/*! jQuery UI - v1.12.1 - 2019-03-05
* http://jqueryui.com
* Includes: widget.js, position.js, scroll-parent.js, widgets/mouse.js
* Copyright jQuery Foundation and other contributors; Licensed MIT */

(function( factory ) {
	if ( typeof define === "function" && define.amd ) {

		// AMD. Register as an anonymous module.
		define([ "jquery" ], factory );
	} else {

		// Browser globals
		factory( jQuery );
	}
}(function( $ ) {

$.ui = $.ui || {};

var version = $.ui.version = "1.12.1";


/*!
 * jQuery UI Widget 1.12.1
 * http://jqueryui.com
 *
 * Copyright jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 */

//>>label: Widget
//>>group: Core
//>>description: Provides a factory for creating stateful widgets with a common API.
//>>docs: http://api.jqueryui.com/jQuery.widget/
//>>demos: http://jqueryui.com/widget/



var widgetUuid = 0;
var widgetSlice = Array.prototype.slice;

$.cleanData = ( function( orig ) {
	return function( elems ) {
		var events, elem, i;
		for ( i = 0; ( elem = elems[ i ] ) != null; i++ ) {
			try {

				// Only trigger remove when necessary to save time
				events = $._data( elem, "events" );
				if ( events && events.remove ) {
					$( elem ).triggerHandler( "remove" );
				}

			// Http://bugs.jquery.com/ticket/8235
			} catch ( e ) {}
		}
		orig( elems );
	};
} )( $.cleanData );

$.widget = function( name, base, prototype ) {
	var existingConstructor, constructor, basePrototype;

	// ProxiedPrototype allows the provided prototype to remain unmodified
	// so that it can be used as a mixin for multiple widgets (#8876)
	var proxiedPrototype = {};

	var namespace = name.split( "." )[ 0 ];
	name = name.split( "." )[ 1 ];
	var fullName = namespace + "-" + name;

	if ( !prototype ) {
		prototype = base;
		base = $.Widget;
	}

	if ( $.isArray( prototype ) ) {
		prototype = $.extend.apply( null, [ {} ].concat( prototype ) );
	}

	// Create selector for plugin
	$.expr[ ":" ][ fullName.toLowerCase() ] = function( elem ) {
		return !!$.data( elem, fullName );
	};

	$[ namespace ] = $[ namespace ] || {};
	existingConstructor = $[ namespace ][ name ];
	constructor = $[ namespace ][ name ] = function( options, element ) {

		// Allow instantiation without "new" keyword
		if ( !this._createWidget ) {
			return new constructor( options, element );
		}

		// Allow instantiation without initializing for simple inheritance
		// must use "new" keyword (the code above always passes args)
		if ( arguments.length ) {
			this._createWidget( options, element );
		}
	};

	// Extend with the existing constructor to carry over any static properties
	$.extend( constructor, existingConstructor, {
		version: prototype.version,

		// Copy the object used to create the prototype in case we need to
		// redefine the widget later
		_proto: $.extend( {}, prototype ),

		// Track widgets that inherit from this widget in case this widget is
		// redefined after a widget inherits from it
		_childConstructors: []
	} );

	basePrototype = new base();

	// We need to make the options hash a property directly on the new instance
	// otherwise we'll modify the options hash on the prototype that we're
	// inheriting from
	basePrototype.options = $.widget.extend( {}, basePrototype.options );
	$.each( prototype, function( prop, value ) {
		if ( !$.isFunction( value ) ) {
			proxiedPrototype[ prop ] = value;
			return;
		}
		proxiedPrototype[ prop ] = ( function() {
			function _super() {
				return base.prototype[ prop ].apply( this, arguments );
			}

			function _superApply( args ) {
				return base.prototype[ prop ].apply( this, args );
			}

			return function() {
				var __super = this._super;
				var __superApply = this._superApply;
				var returnValue;

				this._super = _super;
				this._superApply = _superApply;

				returnValue = value.apply( this, arguments );

				this._super = __super;
				this._superApply = __superApply;

				return returnValue;
			};
		} )();
	} );
	constructor.prototype = $.widget.extend( basePrototype, {

