jquery-ui.js 41 KB

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  1. /*! jQuery UI - v1.12.1 - 2019-03-05
  2. * http://jqueryui.com
  3. * Includes: widget.js, position.js, scroll-parent.js, widgets/mouse.js
  4. * Copyright jQuery Foundation and other contributors; Licensed MIT */
  5. (function( factory ) {
  6. if ( typeof define === "function" && define.amd ) {
  7. // AMD. Register as an anonymous module.
  8. define([ "jquery" ], factory );
  9. } else {
  10. // Browser globals
  11. factory( jQuery );
  12. }
  13. }(function( $ ) {
  14. $.ui = $.ui || {};
  15. var version = $.ui.version = "1.12.1";
  16. /*!
  17. * jQuery UI Widget 1.12.1
  18. * http://jqueryui.com
  19. *
  20. * Copyright jQuery Foundation and other contributors
  21. * Released under the MIT license.
  22. * http://jquery.org/license
  23. */
  24. //>>label: Widget
  25. //>>group: Core
  26. //>>description: Provides a factory for creating stateful widgets with a common API.
  27. //>>docs: http://api.jqueryui.com/jQuery.widget/
  28. //>>demos: http://jqueryui.com/widget/
  29. var widgetUuid = 0;
  30. var widgetSlice = Array.prototype.slice;
  31. $.cleanData = ( function( orig ) {
  32. return function( elems ) {
  33. var events, elem, i;
  34. for ( i = 0; ( elem = elems[ i ] ) != null; i++ ) {
  35. try {
  36. // Only trigger remove when necessary to save time
  37. events = $._data( elem, "events" );
  38. if ( events && events.remove ) {
  39. $( elem ).triggerHandler( "remove" );
  40. }
  41. // Http://bugs.jquery.com/ticket/8235
  42. } catch ( e ) {}
  43. }
  44. orig( elems );
  45. };
  46. } )( $.cleanData );
  47. $.widget = function( name, base, prototype ) {
  48. var existingConstructor, constructor, basePrototype;
  49. // ProxiedPrototype allows the provided prototype to remain unmodified
  50. // so that it can be used as a mixin for multiple widgets (#8876)
  51. var proxiedPrototype = {};
  52. var namespace = name.split( "." )[ 0 ];
  53. name = name.split( "." )[ 1 ];
  54. var fullName = namespace + "-" + name;
  55. if ( !prototype ) {
  56. prototype = base;
  57. base = $.Widget;
  58. }
  59. if ( $.isArray( prototype ) ) {
  60. prototype = $.extend.apply( null, [ {} ].concat( prototype ) );
  61. }
  62. // Create selector for plugin
  63. $.expr[ ":" ][ fullName.toLowerCase() ] = function( elem ) {
  64. return !!$.data( elem, fullName );
  65. };
  66. $[ namespace ] = $[ namespace ] || {};
  67. existingConstructor = $[ namespace ][ name ];
  68. constructor = $[ namespace ][ name ] = function( options, element ) {
  69. // Allow instantiation without "new" keyword
  70. if ( !this._createWidget ) {
  71. return new constructor( options, element );
  72. }
  73. // Allow instantiation without initializing for simple inheritance
  74. // must use "new" keyword (the code above always passes args)
  75. if ( arguments.length ) {
  76. this._createWidget( options, element );
  77. }
  78. };
  79. // Extend with the existing constructor to carry over any static properties
  80. $.extend( constructor, existingConstructor, {
  81. version: prototype.version,
  82. // Copy the object used to create the prototype in case we need to
  83. // redefine the widget later
  84. _proto: $.extend( {}, prototype ),
  85. // Track widgets that inherit from this widget in case this widget is
  86. // redefined after a widget inherits from it
  87. _childConstructors: []
  88. } );
  89. basePrototype = new base();
  90. // We need to make the options hash a property directly on the new instance
  91. // otherwise we'll modify the options hash on the prototype that we're
  92. // inheriting from
  93. basePrototype.options = $.widget.extend( {}, basePrototype.options );
  94. $.each( prototype, function( prop, value ) {
  95. if ( !$.isFunction( value ) ) {
  96. proxiedPrototype[ prop ] = value;
  97. return;
  98. }
  99. proxiedPrototype[ prop ] = ( function() {
  100. function _super() {
  101. return base.prototype[ prop ].apply( this, arguments );
  102. }
  103. function _superApply( args ) {
  104. return base.prototype[ prop ].apply( this, args );
  105. }
  106. return function() {
  107. var __super = this._super;
  108. var __superApply = this._superApply;
  109. var returnValue;
  110. this._super = _super;
  111. this._superApply = _superApply;
  112. returnValue = value.apply( this, arguments );
  113. this._super = __super;
  114. this._superApply = __superApply;
  115. return returnValue;
  116. };
  117. } )();
  118. } );
  119. constructor.prototype = $.widget.extend( basePrototype, {
  120. // TODO: remove support for widgetEventPrefix
  121. // always use the name + a colon as the prefix, e.g., draggable:start
  122. // don't prefix for widgets that aren't DOM-based
  123. widgetEventPrefix: existingConstructor ? ( basePrototype.widgetEventPrefix || name ) : name
  124. }, proxiedPrototype, {
  125. constructor: constructor,
  126. namespace: namespace,
  127. widgetName: name,
  128. widgetFullName: fullName
  129. } );
  130. // If this widget is being redefined then we need to find all widgets that
  131. // are inheriting from it and redefine all of them so that they inherit from
  132. // the new version of this widget. We're essentially trying to replace one
  133. // level in the prototype chain.
  134. if ( existingConstructor ) {
  135. $.each( existingConstructor._childConstructors, function( i, child ) {
  136. var childPrototype = child.prototype;
  137. // Redefine the child widget using the same prototype that was
  138. // originally used, but inherit from the new version of the base
  139. $.widget( childPrototype.namespace + "." + childPrototype.widgetName, constructor,
  140. child._proto );
  141. } );
  142. // Remove the list of existing child constructors from the old constructor
  143. // so the old child constructors can be garbage collected
  144. delete existingConstructor._childConstructors;
  145. } else {
  146. base._childConstructors.push( constructor );
  147. }
  148. $.widget.bridge( name, constructor );
  149. return constructor;
  150. };
  151. $.widget.extend = function( target ) {
  152. var input = widgetSlice.call( arguments, 1 );
  153. var inputIndex = 0;
  154. var inputLength = input.length;
  155. var key;
  156. var value;
  157. for ( ; inputIndex < inputLength; inputIndex++ ) {
  158. for ( key in input[ inputIndex ] ) {
  159. value = input[ inputIndex ][ key ];
  160. if ( input[ inputIndex ].hasOwnProperty( key ) && value !== undefined ) {
  161. // Clone objects
  162. if ( $.isPlainObject( value ) ) {
  163. target[ key ] = $.isPlainObject( target[ key ] ) ?
