asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"]; asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp"]; asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Modules_XR_Tracing_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Tracing_0_cpp"]; asm["__GLOBAL__sub_I_Modules_XR_Tracing_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Modules_XR_Tracing_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_NoiseModule_cpp = asm["__GLOBAL__sub_I_NoiseModule_cpp"]; asm["__GLOBAL__sub_I_NoiseModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_NoiseModule_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_ParticleSystemBindings_gen_cpp = asm["__GLOBAL__sub_I_ParticleSystemBindings_gen_cpp"]; asm["__GLOBAL__sub_I_ParticleSystemBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_ParticleSystemBindings_gen_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_ParticleSystemGeometryJob_cpp = asm["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"]; asm["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_ParticleSystemGeometryJob_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp = asm["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Physics2DScriptingClasses_cpp = asm["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Physics2DScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_PhysicsBindings_gen_cpp = asm["__GLOBAL__sub_I_PhysicsBindings_gen_cpp"]; asm["__GLOBAL__sub_I_PhysicsBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_PhysicsBindings_gen_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_PhysicsQuery_cpp = asm["__GLOBAL__sub_I_PhysicsQuery_cpp"]; asm["__GLOBAL__sub_I_PhysicsQuery_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_PhysicsQuery_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_PhysicsScene_cpp = asm["__GLOBAL__sub_I_PhysicsScene_cpp"]; asm["__GLOBAL__sub_I_PhysicsScene_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_PhysicsScene_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_PhysicsScriptingClasses_cpp = asm["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_PhysicsScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"]; asm["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"]; asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"]; asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_PluginInterfaceVR_cpp = asm["__GLOBAL__sub_I_PluginInterfaceVR_cpp"]; asm["__GLOBAL__sub_I_PluginInterfaceVR_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_PluginInterfaceVR_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_QualitySettings_cpp = asm["__GLOBAL__sub_I_QualitySettings_cpp"]; asm["__GLOBAL__sub_I_QualitySettings_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_QualitySettings_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Allocator_0_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Allocator_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Allocator_2_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Allocator_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Allocator_3_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"]; asm["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Allocator_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Application_0_cpp = asm["__GLOBAL__sub_I_Runtime_Application_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Application_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Application_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_BaseClasses_0_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_BaseClasses_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_BaseClasses_1_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_BaseClasses_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_BaseClasses_2_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_BaseClasses_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_BaseClasses_3_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"]; asm["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_BaseClasses_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Burst_0_cpp = asm["__GLOBAL__sub_I_Runtime_Burst_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Burst_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Burst_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_1_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_2_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_3_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_3_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_4_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_4_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_4_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_5_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_5_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_5_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_6_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_6_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_6_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_6_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_7_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_7_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_7_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_7_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_8_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_8_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_8_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_8_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Containers_0_cpp = asm["__GLOBAL__sub_I_Runtime_Containers_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Containers_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Containers_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp = asm["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Director_Core_0_cpp = asm["__GLOBAL__sub_I_Runtime_Director_Core_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Director_Core_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Director_Core_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Director_Core_1_cpp = asm["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Director_Core_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp = asm["__GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_File_0_cpp = asm["__GLOBAL__sub_I_Runtime_File_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_File_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_File_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_GameCode_0_cpp = asm["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_GameCode_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Geometry_1_cpp = asm["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Geometry_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Geometry_2_cpp = asm["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Geometry_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_GfxDevice_1_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_GfxDevice_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_GfxDevice_2_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_GfxDevice_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_GfxDevice_3_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"]; asm["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_GfxDevice_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_GfxDevice_4_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"]; asm["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_GfxDevice_4_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_GfxDevice_5_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"]; asm["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_GfxDevice_5_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_10_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_10_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_11_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_11_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_12_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_12_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_2_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_4_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_4_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_5_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_5_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_6_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_6_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_8_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_8_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Input_0_cpp = asm["__GLOBAL__sub_I_Runtime_Input_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Input_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Input_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Interfaces_0_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Interfaces_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Interfaces_1_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Interfaces_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Interfaces_2_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Interfaces_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Jobs_0_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Jobs_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Jobs_1_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Jobs_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Jobs_2_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Jobs_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Math_2_cpp = asm["__GLOBAL__sub_I_Runtime_Math_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Math_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Math_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Math_Random_0_cpp = asm["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Math_Random_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Misc_0_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Misc_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Misc_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Misc_1_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Misc_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Misc_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Misc_2_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Misc_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Misc_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Misc_3_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_3_cpp"]; asm["__GLOBAL__sub_I_Runtime_Misc_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Misc_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Misc_4_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_4_cpp"]; asm["__GLOBAL__sub_I_Runtime_Misc_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Misc_4_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Misc_5_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_5_cpp"]; asm["__GLOBAL__sub_I_Runtime_Misc_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Misc_5_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Modules_0_cpp = asm["__GLOBAL__sub_I_Runtime_Modules_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Modules_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Modules_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Mono_0_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Mono_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Mono_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Mono_2_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Mono_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Mono_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Network_0_cpp = asm["__GLOBAL__sub_I_Runtime_Network_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Network_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Network_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp = asm["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_PluginInterface_0_cpp = asm["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_PluginInterface_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_PreloadManager_0_cpp = asm["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_PreloadManager_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Profiler_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Profiler_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Profiler_1_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Profiler_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Profiler_2_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Profiler_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_SceneManager_0_cpp = asm["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_SceneManager_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp = asm["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Scripting_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Scripting_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Scripting_1_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Scripting_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Scripting_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Scripting_2_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Scripting_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Scripting_3_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"]; asm["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Scripting_3_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Serialize_0_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Serialize_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Serialize_1_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Serialize_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Serialize_2_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Serialize_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Shaders_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Shaders_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Shaders_1_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Shaders_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Shaders_4_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_4_cpp"]; asm["__GLOBAL__sub_I_Runtime_Shaders_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Shaders_4_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Shaders_5_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_5_cpp"]; asm["__GLOBAL__sub_I_Runtime_Shaders_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Shaders_5_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Streaming_0_cpp = asm["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Streaming_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Streaming_1_cpp = asm["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Streaming_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Transform_0_cpp = asm["__GLOBAL__sub_I_Runtime_Transform_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Transform_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Transform_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Transform_1_cpp = asm["__GLOBAL__sub_I_Runtime_Transform_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_Transform_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Transform_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Utilities_2_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"]; asm["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Utilities_2_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Utilities_5_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"]; asm["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Utilities_5_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Utilities_6_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"]; asm["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Utilities_6_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Utilities_7_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"]; asm["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Utilities_7_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Utilities_8_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"]; asm["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Utilities_8_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Utilities_9_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"]; asm["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Utilities_9_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_Video_0_cpp = asm["__GLOBAL__sub_I_Runtime_Video_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_Video_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_Video_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"]; asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"]; asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Shader_cpp = asm["__GLOBAL__sub_I_Shader_cpp"]; asm["__GLOBAL__sub_I_Shader_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Shader_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Shadows_cpp = asm["__GLOBAL__sub_I_Shadows_cpp"]; asm["__GLOBAL__sub_I_Shadows_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Shadows_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_ShapeModule_cpp = asm["__GLOBAL__sub_I_ShapeModule_cpp"]; asm["__GLOBAL__sub_I_ShapeModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_ShapeModule_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_SpriteShapeBindings_gen_cpp = asm["__GLOBAL__sub_I_SpriteShapeBindings_gen_cpp"]; asm["__GLOBAL__sub_I_SpriteShapeBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_SpriteShapeBindings_gen_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_SubsystemsScriptingClasses_cpp = asm["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_SubsystemsScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_SwInterCollision_cpp = asm["__GLOBAL__sub_I_SwInterCollision_cpp"]; asm["__GLOBAL__sub_I_SwInterCollision_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_SwInterCollision_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_SwSolverKernel_cpp = asm["__GLOBAL__sub_I_SwSolverKernel_cpp"]; asm["__GLOBAL__sub_I_SwSolverKernel_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_SwSolverKernel_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_TLSModule_cpp = asm["__GLOBAL__sub_I_TLSModule_cpp"]; asm["__GLOBAL__sub_I_TLSModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_TLSModule_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_TemplateInstantiations_cpp = asm["__GLOBAL__sub_I_TemplateInstantiations_cpp"]; asm["__GLOBAL__sub_I_TemplateInstantiations_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_TemplateInstantiations_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_TerrainScriptingClasses_cpp = asm["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_TerrainScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_TextCoreScriptingClasses_cpp = asm["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_TextCoreScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_TextRenderingScriptingClasses_cpp = asm["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_TextRenderingScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_TilemapScriptingClasses_cpp = asm["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_TilemapScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_TrailRenderer_cpp = asm["__GLOBAL__sub_I_TrailRenderer_cpp"]; asm["__GLOBAL__sub_I_TrailRenderer_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_TrailRenderer_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp = asm["__GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_UIScriptingClasses_cpp = asm["__GLOBAL__sub_I_UIScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_UIScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_UIScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_UVModule_cpp = asm["__GLOBAL__sub_I_UVModule_cpp"]; asm["__GLOBAL__sub_I_UVModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_UVModule_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_UnityAdsSettings_cpp = asm["__GLOBAL__sub_I_UnityAdsSettings_cpp"]; asm["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_UnityAdsSettings_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp = asm["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp = asm["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_VFXScriptingClasses_cpp = asm["__GLOBAL__sub_I_VFXScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_VFXScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_VFXScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_VRScriptingClasses_cpp = asm["__GLOBAL__sub_I_VRScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_VRScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_VRScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_VelocityModule_cpp = asm["__GLOBAL__sub_I_VelocityModule_cpp"]; asm["__GLOBAL__sub_I_VelocityModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_VelocityModule_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_VideoMediaOutput_cpp = asm["__GLOBAL__sub_I_VideoMediaOutput_cpp"]; asm["__GLOBAL__sub_I_VideoMediaOutput_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_VideoMediaOutput_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_VideoScriptingClasses_cpp = asm["__GLOBAL__sub_I_VideoScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_VideoScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_VideoScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_VideoYUV420Convert_cpp = asm["__GLOBAL__sub_I_VideoYUV420Convert_cpp"]; asm["__GLOBAL__sub_I_VideoYUV420Convert_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_VideoYUV420Convert_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_VisualEffectAsset_cpp = asm["__GLOBAL__sub_I_VisualEffectAsset_cpp"]; asm["__GLOBAL__sub_I_VisualEffectAsset_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_VisualEffectAsset_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_Wind_cpp = asm["__GLOBAL__sub_I_Wind_cpp"]; asm["__GLOBAL__sub_I_Wind_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_Wind_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_XRAudio_cpp = asm["__GLOBAL__sub_I_XRAudio_cpp"]; asm["__GLOBAL__sub_I_XRAudio_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_XRAudio_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_XRPreInit_cpp = asm["__GLOBAL__sub_I_XRPreInit_cpp"]; asm["__GLOBAL__sub_I_XRPreInit_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_XRPreInit_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_XRScriptingClasses_cpp = asm["__GLOBAL__sub_I_XRScriptingClasses_cpp"]; asm["__GLOBAL__sub_I_XRScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_XRScriptingClasses_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_XRWindowsLocatableCamera_cpp = asm["__GLOBAL__sub_I_XRWindowsLocatableCamera_cpp"]; asm["__GLOBAL__sub_I_XRWindowsLocatableCamera_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_XRWindowsLocatableCamera_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp = asm["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"]; asm["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_clipmuscle_cpp = asm["__GLOBAL__sub_I_clipmuscle_cpp"]; asm["__GLOBAL__sub_I_clipmuscle_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_clipmuscle_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_nvcloth_src_0_cpp = asm["__GLOBAL__sub_I_nvcloth_src_0_cpp"]; asm["__GLOBAL__sub_I_nvcloth_src_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_nvcloth_src_0_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_nvcloth_src_1_cpp = asm["__GLOBAL__sub_I_nvcloth_src_1_cpp"]; asm["__GLOBAL__sub_I_nvcloth_src_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_nvcloth_src_1_cpp.apply(null, arguments); }); var real___GLOBAL__sub_I_umbra_cpp = asm["__GLOBAL__sub_I_umbra_cpp"]; asm["__GLOBAL__sub_I_umbra_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___GLOBAL__sub_I_umbra_cpp.apply(null, arguments); }); var real____cxa_can_catch = asm["___cxa_can_catch"]; asm["___cxa_can_catch"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxa_can_catch.apply(null, arguments); }); var real____cxa_demangle = asm["___cxa_demangle"]; asm["___cxa_demangle"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxa_demangle.apply(null, arguments); }); var real____cxa_is_pointer_type = asm["___cxa_is_pointer_type"]; asm["___cxa_is_pointer_type"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxa_is_pointer_type.apply(null, arguments); }); var real____cxx_global_var_init_10 = asm["___cxx_global_var_init_10"]; asm["___cxx_global_var_init_10"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_10.apply(null, arguments); }); var real____cxx_global_var_init_102 = asm["___cxx_global_var_init_102"]; asm["___cxx_global_var_init_102"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_102.apply(null, arguments); }); var real____cxx_global_var_init_104 = asm["___cxx_global_var_init_104"]; asm["___cxx_global_var_init_104"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_104.apply(null, arguments); }); var real____cxx_global_var_init_105 = asm["___cxx_global_var_init_105"]; asm["___cxx_global_var_init_105"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_105.apply(null, arguments); }); var real____cxx_global_var_init_10572 = asm["___cxx_global_var_init_10572"]; asm["___cxx_global_var_init_10572"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_10572.apply(null, arguments); }); var real____cxx_global_var_init_10999 = asm["___cxx_global_var_init_10999"]; asm["___cxx_global_var_init_10999"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_10999.apply(null, arguments); }); var real____cxx_global_var_init_10_4413 = asm["___cxx_global_var_init_10_4413"]; asm["___cxx_global_var_init_10_4413"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_10_4413.apply(null, arguments); }); var real____cxx_global_var_init_10_7954 = asm["___cxx_global_var_init_10_7954"]; asm["___cxx_global_var_init_10_7954"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_10_7954.apply(null, arguments); }); var real____cxx_global_var_init_10_9654 = asm["___cxx_global_var_init_10_9654"]; asm["___cxx_global_var_init_10_9654"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_10_9654.apply(null, arguments); }); var real____cxx_global_var_init_11 = asm["___cxx_global_var_init_11"]; asm["___cxx_global_var_init_11"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_11.apply(null, arguments); }); var real____cxx_global_var_init_110 = asm["___cxx_global_var_init_110"]; asm["___cxx_global_var_init_110"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_110.apply(null, arguments); }); var real____cxx_global_var_init_111 = asm["___cxx_global_var_init_111"]; asm["___cxx_global_var_init_111"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_111.apply(null, arguments); }); var real____cxx_global_var_init_112 = asm["___cxx_global_var_init_112"]; asm["___cxx_global_var_init_112"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_112.apply(null, arguments); }); var real____cxx_global_var_init_113 = asm["___cxx_global_var_init_113"]; asm["___cxx_global_var_init_113"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_113.apply(null, arguments); }); var real____cxx_global_var_init_114 = asm["___cxx_global_var_init_114"]; asm["___cxx_global_var_init_114"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_114.apply(null, arguments); }); var real____cxx_global_var_init_11_7955 = asm["___cxx_global_var_init_11_7955"]; asm["___cxx_global_var_init_11_7955"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_11_7955.apply(null, arguments); }); var real____cxx_global_var_init_12 = asm["___cxx_global_var_init_12"]; asm["___cxx_global_var_init_12"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_12.apply(null, arguments); }); var real____cxx_global_var_init_12_7956 = asm["___cxx_global_var_init_12_7956"]; asm["___cxx_global_var_init_12_7956"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_12_7956.apply(null, arguments); }); var real____cxx_global_var_init_144 = asm["___cxx_global_var_init_144"]; asm["___cxx_global_var_init_144"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_144.apply(null, arguments); }); var real____cxx_global_var_init_148 = asm["___cxx_global_var_init_148"]; asm["___cxx_global_var_init_148"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_148.apply(null, arguments); }); var real____cxx_global_var_init_149 = asm["___cxx_global_var_init_149"]; asm["___cxx_global_var_init_149"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_149.apply(null, arguments); }); var real____cxx_global_var_init_15 = asm["___cxx_global_var_init_15"]; asm["___cxx_global_var_init_15"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_15.apply(null, arguments); }); var real____cxx_global_var_init_150 = asm["___cxx_global_var_init_150"]; asm["___cxx_global_var_init_150"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_150.apply(null, arguments); }); var real____cxx_global_var_init_150_1238 = asm["___cxx_global_var_init_150_1238"]; asm["___cxx_global_var_init_150_1238"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_150_1238.apply(null, arguments); }); var real____cxx_global_var_init_151 = asm["___cxx_global_var_init_151"]; asm["___cxx_global_var_init_151"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_151.apply(null, arguments); }); var real____cxx_global_var_init_153 = asm["___cxx_global_var_init_153"]; asm["___cxx_global_var_init_153"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_153.apply(null, arguments); }); var real____cxx_global_var_init_154 = asm["___cxx_global_var_init_154"]; asm["___cxx_global_var_init_154"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_154.apply(null, arguments); }); var real____cxx_global_var_init_16 = asm["___cxx_global_var_init_16"]; asm["___cxx_global_var_init_16"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_16.apply(null, arguments); }); var real____cxx_global_var_init_161 = asm["___cxx_global_var_init_161"]; asm["___cxx_global_var_init_161"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_161.apply(null, arguments); }); var real____cxx_global_var_init_171 = asm["___cxx_global_var_init_171"]; asm["___cxx_global_var_init_171"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_171.apply(null, arguments); }); var real____cxx_global_var_init_17137 = asm["___cxx_global_var_init_17137"]; asm["___cxx_global_var_init_17137"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_17137.apply(null, arguments); }); var real____cxx_global_var_init_172 = asm["___cxx_global_var_init_172"]; asm["___cxx_global_var_init_172"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_172.apply(null, arguments); }); var real____cxx_global_var_init_173 = asm["___cxx_global_var_init_173"]; asm["___cxx_global_var_init_173"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_173.apply(null, arguments); }); var real____cxx_global_var_init_174 = asm["___cxx_global_var_init_174"]; asm["___cxx_global_var_init_174"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_174.apply(null, arguments); }); var real____cxx_global_var_init_175 = asm["___cxx_global_var_init_175"]; asm["___cxx_global_var_init_175"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_175.apply(null, arguments); }); var real____cxx_global_var_init_176 = asm["___cxx_global_var_init_176"]; asm["___cxx_global_var_init_176"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_176.apply(null, arguments); }); var real____cxx_global_var_init_177 = asm["___cxx_global_var_init_177"]; asm["___cxx_global_var_init_177"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_177.apply(null, arguments); }); var real____cxx_global_var_init_178 = asm["___cxx_global_var_init_178"]; asm["___cxx_global_var_init_178"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_178.apply(null, arguments); }); var real____cxx_global_var_init_179 = asm["___cxx_global_var_init_179"]; asm["___cxx_global_var_init_179"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_179.apply(null, arguments); }); var real____cxx_global_var_init_18 = asm["___cxx_global_var_init_18"]; asm["___cxx_global_var_init_18"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_18.apply(null, arguments); }); var real____cxx_global_var_init_180 = asm["___cxx_global_var_init_180"]; asm["___cxx_global_var_init_180"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_180.apply(null, arguments); }); var real____cxx_global_var_init_181 = asm["___cxx_global_var_init_181"]; asm["___cxx_global_var_init_181"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_181.apply(null, arguments); }); var real____cxx_global_var_init_182 = asm["___cxx_global_var_init_182"]; asm["___cxx_global_var_init_182"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_182.apply(null, arguments); }); var real____cxx_global_var_init_183 = asm["___cxx_global_var_init_183"]; asm["___cxx_global_var_init_183"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_183.apply(null, arguments); }); var real____cxx_global_var_init_184 = asm["___cxx_global_var_init_184"]; asm["___cxx_global_var_init_184"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_184.apply(null, arguments); }); var real____cxx_global_var_init_185 = asm["___cxx_global_var_init_185"]; asm["___cxx_global_var_init_185"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_185.apply(null, arguments); }); var real____cxx_global_var_init_186 = asm["___cxx_global_var_init_186"]; asm["___cxx_global_var_init_186"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_186.apply(null, arguments); }); var real____cxx_global_var_init_187 = asm["___cxx_global_var_init_187"]; asm["___cxx_global_var_init_187"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_187.apply(null, arguments); }); var real____cxx_global_var_init_188 = asm["___cxx_global_var_init_188"]; asm["___cxx_global_var_init_188"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_188.apply(null, arguments); }); var real____cxx_global_var_init_189 = asm["___cxx_global_var_init_189"]; asm["___cxx_global_var_init_189"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_189.apply(null, arguments); }); var real____cxx_global_var_init_19 = asm["___cxx_global_var_init_19"]; asm["___cxx_global_var_init_19"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_19.apply(null, arguments); }); var real____cxx_global_var_init_190 = asm["___cxx_global_var_init_190"]; asm["___cxx_global_var_init_190"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_190.apply(null, arguments); }); var real____cxx_global_var_init_191 = asm["___cxx_global_var_init_191"]; asm["___cxx_global_var_init_191"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_191.apply(null, arguments); }); var real____cxx_global_var_init_192 = asm["___cxx_global_var_init_192"]; asm["___cxx_global_var_init_192"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_192.apply(null, arguments); }); var real____cxx_global_var_init_193 = asm["___cxx_global_var_init_193"]; asm["___cxx_global_var_init_193"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_193.apply(null, arguments); }); var real____cxx_global_var_init_193_8418 = asm["___cxx_global_var_init_193_8418"]; asm["___cxx_global_var_init_193_8418"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_193_8418.apply(null, arguments); }); var real____cxx_global_var_init_194 = asm["___cxx_global_var_init_194"]; asm["___cxx_global_var_init_194"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_194.apply(null, arguments); }); var real____cxx_global_var_init_194_8419 = asm["___cxx_global_var_init_194_8419"]; asm["___cxx_global_var_init_194_8419"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_194_8419.apply(null, arguments); }); var real____cxx_global_var_init_195 = asm["___cxx_global_var_init_195"]; asm["___cxx_global_var_init_195"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_195.apply(null, arguments); }); var real____cxx_global_var_init_195_8420 = asm["___cxx_global_var_init_195_8420"]; asm["___cxx_global_var_init_195_8420"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_195_8420.apply(null, arguments); }); var real____cxx_global_var_init_196 = asm["___cxx_global_var_init_196"]; asm["___cxx_global_var_init_196"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_196.apply(null, arguments); }); var real____cxx_global_var_init_196_8421 = asm["___cxx_global_var_init_196_8421"]; asm["___cxx_global_var_init_196_8421"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_196_8421.apply(null, arguments); }); var real____cxx_global_var_init_197 = asm["___cxx_global_var_init_197"]; asm["___cxx_global_var_init_197"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_197.apply(null, arguments); }); var real____cxx_global_var_init_197_8422 = asm["___cxx_global_var_init_197_8422"]; asm["___cxx_global_var_init_197_8422"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_197_8422.apply(null, arguments); }); var real____cxx_global_var_init_198 = asm["___cxx_global_var_init_198"]; asm["___cxx_global_var_init_198"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_198.apply(null, arguments); }); var real____cxx_global_var_init_198_8423 = asm["___cxx_global_var_init_198_8423"]; asm["___cxx_global_var_init_198_8423"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_198_8423.apply(null, arguments); }); var real____cxx_global_var_init_199 = asm["___cxx_global_var_init_199"]; asm["___cxx_global_var_init_199"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_199.apply(null, arguments); }); var real____cxx_global_var_init_199_1239 = asm["___cxx_global_var_init_199_1239"]; asm["___cxx_global_var_init_199_1239"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_199_1239.apply(null, arguments); }); var real____cxx_global_var_init_199_8424 = asm["___cxx_global_var_init_199_8424"]; asm["___cxx_global_var_init_199_8424"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_199_8424.apply(null, arguments); }); var real____cxx_global_var_init_1_7017 = asm["___cxx_global_var_init_1_7017"]; asm["___cxx_global_var_init_1_7017"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_1_7017.apply(null, arguments); }); var real____cxx_global_var_init_1_9422 = asm["___cxx_global_var_init_1_9422"]; asm["___cxx_global_var_init_1_9422"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_1_9422.apply(null, arguments); }); var real____cxx_global_var_init_20 = asm["___cxx_global_var_init_20"]; asm["___cxx_global_var_init_20"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_20.apply(null, arguments); }); var real____cxx_global_var_init_200 = asm["___cxx_global_var_init_200"]; asm["___cxx_global_var_init_200"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_200.apply(null, arguments); }); var real____cxx_global_var_init_201 = asm["___cxx_global_var_init_201"]; asm["___cxx_global_var_init_201"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_201.apply(null, arguments); }); var real____cxx_global_var_init_202 = asm["___cxx_global_var_init_202"]; asm["___cxx_global_var_init_202"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_202.apply(null, arguments); }); var real____cxx_global_var_init_203 = asm["___cxx_global_var_init_203"]; asm["___cxx_global_var_init_203"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_203.apply(null, arguments); }); var real____cxx_global_var_init_204 = asm["___cxx_global_var_init_204"]; asm["___cxx_global_var_init_204"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_204.apply(null, arguments); }); var real____cxx_global_var_init_205 = asm["___cxx_global_var_init_205"]; asm["___cxx_global_var_init_205"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_205.apply(null, arguments); }); var real____cxx_global_var_init_206 = asm["___cxx_global_var_init_206"]; asm["___cxx_global_var_init_206"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_206.apply(null, arguments); }); var real____cxx_global_var_init_207 = asm["___cxx_global_var_init_207"]; asm["___cxx_global_var_init_207"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_207.apply(null, arguments); }); var real____cxx_global_var_init_208 = asm["___cxx_global_var_init_208"]; asm["___cxx_global_var_init_208"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_208.apply(null, arguments); }); var real____cxx_global_var_init_209 = asm["___cxx_global_var_init_209"]; asm["___cxx_global_var_init_209"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_209.apply(null, arguments); }); var real____cxx_global_var_init_21 = asm["___cxx_global_var_init_21"]; asm["___cxx_global_var_init_21"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_21.apply(null, arguments); }); var real____cxx_global_var_init_210 = asm["___cxx_global_var_init_210"]; asm["___cxx_global_var_init_210"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_210.apply(null, arguments); }); var real____cxx_global_var_init_210_8425 = asm["___cxx_global_var_init_210_8425"]; asm["___cxx_global_var_init_210_8425"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_210_8425.apply(null, arguments); }); var real____cxx_global_var_init_211 = asm["___cxx_global_var_init_211"]; asm["___cxx_global_var_init_211"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_211.apply(null, arguments); }); var real____cxx_global_var_init_211_8426 = asm["___cxx_global_var_init_211_8426"]; asm["___cxx_global_var_init_211_8426"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_211_8426.apply(null, arguments); }); var real____cxx_global_var_init_212 = asm["___cxx_global_var_init_212"]; asm["___cxx_global_var_init_212"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_212.apply(null, arguments); }); var real____cxx_global_var_init_213 = asm["___cxx_global_var_init_213"]; asm["___cxx_global_var_init_213"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_213.apply(null, arguments); }); var real____cxx_global_var_init_214 = asm["___cxx_global_var_init_214"]; asm["___cxx_global_var_init_214"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_214.apply(null, arguments); }); var real____cxx_global_var_init_215 = asm["___cxx_global_var_init_215"]; asm["___cxx_global_var_init_215"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_215.apply(null, arguments); }); var real____cxx_global_var_init_216 = asm["___cxx_global_var_init_216"]; asm["___cxx_global_var_init_216"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_216.apply(null, arguments); }); var real____cxx_global_var_init_217 = asm["___cxx_global_var_init_217"]; asm["___cxx_global_var_init_217"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_217.apply(null, arguments); }); var real____cxx_global_var_init_218 = asm["___cxx_global_var_init_218"]; asm["___cxx_global_var_init_218"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_218.apply(null, arguments); }); var real____cxx_global_var_init_219 = asm["___cxx_global_var_init_219"]; asm["___cxx_global_var_init_219"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_219.apply(null, arguments); }); var real____cxx_global_var_init_220 = asm["___cxx_global_var_init_220"]; asm["___cxx_global_var_init_220"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_220.apply(null, arguments); }); var real____cxx_global_var_init_221 = asm["___cxx_global_var_init_221"]; asm["___cxx_global_var_init_221"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_221.apply(null, arguments); }); var real____cxx_global_var_init_222 = asm["___cxx_global_var_init_222"]; asm["___cxx_global_var_init_222"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_222.apply(null, arguments); }); var real____cxx_global_var_init_25 = asm["___cxx_global_var_init_25"]; asm["___cxx_global_var_init_25"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_25.apply(null, arguments); }); var real____cxx_global_var_init_25_9170 = asm["___cxx_global_var_init_25_9170"]; asm["___cxx_global_var_init_25_9170"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_25_9170.apply(null, arguments); }); var real____cxx_global_var_init_26 = asm["___cxx_global_var_init_26"]; asm["___cxx_global_var_init_26"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_26.apply(null, arguments); }); var real____cxx_global_var_init_26_1240 = asm["___cxx_global_var_init_26_1240"]; asm["___cxx_global_var_init_26_1240"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_26_1240.apply(null, arguments); }); var real____cxx_global_var_init_27 = asm["___cxx_global_var_init_27"]; asm["___cxx_global_var_init_27"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_27.apply(null, arguments); }); var real____cxx_global_var_init_27_5519 = asm["___cxx_global_var_init_27_5519"]; asm["___cxx_global_var_init_27_5519"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_27_5519.apply(null, arguments); }); var real____cxx_global_var_init_27_9171 = asm["___cxx_global_var_init_27_9171"]; asm["___cxx_global_var_init_27_9171"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_27_9171.apply(null, arguments); }); var real____cxx_global_var_init_28 = asm["___cxx_global_var_init_28"]; asm["___cxx_global_var_init_28"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_28.apply(null, arguments); }); var real____cxx_global_var_init_28_7056 = asm["___cxx_global_var_init_28_7056"]; asm["___cxx_global_var_init_28_7056"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_28_7056.apply(null, arguments); }); var real____cxx_global_var_init_29_3914 = asm["___cxx_global_var_init_29_3914"]; asm["___cxx_global_var_init_29_3914"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_29_3914.apply(null, arguments); }); var real____cxx_global_var_init_29_7057 = asm["___cxx_global_var_init_29_7057"]; asm["___cxx_global_var_init_29_7057"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_29_7057.apply(null, arguments); }); var real____cxx_global_var_init_29_9172 = asm["___cxx_global_var_init_29_9172"]; asm["___cxx_global_var_init_29_9172"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_29_9172.apply(null, arguments); }); var real____cxx_global_var_init_2_9423 = asm["___cxx_global_var_init_2_9423"]; asm["___cxx_global_var_init_2_9423"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_2_9423.apply(null, arguments); }); var real____cxx_global_var_init_2_9646 = asm["___cxx_global_var_init_2_9646"]; asm["___cxx_global_var_init_2_9646"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_2_9646.apply(null, arguments); }); var real____cxx_global_var_init_30 = asm["___cxx_global_var_init_30"]; asm["___cxx_global_var_init_30"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_30.apply(null, arguments); }); var real____cxx_global_var_init_31_3915 = asm["___cxx_global_var_init_31_3915"]; asm["___cxx_global_var_init_31_3915"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_31_3915.apply(null, arguments); }); var real____cxx_global_var_init_31_8871 = asm["___cxx_global_var_init_31_8871"]; asm["___cxx_global_var_init_31_8871"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_31_8871.apply(null, arguments); }); var real____cxx_global_var_init_32 = asm["___cxx_global_var_init_32"]; asm["___cxx_global_var_init_32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_32.apply(null, arguments); }); var real____cxx_global_var_init_33_10305 = asm["___cxx_global_var_init_33_10305"]; asm["___cxx_global_var_init_33_10305"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_33_10305.apply(null, arguments); }); var real____cxx_global_var_init_33_8872 = asm["___cxx_global_var_init_33_8872"]; asm["___cxx_global_var_init_33_8872"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_33_8872.apply(null, arguments); }); var real____cxx_global_var_init_34 = asm["___cxx_global_var_init_34"]; asm["___cxx_global_var_init_34"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_34.apply(null, arguments); }); var real____cxx_global_var_init_34_9280 = asm["___cxx_global_var_init_34_9280"]; asm["___cxx_global_var_init_34_9280"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_34_9280.apply(null, arguments); }); var real____cxx_global_var_init_35 = asm["___cxx_global_var_init_35"]; asm["___cxx_global_var_init_35"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_35.apply(null, arguments); }); var real____cxx_global_var_init_36 = asm["___cxx_global_var_init_36"]; asm["___cxx_global_var_init_36"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_36.apply(null, arguments); }); var real____cxx_global_var_init_36_12843 = asm["___cxx_global_var_init_36_12843"]; asm["___cxx_global_var_init_36_12843"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_36_12843.apply(null, arguments); }); var real____cxx_global_var_init_37 = asm["___cxx_global_var_init_37"]; asm["___cxx_global_var_init_37"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_37.apply(null, arguments); }); var real____cxx_global_var_init_37_7611 = asm["___cxx_global_var_init_37_7611"]; asm["___cxx_global_var_init_37_7611"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_37_7611.apply(null, arguments); }); var real____cxx_global_var_init_38 = asm["___cxx_global_var_init_38"]; asm["___cxx_global_var_init_38"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_38.apply(null, arguments); }); var real____cxx_global_var_init_38_7612 = asm["___cxx_global_var_init_38_7612"]; asm["___cxx_global_var_init_38_7612"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_38_7612.apply(null, arguments); }); var real____cxx_global_var_init_39 = asm["___cxx_global_var_init_39"]; asm["___cxx_global_var_init_39"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_39.apply(null, arguments); }); var real____cxx_global_var_init_3_27 = asm["___cxx_global_var_init_3_27"]; asm["___cxx_global_var_init_3_27"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_3_27.apply(null, arguments); }); var real____cxx_global_var_init_3_4324 = asm["___cxx_global_var_init_3_4324"]; asm["___cxx_global_var_init_3_4324"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_3_4324.apply(null, arguments); }); var real____cxx_global_var_init_3_9647 = asm["___cxx_global_var_init_3_9647"]; asm["___cxx_global_var_init_3_9647"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_3_9647.apply(null, arguments); }); var real____cxx_global_var_init_40 = asm["___cxx_global_var_init_40"]; asm["___cxx_global_var_init_40"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_40.apply(null, arguments); }); var real____cxx_global_var_init_41 = asm["___cxx_global_var_init_41"]; asm["___cxx_global_var_init_41"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_41.apply(null, arguments); }); var real____cxx_global_var_init_4176 = asm["___cxx_global_var_init_4176"]; asm["___cxx_global_var_init_4176"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_4176.apply(null, arguments); }); var real____cxx_global_var_init_42 = asm["___cxx_global_var_init_42"]; asm["___cxx_global_var_init_42"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_42.apply(null, arguments); }); var real____cxx_global_var_init_43 = asm["___cxx_global_var_init_43"]; asm["___cxx_global_var_init_43"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_43.apply(null, arguments); }); var real____cxx_global_var_init_43_4668 = asm["___cxx_global_var_init_43_4668"]; asm["___cxx_global_var_init_43_4668"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_43_4668.apply(null, arguments); }); var real____cxx_global_var_init_44 = asm["___cxx_global_var_init_44"]; asm["___cxx_global_var_init_44"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_44.apply(null, arguments); }); var real____cxx_global_var_init_44_7809 = asm["___cxx_global_var_init_44_7809"]; asm["___cxx_global_var_init_44_7809"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_44_7809.apply(null, arguments); }); var real____cxx_global_var_init_45 = asm["___cxx_global_var_init_45"]; asm["___cxx_global_var_init_45"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_45.apply(null, arguments); }); var real____cxx_global_var_init_46 = asm["___cxx_global_var_init_46"]; asm["___cxx_global_var_init_46"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_46.apply(null, arguments); }); var real____cxx_global_var_init_46_8113 = asm["___cxx_global_var_init_46_8113"]; asm["___cxx_global_var_init_46_8113"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_46_8113.apply(null, arguments); }); var real____cxx_global_var_init_47 = asm["___cxx_global_var_init_47"]; asm["___cxx_global_var_init_47"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_47.apply(null, arguments); }); var real____cxx_global_var_init_47_1241 = asm["___cxx_global_var_init_47_1241"]; asm["___cxx_global_var_init_47_1241"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_47_1241.apply(null, arguments); }); var real____cxx_global_var_init_47_12844 = asm["___cxx_global_var_init_47_12844"]; asm["___cxx_global_var_init_47_12844"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_47_12844.apply(null, arguments); }); var real____cxx_global_var_init_47_8114 = asm["___cxx_global_var_init_47_8114"]; asm["___cxx_global_var_init_47_8114"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_47_8114.apply(null, arguments); }); var real____cxx_global_var_init_48 = asm["___cxx_global_var_init_48"]; asm["___cxx_global_var_init_48"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_48.apply(null, arguments); }); var real____cxx_global_var_init_48_1242 = asm["___cxx_global_var_init_48_1242"]; asm["___cxx_global_var_init_48_1242"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_48_1242.apply(null, arguments); }); var real____cxx_global_var_init_48_8115 = asm["___cxx_global_var_init_48_8115"]; asm["___cxx_global_var_init_48_8115"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_48_8115.apply(null, arguments); }); var real____cxx_global_var_init_49 = asm["___cxx_global_var_init_49"]; asm["___cxx_global_var_init_49"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_49.apply(null, arguments); }); var real____cxx_global_var_init_49_8116 = asm["___cxx_global_var_init_49_8116"]; asm["___cxx_global_var_init_49_8116"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_49_8116.apply(null, arguments); }); var real____cxx_global_var_init_4_6959 = asm["___cxx_global_var_init_4_6959"]; asm["___cxx_global_var_init_4_6959"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_4_6959.apply(null, arguments); }); var real____cxx_global_var_init_4_9648 = asm["___cxx_global_var_init_4_9648"]; asm["___cxx_global_var_init_4_9648"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_4_9648.apply(null, arguments); }); var real____cxx_global_var_init_5 = asm["___cxx_global_var_init_5"]; asm["___cxx_global_var_init_5"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_5.apply(null, arguments); }); var real____cxx_global_var_init_50 = asm["___cxx_global_var_init_50"]; asm["___cxx_global_var_init_50"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_50.apply(null, arguments); }); var real____cxx_global_var_init_51 = asm["___cxx_global_var_init_51"]; asm["___cxx_global_var_init_51"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_51.apply(null, arguments); }); var real____cxx_global_var_init_52 = asm["___cxx_global_var_init_52"]; asm["___cxx_global_var_init_52"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_52.apply(null, arguments); }); var real____cxx_global_var_init_53 = asm["___cxx_global_var_init_53"]; asm["___cxx_global_var_init_53"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_53.apply(null, arguments); }); var real____cxx_global_var_init_53_8117 = asm["___cxx_global_var_init_53_8117"]; asm["___cxx_global_var_init_53_8117"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_53_8117.apply(null, arguments); }); var real____cxx_global_var_init_54 = asm["___cxx_global_var_init_54"]; asm["___cxx_global_var_init_54"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_54.apply(null, arguments); }); var real____cxx_global_var_init_55 = asm["___cxx_global_var_init_55"]; asm["___cxx_global_var_init_55"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_55.apply(null, arguments); }); var real____cxx_global_var_init_55_9254 = asm["___cxx_global_var_init_55_9254"]; asm["___cxx_global_var_init_55_9254"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_55_9254.apply(null, arguments); }); var real____cxx_global_var_init_56 = asm["___cxx_global_var_init_56"]; asm["___cxx_global_var_init_56"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_56.apply(null, arguments); }); var real____cxx_global_var_init_57 = asm["___cxx_global_var_init_57"]; asm["___cxx_global_var_init_57"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_57.apply(null, arguments); }); var real____cxx_global_var_init_58 = asm["___cxx_global_var_init_58"]; asm["___cxx_global_var_init_58"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_58.apply(null, arguments); }); var real____cxx_global_var_init_58_4669 = asm["___cxx_global_var_init_58_4669"]; asm["___cxx_global_var_init_58_4669"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_58_4669.apply(null, arguments); }); var real____cxx_global_var_init_58_9255 = asm["___cxx_global_var_init_58_9255"]; asm["___cxx_global_var_init_58_9255"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_58_9255.apply(null, arguments); }); var real____cxx_global_var_init_59 = asm["___cxx_global_var_init_59"]; asm["___cxx_global_var_init_59"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_59.apply(null, arguments); }); var real____cxx_global_var_init_59_4670 = asm["___cxx_global_var_init_59_4670"]; asm["___cxx_global_var_init_59_4670"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_59_4670.apply(null, arguments); }); var real____cxx_global_var_init_59_9256 = asm["___cxx_global_var_init_59_9256"]; asm["___cxx_global_var_init_59_9256"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_59_9256.apply(null, arguments); }); var real____cxx_global_var_init_5_9649 = asm["___cxx_global_var_init_5_9649"]; asm["___cxx_global_var_init_5_9649"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_5_9649.apply(null, arguments); }); var real____cxx_global_var_init_60 = asm["___cxx_global_var_init_60"]; asm["___cxx_global_var_init_60"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_60.apply(null, arguments); }); var real____cxx_global_var_init_60_4671 = asm["___cxx_global_var_init_60_4671"]; asm["___cxx_global_var_init_60_4671"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_60_4671.apply(null, arguments); }); var real____cxx_global_var_init_60_9257 = asm["___cxx_global_var_init_60_9257"]; asm["___cxx_global_var_init_60_9257"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_60_9257.apply(null, arguments); }); var real____cxx_global_var_init_61 = asm["___cxx_global_var_init_61"]; asm["___cxx_global_var_init_61"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_61.apply(null, arguments); }); var real____cxx_global_var_init_61_9258 = asm["___cxx_global_var_init_61_9258"]; asm["___cxx_global_var_init_61_9258"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_61_9258.apply(null, arguments); }); var real____cxx_global_var_init_64 = asm["___cxx_global_var_init_64"]; asm["___cxx_global_var_init_64"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_64.apply(null, arguments); }); var real____cxx_global_var_init_67 = asm["___cxx_global_var_init_67"]; asm["___cxx_global_var_init_67"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_67.apply(null, arguments); }); var real____cxx_global_var_init_6_752 = asm["___cxx_global_var_init_6_752"]; asm["___cxx_global_var_init_6_752"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_6_752.apply(null, arguments); }); var real____cxx_global_var_init_6_9650 = asm["___cxx_global_var_init_6_9650"]; asm["___cxx_global_var_init_6_9650"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_6_9650.apply(null, arguments); }); var real____cxx_global_var_init_7 = asm["___cxx_global_var_init_7"]; asm["___cxx_global_var_init_7"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_7.apply(null, arguments); }); var real____cxx_global_var_init_71 = asm["___cxx_global_var_init_71"]; asm["___cxx_global_var_init_71"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_71.apply(null, arguments); }); var real____cxx_global_var_init_71_13332 = asm["___cxx_global_var_init_71_13332"]; asm["___cxx_global_var_init_71_13332"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_71_13332.apply(null, arguments); }); var real____cxx_global_var_init_78 = asm["___cxx_global_var_init_78"]; asm["___cxx_global_var_init_78"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_78.apply(null, arguments); }); var real____cxx_global_var_init_7_1237 = asm["___cxx_global_var_init_7_1237"]; asm["___cxx_global_var_init_7_1237"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_7_1237.apply(null, arguments); }); var real____cxx_global_var_init_7_4411 = asm["___cxx_global_var_init_7_4411"]; asm["___cxx_global_var_init_7_4411"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_7_4411.apply(null, arguments); }); var real____cxx_global_var_init_7_9651 = asm["___cxx_global_var_init_7_9651"]; asm["___cxx_global_var_init_7_9651"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_7_9651.apply(null, arguments); }); var real____cxx_global_var_init_8 = asm["___cxx_global_var_init_8"]; asm["___cxx_global_var_init_8"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_8.apply(null, arguments); }); var real____cxx_global_var_init_81 = asm["___cxx_global_var_init_81"]; asm["___cxx_global_var_init_81"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_81.apply(null, arguments); }); var real____cxx_global_var_init_8335 = asm["___cxx_global_var_init_8335"]; asm["___cxx_global_var_init_8335"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_8335.apply(null, arguments); }); var real____cxx_global_var_init_8_9652 = asm["___cxx_global_var_init_8_9652"]; asm["___cxx_global_var_init_8_9652"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_8_9652.apply(null, arguments); }); var real____cxx_global_var_init_91 = asm["___cxx_global_var_init_91"]; asm["___cxx_global_var_init_91"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_91.apply(null, arguments); }); var real____cxx_global_var_init_92 = asm["___cxx_global_var_init_92"]; asm["___cxx_global_var_init_92"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_92.apply(null, arguments); }); var real____cxx_global_var_init_93 = asm["___cxx_global_var_init_93"]; asm["___cxx_global_var_init_93"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_93.apply(null, arguments); }); var real____cxx_global_var_init_94 = asm["___cxx_global_var_init_94"]; asm["___cxx_global_var_init_94"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_94.apply(null, arguments); }); var real____cxx_global_var_init_94_6121 = asm["___cxx_global_var_init_94_6121"]; asm["___cxx_global_var_init_94_6121"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_94_6121.apply(null, arguments); }); var real____cxx_global_var_init_95 = asm["___cxx_global_var_init_95"]; asm["___cxx_global_var_init_95"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_95.apply(null, arguments); }); var real____cxx_global_var_init_95_6122 = asm["___cxx_global_var_init_95_6122"]; asm["___cxx_global_var_init_95_6122"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_95_6122.apply(null, arguments); }); var real____cxx_global_var_init_96 = asm["___cxx_global_var_init_96"]; asm["___cxx_global_var_init_96"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_96.apply(null, arguments); }); var real____cxx_global_var_init_99 = asm["___cxx_global_var_init_99"]; asm["___cxx_global_var_init_99"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_99.apply(null, arguments); }); var real____cxx_global_var_init_9_4412 = asm["___cxx_global_var_init_9_4412"]; asm["___cxx_global_var_init_9_4412"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_9_4412.apply(null, arguments); }); var real____cxx_global_var_init_9_6894 = asm["___cxx_global_var_init_9_6894"]; asm["___cxx_global_var_init_9_6894"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_9_6894.apply(null, arguments); }); var real____cxx_global_var_init_9_9653 = asm["___cxx_global_var_init_9_9653"]; asm["___cxx_global_var_init_9_9653"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____cxx_global_var_init_9_9653.apply(null, arguments); }); var real____emscripten_environ_constructor = asm["___emscripten_environ_constructor"]; asm["___emscripten_environ_constructor"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____emscripten_environ_constructor.apply(null, arguments); }); var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real____errno_location.apply(null, arguments); }); var real___get_daylight = asm["__get_daylight"]; asm["__get_daylight"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___get_daylight.apply(null, arguments); }); var real___get_environ = asm["__get_environ"]; asm["__get_environ"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___get_environ.apply(null, arguments); }); var real___get_timezone = asm["__get_timezone"]; asm["__get_timezone"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___get_timezone.apply(null, arguments); }); var real___get_tzname = asm["__get_tzname"]; asm["__get_tzname"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real___get_tzname.apply(null, arguments); }); var real__fflush = asm["_fflush"]; asm["_fflush"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__fflush.apply(null, arguments); }); var real__free = asm["_free"]; asm["_free"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__free.apply(null, arguments); }); var real__htonl = asm["_htonl"]; asm["_htonl"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__htonl.apply(null, arguments); }); var real__htons = asm["_htons"]; asm["_htons"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__htons.apply(null, arguments); }); var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__i64Add.apply(null, arguments); }); var real__llvm_bswap_i16 = asm["_llvm_bswap_i16"]; asm["_llvm_bswap_i16"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__llvm_bswap_i16.apply(null, arguments); }); var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__llvm_bswap_i32.apply(null, arguments); }); var