		// TODO: remove support for widgetEventPrefix
		// always use the name + a colon as the prefix, e.g., draggable:start
		// don't prefix for widgets that aren't DOM-based
		widgetEventPrefix: existingConstructor ? ( basePrototype.widgetEventPrefix || name ) : name
	}, proxiedPrototype, {
		constructor: constructor,
		namespace: namespace,
		widgetName: name,
		widgetFullName: fullName
	} );

	// If this widget is being redefined then we need to find all widgets that
	// are inheriting from it and redefine all of them so that they inherit from
	// the new version of this widget. We're essentially trying to replace one
	// level in the prototype chain.
	if ( existingConstructor ) {
		$.each( existingConstructor._childConstructors, function( i, child ) {
			var childPrototype = child.prototype;

			// Redefine the child widget using the same prototype that was
			// originally used, but inherit from the new version of the base
			$.widget( childPrototype.namespace + "." + childPrototype.widgetName, constructor,
				child._proto );
		} );

		// Remove the list of existing child constructors from the old constructor
		// so the old child constructors can be garbage collected
		delete existingConstructor._childConstructors;
	} else {
		base._childConstructors.push( constructor );
	}

	$.widget.bridge( name, constructor );

	return constructor;
};

$.widget.extend = function( target ) {
	var input = widgetSlice.call( arguments, 1 );
	var inputIndex = 0;
	var inputLength = input.length;
	var key;
	var value;

	for ( ; inputIndex < inputLength; inputIndex++ ) {
		for ( key in input[ inputIndex ] ) {
			value = input[ inputIndex ][ key ];
			if ( input[ inputIndex ].hasOwnProperty( key ) && value !== undefined ) {

				// Clone objects
				if ( $.isPlainObject( value ) ) {
					target[ key ] = $.isPlainObject( target[ key ] ) ?
						$.widget.extend( {}, target[ key ], value ) :

						// Don't extend strings, arrays, etc. with objects
						$.widget.extend( {}, value );

				// Copy everything else by reference
				} else {
					target[ key ] = value;
				}
			}
		}
	}
	return target;
};

$.widget.bridge = function( name, object ) {
	var fullName = object.prototype.widgetFullName || name;
	$.fn[ name ] = function( options ) {
		var isMethodCall = typeof options === "string";
		var args = widgetSlice.call( arguments, 1 );
		var returnValue = this;

		if ( isMethodCall ) {

			// If this is an empty collection, we need to have the instance method
			// return undefined instead of the jQuery instance
			if ( !this.length && options === "instance" ) {
				returnValue = undefined;
			} else {
				this.each( function() {
					var methodValue;
					var instance = $.data( this, fullName );

					if ( options === "instance" ) {
						returnValue = instance;
						return false;
					}

					if ( !instance ) {
						return $.error( "cannot call methods on " + name +
							" prior to initialization; " +
							"attempted to call method '" + options + "'" );
					}

					if ( !$.isFunction( instance[ options ] ) || options.charAt( 0 ) === "_" ) {
						return $.error( "no such method '" + options + "' for " + name +
							" widget instance" );
					}

					methodValue = instance[ options ].apply( instance, args );

					if ( methodValue !== instance && methodValue !== undefined ) {
						returnValue = methodValue && methodValue.jquery ?
							returnValue.pushStack( methodValue.get() ) :
							methodValue;
						return false;
					}
				} );
			}
		} else {

			// Allow multiple hashes to be passed on init
			if ( args.length ) {
				options = $.widget.extend.apply( null, [ options ].concat( args ) );
			}

			this.each( function() {
				var instance = $.data( this, fullName );
				if ( instance ) {
					instance.option( options || {} );
					if ( instance._init ) {
						instance._init();
					}
				} else {
					$.data( this, fullName, new object( options, this ) );
				}
			} );
		}

		return returnValue;
	};
};

$.Widget = function( /* options, element */ ) {};
$.Widget._childConstructors = [];

$.Widget.prototype = {
	widgetName: "widget",
	widgetEventPrefix: "",
	defaultElement: "<div>",

	options: {
		classes: {},
		disabled: false,

		// Callbacks
		create: null
	},

	_createWidget: function( options, element ) {
		element = $( element || this.defaultElement || this )[ 0 ];
		this.element = $( element );
		this.uuid = widgetUuid++;
		this.eventNamespace = "." + this.widgetName + this.uuid;

		this.bindings = $();
		this.hoverable = $();
		this.focusable = $();
		this.classesElementLookup = {};

		if ( element !== this ) {
			$.data( element, this.widgetFullName, this );
			this._on( true, this.element, {
				remove: function( event ) {
					if ( event.target === element ) {
						this.destroy();
					}
				}
			} );
			this.document = $( element.style ?