  164. $.widget.extend( {}, target[ key ], value ) :
  165. // Don't extend strings, arrays, etc. with objects
  166. $.widget.extend( {}, value );
  167. // Copy everything else by reference
  168. } else {
  169. target[ key ] = value;
  170. }
  171. }
  172. }
  173. }
  174. return target;
  175. };
  176. $.widget.bridge = function( name, object ) {
  177. var fullName = object.prototype.widgetFullName || name;
  178. $.fn[ name ] = function( options ) {
  179. var isMethodCall = typeof options === "string";
  180. var args = widgetSlice.call( arguments, 1 );
  181. var returnValue = this;
  182. if ( isMethodCall ) {
  183. // If this is an empty collection, we need to have the instance method
  184. // return undefined instead of the jQuery instance
  185. if ( !this.length && options === "instance" ) {
  186. returnValue = undefined;
  187. } else {
  188. this.each( function() {
  189. var methodValue;
  190. var instance = $.data( this, fullName );
  191. if ( options === "instance" ) {
  192. returnValue = instance;
  193. return false;
  194. }
  195. if ( !instance ) {
  196. return $.error( "cannot call methods on " + name +
  197. " prior to initialization; " +
  198. "attempted to call method '" + options + "'" );
  199. }
  200. if ( !$.isFunction( instance[ options ] ) || options.charAt( 0 ) === "_" ) {
  201. return $.error( "no such method '" + options + "' for " + name +
  202. " widget instance" );
  203. }
  204. methodValue = instance[ options ].apply( instance, args );
  205. if ( methodValue !== instance && methodValue !== undefined ) {
  206. returnValue = methodValue && methodValue.jquery ?
  207. returnValue.pushStack( methodValue.get() ) :
  208. methodValue;
  209. return false;
  210. }
  211. } );
  212. }
  213. } else {
  214. // Allow multiple hashes to be passed on init
  215. if ( args.length ) {
  216. options = $.widget.extend.apply( null, [ options ].concat( args ) );
  217. }
  218. this.each( function() {
  219. var instance = $.data( this, fullName );
  220. if ( instance ) {
  221. instance.option( options || {} );
  222. if ( instance._init ) {
  223. instance._init();
  224. }
  225. } else {
  226. $.data( this, fullName, new object( options, this ) );
  227. }
  228. } );
  229. }
  230. return returnValue;
  231. };
  232. };
  233. $.Widget = function( /* options, element */ ) {};
  234. $.Widget._childConstructors = [];
  235. $.Widget.prototype = {
  236. widgetName: "widget",
  237. widgetEventPrefix: "",
  238. defaultElement: "<div>",
  239. options: {
  240. classes: {},
  241. disabled: false,
  242. // Callbacks
  243. create: null
  244. },
  245. _createWidget: function( options, element ) {
  246. element = $( element || this.defaultElement || this )[ 0 ];
  247. this.element = $( element );
  248. this.uuid = widgetUuid++;
  249. this.eventNamespace = "." + this.widgetName + this.uuid;
  250. this.bindings = $();
  251. this.hoverable = $();
  252. this.focusable = $();
  253. this.classesElementLookup = {};
  254. if ( element !== this ) {
  255. $.data( element, this.widgetFullName, this );
  256. this._on( true, this.element, {
  257. remove: function( event ) {
  258. if ( event.target === element ) {
  259. this.destroy();
  260. }
  261. }
  262. } );
  263. this.document = $( element.style ?
  264. // Element within the document
  265. element.ownerDocument :
  266. // Element is window or document
  267. element.document || element );
  268. this.window = $( this.document[ 0 ].defaultView || this.document[ 0 ].parentWindow );
  269. }
  270. this.options = $.widget.extend( {},
  271. this.options,
  272. this._getCreateOptions(),
  273. options );
  274. this._create();
  275. if ( this.options.disabled ) {
  276. this._setOptionDisabled( this.options.disabled );
  277. }
  278. this._trigger( "create", null, this._getCreateEventData() );
  279. this._init();
  280. },
  281. _getCreateOptions: function() {
  282. return {};
  283. },
  284. _getCreateEventData: $.noop,
  285. _create: $.noop,
  286. _init: $.noop,
  287. destroy: function() {
  288. var that = this;
  289. this._destroy();
  290. $.each( this.classesElementLookup, function( key, value ) {
  291. that._removeClass( value, key );
  292. } );
  293. // We can probably remove the unbind calls in 2.0
  294. // all event bindings should go through this._on()
  295. this.element
  296. .off( this.eventNamespace )
  297. .removeData( this.widgetFullName );
  298. this.widget()
  299. .off( this.eventNamespace )
  300. .removeAttr( "aria-disabled" );
  301. // Clean up events and states
  302. this.bindings.off( this.eventNamespace );
  303. },
  304. _destroy: $.noop,
  305. widget: function() {
  306. return this.element;
  307. },
  308. option: function( key, value ) {
  309. var options = key;
  310. var parts;
  311. var curOption;
  312. var i;
  313. if ( arguments.length === 0 ) {
  314. // Don't return a reference to the internal hash
  315. return $.widget.extend( {}, this.options );
  316. }
  317. if ( typeof key === "string" ) {
  318. // Handle nested keys, e.g., "foo.bar" => { foo: { bar: ___ } }
  319. options = {};
  320. parts = key.split( "." );
  321. key = parts.shift();
  322. if ( parts.length ) {
  323. curOption = options[ key ] = $.widget.extend( {}, this.options[ key ] );
  324. for ( i = 0; i < parts.length - 1; i++ ) {
  325. curOption[ parts[ i ] ] = curOption[ parts[ i ] ] || {};
  326. curOption = curOption[ parts[ i ] ];
  327. }
  328. key = parts.pop();
  329. if ( arguments.length === 1 ) {
  330. return curOption[ key ] === undefined ? null : curOption[ key ];
  331. }
  332. curOption[ key ] = value;
  333. } else {
  334. if ( arguments.length === 1 ) {
  335. return this.options[ key ] === undefined ? null : this.options[ key ];
  336. }
  337. options[ key ] = value;
  338. }
  339. }
  340. this._setOptions( options );
  341. return this;
  342. },
  343. _setOptions: function( options ) {
  344. var key;
  345. for ( key in options ) {
  346. this._setOption( key, options[ key ] );
  347. }
  348. return this;
  349. },
  350. _setOption: function( key, value ) {
  351. if ( key === "classes" ) {
  352. this._setOptionClasses( value );
  353. }
  354. this.options[ key ] = value;
  355. if ( key === "disabled" ) {
  356. this._setOptionDisabled( value );
  357. }
  358. return this;
  359. },
  360. _setOptionClasses: function( value ) {
  361. var classKey, elements, currentElements;
  362. for ( classKey in value ) {
  363. currentElements = this.classesElementLookup[ classKey ];
  364. if ( value[ classKey ] === this.options.classes[ classKey ] ||
  365. !currentElements ||
  366. !currentElements.length ) {
  367. continue;
  368. }
  369. // We are doing this to create a new jQuery object because the _removeClass() call
  370. // on the next line is going to destroy the reference to the current elements being
  371. // tracked. We need to save a copy of this collection so that we can add the new classes
  372. // below.