real__llvm_ctlz_i64 = asm["_llvm_ctlz_i64"]; asm["_llvm_ctlz_i64"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__llvm_ctlz_i64.apply(null, arguments); }); var real__llvm_ctpop_i32 = asm["_llvm_ctpop_i32"]; asm["_llvm_ctpop_i32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__llvm_ctpop_i32.apply(null, arguments); }); var real__llvm_maxnum_f32 = asm["_llvm_maxnum_f32"]; asm["_llvm_maxnum_f32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__llvm_maxnum_f32.apply(null, arguments); }); var real__llvm_maxnum_f64 = asm["_llvm_maxnum_f64"]; asm["_llvm_maxnum_f64"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__llvm_maxnum_f64.apply(null, arguments); }); var real__llvm_minnum_f32 = asm["_llvm_minnum_f32"]; asm["_llvm_minnum_f32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__llvm_minnum_f32.apply(null, arguments); }); var real__llvm_round_f32 = asm["_llvm_round_f32"]; asm["_llvm_round_f32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__llvm_round_f32.apply(null, arguments); }); var real__main = asm["_main"]; asm["_main"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__main.apply(null, arguments); }); var real__malloc = asm["_malloc"]; asm["_malloc"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__malloc.apply(null, arguments); }); var real__memalign = asm["_memalign"]; asm["_memalign"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__memalign.apply(null, arguments); }); var real__memmove = asm["_memmove"]; asm["_memmove"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__memmove.apply(null, arguments); }); var real__ntohs = asm["_ntohs"]; asm["_ntohs"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__ntohs.apply(null, arguments); }); var real__pthread_cond_broadcast = asm["_pthread_cond_broadcast"]; asm["_pthread_cond_broadcast"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__pthread_cond_broadcast.apply(null, arguments); }); var real__pthread_mutex_lock = asm["_pthread_mutex_lock"]; asm["_pthread_mutex_lock"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__pthread_mutex_lock.apply(null, arguments); }); var real__pthread_mutex_unlock = asm["_pthread_mutex_unlock"]; asm["_pthread_mutex_unlock"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__pthread_mutex_unlock.apply(null, arguments); }); var real__realloc = asm["_realloc"]; asm["_realloc"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__realloc.apply(null, arguments); }); var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__sbrk.apply(null, arguments); }); var real__strlen = asm["_strlen"]; asm["_strlen"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real__strlen.apply(null, arguments); }); var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real_establishStackSpace.apply(null, arguments); }); var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real_getTempRet0.apply(null, arguments); }); var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real_setTempRet0.apply(null, arguments); }); var real_setThrew = asm["setThrew"]; asm["setThrew"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real_setThrew.apply(null, arguments); }); var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real_stackAlloc.apply(null, arguments); }); var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real_stackRestore.apply(null, arguments); }); var real_stackSave = asm["stackSave"]; asm["stackSave"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return real_stackSave.apply(null, arguments); }); Module["asm"] = asm; var _InjectProfilerSample = Module["_InjectProfilerSample"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_InjectProfilerSample"].apply(null, arguments); }); var _SendMessage = Module["_SendMessage"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_SendMessage"].apply(null, arguments); }); var _SendMessageFloat = Module["_SendMessageFloat"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_SendMessageFloat"].apply(null, arguments); }); var _SendMessageString = Module["_SendMessageString"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_SendMessageString"].apply(null, arguments); }); var _SetFullscreen = Module["_SetFullscreen"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_SetFullscreen"].apply(null, arguments); }); var __GLOBAL__sub_I_AIBindings_gen_cpp = Module["__GLOBAL__sub_I_AIBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_AIBindings_gen_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_AIScriptingClasses_cpp = Module["__GLOBAL__sub_I_AIScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_AIScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_AccessibilityScriptingClasses_cpp = Module["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp = Module["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_AnimationBindings_gen_cpp = Module["__GLOBAL__sub_I_AnimationBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_AnimationBindings_gen_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_AnimationClip_cpp = Module["__GLOBAL__sub_I_AnimationClip_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_AnimationClip_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_AnimationScriptingClasses_cpp = Module["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_AssetBundleFileSystem_cpp = Module["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_AssetBundleScriptingClasses_cpp = Module["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_AudioScriptingClasses_cpp = Module["__GLOBAL__sub_I_AudioScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_AudioScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_ClothScriptingClasses_cpp = Module["__GLOBAL__sub_I_ClothScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_ClothScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_ConstraintJob_cpp = Module["__GLOBAL__sub_I_ConstraintJob_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_ConstraintJob_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_CoreBindings_gen_cpp = Module["__GLOBAL__sub_I_CoreBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_CoreBindings_gen_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_DSPGraphBindings_gen_cpp = Module["__GLOBAL__sub_I_DSPGraphBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_DSPGraphBindings_gen_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_DirectorScriptingClasses_cpp = Module["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_ExternalForcesModule_cpp = Module["__GLOBAL__sub_I_ExternalForcesModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_ExternalForcesModule_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp = Module["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_External_Yoga_Yoga_0_cpp = Module["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp = Module["__GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_GUITexture_cpp = Module["__GLOBAL__sub_I_GUITexture_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_GUITexture_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_GfxDeviceNull_cpp = Module["__GLOBAL__sub_I_GfxDeviceNull_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_GfxDeviceNull_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_GridScriptingClasses_cpp = Module["__GLOBAL__sub_I_GridScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_GridScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_IMGUIScriptingClasses_cpp = Module["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_InputLegacyModuleRegistration_cpp = Module["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_InputLegacyScriptingClasses_cpp = Module["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_InputScriptingClasses_cpp = Module["__GLOBAL__sub_I_InputScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_InputScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_LineRenderer_cpp = Module["__GLOBAL__sub_I_LineRenderer_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_LineRenderer_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_LogAssert_cpp = Module["__GLOBAL__sub_I_LogAssert_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_LogAssert_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Lump_libil2cpp_gc_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Lump_libil2cpp_mono_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_mono_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_mono_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Lump_libil2cpp_os_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Lump_libil2cpp_utils_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Lump_libil2cpp_vm_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Mesh_cpp = Module["__GLOBAL__sub_I_Mesh_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Mesh_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_AI_1_cpp = Module["__GLOBAL__sub_I_Modules_AI_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_AI_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_AI_Builder_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_AI_Crowd_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Animation_0_cpp = Module["__GLOBAL__sub_I_Modules_Animation_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Animation_2_cpp = Module["__GLOBAL__sub_I_Modules_Animation_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Animation_3_cpp = Module["__GLOBAL__sub_I_Modules_Animation_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Animation_4_cpp = Module["__GLOBAL__sub_I_Modules_Animation_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_4_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Animation_5_cpp = Module["__GLOBAL__sub_I_Modules_Animation_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_5_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Animation_6_cpp = Module["__GLOBAL__sub_I_Modules_Animation_6_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_6_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Animation_7_cpp = Module["__GLOBAL__sub_I_Modules_Animation_7_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_7_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp = Module["__GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Animation_Director_0_cpp = Module["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Animation_Director_1_cpp = Module["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Audio_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Audio_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Audio_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Cloth_0_cpp = Module["__GLOBAL__sub_I_Modules_Cloth_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Cloth_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Grid_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_IMGUI_0_cpp = Module["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_IMGUI_1_cpp = Module["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Input_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_ParticleSystem_0_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_ParticleSystem_1_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp = Module["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Physics2D_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Physics_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Physics_2_cpp = Module["__GLOBAL__sub_I_Modules_Physics_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Physics_3_cpp = Module["__GLOBAL__sub_I_Modules_Physics_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Physics_4_cpp = Module["__GLOBAL__sub_I_Modules_Physics_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_4_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Profiler_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Profiler_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Subsystems_0_cpp = Module["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp = Module["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Terrain_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Terrain_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Terrain_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Terrain_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Terrain_VR_0_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp = Module["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Tilemap_0_cpp = Module["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_UIElementsNative_0_cpp = Module["__GLOBAL__sub_I_Modules_UIElementsNative_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_UIElementsNative_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_UI_0_cpp = Module["__GLOBAL__sub_I_Modules_UI_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_UI_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_UI_1_cpp = Module["__GLOBAL__sub_I_Modules_UI_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_UI_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_UI_2_cpp = Module["__GLOBAL__sub_I_Modules_UI_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_UI_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_VFX_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_VFX_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_VR_0_cpp = Module["__GLOBAL__sub_I_Modules_VR_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_VR_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_VR_1_cpp = Module["__GLOBAL__sub_I_Modules_VR_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_VR_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Vehicles_0_cpp = Module["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Video_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp = Module["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_XR_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_XR_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_XR_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_XR_Stats_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Stats_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Stats_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Modules_XR_Tracing_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Tracing_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Tracing_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_NoiseModule_cpp = Module["__GLOBAL__sub_I_NoiseModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_NoiseModule_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_ParticleSystemBindings_gen_cpp = Module["__GLOBAL__sub_I_ParticleSystemBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_ParticleSystemBindings_gen_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_ParticleSystemGeometryJob_cpp = Module["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp = Module["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Physics2DScriptingClasses_cpp = Module["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_PhysicsBindings_gen_cpp = Module["__GLOBAL__sub_I_PhysicsBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_PhysicsBindings_gen_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_PhysicsQuery_cpp = Module["__GLOBAL__sub_I_PhysicsQuery_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_PhysicsQuery_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_PhysicsScene_cpp = Module["__GLOBAL__sub_I_PhysicsScene_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_PhysicsScene_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_PhysicsScriptingClasses_cpp = Module["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_PluginInterfaceVR_cpp = Module["__GLOBAL__sub_I_PluginInterfaceVR_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_PluginInterfaceVR_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_QualitySettings_cpp = Module["__GLOBAL__sub_I_QualitySettings_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_QualitySettings_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Allocator_0_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Allocator_2_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Allocator_3_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Application_0_cpp = Module["__GLOBAL__sub_I_Runtime_Application_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Application_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_BaseClasses_0_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_BaseClasses_1_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_BaseClasses_2_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_BaseClasses_3_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Burst_0_cpp = Module["__GLOBAL__sub_I_Runtime_Burst_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Burst_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_1_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_2_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_3_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_4_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_4_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_5_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_5_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_6_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_6_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_6_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_7_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_7_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_7_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_8_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_8_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_8_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Containers_0_cpp = Module["__GLOBAL__sub_I_Runtime_Containers_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Containers_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp = Module["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Director_Core_0_cpp = Module["__GLOBAL__sub_I_Runtime_Director_Core_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Director_Core_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Director_Core_1_cpp = Module["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp = Module["__GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_File_0_cpp = Module["__GLOBAL__sub_I_Runtime_File_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_File_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_GameCode_0_cpp = Module["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Geometry_1_cpp = Module["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Geometry_2_cpp = Module["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_GfxDevice_1_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_GfxDevice_2_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_GfxDevice_3_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_GfxDevice_4_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_GfxDevice_5_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_10_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_11_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_12_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_2_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_4_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_5_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_6_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_8_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Input_0_cpp = Module["__GLOBAL__sub_I_Runtime_Input_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Input_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Interfaces_0_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Interfaces_1_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Interfaces_2_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Jobs_0_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Jobs_1_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Jobs_2_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Math_2_cpp = Module["__GLOBAL__sub_I_Runtime_Math_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Math_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Math_Random_0_cpp = Module["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Misc_0_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Misc_1_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Misc_2_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Misc_3_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Misc_4_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_4_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Misc_5_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_5_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Modules_0_cpp = Module["__GLOBAL__sub_I_Runtime_Modules_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Modules_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Mono_0_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Mono_2_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Network_0_cpp = Module["__GLOBAL__sub_I_Runtime_Network_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Network_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp = Module["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_PluginInterface_0_cpp = Module["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_PreloadManager_0_cpp = Module["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Profiler_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Profiler_1_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Profiler_2_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_SceneManager_0_cpp = Module["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp = Module["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Scripting_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Scripting_1_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Scripting_2_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Scripting_3_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Serialize_0_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Serialize_1_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Serialize_2_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Shaders_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Shaders_1_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Shaders_4_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_4_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_4_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Shaders_5_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_5_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Streaming_0_cpp = Module["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Streaming_1_cpp = Module["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Transform_0_cpp = Module["__GLOBAL__sub_I_Runtime_Transform_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Transform_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Transform_1_cpp = Module["__GLOBAL__sub_I_Runtime_Transform_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Transform_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Utilities_2_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Utilities_5_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Utilities_6_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Utilities_7_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Utilities_8_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Utilities_9_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_Video_0_cpp = Module["__GLOBAL__sub_I_Runtime_Video_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_Video_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Shader_cpp = Module["__GLOBAL__sub_I_Shader_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Shader_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Shadows_cpp = Module["__GLOBAL__sub_I_Shadows_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Shadows_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_ShapeModule_cpp = Module["__GLOBAL__sub_I_ShapeModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_ShapeModule_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_SpriteShapeBindings_gen_cpp = Module["__GLOBAL__sub_I_SpriteShapeBindings_gen_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_SpriteShapeBindings_gen_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_SubsystemsScriptingClasses_cpp = Module["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_SwInterCollision_cpp = Module["__GLOBAL__sub_I_SwInterCollision_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_SwInterCollision_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_SwSolverKernel_cpp = Module["__GLOBAL__sub_I_SwSolverKernel_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_SwSolverKernel_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_TLSModule_cpp = Module["__GLOBAL__sub_I_TLSModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_TLSModule_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_TemplateInstantiations_cpp = Module["__GLOBAL__sub_I_TemplateInstantiations_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_TemplateInstantiations_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_TerrainScriptingClasses_cpp = Module["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_TextCoreScriptingClasses_cpp = Module["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_TextRenderingScriptingClasses_cpp = Module["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_TilemapScriptingClasses_cpp = Module["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_TrailRenderer_cpp = Module["__GLOBAL__sub_I_TrailRenderer_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_TrailRenderer_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp = Module["__GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_UIScriptingClasses_cpp = Module["__GLOBAL__sub_I_UIScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_UIScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_UVModule_cpp = Module["__GLOBAL__sub_I_UVModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_UVModule_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_UnityAdsSettings_cpp = Module["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_UnityAdsSettings_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp = Module["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp = Module["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_VFXScriptingClasses_cpp = Module["__GLOBAL__sub_I_VFXScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_VFXScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_VRScriptingClasses_cpp = Module["__GLOBAL__sub_I_VRScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_VRScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_VelocityModule_cpp = Module["__GLOBAL__sub_I_VelocityModule_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_VelocityModule_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_VideoMediaOutput_cpp = Module["__GLOBAL__sub_I_VideoMediaOutput_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_VideoMediaOutput_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_VideoScriptingClasses_cpp = Module["__GLOBAL__sub_I_VideoScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_VideoScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_VideoYUV420Convert_cpp = Module["__GLOBAL__sub_I_VideoYUV420Convert_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_VideoYUV420Convert_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_VisualEffectAsset_cpp = Module["__GLOBAL__sub_I_VisualEffectAsset_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_VisualEffectAsset_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_Wind_cpp = Module["__GLOBAL__sub_I_Wind_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_Wind_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_XRAudio_cpp = Module["__GLOBAL__sub_I_XRAudio_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_XRAudio_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_XRPreInit_cpp = Module["__GLOBAL__sub_I_XRPreInit_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_XRPreInit_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_XRScriptingClasses_cpp = Module["__GLOBAL__sub_I_XRScriptingClasses_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_XRScriptingClasses_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_XRWindowsLocatableCamera_cpp = Module["__GLOBAL__sub_I_XRWindowsLocatableCamera_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_XRWindowsLocatableCamera_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp = Module["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_clipmuscle_cpp = Module["__GLOBAL__sub_I_clipmuscle_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_clipmuscle_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_nvcloth_src_0_cpp = Module["__GLOBAL__sub_I_nvcloth_src_0_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_nvcloth_src_0_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_nvcloth_src_1_cpp = Module["__GLOBAL__sub_I_nvcloth_src_1_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_nvcloth_src_1_cpp"].apply(null, arguments); }); var __GLOBAL__sub_I_umbra_cpp = Module["__GLOBAL__sub_I_umbra_cpp"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__GLOBAL__sub_I_umbra_cpp"].apply(null, arguments); }); var ___cxa_can_catch = Module["___cxa_can_catch"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxa_can_catch"].apply(null, arguments); }); var ___cxa_demangle = Module["___cxa_demangle"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxa_demangle"].apply(null, arguments); }); var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxa_is_pointer_type"].apply(null, arguments); }); var ___cxx_global_var_init_10 = Module["___cxx_global_var_init_10"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_10"].apply(null, arguments); }); var ___cxx_global_var_init_102 = Module["___cxx_global_var_init_102"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_102"].apply(null, arguments); }); var ___cxx_global_var_init_104 = Module["___cxx_global_var_init_104"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_104"].apply(null, arguments); }); var ___cxx_global_var_init_105 = Module["___cxx_global_var_init_105"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_105"].apply(null, arguments); }); var ___cxx_global_var_init_10572 = Module["___cxx_global_var_init_10572"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_10572"].apply(null, arguments); }); var ___cxx_global_var_init_10999 = Module["___cxx_global_var_init_10999"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_10999"].apply(null, arguments); }); var ___cxx_global_var_init_10_4413 = Module["___cxx_global_var_init_10_4413"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_10_4413"].apply(null, arguments); }); var ___cxx_global_var_init_10_7954 = Module["___cxx_global_var_init_10_7954"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_10_7954"].apply(null, arguments); }); var ___cxx_global_var_init_10_9654 = Module["___cxx_global_var_init_10_9654"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_10_9654"].apply(null, arguments); }); var ___cxx_global_var_init_11 = Module["___cxx_global_var_init_11"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_11"].apply(null, arguments); }); var ___cxx_global_var_init_110 = Module["___cxx_global_var_init_110"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_110"].apply(null, arguments); }); var ___cxx_global_var_init_111 = Module["___cxx_global_var_init_111"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_111"].apply(null, arguments); }); var ___cxx_global_var_init_112 = Module["___cxx_global_var_init_112"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_112"].apply(null, arguments); }); var ___cxx_global_var_init_113 = Module["___cxx_global_var_init_113"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_113"].apply(null, arguments); }); var ___cxx_global_var_init_114 = Module["___cxx_global_var_init_114"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_114"].apply(null, arguments); }); var ___cxx_global_var_init_11_7955 = Module["___cxx_global_var_init_11_7955"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_11_7955"].apply(null, arguments); }); var ___cxx_global_var_init_12 = Module["___cxx_global_var_init_12"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_12"].apply(null, arguments); }); var ___cxx_global_var_init_12_7956 = Module["___cxx_global_var_init_12_7956"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_12_7956"].apply(null, arguments); }); var ___cxx_global_var_init_144 = Module["___cxx_global_var_init_144"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_144"].apply(null, arguments); }); var ___cxx_global_var_init_148 = Module["___cxx_global_var_init_148"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_148"].apply(null, arguments); }); var ___cxx_global_var_init_149 = Module["___cxx_global_var_init_149"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_149"].apply(null, arguments); }); var ___cxx_global_var_init_15 = Module["___cxx_global_var_init_15"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_15"].apply(null, arguments); }); var ___cxx_global_var_init_150 = Module["___cxx_global_var_init_150"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_150"].apply(null, arguments); }); var ___cxx_global_var_init_150_1238 = Module["___cxx_global_var_init_150_1238"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_150_1238"].apply(null, arguments); }); var ___cxx_global_var_init_151 = Module["___cxx_global_var_init_151"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_151"].apply(null, arguments); }); var ___cxx_global_var_init_153 = Module["___cxx_global_var_init_153"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_153"].apply(null, arguments); }); var ___cxx_global_var_init_154 = Module["___cxx_global_var_init_154"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_154"].apply(null, arguments); }); var ___cxx_global_var_init_16 = Module["___cxx_global_var_init_16"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_16"].apply(null, arguments); }); var ___cxx_global_var_init_161 = Module["___cxx_global_var_init_161"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_161"].apply(null, arguments); }); var ___cxx_global_var_init_171 = Module["___cxx_global_var_init_171"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_171"].apply(null, arguments); }); var ___cxx_global_var_init_17137 = Module["___cxx_global_var_init_17137"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_17137"].apply(null, arguments); }); var ___cxx_global_var_init_172 = Module["___cxx_global_var_init_172"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_172"].apply(null, arguments); }); var ___cxx_global_var_init_173 = Module["___cxx_global_var_init_173"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_173"].apply(null, arguments); }); var ___cxx_global_var_init_174 = Module["___cxx_global_var_init_174"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_174"].apply(null, arguments); }); var ___cxx_global_var_init_175 = Module["___cxx_global_var_init_175"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_175"].apply(null, arguments); }); var ___cxx_global_var_init_176 = Module["___cxx_global_var_init_176"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_176"].apply(null, arguments); }); var ___cxx_global_var_init_177 = Module["___cxx_global_var_init_177"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_177"].apply(null, arguments); }); var ___cxx_global_var_init_178 = Module["___cxx_global_var_init_178"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_178"].apply(null, arguments); }); var ___cxx_global_var_init_179 = Module["___cxx_global_var_init_179"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_179"].apply(null, arguments); }); var ___cxx_global_var_init_18 = Module["___cxx_global_var_init_18"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_18"].apply(null, arguments); }); var ___cxx_global_var_init_180 = Module["___cxx_global_var_init_180"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_180"].apply(null, arguments); }); var ___cxx_global_var_init_181 = Module["___cxx_global_var_init_181"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_181"].apply(null, arguments); }); var ___cxx_global_var_init_182 = Module["___cxx_global_var_init_182"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_182"].apply(null, arguments); }); var ___cxx_global_var_init_183 = Module["___cxx_global_var_init_183"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_183"].apply(null, arguments); }); var ___cxx_global_var_init_184 = Module["___cxx_global_var_init_184"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_184"].apply(null, arguments); }); var ___cxx_global_var_init_185 = Module["___cxx_global_var_init_185"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_185"].apply(null, arguments); }); var ___cxx_global_var_init_186 = Module["___cxx_global_var_init_186"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_186"].apply(null, arguments); }); var ___cxx_global_var_init_187 = Module["___cxx_global_var_init_187"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_187"].apply(null, arguments); }); var ___cxx_global_var_init_188 = Module["___cxx_global_var_init_188"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_188"].apply(null, arguments); }); var ___cxx_global_var_init_189 = Module["___cxx_global_var_init_189"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_189"].apply(null, arguments); }); var ___cxx_global_var_init_19 = Module["___cxx_global_var_init_19"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_19"].apply(null, arguments); }); var ___cxx_global_var_init_190 = Module["___cxx_global_var_init_190"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_190"].apply(null, arguments); }); var ___cxx_global_var_init_191 = Module["___cxx_global_var_init_191"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_191"].apply(null, arguments); }); var ___cxx_global_var_init_192 = Module["___cxx_global_var_init_192"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_192"].apply(null, arguments); }); var ___cxx_global_var_init_193 = Module["___cxx_global_var_init_193"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_193"].apply(null, arguments); }); var ___cxx_global_var_init_193_8418 = Module["___cxx_global_var_init_193_8418"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_193_8418"].apply(null, arguments); }); var ___cxx_global_var_init_194 = Module["___cxx_global_var_init_194"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_194"].apply(null, arguments); }); var ___cxx_global_var_init_194_8419 = Module["___cxx_global_var_init_194_8419"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_194_8419"].apply(null, arguments); }); var ___cxx_global_var_init_195 = Module["___cxx_global_var_init_195"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_195"].apply(null, arguments); }); var ___cxx_global_var_init_195_8420 = Module["___cxx_global_var_init_195_8420"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_195_8420"].apply(null, arguments); }); var ___cxx_global_var_init_196 = Module["___cxx_global_var_init_196"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_196"].apply(null, arguments); }); var ___cxx_global_var_init_196_8421 = Module["___cxx_global_var_init_196_8421"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_196_8421"].apply(null, arguments); }); var ___cxx_global_var_init_197 = Module["___cxx_global_var_init_197"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_197"].apply(null, arguments); }); var ___cxx_global_var_init_197_8422 = Module["___cxx_global_var_init_197_8422"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_197_8422"].apply(null, arguments); }); var ___cxx_global_var_init_198 = Module["___cxx_global_var_init_198"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_198"].apply(null, arguments); }); var ___cxx_global_var_init_198_8423 = Module["___cxx_global_var_init_198_8423"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_198_8423"].apply(null, arguments); }); var ___cxx_global_var_init_199 = Module["___cxx_global_var_init_199"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_199"].apply(null, arguments); }); var ___cxx_global_var_init_199_1239 = Module["___cxx_global_var_init_199_1239"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_199_1239"].apply(null, arguments); }); var ___cxx_global_var_init_199_8424 = Module["___cxx_global_var_init_199_8424"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_199_8424"].apply(null, arguments); }); var ___cxx_global_var_init_1_7017 = Module["___cxx_global_var_init_1_7017"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_1_7017"].apply(null, arguments); }); var ___cxx_global_var_init_1_9422 = Module["___cxx_global_var_init_1_9422"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_1_9422"].apply(null, arguments); }); var ___cxx_global_var_init_20 = Module["___cxx_global_var_init_20"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_20"].apply(null, arguments); }); var ___cxx_global_var_init_200 = Module["___cxx_global_var_init_200"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_200"].apply(null, arguments); }); var ___cxx_global_var_init_201 = Module["___cxx_global_var_init_201"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_201"].apply(null, arguments); }); var ___cxx_global_var_init_202 = Module["___cxx_global_var_init_202"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_202"].apply(null, arguments); }); var ___cxx_global_var_init_203 = Module["___cxx_global_var_init_203"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_203"].apply(null, arguments); }); var ___cxx_global_var_init_204 = Module["___cxx_global_var_init_204"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_204"].apply(null, arguments); }); var ___cxx_global_var_init_205 = Module["___cxx_global_var_init_205"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_205"].apply(null, arguments); }); var ___cxx_global_var_init_206 = Module["___cxx_global_var_init_206"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_206"].apply(null, arguments); }); var ___cxx_global_var_init_207 = Module["___cxx_global_var_init_207"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_207"].apply(null, arguments); }); var ___cxx_global_var_init_208 = Module["___cxx_global_var_init_208"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_208"].apply(null, arguments); }); var ___cxx_global_var_init_209 = Module["___cxx_global_var_init_209"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_209"].apply(null, arguments); }); var ___cxx_global_var_init_21 = Module["___cxx_global_var_init_21"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_21"].apply(null, arguments); }); var ___cxx_global_var_init_210 = Module["___cxx_global_var_init_210"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_210"].apply(null, arguments); }); var ___cxx_global_var_init_210_8425 = Module["___cxx_global_var_init_210_8425"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_210_8425"].apply(null, arguments); }); var ___cxx_global_var_init_211 = Module["___cxx_global_var_init_211"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_211"].apply(null, arguments); }); var ___cxx_global_var_init_211_8426 = Module["___cxx_global_var_init_211_8426"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_211_8426"].apply(null, arguments); }); var ___cxx_global_var_init_212 = Module["___cxx_global_var_init_212"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_212"].apply(null, arguments); }); var ___cxx_global_var_init_213 = Module["___cxx_global_var_init_213"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_213"].apply(null, arguments); }); var ___cxx_global_var_init_214 = Module["___cxx_global_var_init_214"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_214"].apply(null, arguments); }); var ___cxx_global_var_init_215 = Module["___cxx_global_var_init_215"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_215"].apply(null, arguments); }); var ___cxx_global_var_init_216 = Module["___cxx_global_var_init_216"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_216"].apply(null, arguments); }); var ___cxx_global_var_init_217 = Module["___cxx_global_var_init_217"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_217"].apply(null, arguments); }); var ___cxx_global_var_init_218 = Module["___cxx_global_var_init_218"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_218"].apply(null, arguments); }); var ___cxx_global_var_init_219 = Module["___cxx_global_var_init_219"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_219"].apply(null, arguments); }); var ___cxx_global_var_init_220 = Module["___cxx_global_var_init_220"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_220"].apply(null, arguments); }); var ___cxx_global_var_init_221 = Module["___cxx_global_var_init_221"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_221"].apply(null, arguments); }); var ___cxx_global_var_init_222 = Module["___cxx_global_var_init_222"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_222"].apply(null, arguments); }); var ___cxx_global_var_init_25 = Module["___cxx_global_var_init_25"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_25"].apply(null, arguments); }); var ___cxx_global_var_init_25_9170 = Module["___cxx_global_var_init_25_9170"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_25_9170"].apply(null, arguments); }); var ___cxx_global_var_init_26 = Module["___cxx_global_var_init_26"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_26"].apply(null, arguments); }); var ___cxx_global_var_init_26_1240 = Module["___cxx_global_var_init_26_1240"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_26_1240"].apply(null, arguments); }); var ___cxx_global_var_init_27 = Module["___cxx_global_var_init_27"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_27"].apply(null, arguments); }); var ___cxx_global_var_init_27_5519 = Module["___cxx_global_var_init_27_5519"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_27_5519"].apply(null, arguments); }); var ___cxx_global_var_init_27_9171 = Module["___cxx_global_var_init_27_9171"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_27_9171"].apply(null, arguments); }); var ___cxx_global_var_init_28 = Module["___cxx_global_var_init_28"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_28"].apply(null, arguments); }); var ___cxx_global_var_init_28_7056 = Module["___cxx_global_var_init_28_7056"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_28_7056"].apply(null, arguments); }); var ___cxx_global_var_init_29_3914 = Module["___cxx_global_var_init_29_3914"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_29_3914"].apply(null, arguments); }); var ___cxx_global_var_init_29_7057 = Module["___cxx_global_var_init_29_7057"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_29_7057"].apply(null, arguments); }); var ___cxx_global_var_init_29_9172 = Module["___cxx_global_var_init_29_9172"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_29_9172"].apply(null, arguments); }); var ___cxx_global_var_init_2_9423 = Module["___cxx_global_var_init_2_9423"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_2_9423"].apply(null, arguments); }); var ___cxx_global_var_init_2_9646 = Module["___cxx_global_var_init_2_9646"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_2_9646"].apply(null, arguments); }); var ___cxx_global_var_init_30 = Module["___cxx_global_var_init_30"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_30"].apply(null, arguments); }); var ___cxx_global_var_init_31_3915 = Module["___cxx_global_var_init_31_3915"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_31_3915"].apply(null, arguments); }); var ___cxx_global_var_init_31_8871 = Module["___cxx_global_var_init_31_8871"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_31_8871"].apply(null, arguments); }); var ___cxx_global_var_init_32 = Module["___cxx_global_var_init_32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_32"].apply(null, arguments); }); var ___cxx_global_var_init_33_10305 = Module["___cxx_global_var_init_33_10305"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_33_10305"].apply(null, arguments); }); var ___cxx_global_var_init_33_8872 = Module["___cxx_global_var_init_33_8872"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_33_8872"].apply(null, arguments); }); var ___cxx_global_var_init_34 = Module["___cxx_global_var_init_34"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_34"].apply(null, arguments); }); var ___cxx_global_var_init_34_9280 = Module["___cxx_global_var_init_34_9280"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_34_9280"].apply(null, arguments); }); var ___cxx_global_var_init_35 = Module["___cxx_global_var_init_35"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_35"].apply(null, arguments); }); var ___cxx_global_var_init_36 = Module["___cxx_global_var_init_36"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_36"].apply(null, arguments); }); var ___cxx_global_var_init_36_12843 = Module["___cxx_global_var_init_36_12843"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_36_12843"].apply(null, arguments); }); var ___cxx_global_var_init_37 = Module["___cxx_global_var_init_37"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_37"].apply(null, arguments); }); var ___cxx_global_var_init_37_7611 = Module["___cxx_global_var_init_37_7611"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_37_7611"].apply(null, arguments); }); var ___cxx_global_var_init_38 = Module["___cxx_global_var_init_38"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_38"].apply(null, arguments); }); var ___cxx_global_var_init_38_7612 = Module["___cxx_global_var_init_38_7612"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_38_7612"].apply(null, arguments); }); var ___cxx_global_var_init_39 = Module["___cxx_global_var_init_39"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_39"].apply(null, arguments); }); var ___cxx_global_var_init_3_27 = Module["___cxx_global_var_init_3_27"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_3_27"].apply(null, arguments); }); var ___cxx_global_var_init_3_4324 = Module["___cxx_global_var_init_3_4324"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_3_4324"].apply(null, arguments); }); var ___cxx_global_var_init_3_9647 = Module["___cxx_global_var_init_3_9647"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_3_9647"].apply(null, arguments); }); var ___cxx_global_var_init_40 = Module["___cxx_global_var_init_40"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_40"].apply(null, arguments); }); var ___cxx_global_var_init_41 = Module["___cxx_global_var_init_41"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_41"].apply(null, arguments); }); var ___cxx_global_var_init_4176 = Module["___cxx_global_var_init_4176"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_4176"].apply(null, arguments); }); var ___cxx_global_var_init_42 = Module["___cxx_global_var_init_42"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_42"].apply(null, arguments); }); var ___cxx_global_var_init_43 = Module["___cxx_global_var_init_43"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_43"].apply(null, arguments); }); var ___cxx_global_var_init_43_4668 = Module["___cxx_global_var_init_43_4668"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_43_4668"].apply(null, arguments); }); var ___cxx_global_var_init_44 = Module["___cxx_global_var_init_44"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_44"].apply(null, arguments); }); var ___cxx_global_var_init_44_7809 = Module["___cxx_global_var_init_44_7809"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_44_7809"].apply(null, arguments); }); var ___cxx_global_var_init_45 = Module["___cxx_global_var_init_45"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_45"].apply(null, arguments); }); var ___cxx_global_var_init_46 = Module["___cxx_global_var_init_46"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_46"].apply(null, arguments); }); var ___cxx_global_var_init_46_8113 = Module["___cxx_global_var_init_46_8113"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_46_8113"].apply(null, arguments); }); var ___cxx_global_var_init_47 = Module["___cxx_global_var_init_47"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_47"].apply(null, arguments); }); var ___cxx_global_var_init_47_1241 = Module["___cxx_global_var_init_47_1241"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_47_1241"].apply(null, arguments); }); var ___cxx_global_var_init_47_12844 = Module["___cxx_global_var_init_47_12844"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_47_12844"].apply(null, arguments); }); var ___cxx_global_var_init_47_8114 = Module["___cxx_global_var_init_47_8114"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_47_8114"].apply(null, arguments); }); var ___cxx_global_var_init_48 = Module["___cxx_global_var_init_48"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_48"].apply(null, arguments); }); var ___cxx_global_var_init_48_1242 = Module["___cxx_global_var_init_48_1242"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_48_1242"].apply(null, arguments); }); var ___cxx_global_var_init_48_8115 = Module["___cxx_global_var_init_48_8115"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_48_8115"].apply(null, arguments); }); var ___cxx_global_var_init_49 = Module["___cxx_global_var_init_49"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_49"].apply(null, arguments); }); var ___cxx_global_var_init_49_8116 = Module["___cxx_global_var_init_49_8116"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_49_8116"].apply(null, arguments); }); var ___cxx_global_var_init_4_6959 = Module["___cxx_global_var_init_4_6959"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_4_6959"].apply(null, arguments); }); var ___cxx_global_var_init_4_9648 = Module["___cxx_global_var_init_4_9648"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_4_9648"].apply(null, arguments); }); var ___cxx_global_var_init_5 = Module["___cxx_global_var_init_5"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_5"].apply(null, arguments); }); var ___cxx_global_var_init_50 = Module["___cxx_global_var_init_50"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_50"].apply(null, arguments); }); var ___cxx_global_var_init_51 = Module["___cxx_global_var_init_51"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_51"].apply(null, arguments); }); var ___cxx_global_var_init_52 = Module["___cxx_global_var_init_52"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_52"].apply(null, arguments); }); var ___cxx_global_var_init_53 = Module["___cxx_global_var_init_53"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_53"].apply(null, arguments); }); var ___cxx_global_var_init_53_8117 = Module["___cxx_global_var_init_53_8117"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_53_8117"].apply(null, arguments); }); var ___cxx_global_var_init_54 = Module["___cxx_global_var_init_54"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_54"].apply(null, arguments); }); var ___cxx_global_var_init_55 = Module["___cxx_global_var_init_55"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_55"].apply(null, arguments); }); var ___cxx_global_var_init_55_9254 = Module["___cxx_global_var_init_55_9254"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_55_9254"].apply(null, arguments); }); var ___cxx_global_var_init_56 = Module["___cxx_global_var_init_56"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_56"].apply(null, arguments); }); var ___cxx_global_var_init_57 = Module["___cxx_global_var_init_57"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_57"].apply(null, arguments); }); var ___cxx_global_var_init_58 = Module["___cxx_global_var_init_58"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_58"].apply(null, arguments); }); var ___cxx_global_var_init_58_4669 = Module["___cxx_global_var_init_58_4669"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_58_4669"].apply(null, arguments); }); var ___cxx_global_var_init_58_9255 = Module["___cxx_global_var_init_58_9255"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_58_9255"].apply(null, arguments); }); var ___cxx_global_var_init_59 = Module["___cxx_global_var_init_59"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_59"].apply(null, arguments); }); var ___cxx_global_var_init_59_4670 = Module["___cxx_global_var_init_59_4670"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_59_4670"].apply(null, arguments); }); var ___cxx_global_var_init_59_9256 = Module["___cxx_global_var_init_59_9256"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_59_9256"].apply(null, arguments); }); var ___cxx_global_var_init_5_9649 = Module["___cxx_global_var_init_5_9649"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_5_9649"].apply(null, arguments); }); var ___cxx_global_var_init_60 = Module["___cxx_global_var_init_60"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_60"].apply(null, arguments); }); var ___cxx_global_var_init_60_4671 = Module["___cxx_global_var_init_60_4671"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_60_4671"].apply(null, arguments); }); var ___cxx_global_var_init_60_9257 = Module["___cxx_global_var_init_60_9257"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_60_9257"].apply(null, arguments); }); var ___cxx_global_var_init_61 = Module["___cxx_global_var_init_61"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_61"].apply(null, arguments); }); var ___cxx_global_var_init_61_9258 = Module["___cxx_global_var_init_61_9258"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_61_9258"].apply(null, arguments); }); var ___cxx_global_var_init_64 = Module["___cxx_global_var_init_64"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_64"].apply(null, arguments); }); var ___cxx_global_var_init_67 = Module["___cxx_global_var_init_67"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_67"].apply(null, arguments); }); var ___cxx_global_var_init_6_752 = Module["___cxx_global_var_init_6_752"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_6_752"].apply(null, arguments); }); var ___cxx_global_var_init_6_9650 = Module["___cxx_global_var_init_6_9650"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_6_9650"].apply(null, arguments); }); var ___cxx_global_var_init_7 = Module["___cxx_global_var_init_7"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_7"].apply(null, arguments); }); var ___cxx_global_var_init_71 = Module["___cxx_global_var_init_71"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_71"].apply(null, arguments); }); var ___cxx_global_var_init_71_13332 = Module["___cxx_global_var_init_71_13332"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_71_13332"].apply(null, arguments); }); var ___cxx_global_var_init_78 = Module["___cxx_global_var_init_78"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_78"].apply(null, arguments); }); var ___cxx_global_var_init_7_1237 = Module["___cxx_global_var_init_7_1237"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_7_1237"].apply(null, arguments); }); var ___cxx_global_var_init_7_4411 = Module["___cxx_global_var_init_7_4411"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_7_4411"].apply(null, arguments); }); var ___cxx_global_var_init_7_9651 = Module["___cxx_global_var_init_7_9651"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_7_9651"].apply(null, arguments); }); var ___cxx_global_var_init_8 = Module["___cxx_global_var_init_8"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_8"].apply(null, arguments); }); var ___cxx_global_var_init_81 = Module["___cxx_global_var_init_81"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_81"].apply(null, arguments); }); var ___cxx_global_var_init_8335 = Module["___cxx_global_var_init_8335"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_8335"].apply(null, arguments); }); var ___cxx_global_var_init_8_9652 = Module["___cxx_global_var_init_8_9652"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_8_9652"].apply(null, arguments); }); var ___cxx_global_var_init_91 = Module["___cxx_global_var_init_91"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_91"].apply(null, arguments); }); var ___cxx_global_var_init_92 = Module["___cxx_global_var_init_92"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_92"].apply(null, arguments); }); var ___cxx_global_var_init_93 = Module["___cxx_global_var_init_93"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_93"].apply(null, arguments); }); var ___cxx_global_var_init_94 = Module["___cxx_global_var_init_94"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_94"].apply(null, arguments); }); var ___cxx_global_var_init_94_6121 = Module["___cxx_global_var_init_94_6121"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_94_6121"].apply(null, arguments); }); var ___cxx_global_var_init_95 = Module["___cxx_global_var_init_95"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_95"].apply(null, arguments); }); var ___cxx_global_var_init_95_6122 = Module["___cxx_global_var_init_95_6122"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_95_6122"].apply(null, arguments); }); var ___cxx_global_var_init_96 = Module["___cxx_global_var_init_96"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_96"].apply(null, arguments); }); var ___cxx_global_var_init_99 = Module["___cxx_global_var_init_99"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_99"].apply(null, arguments); }); var ___cxx_global_var_init_9_4412 = Module["___cxx_global_var_init_9_4412"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_9_4412"].apply(null, arguments); }); var ___cxx_global_var_init_9_6894 = Module["___cxx_global_var_init_9_6894"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_9_6894"].apply(null, arguments); }); var ___cxx_global_var_init_9_9653 = Module["___cxx_global_var_init_9_9653"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___cxx_global_var_init_9_9653"].apply(null, arguments); }); var ___emscripten_environ_constructor = Module["___emscripten_environ_constructor"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___emscripten_environ_constructor"].apply(null, arguments); }); var ___errno_location = Module["___errno_location"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["___errno_location"].apply(null, arguments); }); var __get_daylight = Module["__get_daylight"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__get_daylight"].apply(null, arguments); }); var __get_environ = Module["__get_environ"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__get_environ"].apply(null, arguments); }); var __get_timezone = Module["__get_timezone"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__get_timezone"].apply(null, arguments); }); var __get_tzname = Module["__get_tzname"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["__get_tzname"].apply(null, arguments); }); var _emscripten_replace_memory = Module["_emscripten_replace_memory"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_emscripten_replace_memory"].apply(null, arguments); }); var _fflush = Module["_fflush"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_fflush"].apply(null, arguments); }); var _free = Module["_free"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_free"].apply(null, arguments); }); var _htonl = Module["_htonl"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_htonl"].apply(null, arguments); }); var _htons = Module["_htons"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_htons"].apply(null, arguments); }); var _i64Add = Module["_i64Add"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_i64Add"].apply(null, arguments); }); var _llvm_bswap_i16 = Module["_llvm_bswap_i16"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_llvm_bswap_i16"].apply(null, arguments); }); var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_llvm_bswap_i32"].apply(null, arguments); }); var _llvm_ctlz_i64 = Module["_llvm_ctlz_i64"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_llvm_ctlz_i64"].apply(null, arguments); }); var _llvm_ctpop_i32 = Module["_llvm_ctpop_i32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_llvm_ctpop_i32"].apply(null, arguments); }); var _llvm_maxnum_f32 = Module["_llvm_maxnum_f32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_llvm_maxnum_f32"].apply(null, arguments); }); var _llvm_maxnum_f64 = Module["_llvm_maxnum_f64"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_llvm_maxnum_f64"].apply(null, arguments); }); var _llvm_minnum_f32 = Module["_llvm_minnum_f32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_llvm_minnum_f32"].apply(null, arguments); }); var _llvm_round_f32 = Module["_llvm_round_f32"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_llvm_round_f32"].apply(null, arguments); }); var _main = Module["_main"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_main"].apply(null, arguments); }); var _malloc = Module["_malloc"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_malloc"].apply(null, arguments); }); var _memalign = Module["_memalign"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_memalign"].apply(null, arguments); }); var _memcpy = Module["_memcpy"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_memcpy"].apply(null, arguments); }); var _memmove = Module["_memmove"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_memmove"].apply(null, arguments); }); var _memset = Module["_memset"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_memset"].apply(null, arguments); }); var _ntohs = Module["_ntohs"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_ntohs"].apply(null, arguments); }); var _pthread_cond_broadcast = Module["_pthread_cond_broadcast"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_pthread_cond_broadcast"].apply(null, arguments); }); var _pthread_mutex_lock = Module["_pthread_mutex_lock"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_pthread_mutex_lock"].apply(null, arguments); }); var _pthread_mutex_unlock = Module["_pthread_mutex_unlock"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_pthread_mutex_unlock"].apply(null, arguments); }); var _realloc = Module["_realloc"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_realloc"].apply(null, arguments); }); var _sbrk = Module["_sbrk"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_sbrk"].apply(null, arguments); }); var _strlen = Module["_strlen"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["_strlen"].apply(null, arguments); }); var establishStackSpace = Module["establishStackSpace"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["establishStackSpace"].apply(null, arguments); }); var getTempRet0 = Module["getTempRet0"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["getTempRet0"].apply(null, arguments); }); var runPostSets = Module["runPostSets"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["runPostSets"].apply(null, arguments); }); var setTempRet0 = Module["setTempRet0"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["setTempRet0"].apply(null, arguments); }); var setThrew = Module["setThrew"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["setThrew"].apply(null, arguments); }); var stackAlloc = Module["stackAlloc"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["stackAlloc"].apply(null, arguments); }); var stackRestore = Module["stackRestore"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["stackRestore"].apply(null, arguments); }); var stackSave = Module["stackSave"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["stackSave"].apply(null, arguments); }); var dynCall_dddi = Module["dynCall_dddi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_dddi"].apply(null, arguments); }); var dynCall_ddi = Module["dynCall_ddi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ddi"].apply(null, arguments); }); var dynCall_dfi = Module["dynCall_dfi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_dfi"].apply(null, arguments); }); var dynCall_di = Module["dynCall_di"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_di"].apply(null, arguments); }); var dynCall_diddi = Module["dynCall_diddi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_diddi"].apply(null, arguments); }); var dynCall_didi = Module["dynCall_didi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_didi"].apply(null, arguments); }); var dynCall_dii = Module["dynCall_dii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_dii"].apply(null, arguments); }); var dynCall_diii = Module["dynCall_diii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_diii"].apply(null, arguments); }); var dynCall_diiii = Module["dynCall_diiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_diiii"].apply(null, arguments); }); var dynCall_dji = Module["dynCall_dji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_dji"].apply(null, arguments); }); var dynCall_f = Module["dynCall_f"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_f"].apply(null, arguments); }); var dynCall_fdi = Module["dynCall_fdi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fdi"].apply(null, arguments); }); var dynCall_ff = Module["dynCall_ff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ff"].apply(null, arguments); }); var dynCall_fff = Module["dynCall_fff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fff"].apply(null, arguments); }); var dynCall_ffffi = Module["dynCall_ffffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ffffi"].apply(null, arguments); }); var dynCall_fffi = Module["dynCall_fffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fffi"].apply(null, arguments); }); var dynCall_fffifffi = Module["dynCall_fffifffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fffifffi"].apply(null, arguments); }); var dynCall_ffi = Module["dynCall_ffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ffi"].apply(null, arguments); }); var dynCall_fi = Module["dynCall_fi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fi"].apply(null, arguments); }); var dynCall_fif = Module["dynCall_fif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fif"].apply(null, arguments); }); var dynCall_fiff = Module["dynCall_fiff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fiff"].apply(null, arguments); }); var dynCall_fiffi = Module["dynCall_fiffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fiffi"].apply(null, arguments); }); var dynCall_fifi = Module["dynCall_fifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fifi"].apply(null, arguments); }); var dynCall_fifii = Module["dynCall_fifii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fifii"].apply(null, arguments); }); var dynCall_fii = Module["dynCall_fii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fii"].apply(null, arguments); }); var dynCall_fiifi = Module["dynCall_fiifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fiifi"].apply(null, arguments); }); var dynCall_fiifii = Module["dynCall_fiifii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fiifii"].apply(null, arguments); }); var dynCall_fiii = Module["dynCall_fiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fiii"].apply(null, arguments); }); var dynCall_fiiii = Module["dynCall_fiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fiiii"].apply(null, arguments); }); var dynCall_fiiiiiifiifif = Module["dynCall_fiiiiiifiifif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fiiiiiifiifif"].apply(null, arguments); }); var dynCall_fiiiiiifiiiif = Module["dynCall_fiiiiiifiiiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fiiiiiifiiiif"].apply(null, arguments); }); var dynCall_fji = Module["dynCall_fji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_fji"].apply(null, arguments); }); var dynCall_i = Module["dynCall_i"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_i"].apply(null, arguments); }); var dynCall_idi = Module["dynCall_idi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_idi"].apply(null, arguments); }); var dynCall_idiii = Module["dynCall_idiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_idiii"].apply(null, arguments); }); var dynCall_ifffi = Module["dynCall_ifffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ifffi"].apply(null, arguments); }); var dynCall_iffi = Module["dynCall_iffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iffi"].apply(null, arguments); }); var dynCall_ifi = Module["dynCall_ifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ifi"].apply(null, arguments); }); var dynCall_ifiii = Module["dynCall_ifiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ifiii"].apply(null, arguments); }); var dynCall_ii = Module["dynCall_ii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ii"].apply(null, arguments); }); var dynCall_iidi = Module["dynCall_iidi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iidi"].apply(null, arguments); }); var dynCall_iidii = Module["dynCall_iidii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iidii"].apply(null, arguments); }); var dynCall_iif = Module["dynCall_iif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iif"].apply(null, arguments); }); var dynCall_iifff = Module["dynCall_iifff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iifff"].apply(null, arguments); }); var dynCall_iifffi = Module["dynCall_iifffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iifffi"].apply(null, arguments); }); var dynCall_iiffi = Module["dynCall_iiffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiffi"].apply(null, arguments); }); var dynCall_iifi = Module["dynCall_iifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iifi"].apply(null, arguments); }); var dynCall_iifii = Module["dynCall_iifii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iifii"].apply(null, arguments); }); var dynCall_iifiii = Module["dynCall_iifiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iifiii"].apply(null, arguments); }); var dynCall_iifiiiijii = Module["dynCall_iifiiiijii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iifiiiijii"].apply(null, arguments); }); var dynCall_iii = Module["dynCall_iii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iii"].apply(null, arguments); }); var dynCall_iiif = Module["dynCall_iiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiif"].apply(null, arguments); }); var dynCall_iiiff = Module["dynCall_iiiff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiff"].apply(null, arguments); }); var dynCall_iiifi = Module["dynCall_iiifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiifi"].apply(null, arguments); }); var dynCall_iiifii = Module["dynCall_iiifii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiifii"].apply(null, arguments); }); var dynCall_iiifiii = Module["dynCall_iiifiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiifiii"].apply(null, arguments); }); var dynCall_iiifiiii = Module["dynCall_iiifiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiifiiii"].apply(null, arguments); }); var dynCall_iiii = Module["dynCall_iiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiii"].apply(null, arguments); }); var dynCall_iiiifffffi = Module["dynCall_iiiifffffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiifffffi"].apply(null, arguments); }); var dynCall_iiiifffffii = Module["dynCall_iiiifffffii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiifffffii"].apply(null, arguments); }); var dynCall_iiiifffiii = Module["dynCall_iiiifffiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiifffiii"].apply(null, arguments); }); var dynCall_iiiifi = Module["dynCall_iiiifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiifi"].apply(null, arguments); }); var dynCall_iiiifii = Module["dynCall_iiiifii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiifii"].apply(null, arguments); }); var dynCall_iiiifiii = Module["dynCall_iiiifiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiifiii"].apply(null, arguments); }); var dynCall_iiiifiiii = Module["dynCall_iiiifiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiifiiii"].apply(null, arguments); }); var dynCall_iiiifiiiii = Module["dynCall_iiiifiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiifiiiii"].apply(null, arguments); }); var dynCall_iiiii = Module["dynCall_iiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiii"].apply(null, arguments); }); var dynCall_iiiiifiii = Module["dynCall_iiiiifiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiifiii"].apply(null, arguments); }); var dynCall_iiiiifiiiiif = Module["dynCall_iiiiifiiiiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiifiiiiif"].apply(null, arguments); }); var dynCall_iiiiii = Module["dynCall_iiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiii"].apply(null, arguments); }); var dynCall_iiiiiifff = Module["dynCall_iiiiiifff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiifff"].apply(null, arguments); }); var dynCall_iiiiiifffiiifiii = Module["dynCall_iiiiiifffiiifiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiifffiiifiii"].apply(null, arguments); }); var dynCall_iiiiiiffiiiiiiiiiffffiii = Module["dynCall_iiiiiiffiiiiiiiiiffffiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiffffiii"].apply(null, arguments); }); var dynCall_iiiiiiffiiiiiiiiiffffiiii = Module["dynCall_iiiiiiffiiiiiiiiiffffiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiffffiiii"].apply(null, arguments); }); var dynCall_iiiiiiffiiiiiiiiiiiiiii = Module["dynCall_iiiiiiffiiiiiiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiiiiiii"].apply(null, arguments); }); var dynCall_iiiiiifiif = Module["dynCall_iiiiiifiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiifiif"].apply(null, arguments); }); var dynCall_iiiiiifiii = Module["dynCall_iiiiiifiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiifiii"].apply(null, arguments); }); var dynCall_iiiiiii = Module["dynCall_iiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiii"].apply(null, arguments); }); var dynCall_iiiiiiifiif = Module["dynCall_iiiiiiifiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiifiif"].apply(null, arguments); }); var dynCall_iiiiiiii = Module["dynCall_iiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiii"].apply(null, arguments); }); var dynCall_iiiiiiiii = Module["dynCall_iiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiiii"].apply(null, arguments); }); var dynCall_iiiiiiiiii = Module["dynCall_iiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiiiii"].apply(null, arguments); }); var dynCall_iiiiiiiiiii = Module["dynCall_iiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiiiiii"].apply(null, arguments); }); var dynCall_iiiiiiiiiiii = Module["dynCall_iiiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiiiiiii"].apply(null, arguments); }); var dynCall_iiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiiiiiiii"].apply(null, arguments); }); var dynCall_iiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiiiiiiiiii"].apply(null, arguments); }); var dynCall_iiiiiji = Module["dynCall_iiiiiji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiiji"].apply(null, arguments); }); var dynCall_iiiij = Module["dynCall_iiiij"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiij"].apply(null, arguments); }); var dynCall_iiiiji = Module["dynCall_iiiiji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiiji"].apply(null, arguments); }); var dynCall_iiiijii = Module["dynCall_iiiijii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiijii"].apply(null, arguments); }); var dynCall_iiiijiii = Module["dynCall_iiiijiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiijiii"].apply(null, arguments); }); var dynCall_iiij = Module["dynCall_iiij"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiij"].apply(null, arguments); }); var dynCall_iiiji = Module["dynCall_iiiji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiiji"].apply(null, arguments); }); var dynCall_iiijii = Module["dynCall_iiijii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiijii"].apply(null, arguments); }); var dynCall_iiijiii = Module["dynCall_iiijiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiijiii"].apply(null, arguments); }); var dynCall_iij = Module["dynCall_iij"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iij"].apply(null, arguments); }); var dynCall_iiji = Module["dynCall_iiji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iiji"].apply(null, arguments); }); var dynCall_iijii = Module["dynCall_iijii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iijii"].apply(null, arguments); }); var dynCall_iijiii = Module["dynCall_iijiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iijiii"].apply(null, arguments); }); var dynCall_iijji = Module["dynCall_iijji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iijji"].apply(null, arguments); }); var dynCall_iijjii = Module["dynCall_iijjii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iijjii"].apply(null, arguments); }); var dynCall_iijjiii = Module["dynCall_iijjiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iijjiii"].apply(null, arguments); }); var dynCall_iijjji = Module["dynCall_iijjji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iijjji"].apply(null, arguments); }); var dynCall_ij = Module["dynCall_ij"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ij"].apply(null, arguments); }); var dynCall_iji = Module["dynCall_iji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_iji"].apply(null, arguments); }); var dynCall_ijiii = Module["dynCall_ijiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ijiii"].apply(null, arguments); }); var dynCall_ijj = Module["dynCall_ijj"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ijj"].apply(null, arguments); }); var dynCall_ijji = Module["dynCall_ijji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ijji"].apply(null, arguments); }); var dynCall_j = Module["dynCall_j"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_j"].apply(null, arguments); }); var dynCall_jdi = Module["dynCall_jdi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jdi"].apply(null, arguments); }); var dynCall_jdii = Module["dynCall_jdii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jdii"].apply(null, arguments); }); var dynCall_jfi = Module["dynCall_jfi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jfi"].apply(null, arguments); }); var dynCall_ji = Module["dynCall_ji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_ji"].apply(null, arguments); }); var dynCall_jidi = Module["dynCall_jidi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jidi"].apply(null, arguments); }); var dynCall_jidii = Module["dynCall_jidii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jidii"].apply(null, arguments); }); var dynCall_jii = Module["dynCall_jii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jii"].apply(null, arguments); }); var dynCall_jiii = Module["dynCall_jiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jiii"].apply(null, arguments); }); var dynCall_jiiii = Module["dynCall_jiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jiiii"].apply(null, arguments); }); var dynCall_jiiiii = Module["dynCall_jiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jiiiii"].apply(null, arguments); }); var dynCall_jiiiiii = Module["dynCall_jiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jiiiiii"].apply(null, arguments); }); var dynCall_jiiiiiiiiii = Module["dynCall_jiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jiiiiiiiiii"].apply(null, arguments); }); var dynCall_jiiji = Module["dynCall_jiiji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jiiji"].apply(null, arguments); }); var dynCall_jiji = Module["dynCall_jiji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jiji"].apply(null, arguments); }); var dynCall_jijii = Module["dynCall_jijii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jijii"].apply(null, arguments); }); var dynCall_jijiii = Module["dynCall_jijiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jijiii"].apply(null, arguments); }); var dynCall_jijj = Module["dynCall_jijj"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jijj"].apply(null, arguments); }); var dynCall_jijji = Module["dynCall_jijji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jijji"].apply(null, arguments); }); var dynCall_jji = Module["dynCall_jji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_jji"].apply(null, arguments); }); var dynCall_v = Module["dynCall_v"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_v"].apply(null, arguments); }); var dynCall_vd = Module["dynCall_vd"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vd"].apply(null, arguments); }); var dynCall_vf = Module["dynCall_vf"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vf"].apply(null, arguments); }); var dynCall_vff = Module["dynCall_vff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vff"].apply(null, arguments); }); var dynCall_vffff = Module["dynCall_vffff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vffff"].apply(null, arguments); }); var dynCall_vfi = Module["dynCall_vfi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vfi"].apply(null, arguments); }); var dynCall_vfii = Module["dynCall_vfii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vfii"].apply(null, arguments); }); var dynCall_vfiii = Module["dynCall_vfiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vfiii"].apply(null, arguments); }); var dynCall_vi = Module["dynCall_vi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vi"].apply(null, arguments); }); var dynCall_vid = Module["dynCall_vid"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vid"].apply(null, arguments); }); var dynCall_vidi = Module["dynCall_vidi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vidi"].apply(null, arguments); }); var dynCall_vif = Module["dynCall_vif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vif"].apply(null, arguments); }); var dynCall_viff = Module["dynCall_viff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viff"].apply(null, arguments); }); var dynCall_vifff = Module["dynCall_vifff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vifff"].apply(null, arguments); }); var dynCall_viffff = Module["dynCall_viffff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viffff"].apply(null, arguments); }); var dynCall_viffffi = Module["dynCall_viffffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viffffi"].apply(null, arguments); }); var dynCall_viffffii = Module["dynCall_viffffii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viffffii"].apply(null, arguments); }); var dynCall_viffffiifffiiiiif = Module["dynCall_viffffiifffiiiiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viffffiifffiiiiif"].apply(null, arguments); }); var dynCall_vifffi = Module["dynCall_vifffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vifffi"].apply(null, arguments); }); var dynCall_vifffii = Module["dynCall_vifffii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vifffii"].apply(null, arguments); }); var dynCall_viffi = Module["dynCall_viffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viffi"].apply(null, arguments); }); var dynCall_viffii = Module["dynCall_viffii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viffii"].apply(null, arguments); }); var dynCall_viffiifffffiii = Module["dynCall_viffiifffffiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viffiifffffiii"].apply(null, arguments); }); var dynCall_viffiii = Module["dynCall_viffiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viffiii"].apply(null, arguments); }); var dynCall_viffiiiif = Module["dynCall_viffiiiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viffiiiif"].apply(null, arguments); }); var dynCall_vifi = Module["dynCall_vifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vifi"].apply(null, arguments); }); var dynCall_vifii = Module["dynCall_vifii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vifii"].apply(null, arguments); }); var dynCall_vifiiii = Module["dynCall_vifiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vifiiii"].apply(null, arguments); }); var