				// Element within the document
				element.ownerDocument :

				// Element is window or document
				element.document || element );
			this.window = $( this.document[ 0 ].defaultView || this.document[ 0 ].parentWindow );
		}

		this.options = $.widget.extend( {},
			this.options,
			this._getCreateOptions(),
			options );

		this._create();

		if ( this.options.disabled ) {
			this._setOptionDisabled( this.options.disabled );
		}

		this._trigger( "create", null, this._getCreateEventData() );
		this._init();
	},

	_getCreateOptions: function() {
		return {};
	},

	_getCreateEventData: $.noop,

	_create: $.noop,

	_init: $.noop,

	destroy: function() {
		var that = this;

		this._destroy();
		$.each( this.classesElementLookup, function( key, value ) {
			that._removeClass( value, key );
		} );

		// We can probably remove the unbind calls in 2.0
		// all event bindings should go through this._on()
		this.element
			.off( this.eventNamespace )
			.removeData( this.widgetFullName );
		this.widget()
			.off( this.eventNamespace )
			.removeAttr( "aria-disabled" );

		// Clean up events and states
		this.bindings.off( this.eventNamespace );
	},

	_destroy: $.noop,

	widget: function() {
		return this.element;
	},

	option: function( key, value ) {
		var options = key;
		var parts;
		var curOption;
		var i;

		if ( arguments.length === 0 ) {

			// Don't return a reference to the internal hash
			return $.widget.extend( {}, this.options );
		}

		if ( typeof key === "string" ) {

			// Handle nested keys, e.g., "foo.bar" => { foo: { bar: ___ } }
			options = {};
			parts = key.split( "." );
			key = parts.shift();
			if ( parts.length ) {
				curOption = options[ key ] = $.widget.extend( {}, this.options[ key ] );
				for ( i = 0; i < parts.length - 1; i++ ) {
					curOption[ parts[ i ] ] = curOption[ parts[ i ] ] || {};
					curOption = curOption[ parts[ i ] ];
				}
				key = parts.pop();
				if ( arguments.length === 1 ) {
					return curOption[ key ] === undefined ? null : curOption[ key ];
				}
				curOption[ key ] = value;
			} else {
				if ( arguments.length === 1 ) {
					return this.options[ key ] === undefined ? null : this.options[ key ];
				}
				options[ key ] = value;
			}
		}

		this._setOptions( options );

		return this;
	},

	_setOptions: function( options ) {
		var key;

		for ( key in options ) {
			this._setOption( key, options[ key ] );
		}

		return this;
	},

	_setOption: function( key, value ) {
		if ( key === "classes" ) {
			this._setOptionClasses( value );
		}

		this.options[ key ] = value;

		if ( key === "disabled" ) {
			this._setOptionDisabled( value );
		}

		return this;
	},

	_setOptionClasses: function( value ) {
		var classKey, elements, currentElements;

		for ( classKey in value ) {
			currentElements = this.classesElementLookup[ classKey ];
			if ( value[ classKey ] === this.options.classes[ classKey ] ||
					!currentElements ||
					!currentElements.length ) {
				continue;
			}

			// We are doing this to create a new jQuery object because the _removeClass() call
			// on the next line is going to destroy the reference to the current elements being
			// tracked. We need to save a copy of this collection so that we can add the new classes
			// below.
			elements = $( currentElements.get() );
			this._removeClass( currentElements, classKey );

			// We don't use _addClass() here, because that uses this.options.classes
			// for generating the string of classes. We want to use the value passed in from
			// _setOption(), this is the new value of the classes option which was passed to
			// _setOption(). We pass this value directly to _classes().
			elements.addClass( this._classes( {
				element: elements,
				keys: classKey,
				classes: value,
				add: true
			} ) );
		}
	},

	_setOptionDisabled: function( value ) {
		this._toggleClass( this.widget(), this.widgetFullName + "-disabled", null, !!value );