  373. elements = $( currentElements.get() );
  374. this._removeClass( currentElements, classKey );
  375. // We don't use _addClass() here, because that uses this.options.classes
  376. // for generating the string of classes. We want to use the value passed in from
  377. // _setOption(), this is the new value of the classes option which was passed to
  378. // _setOption(). We pass this value directly to _classes().
  379. elements.addClass( this._classes( {
  380. element: elements,
  381. keys: classKey,
  382. classes: value,
  383. add: true
  384. } ) );
  385. }
  386. },
  387. _setOptionDisabled: function( value ) {
  388. this._toggleClass( this.widget(), this.widgetFullName + "-disabled", null, !!value );
  389. // If the widget is becoming disabled, then nothing is interactive
  390. if ( value ) {
  391. this._removeClass( this.hoverable, null, "ui-state-hover" );
  392. this._removeClass( this.focusable, null, "ui-state-focus" );
  393. }
  394. },
  395. enable: function() {
  396. return this._setOptions( { disabled: false } );
  397. },
  398. disable: function() {
  399. return this._setOptions( { disabled: true } );
  400. },
  401. _classes: function( options ) {
  402. var full = [];
  403. var that = this;
  404. options = $.extend( {
  405. element: this.element,
  406. classes: this.options.classes || {}
  407. }, options );
  408. function processClassString( classes, checkOption ) {
  409. var current, i;
  410. for ( i = 0; i < classes.length; i++ ) {
  411. current = that.classesElementLookup[ classes[ i ] ] || $();
  412. if ( options.add ) {
  413. current = $( $.unique( current.get().concat( options.element.get() ) ) );
  414. } else {
  415. current = $( current.not( options.element ).get() );
  416. }
  417. that.classesElementLookup[ classes[ i ] ] = current;
  418. full.push( classes[ i ] );
  419. if ( checkOption && options.classes[ classes[ i ] ] ) {
  420. full.push( options.classes[ classes[ i ] ] );
  421. }
  422. }
  423. }
  424. this._on( options.element, {
  425. "remove": "_untrackClassesElement"
  426. } );
  427. if ( options.keys ) {
  428. processClassString( options.keys.match( /\S+/g ) || [], true );
  429. }
  430. if ( options.extra ) {
  431. processClassString( options.extra.match( /\S+/g ) || [] );
  432. }
  433. return full.join( " " );
  434. },
  435. _untrackClassesElement: function( event ) {
  436. var that = this;
  437. $.each( that.classesElementLookup, function( key, value ) {
  438. if ( $.inArray( event.target, value ) !== -1 ) {
  439. that.classesElementLookup[ key ] = $( value.not( event.target ).get() );
  440. }
  441. } );
  442. },
  443. _removeClass: function( element, keys, extra ) {
  444. return this._toggleClass( element, keys, extra, false );
  445. },
  446. _addClass: function( element, keys, extra ) {
  447. return this._toggleClass( element, keys, extra, true );
  448. },
  449. _toggleClass: function( element, keys, extra, add ) {
  450. add = ( typeof add === "boolean" ) ? add : extra;
  451. var shift = ( typeof element === "string" || element === null ),
  452. options = {
  453. extra: shift ? keys : extra,
  454. keys: shift ? element : keys,
  455. element: shift ? this.element : element,
  456. add: add
  457. };
  458. options.element.toggleClass( this._classes( options ), add );
  459. return this;
  460. },
  461. _on: function( suppressDisabledCheck, element, handlers ) {
  462. var delegateElement;
  463. var instance = this;
  464. // No suppressDisabledCheck flag, shuffle arguments
  465. if ( typeof suppressDisabledCheck !== "boolean" ) {
  466. handlers = element;
  467. element = suppressDisabledCheck;
  468. suppressDisabledCheck = false;
  469. }
  470. // No element argument, shuffle and use this.element
  471. if ( !handlers ) {
  472. handlers = element;
  473. element = this.element;
  474. delegateElement = this.widget();
  475. } else {
  476. element = delegateElement = $( element );
  477. this.bindings = this.bindings.add( element );
  478. }
  479. $.each( handlers, function( event, handler ) {
  480. function handlerProxy() {
  481. // Allow widgets to customize the disabled handling
  482. // - disabled as an array instead of boolean
  483. // - disabled class as method for disabling individual parts
  484. if ( !suppressDisabledCheck &&
  485. ( instance.options.disabled === true ||
  486. $( this ).hasClass( "ui-state-disabled" ) ) ) {
  487. return;
  488. }
  489. return ( typeof handler === "string" ? instance[ handler ] : handler )
  490. .apply( instance, arguments );
  491. }
  492. // Copy the guid so direct unbinding works