dynCall_vifijii = Module["dynCall_vifijii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vifijii"].apply(null, arguments); }); var dynCall_vii = Module["dynCall_vii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vii"].apply(null, arguments); }); var dynCall_viid = Module["dynCall_viid"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viid"].apply(null, arguments); }); var dynCall_viidi = Module["dynCall_viidi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viidi"].apply(null, arguments); }); var dynCall_viidii = Module["dynCall_viidii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viidii"].apply(null, arguments); }); var dynCall_viif = Module["dynCall_viif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viif"].apply(null, arguments); }); var dynCall_viiff = Module["dynCall_viiff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiff"].apply(null, arguments); }); var dynCall_viifff = Module["dynCall_viifff"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viifff"].apply(null, arguments); }); var dynCall_viifffi = Module["dynCall_viifffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viifffi"].apply(null, arguments); }); var dynCall_viiffi = Module["dynCall_viiffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiffi"].apply(null, arguments); }); var dynCall_viifi = Module["dynCall_viifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viifi"].apply(null, arguments); }); var dynCall_viifii = Module["dynCall_viifii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viifii"].apply(null, arguments); }); var dynCall_viifiii = Module["dynCall_viifiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viifiii"].apply(null, arguments); }); var dynCall_viifiiii = Module["dynCall_viifiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viifiiii"].apply(null, arguments); }); var dynCall_viii = Module["dynCall_viii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viii"].apply(null, arguments); }); var dynCall_viiidi = Module["dynCall_viiidi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiidi"].apply(null, arguments); }); var dynCall_viiifffi = Module["dynCall_viiifffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiifffi"].apply(null, arguments); }); var dynCall_viiiffi = Module["dynCall_viiiffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiffi"].apply(null, arguments); }); var dynCall_viiiffii = Module["dynCall_viiiffii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiffii"].apply(null, arguments); }); var dynCall_viiifi = Module["dynCall_viiifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiifi"].apply(null, arguments); }); var dynCall_viiifii = Module["dynCall_viiifii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiifii"].apply(null, arguments); }); var dynCall_viiifiii = Module["dynCall_viiifiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiifiii"].apply(null, arguments); }); var dynCall_viiifiiiii = Module["dynCall_viiifiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiifiiiii"].apply(null, arguments); }); var dynCall_viiii = Module["dynCall_viiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiii"].apply(null, arguments); }); var dynCall_viiiif = Module["dynCall_viiiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiif"].apply(null, arguments); }); var dynCall_viiiiffi = Module["dynCall_viiiiffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiffi"].apply(null, arguments); }); var dynCall_viiiifii = Module["dynCall_viiiifii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiifii"].apply(null, arguments); }); var dynCall_viiiifiiiiif = Module["dynCall_viiiifiiiiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiifiiiiif"].apply(null, arguments); }); var dynCall_viiiii = Module["dynCall_viiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiii"].apply(null, arguments); }); var dynCall_viiiiif = Module["dynCall_viiiiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiif"].apply(null, arguments); }); var dynCall_viiiiiffi = Module["dynCall_viiiiiffi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiffi"].apply(null, arguments); }); var dynCall_viiiiiffii = Module["dynCall_viiiiiffii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiffii"].apply(null, arguments); }); var dynCall_viiiiifi = Module["dynCall_viiiiifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiifi"].apply(null, arguments); }); var dynCall_viiiiii = Module["dynCall_viiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiii"].apply(null, arguments); }); var dynCall_viiiiiif = Module["dynCall_viiiiiif"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiif"].apply(null, arguments); }); var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments); }); var dynCall_viiiiiiifi = Module["dynCall_viiiiiiifi"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiiifi"].apply(null, arguments); }); var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiiii"].apply(null, arguments); }); var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments); }); var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiiiiii"].apply(null, arguments); }); var dynCall_viiiiiiiiiii = Module["dynCall_viiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiiiiiii"].apply(null, arguments); }); var dynCall_viiiiiiiiiiifii = Module["dynCall_viiiiiiiiiiifii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiiiiiiifii"].apply(null, arguments); }); var dynCall_viiiiiiiiiiii = Module["dynCall_viiiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiiiiiiii"].apply(null, arguments); }); var dynCall_viiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiiiiiiiiii"].apply(null, arguments); }); var dynCall_viiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiiiiiiiiiii"].apply(null, arguments); }); var dynCall_viiiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiiiiiiiiiiiiii"].apply(null, arguments); }); var dynCall_viiiiiji = Module["dynCall_viiiiiji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiiiji"].apply(null, arguments); }); var dynCall_viiiij = Module["dynCall_viiiij"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiij"].apply(null, arguments); }); var dynCall_viiiijiiii = Module["dynCall_viiiijiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiijiiii"].apply(null, arguments); }); var dynCall_viiiji = Module["dynCall_viiiji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiiji"].apply(null, arguments); }); var dynCall_viiijji = Module["dynCall_viiijji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiijji"].apply(null, arguments); }); var dynCall_viij = Module["dynCall_viij"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viij"].apply(null, arguments); }); var dynCall_viiji = Module["dynCall_viiji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viiji"].apply(null, arguments); }); var dynCall_viijii = Module["dynCall_viijii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viijii"].apply(null, arguments); }); var dynCall_viijiijiii = Module["dynCall_viijiijiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viijiijiii"].apply(null, arguments); }); var dynCall_viijijii = Module["dynCall_viijijii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viijijii"].apply(null, arguments); }); var dynCall_viijijiii = Module["dynCall_viijijiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viijijiii"].apply(null, arguments); }); var dynCall_viijijj = Module["dynCall_viijijj"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viijijj"].apply(null, arguments); }); var dynCall_viijj = Module["dynCall_viijj"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viijj"].apply(null, arguments); }); var dynCall_viijji = Module["dynCall_viijji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viijji"].apply(null, arguments); }); var dynCall_viijjiii = Module["dynCall_viijjiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viijjiii"].apply(null, arguments); }); var dynCall_viijjji = Module["dynCall_viijjji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viijjji"].apply(null, arguments); }); var dynCall_vij = Module["dynCall_vij"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vij"].apply(null, arguments); }); var dynCall_viji = Module["dynCall_viji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_viji"].apply(null, arguments); }); var dynCall_vijii = Module["dynCall_vijii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vijii"].apply(null, arguments); }); var dynCall_vijiii = Module["dynCall_vijiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vijiii"].apply(null, arguments); }); var dynCall_vijiji = Module["dynCall_vijiji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vijiji"].apply(null, arguments); }); var dynCall_vijijji = Module["dynCall_vijijji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vijijji"].apply(null, arguments); }); var dynCall_vijji = Module["dynCall_vijji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vijji"].apply(null, arguments); }); var dynCall_vijjii = Module["dynCall_vijjii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vijjii"].apply(null, arguments); }); var dynCall_vji = Module["dynCall_vji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vji"].apply(null, arguments); }); var dynCall_vjiiii = Module["dynCall_vjiiii"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vjiiii"].apply(null, arguments); }); var dynCall_vjji = Module["dynCall_vjji"] = (function() { assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); return Module["asm"]["dynCall_vjji"].apply(null, arguments); }); Module["asm"] = asm; if (!Module["intArrayFromString"]) Module["intArrayFromString"] = (function() { abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["intArrayToString"]) Module["intArrayToString"] = (function() { abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); Module["ccall"] = ccall; Module["cwrap"] = cwrap; if (!Module["setValue"]) Module["setValue"] = (function() { abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["getValue"]) Module["getValue"] = (function() { abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["allocate"]) Module["allocate"] = (function() { abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["getMemory"]) Module["getMemory"] = (function() { abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); }); if (!Module["Pointer_stringify"]) Module["Pointer_stringify"] = (function() { abort("'Pointer_stringify' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["AsciiToString"]) Module["AsciiToString"] = (function() { abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["stringToAscii"]) Module["stringToAscii"] = (function() { abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["UTF8ArrayToString"]) Module["UTF8ArrayToString"] = (function() { abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["UTF8ToString"]) Module["UTF8ToString"] = (function() { abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["stringToUTF8Array"]) Module["stringToUTF8Array"] = (function() { abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["stringToUTF8"]) Module["stringToUTF8"] = (function() { abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["lengthBytesUTF8"]) Module["lengthBytesUTF8"] = (function() { abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["UTF16ToString"]) Module["UTF16ToString"] = (function() { abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["stringToUTF16"]) Module["stringToUTF16"] = (function() { abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["lengthBytesUTF16"]) Module["lengthBytesUTF16"] = (function() { abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["UTF32ToString"]) Module["UTF32ToString"] = (function() { abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["stringToUTF32"]) Module["stringToUTF32"] = (function() { abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["lengthBytesUTF32"]) Module["lengthBytesUTF32"] = (function() { abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["allocateUTF8"]) Module["allocateUTF8"] = (function() { abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); Module["stackTrace"] = stackTrace; if (!Module["addOnPreRun"]) Module["addOnPreRun"] = (function() { abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["addOnInit"]) Module["addOnInit"] = (function() { abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["addOnPreMain"]) Module["addOnPreMain"] = (function() { abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["addOnExit"]) Module["addOnExit"] = (function() { abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["addOnPostRun"]) Module["addOnPostRun"] = (function() { abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["writeStringToMemory"]) Module["writeStringToMemory"] = (function() { abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["writeArrayToMemory"]) Module["writeArrayToMemory"] = (function() { abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["writeAsciiToMemory"]) Module["writeAsciiToMemory"] = (function() { abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); Module["addRunDependency"] = addRunDependency; Module["removeRunDependency"] = removeRunDependency; if (!Module["ENV"]) Module["ENV"] = (function() { abort("'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["FS"]) Module["FS"] = (function() { abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["FS_createFolder"]) Module["FS_createFolder"] = (function() { abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); }); Module["FS_createPath"] = FS.createPath; Module["FS_createDataFile"] = FS.createDataFile; if (!Module["FS_createPreloadedFile"]) Module["FS_createPreloadedFile"] = (function() { abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); }); if (!Module["FS_createLazyFile"]) Module["FS_createLazyFile"] = (function() { abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); }); if (!Module["FS_createLink"]) Module["FS_createLink"] = (function() { abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); }); if (!Module["FS_createDevice"]) Module["FS_createDevice"] = (function() { abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); }); if (!Module["FS_unlink"]) Module["FS_unlink"] = (function() { abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); }); if (!Module["GL"]) Module["GL"] = (function() { abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["staticAlloc"]) Module["staticAlloc"] = (function() { abort("'staticAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["dynamicAlloc"]) Module["dynamicAlloc"] = (function() { abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["warnOnce"]) Module["warnOnce"] = (function() { abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["loadDynamicLibrary"]) Module["loadDynamicLibrary"] = (function() { abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["loadWebAssemblyModule"]) Module["loadWebAssemblyModule"] = (function() { abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["getLEB"]) Module["getLEB"] = (function() { abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["getFunctionTables"]) Module["getFunctionTables"] = (function() { abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["alignFunctionTables"]) Module["alignFunctionTables"] = (function() { abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["registerFunctions"]) Module["registerFunctions"] = (function() { abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["addFunction"]) Module["addFunction"] = (function() { abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["removeFunction"]) Module["removeFunction"] = (function() { abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["getFuncWrapper"]) Module["getFuncWrapper"] = (function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["prettyPrint"]) Module["prettyPrint"] = (function() { abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["makeBigInt"]) Module["makeBigInt"] = (function() { abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["dynCall"]) Module["dynCall"] = (function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["getCompilerSetting"]) Module["getCompilerSetting"] = (function() { abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["stackSave"]) Module["stackSave"] = (function() { abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["stackRestore"]) Module["stackRestore"] = (function() { abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["stackAlloc"]) Module["stackAlloc"] = (function() { abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["establishStackSpace"]) Module["establishStackSpace"] = (function() { abort("'establishStackSpace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["print"]) Module["print"] = (function() { abort("'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["printErr"]) Module["printErr"] = (function() { abort("'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); Module["writeStackCookie"] = writeStackCookie; Module["checkStackCookie"] = checkStackCookie; if (!Module["abortStackOverflow"]) Module["abortStackOverflow"] = (function() { abort("'abortStackOverflow' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }); if (!Module["ALLOC_NORMAL"]) Object.defineProperty(Module, "ALLOC_NORMAL", { get: (function() { abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }) }); if (!Module["ALLOC_STACK"]) Object.defineProperty(Module, "ALLOC_STACK", { get: (function() { abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }) }); if (!Module["ALLOC_STATIC"]) Object.defineProperty(Module, "ALLOC_STATIC", { get: (function() { abort("'ALLOC_STATIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }) }); if (!Module["ALLOC_DYNAMIC"]) Object.defineProperty(Module, "ALLOC_DYNAMIC", { get: (function() { abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }) }); if (!Module["ALLOC_NONE"]) Object.defineProperty(Module, "ALLOC_NONE", { get: (function() { abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); }) }); function ExitStatus(status) { this.name = "ExitStatus"; this.message = "Program terminated with exit(" + status + ")"; this.status = status; } ExitStatus.prototype = new Error; ExitStatus.prototype.constructor = ExitStatus; var initialStackTop; var calledMain = false; dependenciesFulfilled = function runCaller() { if (!Module["calledRun"]) run(); if (!Module["calledRun"]) dependenciesFulfilled = runCaller; }; Module["callMain"] = function callMain(args) { assert(runDependencies == 0, "cannot call main when async dependencies remain! (listen on __ATMAIN__)"); assert(__ATPRERUN__.length == 0, "cannot call main when preRun functions remain to be called"); args = args || []; ensureInitRuntime(); var argc = args.length + 1; var argv = stackAlloc((argc + 1) * 4); HEAP32[argv >> 2] = allocateUTF8OnStack(Module["thisProgram"]); for (var i = 1; i < argc; i++) { HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]); } HEAP32[(argv >> 2) + argc] = 0; try { var ret = Module["_main"](argc, argv, 0); exit(ret, true); } catch (e) { if (e instanceof ExitStatus) { return; } else if (e == "SimulateInfiniteLoop") { Module["noExitRuntime"] = true; return; } else { var toLog = e; if (e && typeof e === "object" && e.stack) { toLog = [ e, e.stack ]; } err("exception thrown: " + toLog); Module["quit"](1, e); } } finally { calledMain = true; } }; function run(args) { args = args || Module["arguments"]; if (runDependencies > 0) { return; } writeStackCookie(); preRun(); if (runDependencies > 0) return; if (Module["calledRun"]) return; function doRun() { if (Module["calledRun"]) return; Module["calledRun"] = true; if (ABORT) return; ensureInitRuntime(); preMain(); if (Module["onRuntimeInitialized"]) Module["onRuntimeInitialized"](); if (Module["_main"] && shouldRunNow) Module["callMain"](args); postRun(); } if (Module["setStatus"]) { Module["setStatus"]("Running..."); setTimeout((function() { setTimeout((function() { Module["setStatus"](""); }), 1); doRun(); }), 1); } else { doRun(); } checkStackCookie(); } Module["run"] = run; function checkUnflushedContent() { var print = out; var printErr = err; var has = false; out = err = (function(x) { has = true; }); try { var flush = Module["_fflush"]; if (flush) flush(0); var hasFS = true; if (hasFS) { [ "stdout", "stderr" ].forEach((function(name) { var info = FS.analyzePath("/dev/" + name); if (!info) return; var stream = info.object; var rdev = stream.rdev; var tty = TTY.ttys[rdev]; if (tty && tty.output && tty.output.length) { has = true; } })); } } catch (e) {} out = print; err = printErr; if (has) { warnOnce("stdio streams had content in them that was not flushed. you should set NO_EXIT_RUNTIME to 0 (see the FAQ), or make sure to emit a newline when you printf etc."); } } function exit(status, implicit) { checkUnflushedContent(); if (implicit && Module["noExitRuntime"] && status === 0) { return; } if (Module["noExitRuntime"]) { if (!implicit) { err("exit(" + status + ") called, but NO_EXIT_RUNTIME is set, so halting execution but not exiting the runtime or preventing further async execution (build with NO_EXIT_RUNTIME=0, if you want a true shutdown)"); } } else { ABORT = true; EXITSTATUS = status; STACKTOP = initialStackTop; exitRuntime(); if (Module["onExit"]) Module["onExit"](status); } Module["quit"](status, new ExitStatus(status)); } var abortDecorators = []; function abort(what) { if (Module["onAbort"]) { Module["onAbort"](what); } if (what !== undefined) { out(what); err(what); what = JSON.stringify(what); } else { what = ""; } ABORT = true; EXITSTATUS = 1; var extra = ""; var output = "abort(" + what + ") at " + stackTrace() + extra; if (abortDecorators) { abortDecorators.forEach((function(decorator) { output = decorator(output, what); })); } throw output; } Module["abort"] = abort; if (Module["preInit"]) { if (typeof Module["preInit"] == "function") Module["preInit"] = [ Module["preInit"] ]; while (Module["preInit"].length > 0) { Module["preInit"].pop()(); } } var shouldRunNow = true; if (Module["noInitialRun"]) { shouldRunNow = false; } Module["noExitRuntime"] = true; run(); }