		// If the widget is becoming disabled, then nothing is interactive
		if ( value ) {
			this._removeClass( this.hoverable, null, "ui-state-hover" );
			this._removeClass( this.focusable, null, "ui-state-focus" );
		}
	},

	enable: function() {
		return this._setOptions( { disabled: false } );
	},

	disable: function() {
		return this._setOptions( { disabled: true } );
	},

	_classes: function( options ) {
		var full = [];
		var that = this;

		options = $.extend( {
			element: this.element,
			classes: this.options.classes || {}
		}, options );

		function processClassString( classes, checkOption ) {
			var current, i;
			for ( i = 0; i < classes.length; i++ ) {
				current = that.classesElementLookup[ classes[ i ] ] || $();
				if ( options.add ) {
					current = $( $.unique( current.get().concat( options.element.get() ) ) );
				} else {
					current = $( current.not( options.element ).get() );
				}
				that.classesElementLookup[ classes[ i ] ] = current;
				full.push( classes[ i ] );
				if ( checkOption && options.classes[ classes[ i ] ] ) {
					full.push( options.classes[ classes[ i ] ] );
				}
			}
		}

		this._on( options.element, {
			"remove": "_untrackClassesElement"
		} );

		if ( options.keys ) {
			processClassString( options.keys.match( /\S+/g ) || [], true );
		}
		if ( options.extra ) {
			processClassString( options.extra.match( /\S+/g ) || [] );
		}

		return full.join( " " );
	},

	_untrackClassesElement: function( event ) {
		var that = this;
		$.each( that.classesElementLookup, function( key, value ) {
			if ( $.inArray( event.target, value ) !== -1 ) {
				that.classesElementLookup[ key ] = $( value.not( event.target ).get() );
			}
		} );
	},

	_removeClass: function( element, keys, extra ) {
		return this._toggleClass( element, keys, extra, false );
	},

	_addClass: function( element, keys, extra ) {
		return this._toggleClass( element, keys, extra, true );
	},

	_toggleClass: function( element, keys, extra, add ) {
		add = ( typeof add === "boolean" ) ? add : extra;
		var shift = ( typeof element === "string" || element === null ),
			options = {
				extra: shift ? keys : extra,
				keys: shift ? element : keys,
				element: shift ? this.element : element,
				add: add
			};
		options.element.toggleClass( this._classes( options ), add );
		return this;
	},

	_on: function( suppressDisabledCheck, element, handlers ) {
		var delegateElement;
		var instance = this;

		// No suppressDisabledCheck flag, shuffle arguments
		if ( typeof suppressDisabledCheck !== "boolean" ) {
			handlers = element;
			element = suppressDisabledCheck;
			suppressDisabledCheck = false;
		}

		// No element argument, shuffle and use this.element
		if ( !handlers ) {
			handlers = element;
			element = this.element;
			delegateElement = this.widget();
		} else {
			element = delegateElement = $( element );
			this.bindings = this.bindings.add( element );
		}

		$.each( handlers, function( event, handler ) {
			function handlerProxy() {

				// Allow widgets to customize the disabled handling
				// - disabled as an array instead of boolean
				// - disabled class as method for disabling individual parts
				if ( !suppressDisabledCheck &&
						( instance.options.disabled === true ||
						$( this ).hasClass( "ui-state-disabled" ) ) ) {
					return;
				}
				return ( typeof handler === "string" ? instance[ handler ] : handler )
					.apply( instance, arguments );
			}

			// Copy the guid so direct unbinding works
			if ( typeof handler !== "string" ) {
				handlerProxy.guid = handler.guid =
					handler.guid || handlerProxy.guid || $.guid++;
			}

			var match = event.match( /^([\w:-]*)\s*(.*)$/ );
			var eventName = match[ 1 ] + instance.eventNamespace;
			var selector = match[ 2 ];

			if ( selector ) {
				delegateElement.on( eventName, selector, handlerProxy );
			} else {
				element.on( eventName, handlerProxy );
			}
		} );
	},

	_off: function( element, eventName ) {
		eventName = ( eventName || "" ).split( " " ).join( this.eventNamespace + " " ) +
			this.eventNamespace;
		element.off( eventName ).off( eventName );

		// Clear the stack to avoid memory leaks (#10056)
		this.bindings = $( this.bindings.not( element ).get() );
		this.focusable = $( this.focusable.not( element ).get() );
		this.hoverable = $( this.hoverable.not( element ).get() );
	},