  493. if ( typeof handler !== "string" ) {
  494. handlerProxy.guid = handler.guid =
  495. handler.guid || handlerProxy.guid || $.guid++;
  496. }
  497. var match = event.match( /^([\w:-]*)\s*(.*)$/ );
  498. var eventName = match[ 1 ] + instance.eventNamespace;
  499. var selector = match[ 2 ];
  500. if ( selector ) {
  501. delegateElement.on( eventName, selector, handlerProxy );
  502. } else {
  503. element.on( eventName, handlerProxy );
  504. }
  505. } );
  506. },
  507. _off: function( element, eventName ) {
  508. eventName = ( eventName || "" ).split( " " ).join( this.eventNamespace + " " ) +
  509. this.eventNamespace;
  510. element.off( eventName ).off( eventName );
  511. // Clear the stack to avoid memory leaks (#10056)
  512. this.bindings = $( this.bindings.not( element ).get() );
  513. this.focusable = $( this.focusable.not( element ).get() );
  514. this.hoverable = $( this.hoverable.not( element ).get() );
  515. },
  516. _delay: function( handler, delay ) {
  517. function handlerProxy() {
  518. return ( typeof handler === "string" ? instance[ handler ] : handler )
  519. .apply( instance, arguments );
  520. }
  521. var instance = this;
  522. return setTimeout( handlerProxy, delay || 0 );
  523. },
  524. _hoverable: function( element ) {
  525. this.hoverable = this.hoverable.add( element );
  526. this._on( element, {
  527. mouseenter: function( event ) {
  528. this._addClass( $( event.currentTarget ), null, "ui-state-hover" );
  529. },
  530. mouseleave: function( event ) {
  531. this._removeClass( $( event.currentTarget ), null, "ui-state-hover" );
  532. }
  533. } );
  534. },
  535. _focusable: function( element ) {
  536. this.focusable = this.focusable.add( element );
  537. this._on( element, {
  538. focusin: function( event ) {
  539. this._addClass( $( event.currentTarget ), null, "ui-state-focus" );
  540. },
  541. focusout: function( event ) {
  542. this._removeClass( $( event.currentTarget ), null, "ui-state-focus" );
  543. }
  544. } );
  545. },
  546. _trigger: function( type, event, data ) {
  547. var prop, orig;
  548. var callback = this.options[ type ];
  549. data = data || {};
  550. event = $.Event( event );
  551. event.type = ( type === this.widgetEventPrefix ?
  552. type :
  553. this.widgetEventPrefix + type ).toLowerCase();
  554. // The original event may come from any element
  555. // so we need to reset the target on the new event
  556. event.target = this.element[ 0 ];
  557. // Copy original event properties over to the new event
  558. orig = event.originalEvent;
  559. if ( orig ) {
  560. for ( prop in orig ) {
  561. if ( !( prop in event ) ) {
  562. event[ prop ] = orig[ prop ];
  563. }
  564. }
  565. }
  566. this.element.trigger( event, data );
  567. return !( $.isFunction( callback ) &&
  568. callback.apply( this.element[ 0 ], [ event ].concat( data ) ) === false ||
  569. event.isDefaultPrevented() );
  570. }
  571. };
  572. $.each( { show: "fadeIn", hide: "fadeOut" }, function( method, defaultEffect ) {
  573. $.Widget.prototype[ "_" + method ] = function( element, options, callback ) {
  574. if ( typeof options === "string" ) {
  575. options = { effect: options };
  576. }
  577. var hasOptions;
  578. var effectName = !options ?
  579. method :
  580. options === true || typeof options === "number" ?
  581. defaultEffect :
  582. options.effect || defaultEffect;
  583. options = options || {};
  584. if ( typeof options === "number" ) {
  585. options = { duration: options };
  586. }
  587. hasOptions = !$.isEmptyObject( options );
  588. options.complete = callback;
  589. if ( options.delay ) {
  590. element.delay( options.delay );
  591. }
  592. if ( hasOptions && $.effects && $.effects.effect[ effectName ] ) {
  593. element[ method ]( options );
  594. } else if ( effectName !== method && element[ effectName ] ) {
  595. element[ effectName ]( options.duration, options.easing, callback );
  596. } else {
  597. element.queue( function( next ) {
  598. $( this )[ method ]();
  599. if ( callback ) {
  600. callback.call( element[ 0 ] );
  601. }
  602. next();
  603. } );
  604. }
  605. };
  606. } );
  607. var widget = $.widget;
  608. /*!
  609. * jQuery UI Position 1.12.1
  610. * http://jqueryui.com
  611. *
  612. * Copyright jQuery Foundation and other contributors
  613. * Released under the MIT license.
  614. * http://jquery.org/license
  615. *
  616. * http://api.jqueryui.com/position/
  617. */
  618. //>>label: Position
  619. //>>group: Core
  620. //>>description: Positions elements relative to other elements.
  621. //>>docs: http://api.jqueryui.com/position/
  622. //>>demos: http://jqueryui.com/position/
  623. ( function() {
  624. var cachedScrollbarWidth,
  625. max = Math.max,
  626. abs = Math.abs,
  627. rhorizontal = /left|center|right/,
  628. rvertical = /top|center|bottom/,
  629. roffset = /[\+\-]\d+(\.[\d]+)?%?/,
  630. rposition = /^\w+/,
  631. rpercent = /%$/,
  632. _position = $.fn.position;
  633. function getOffsets( offsets, width, height ) {
  634. return [
  635. parseFloat( offsets[ 0 ] ) * ( rpercent.test( offsets[ 0 ] ) ? width / 100 : 1 ),
  636. parseFloat( offsets[ 1 ] ) * ( rpercent.test( offsets[ 1 ] ) ? height / 100 : 1 )
  637. ];
  638. }
  639. function parseCss( element, property ) {
  640. return parseInt( $.css( element, property ), 10 ) || 0;
  641. }
  642. function getDimensions( elem ) {
  643. var raw = elem[ 0 ];
  644. if ( raw.nodeType === 9 ) {
  645. return {
  646. width: elem.width(),
  647. height: elem.height(),
  648. offset: { top: 0, left: 0 }
  649. };
  650. }
  651. if ( $.isWindow( raw ) ) {
  652. return {
  653. width: elem.width(),
  654. height: elem.height(),
  655. offset: { top: elem.scrollTop(), left: elem.scrollLeft() }
  656. };
  657. }
  658. if ( raw.preventDefault ) {
  659. return {
  660. width: 0,
  661. height: 0,
  662. offset: { top: raw.pageY, left: raw.pageX }
  663. };
  664. }
  665. return {
  666. width: elem.outerWidth(),
  667. height: elem.outerHeight(),
  668. offset: elem.offset()
  669. };
  670. }
  671. $.position = {
  672. scrollbarWidth: function() {
  673. if ( cachedScrollbarWidth !== undefined ) {
  674. return cachedScrollbarWidth;
  675. }
  676. var w1, w2,
  677. div = $( "<div " +
  678. "style='display:block;position:absolute;width:50px;height:50px;overflow:hidden;'>" +
  679. "<div style='height:100px;width:auto;'></div></div>" ),
  680. innerDiv = div.children()[ 0 ];
  681. $( "body" ).append( div );
  682. w1 = innerDiv.offsetWidth;
  683. div.css( "overflow", "scroll" );
  684. w2 = innerDiv.offsetWidth;
  685. if ( w1 === w2 ) {
  686. w2 = div[ 0 ].clientWidth;
  687. }
  688. div.remove();
  689. return ( cachedScrollbarWidth = w1 - w2 );
  690. },
  691. getScrollInfo: function( within ) {
  692. var overflowX = within.isWindow || within.isDocument ? "" :
  693. within.element.css( "overflow-x" ),
  694. overflowY = within.isWindow || within.isDocument ? "" :
  695. within.element.css( "overflow-y" ),
  696. hasOverflowX = overflowX === "scroll" ||
  697. ( overflowX === "auto" && within.width < within.element[ 0 ].scrollWidth ),
  698. hasOverflowY = overflowY === "scroll" ||
  699. ( overflowY === "auto" && within.height < within.element[ 0 ].scrollHeight );
  700. return {
  701. width: hasOverflowY ? $.position.scrollbarWidth() : 0,
  702. height: hasOverflowX ? $.position.scrollbarWidth() : 0
  703. };
  704. },
  705. getWithinInfo: function( element ) {
  706. var withinElement = $( element || window ),
  707. isWindow = $.isWindow( withinElement[ 0 ] ),
  708. isDocument = !!withinElement[ 0 ] && withinElement[ 0 ].nodeType === 9,
  709. hasOffset = !isWindow && !isDocument;
  710. return {
  711. element: withinElement,
  712. isWindow: isWindow,
  713. isDocument: isDocument,
  714. offset: hasOffset ? $( element ).offset() : { left: 0, top: 0 },
  715. scrollLeft: withinElement.scrollLeft(),
  716. scrollTop: withinElement.scrollTop(),
  717. width: withinElement.outerWidth(),
  718. height: withinElement.outerHeight()
  719. };
  720. }
  721. };
  722. $.fn.position = function( options ) {
  723. if ( !options || !options.of ) {
  724. return _position.apply( this, arguments );
  725. }
  726. // Make a copy, we don't want to modify arguments
  727. options = $.extend( {}, options );
  728. var atOffset, targetWidth, targetHeight, targetOffset, basePosition, dimensions,
  729. target = $( options.of ),
  730. within = $.position.getWithinInfo( options.within ),
  731. scrollInfo = $.position.getScrollInfo( within ),
  732. collision = ( options.collision || "flip" ).split( " " ),
  733. offsets = {};
  734. dimensions = getDimensions( target );
  735. if ( target[ 0 ].preventDefault ) {
  736. // Force left top to allow flipping
  737. options.at = "left top";
  738. }
  739. targetWidth = dimensions.width;
  740. targetHeight = dimensions.height;
  741. targetOffset = dimensions.offset;
  742. // Clone to reuse original targetOffset later
  743. basePosition = $.extend( {}, targetOffset );
  744. // Force my and at to have valid horizontal and vertical positions
  745. // if a value is missing or invalid, it will be converted to center
  746. $.each( [ "my", "at" ], function() {
  747. var pos = ( options[ this ] || "" ).split( " " ),
  748. horizontalOffset,
  749. verticalOffset;
  750. if ( pos.length === 1 ) {
  751. pos = rhorizontal.test( pos[ 0 ] ) ?
  752. pos.concat( [ "center" ] ) :
  753. rvertical.test( pos[ 0 ] ) ?