	_delay: function( handler, delay ) {
		function handlerProxy() {
			return ( typeof handler === "string" ? instance[ handler ] : handler )
				.apply( instance, arguments );
		}
		var instance = this;
		return setTimeout( handlerProxy, delay || 0 );
	},

	_hoverable: function( element ) {
		this.hoverable = this.hoverable.add( element );
		this._on( element, {
			mouseenter: function( event ) {
				this._addClass( $( event.currentTarget ), null, "ui-state-hover" );
			},
			mouseleave: function( event ) {
				this._removeClass( $( event.currentTarget ), null, "ui-state-hover" );
			}
		} );
	},

	_focusable: function( element ) {
		this.focusable = this.focusable.add( element );
		this._on( element, {
			focusin: function( event ) {
				this._addClass( $( event.currentTarget ), null, "ui-state-focus" );
			},
			focusout: function( event ) {
				this._removeClass( $( event.currentTarget ), null, "ui-state-focus" );
			}
		} );
	},

	_trigger: function( type, event, data ) {
		var prop, orig;
		var callback = this.options[ type ];

		data = data || {};
		event = $.Event( event );
		event.type = ( type === this.widgetEventPrefix ?
			type :
			this.widgetEventPrefix + type ).toLowerCase();

		// The original event may come from any element
		// so we need to reset the target on the new event
		event.target = this.element[ 0 ];

		// Copy original event properties over to the new event
		orig = event.originalEvent;
		if ( orig ) {
			for ( prop in orig ) {
				if ( !( prop in event ) ) {
					event[ prop ] = orig[ prop ];
				}
			}
		}

		this.element.trigger( event, data );
		return !( $.isFunction( callback ) &&
			callback.apply( this.element[ 0 ], [ event ].concat( data ) ) === false ||
			event.isDefaultPrevented() );
	}
};

$.each( { show: "fadeIn", hide: "fadeOut" }, function( method, defaultEffect ) {
	$.Widget.prototype[ "_" + method ] = function( element, options, callback ) {
		if ( typeof options === "string" ) {
			options = { effect: options };
		}

		var hasOptions;
		var effectName = !options ?
			method :
			options === true || typeof options === "number" ?
				defaultEffect :
				options.effect || defaultEffect;

		options = options || {};
		if ( typeof options === "number" ) {
			options = { duration: options };
		}

		hasOptions = !$.isEmptyObject( options );
		options.complete = callback;

		if ( options.delay ) {
			element.delay( options.delay );
		}

		if ( hasOptions && $.effects && $.effects.effect[ effectName ] ) {
			element[ method ]( options );
		} else if ( effectName !== method && element[ effectName ] ) {
			element[ effectName ]( options.duration, options.easing, callback );
		} else {
			element.queue( function( next ) {
				$( this )[ method ]();
				if ( callback ) {
					callback.call( element[ 0 ] );
				}
				next();
			} );
		}
	};
} );

var widget = $.widget;


/*!
 * jQuery UI Position 1.12.1
 * http://jqueryui.com
 *
 * Copyright jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 *
 * http://api.jqueryui.com/position/
 */

//>>label: Position
//>>group: Core
//>>description: Positions elements relative to other elements.
//>>docs: http://api.jqueryui.com/position/
//>>demos: http://jqueryui.com/position/


( function() {
var cachedScrollbarWidth,
	max = Math.max,
	abs = Math.abs,
	rhorizontal = /left|center|right/,
	rvertical = /top|center|bottom/,
	roffset = /[\+\-]\d+(\.[\d]+)?%?/,
	rposition = /^\w+/,
	rpercent = /%$/,
	_position = $.fn.position;

function getOffsets( offsets, width, height ) {
	return [
		parseFloat( offsets[ 0 ] ) * ( rpercent.test( offsets[ 0 ] ) ? width / 100 : 1 ),
		parseFloat( offsets[ 1 ] ) * ( rpercent.test( offsets[ 1 ] ) ? height / 100 : 1 )
	];
}

function parseCss( element, property ) {
	return parseInt( $.css( element, property ), 10 ) || 0;
}

function getDimensions( elem ) {
	var raw = elem[ 0 ];
	if ( raw.nodeType === 9 ) {
		return {
			width: elem.width(),
			height: elem.height(),
			offset: { top: 0, left: 0 }
		};
	}
	if ( $.isWindow( raw ) ) {
		return {
			width: elem.width(),
			height: elem.height(),
			offset: { top: elem.scrollTop(), left: elem.scrollLeft() }
		};
	}
	if ( raw.preventDefault ) {
		return {
			width: 0,
			height: 0,
			offset: { top: raw.pageY, left: raw.pageX }
		};
	}
	return {
		width: elem.outerWidth(),
		height: elem.outerHeight(),
		offset: elem.offset()
	};
}