  754. [ "center" ].concat( pos ) :
  755. [ "center", "center" ];
  756. }
  757. pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : "center";
  758. pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : "center";
  759. // Calculate offsets
  760. horizontalOffset = roffset.exec( pos[ 0 ] );
  761. verticalOffset = roffset.exec( pos[ 1 ] );
  762. offsets[ this ] = [
  763. horizontalOffset ? horizontalOffset[ 0 ] : 0,
  764. verticalOffset ? verticalOffset[ 0 ] : 0
  765. ];
  766. // Reduce to just the positions without the offsets
  767. options[ this ] = [
  768. rposition.exec( pos[ 0 ] )[ 0 ],
  769. rposition.exec( pos[ 1 ] )[ 0 ]
  770. ];
  771. } );
  772. // Normalize collision option
  773. if ( collision.length === 1 ) {
  774. collision[ 1 ] = collision[ 0 ];
  775. }
  776. if ( options.at[ 0 ] === "right" ) {
  777. basePosition.left += targetWidth;
  778. } else if ( options.at[ 0 ] === "center" ) {
  779. basePosition.left += targetWidth / 2;
  780. }
  781. if ( options.at[ 1 ] === "bottom" ) {
  782. basePosition.top += targetHeight;
  783. } else if ( options.at[ 1 ] === "center" ) {
  784. basePosition.top += targetHeight / 2;
  785. }
  786. atOffset = getOffsets( offsets.at, targetWidth, targetHeight );
  787. basePosition.left += atOffset[ 0 ];
  788. basePosition.top += atOffset[ 1 ];
  789. return this.each( function() {
  790. var collisionPosition, using,
  791. elem = $( this ),
  792. elemWidth = elem.outerWidth(),
  793. elemHeight = elem.outerHeight(),
  794. marginLeft = parseCss( this, "marginLeft" ),
  795. marginTop = parseCss( this, "marginTop" ),
  796. collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) +
  797. scrollInfo.width,
  798. collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) +
  799. scrollInfo.height,
  800. position = $.extend( {}, basePosition ),
  801. myOffset = getOffsets( offsets.my, elem.outerWidth(), elem.outerHeight() );
  802. if ( options.my[ 0 ] === "right" ) {
  803. position.left -= elemWidth;
  804. } else if ( options.my[ 0 ] === "center" ) {
  805. position.left -= elemWidth / 2;
  806. }
  807. if ( options.my[ 1 ] === "bottom" ) {
  808. position.top -= elemHeight;
  809. } else if ( options.my[ 1 ] === "center" ) {
  810. position.top -= elemHeight / 2;
  811. }
  812. position.left += myOffset[ 0 ];
  813. position.top += myOffset[ 1 ];
  814. collisionPosition = {
  815. marginLeft: marginLeft,
  816. marginTop: marginTop
  817. };
  818. $.each( [ "left", "top" ], function( i, dir ) {
  819. if ( $.ui.position[ collision[ i ] ] ) {
  820. $.ui.position[ collision[ i ] ][ dir ]( position, {
  821. targetWidth: targetWidth,
  822. targetHeight: targetHeight,
  823. elemWidth: elemWidth,
  824. elemHeight: elemHeight,
  825. collisionPosition: collisionPosition,
  826. collisionWidth: collisionWidth,
  827. collisionHeight: collisionHeight,
  828. offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ],
  829. my: options.my,
  830. at: options.at,
  831. within: within,
  832. elem: elem
  833. } );
  834. }
  835. } );
  836. if ( options.using ) {
  837. // Adds feedback as second argument to using callback, if present
  838. using = function( props ) {
  839. var left = targetOffset.left - position.left,
  840. right = left + targetWidth - elemWidth,
  841. top = targetOffset.top - position.top,
  842. bottom = top + targetHeight - elemHeight,
  843. feedback = {
  844. target: {
  845. element: target,
  846. left: targetOffset.left,
  847. top: targetOffset.top,
  848. width: targetWidth,
  849. height: targetHeight
  850. },
  851. element: {
  852. element: elem,
  853. left: position.left,
  854. top: position.top,
  855. width: elemWidth,
  856. height: elemHeight
  857. },
  858. horizontal: right < 0 ? "left" : left > 0 ? "right" : "center",
  859. vertical: bottom < 0 ? "top" : top > 0 ? "bottom" : "middle"
  860. };
  861. if ( targetWidth < elemWidth && abs( left + right ) < targetWidth ) {
  862. feedback.horizontal = "center";
  863. }
  864. if ( targetHeight < elemHeight && abs( top + bottom ) < targetHeight ) {
  865. feedback.vertical = "middle";
  866. }
  867. if ( max( abs( left ), abs( right ) ) > max( abs( top ), abs( bottom ) ) ) {
  868. feedback.important = "horizontal";
  869. } else {
  870. feedback.important = "vertical";
  871. }
  872. options.using.call( this, props, feedback );
  873. };
  874. }
  875. elem.offset( $.extend( position, { using: using } ) );
  876. } );
  877. };
  878. $.ui.position = {
  879. fit: {
  880. left: function( position, data ) {
  881. var within = data.within,
  882. withinOffset = within.isWindow ? within.scrollLeft : within.offset.left,
  883. outerWidth = within.width,
  884. collisionPosLeft = position.left - data.collisionPosition.marginLeft,
  885. overLeft = withinOffset - collisionPosLeft,
  886. overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
  887. newOverRight;
  888. // Element is wider than within
  889. if ( data.collisionWidth > outerWidth ) {
  890. // Element is initially over the left side of within
  891. if ( overLeft > 0 && overRight <= 0 ) {
  892. newOverRight = position.left + overLeft + data.collisionWidth - outerWidth -
  893. withinOffset;
  894. position.left += overLeft - newOverRight;
  895. // Element is initially over right side of within
  896. } else if ( overRight > 0 && overLeft <= 0 ) {
  897. position.left = withinOffset;
  898. // Element is initially over both left and right sides of within
  899. } else {
  900. if ( overLeft > overRight ) {
  901. position.left = withinOffset + outerWidth - data.collisionWidth;
  902. } else {
  903. position.left = withinOffset;
  904. }
  905. }
  906. // Too far left -> align with left edge
  907. } else if ( overLeft > 0 ) {
  908. position.left += overLeft;
  909. // Too far right -> align with right edge
  910. } else if ( overRight > 0 ) {
  911. position.left -= overRight;
  912. // Adjust based on position and margin
  913. } else {
  914. position.left = max( position.left - collisionPosLeft, position.left );
  915. }
  916. },
  917. top: function( position, data ) {
  918. var within = data.within,
  919. withinOffset = within.isWindow ? within.scrollTop : within.offset.top,
  920. outerHeight = data.within.height,
  921. collisionPosTop = position.top - data.collisionPosition.marginTop,
  922. overTop = withinOffset - collisionPosTop,
  923. overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset,
  924. newOverBottom;
  925. // Element is taller than within
  926. if ( data.collisionHeight > outerHeight ) {
  927. // Element is initially over the top of within
  928. if ( overTop > 0 && overBottom <= 0 ) {
  929. newOverBottom = position.top + overTop + data.collisionHeight - outerHeight -
  930. withinOffset;
  931. position.top += overTop - newOverBottom;
  932. // Element is initially over bottom of within
  933. } else if ( overBottom > 0 && overTop <= 0 ) {
  934. position.top = withinOffset;
  935. // Element is initially over both top and bottom of within
  936. } else {
  937. if ( overTop > overBottom ) {
  938. position.top = withinOffset + outerHeight - data.collisionHeight;
  939. } else {
  940. position.top = withinOffset;
  941. }
  942. }
  943. // Too far up -> align with top
  944. } else if ( overTop > 0 ) {
  945. position.top += overTop;
  946. // Too far down -> align with bottom edge
  947. } else if ( overBottom > 0 ) {
  948. position.top -= overBottom;
  949. // Adjust based on position and margin
  950. } else {
  951. position.top = max( position.top - collisionPosTop, position.top );
  952. }
  953. }
  954. },
  955. flip: {
  956. left: function( position, data ) {
  957. var within = data.within,
  958. withinOffset = within.offset.left + within.scrollLeft,
  959. outerWidth = within.width,
  960. offsetLeft = within.isWindow ? within.scrollLeft : within.offset.left,
  961. collisionPosLeft = position.left - data.collisionPosition.marginLeft,
  962. overLeft = collisionPosLeft - offsetLeft,
  963. overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft,
  964. myOffset = data.my[ 0 ] === "left" ?