$.position = {
	scrollbarWidth: function() {
		if ( cachedScrollbarWidth !== undefined ) {
			return cachedScrollbarWidth;
		}
		var w1, w2,
			div = $( "<div " +
				"style='display:block;position:absolute;width:50px;height:50px;overflow:hidden;'>" +
				"<div style='height:100px;width:auto;'></div></div>" ),
			innerDiv = div.children()[ 0 ];

		$( "body" ).append( div );
		w1 = innerDiv.offsetWidth;
		div.css( "overflow", "scroll" );

		w2 = innerDiv.offsetWidth;

		if ( w1 === w2 ) {
			w2 = div[ 0 ].clientWidth;
		}

		div.remove();

		return ( cachedScrollbarWidth = w1 - w2 );
	},
	getScrollInfo: function( within ) {
		var overflowX = within.isWindow || within.isDocument ? "" :
				within.element.css( "overflow-x" ),
			overflowY = within.isWindow || within.isDocument ? "" :
				within.element.css( "overflow-y" ),
			hasOverflowX = overflowX === "scroll" ||
				( overflowX === "auto" && within.width < within.element[ 0 ].scrollWidth ),
			hasOverflowY = overflowY === "scroll" ||
				( overflowY === "auto" && within.height < within.element[ 0 ].scrollHeight );
		return {
			width: hasOverflowY ? $.position.scrollbarWidth() : 0,
			height: hasOverflowX ? $.position.scrollbarWidth() : 0
		};
	},
	getWithinInfo: function( element ) {
		var withinElement = $( element || window ),
			isWindow = $.isWindow( withinElement[ 0 ] ),
			isDocument = !!withinElement[ 0 ] && withinElement[ 0 ].nodeType === 9,
			hasOffset = !isWindow && !isDocument;
		return {
			element: withinElement,
			isWindow: isWindow,
			isDocument: isDocument,
			offset: hasOffset ? $( element ).offset() : { left: 0, top: 0 },
			scrollLeft: withinElement.scrollLeft(),
			scrollTop: withinElement.scrollTop(),
			width: withinElement.outerWidth(),
			height: withinElement.outerHeight()
		};
	}
};

$.fn.position = function( options ) {
	if ( !options || !options.of ) {
		return _position.apply( this, arguments );
	}

	// Make a copy, we don't want to modify arguments
	options = $.extend( {}, options );

	var atOffset, targetWidth, targetHeight, targetOffset, basePosition, dimensions,
		target = $( options.of ),
		within = $.position.getWithinInfo( options.within ),
		scrollInfo = $.position.getScrollInfo( within ),
		collision = ( options.collision || "flip" ).split( " " ),
		offsets = {};

	dimensions = getDimensions( target );
	if ( target[ 0 ].preventDefault ) {

		// Force left top to allow flipping
		options.at = "left top";
	}
	targetWidth = dimensions.width;
	targetHeight = dimensions.height;
	targetOffset = dimensions.offset;

	// Clone to reuse original targetOffset later
	basePosition = $.extend( {}, targetOffset );

	// Force my and at to have valid horizontal and vertical positions
	// if a value is missing or invalid, it will be converted to center
	$.each( [ "my", "at" ], function() {
		var pos = ( options[ this ] || "" ).split( " " ),
			horizontalOffset,
			verticalOffset;

		if ( pos.length === 1 ) {
			pos = rhorizontal.test( pos[ 0 ] ) ?
				pos.concat( [ "center" ] ) :
				rvertical.test( pos[ 0 ] ) ?
					[ "center" ].concat( pos ) :
					[ "center", "center" ];
		}
		pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : "center";
		pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : "center";