  965. -data.elemWidth :
  966. data.my[ 0 ] === "right" ?
  967. data.elemWidth :
  968. 0,
  969. atOffset = data.at[ 0 ] === "left" ?
  970. data.targetWidth :
  971. data.at[ 0 ] === "right" ?
  972. -data.targetWidth :
  973. 0,
  974. offset = -2 * data.offset[ 0 ],
  975. newOverRight,
  976. newOverLeft;
  977. if ( overLeft < 0 ) {
  978. newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth -
  979. outerWidth - withinOffset;
  980. if ( newOverRight < 0 || newOverRight < abs( overLeft ) ) {
  981. position.left += myOffset + atOffset + offset;
  982. }
  983. } else if ( overRight > 0 ) {
  984. newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset +
  985. atOffset + offset - offsetLeft;
  986. if ( newOverLeft > 0 || abs( newOverLeft ) < overRight ) {
  987. position.left += myOffset + atOffset + offset;
  988. }
  989. }
  990. },
  991. top: function( position, data ) {
  992. var within = data.within,
  993. withinOffset = within.offset.top + within.scrollTop,
  994. outerHeight = within.height,
  995. offsetTop = within.isWindow ? within.scrollTop : within.offset.top,
  996. collisionPosTop = position.top - data.collisionPosition.marginTop,
  997. overTop = collisionPosTop - offsetTop,
  998. overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop,
  999. top = data.my[ 1 ] === "top",
  1000. myOffset = top ?
  1001. -data.elemHeight :
  1002. data.my[ 1 ] === "bottom" ?
  1003. data.elemHeight :
  1004. 0,
  1005. atOffset = data.at[ 1 ] === "top" ?
  1006. data.targetHeight :
  1007. data.at[ 1 ] === "bottom" ?
  1008. -data.targetHeight :
  1009. 0,
  1010. offset = -2 * data.offset[ 1 ],
  1011. newOverTop,
  1012. newOverBottom;
  1013. if ( overTop < 0 ) {
  1014. newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight -
  1015. outerHeight - withinOffset;
  1016. if ( newOverBottom < 0 || newOverBottom < abs( overTop ) ) {
  1017. position.top += myOffset + atOffset + offset;
  1018. }
  1019. } else if ( overBottom > 0 ) {
  1020. newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset +
  1021. offset - offsetTop;
  1022. if ( newOverTop > 0 || abs( newOverTop ) < overBottom ) {
  1023. position.top += myOffset + atOffset + offset;
  1024. }
  1025. }
  1026. }
  1027. },
  1028. flipfit: {
  1029. left: function() {
  1030. $.ui.position.flip.left.apply( this, arguments );
  1031. $.ui.position.fit.left.apply( this, arguments );
  1032. },
  1033. top: function() {
  1034. $.ui.position.flip.top.apply( this, arguments );
  1035. $.ui.position.fit.top.apply( this, arguments );
  1036. }
  1037. }
  1038. };
  1039. } )();
  1040. var position = $.ui.position;
  1041. /*!
  1042. * jQuery UI Scroll Parent 1.12.1
  1043. * http://jqueryui.com
  1044. *
  1045. * Copyright jQuery Foundation and other contributors
  1046. * Released under the MIT license.
  1047. * http://jquery.org/license
  1048. */
  1049. //>>label: scrollParent
  1050. //>>group: Core
  1051. //>>description: Get the closest ancestor element that is scrollable.
  1052. //>>docs: http://api.jqueryui.com/scrollParent/
  1053. var scrollParent = $.fn.scrollParent = function( includeHidden ) {
  1054. var position = this.css( "position" ),
  1055. excludeStaticParent = position === "absolute",
  1056. overflowRegex = includeHidden ? /(auto|scroll|hidden)/ : /(auto|scroll)/,
  1057. scrollParent = this.parents().filter( function() {
  1058. var parent = $( this );
  1059. if ( excludeStaticParent && parent.css( "position" ) === "static" ) {
  1060. return false;
  1061. }
  1062. return overflowRegex.test( parent.css( "overflow" ) + parent.css( "overflow-y" ) +
  1063. parent.css( "overflow-x" ) );
  1064. } ).eq( 0 );
  1065. return position === "fixed" || !scrollParent.length ?
  1066. $( this[ 0 ].ownerDocument || document ) :
  1067. scrollParent;
  1068. };
  1069. // This file is deprecated
  1070. var ie = $.ui.ie = !!/msie [\w.]+/.exec( navigator.userAgent.toLowerCase() );
  1071. /*!
  1072. * jQuery UI Mouse 1.12.1
  1073. * http://jqueryui.com
  1074. *
  1075. * Copyright jQuery Foundation and other contributors
  1076. * Released under the MIT license.
  1077. * http://jquery.org/license
  1078. */
  1079. //>>label: Mouse
  1080. //>>group: Widgets
  1081. //>>description: Abstracts mouse-based interactions to assist in creating certain widgets.
  1082. //>>docs: http://api.jqueryui.com/mouse/
  1083. var mouseHandled = false;
  1084. $( document ).on( "mouseup", function() {
  1085. mouseHandled = false;
  1086. } );
  1087. var widgetsMouse = $.widget( "ui.mouse", {
  1088. version: "1.12.1",
  1089. options: {
  1090. cancel: "input, textarea, button, select, option",
  1091. distance: 1,
  1092. delay: 0
  1093. },
  1094. _mouseInit: function() {
  1095. var that = this;
  1096. this.element
  1097. .on( "mousedown." + this.widgetName, function( event ) {
  1098. return that._mouseDown( event );
  1099. } )
  1100. .on( "click." + this.widgetName, function( event ) {
  1101. if ( true === $.data( event.target, that.widgetName + ".preventClickEvent" ) ) {
  1102. $.removeData( event.target, that.widgetName + ".preventClickEvent" );
  1103. event.stopImmediatePropagation();
  1104. return false;
  1105. }
  1106. } );
  1107. this.started = false;
  1108. },
  1109. // TODO: make sure destroying one instance of mouse doesn't mess with
  1110. // other instances of mouse
  1111. _mouseDestroy: function() {
  1112. this.element.off( "." + this.widgetName );
  1113. if ( this._mouseMoveDelegate ) {
  1114. this.document
  1115. .off( "mousemove." + this.widgetName, this._mouseMoveDelegate )
  1116. .off( "mouseup." + this.widgetName, this._mouseUpDelegate );
  1117. }
  1118. },
  1119. _mouseDown: function( event ) {
  1120. // don't let more than one widget handle mouseStart
  1121. if ( mouseHandled ) {
  1122. return;
  1123. }
  1124. this._mouseMoved = false;
  1125. // We may have missed mouseup (out of window)
  1126. ( this._mouseStarted && this._mouseUp( event ) );
  1127. this._mouseDownEvent = event;
  1128. var that = this,
  1129. btnIsLeft = ( event.which === 1 ),
  1130. // event.target.nodeName works around a bug in IE 8 with
  1131. // disabled inputs (#7620)
  1132. elIsCancel = ( typeof this.options.cancel === "string" && event.target.nodeName ?
  1133. $( event.target ).closest( this.options.cancel ).length : false );
  1134. if ( !btnIsLeft || elIsCancel || !this._mouseCapture( event ) ) {
  1135. return true;
  1136. }
  1137. this.mouseDelayMet = !this.options.delay;
  1138. if ( !this.mouseDelayMet ) {
  1139. this._mouseDelayTimer = setTimeout( function() {
  1140. that.mouseDelayMet = true;
  1141. }, this.options.delay );
  1142. }
  1143. if ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {
  1144. this._mouseStarted = ( this._mouseStart( event ) !== false );
  1145. if ( !this._mouseStarted ) {
  1146. event.preventDefault();
  1147. return true;
  1148. }
  1149. }
  1150. // Click event may never have fired (Gecko & Opera)
  1151. if ( true === $.data( event.target, this.widgetName + ".preventClickEvent" ) ) {
  1152. $.removeData( event.target, this.widgetName + ".preventClickEvent" );
  1153. }
  1154. // These delegates are required to keep context
  1155. this._mouseMoveDelegate = function( event ) {
  1156. return that._mouseMove( event );
  1157. };
  1158. this._mouseUpDelegate = function( event ) {
  1159. return that._mouseUp( event );
  1160. };
  1161. this.document
  1162. .on( "mousemove." + this.widgetName, this._mouseMoveDelegate )
  1163. .on( "mouseup." + this.widgetName, this._mouseUpDelegate );
  1164. event.preventDefault();
  1165. mouseHandled = true;
  1166. return true;
  1167. },
  1168. _mouseMove: function( event ) {
  1169. // Only check for mouseups outside the document if you've moved inside the document
  1170. // at least once. This prevents the firing of mouseup in the case of IE<9, which will
  1171. // fire a mousemove event if content is placed under the cursor. See #7778
  1172. // Support: IE <9
  1173. if ( this._mouseMoved ) {
  1174. // IE mouseup check - mouseup happened when mouse was out of window
  1175. if ( $.ui.ie && ( !document.documentMode || document.documentMode < 9 ) &&
  1176. !event.button ) {
  1177. return this._mouseUp( event );
  1178. // Iframe mouseup check - mouseup occurred in another document
  1179. } else if ( !event.which ) {
  1180. // Support: Safari <=8 - 9
  1181. // Safari sets which to 0 if you press any of the following keys
  1182. // during a drag (#14461)
  1183. if ( event.originalEvent.altKey || event.originalEvent.ctrlKey ||
  1184. event.originalEvent.metaKey || event.originalEvent.shiftKey ) {
  1185. this.ignoreMissingWhich = true;
  1186. } else if ( !this.ignoreMissingWhich ) {
  1187. return this._mouseUp( event );
  1188. }
  1189. }
  1190. }
  1191. if ( event.which || event.button ) {
  1192. this._mouseMoved = true;
  1193. }
  1194. if ( this._mouseStarted ) {
  1195. this._mouseDrag( event );
  1196. return event.preventDefault();
  1197. }
  1198. if ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {
  1199. this._mouseStarted =
  1200. ( this._mouseStart( this._mouseDownEvent, event ) !== false );
  1201. ( this._mouseStarted ? this._mouseDrag( event ) : this._mouseUp( event ) );
  1202. }
  1203. return !this._mouseStarted;
  1204. },
  1205. _mouseUp: function( event ) {
  1206. this.document
  1207. .off( "mousemove." + this.widgetName, this._mouseMoveDelegate )
  1208. .off( "mouseup." + this.widgetName, this._mouseUpDelegate );
  1209. if ( this._mouseStarted ) {
  1210. this._mouseStarted = false;
  1211. if ( event.target === this._mouseDownEvent.target ) {
  1212. $.data( event.target, this.widgetName + ".preventClickEvent", true );
  1213. }
  1214. this._mouseStop( event );
  1215. }
  1216. if ( this._mouseDelayTimer ) {
  1217. clearTimeout( this._mouseDelayTimer );
  1218. delete this._mouseDelayTimer;
  1219. }
  1220. this.ignoreMissingWhich = false;
  1221. mouseHandled = false;
  1222. event.preventDefault();
  1223. },
  1224. _mouseDistanceMet: function( event ) {
  1225. return ( Math.max(
  1226. Math.abs( this._mouseDownEvent.pageX - event.pageX ),
  1227. Math.abs( this._mouseDownEvent.pageY - event.pageY )
  1228. ) >= this.options.distance
  1229. );
  1230. },
  1231. _mouseDelayMet: function( /* event */ ) {
  1232. return this.mouseDelayMet;
  1233. },
  1234. // These are placeholder methods, to be overriden by extending plugin
  1235. _mouseStart: function( /* event */ ) {},
  1236. _mouseDrag: function( /* event */ ) {},
  1237. _mouseStop: function( /* event */ ) {},
  1238. _mouseCapture: function( /* event */ ) { return true; }
  1239. } );
  1240. }));