		// Calculate offsets
		horizontalOffset = roffset.exec( pos[ 0 ] );
		verticalOffset = roffset.exec( pos[ 1 ] );
		offsets[ this ] = [
			horizontalOffset ? horizontalOffset[ 0 ] : 0,
			verticalOffset ? verticalOffset[ 0 ] : 0
		];

		// Reduce to just the positions without the offsets
		options[ this ] = [
			rposition.exec( pos[ 0 ] )[ 0 ],
			rposition.exec( pos[ 1 ] )[ 0 ]
		];
	} );

	// Normalize collision option
	if ( collision.length === 1 ) {
		collision[ 1 ] = collision[ 0 ];
	}

	if ( options.at[ 0 ] === "right" ) {
		basePosition.left += targetWidth;
	} else if ( options.at[ 0 ] === "center" ) {
		basePosition.left += targetWidth / 2;
	}

	if ( options.at[ 1 ] === "bottom" ) {
		basePosition.top += targetHeight;
	} else if ( options.at[ 1 ] === "center" ) {
		basePosition.top += targetHeight / 2;
	}

	atOffset = getOffsets( offsets.at, targetWidth, targetHeight );
	basePosition.left += atOffset[ 0 ];
	basePosition.top += atOffset[ 1 ];

	return this.each( function() {
		var collisionPosition, using,
			elem = $( this ),
			elemWidth = elem.outerWidth(),
			elemHeight = elem.outerHeight(),
			marginLeft = parseCss( this, "marginLeft" ),
			marginTop = parseCss( this, "marginTop" ),
			collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) +
				scrollInfo.width,
			collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) +
				scrollInfo.height,
			position = $.extend( {}, basePosition ),
			myOffset = getOffsets( offsets.my, elem.outerWidth(), elem.outerHeight() );

		if ( options.my[ 0 ] === "right" ) {
			position.left -= elemWidth;
		} else if ( options.my[ 0 ] === "center" ) {
			position.left -= elemWidth / 2;
		}

		if ( options.my[ 1 ] === "bottom" ) {
			position.top -= elemHeight;
		} else if ( options.my[ 1 ] === "center" ) {
			position.top -= elemHeight / 2;
		}

		position.left += myOffset[ 0 ];
		position.top += myOffset[ 1 ];

		collisionPosition = {
			marginLeft: marginLeft,
			marginTop: marginTop
		};

		$.each( [ "left", "top" ], function( i, dir ) {
			if ( $.ui.position[ collision[ i ] ] ) {
				$.ui.position[ collision[ i ] ][ dir ]( position, {
					targetWidth: targetWidth,
					targetHeight: targetHeight,
					elemWidth: elemWidth,
					elemHeight: elemHeight,
					collisionPosition: collisionPosition,
					collisionWidth: collisionWidth,
					collisionHeight: collisionHeight,
					offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ],
					my: options.my,
					at: options.at,
					within: within,
					elem: elem
				} );
			}
		} );

		if ( options.using ) {

			// Adds feedback as second argument to using callback, if present
			using = function( props ) {
				var left = targetOffset.left - position.left,
					right = left + targetWidth - elemWidth,
					top = targetOffset.top - position.top,
					bottom = top + targetHeight - elemHeight,
					feedback = {
						target: {
							element: target,
							left: targetOffset.left,
							top: targetOffset.top,
							width: targetWidth,
							height: targetHeight
						},
						element: {
							element: elem,
							left: position.left,
							top: position.top,
							width: elemWidth,
							height: elemHeight
						},
						horizontal: right < 0 ? "left" : left > 0 ? "right" : "center",
						vertical: bottom < 0 ? "top" : top > 0 ? "bottom" : "middle"
					};
				if ( targetWidth < elemWidth && abs( left + right ) < targetWidth ) {
					feedback.horizontal = "center";
				}
				if ( targetHeight < elemHeight && abs( top + bottom ) < targetHeight ) {
					feedback.vertical = "middle";
				}
				if ( max( abs( left ), abs( right ) ) > max( abs( top ), abs( bottom ) ) ) {
					feedback.important = "horizontal";
				} else {
					feedback.important = "vertical";
				}
				options.using.call( this, props, feedback );
			};
		}

		elem.offset( $.extend( position, { using: using } ) );
	} );
};

$.ui.position = {
	fit: {
		left: function( position, data ) {
			var within = data.within,
				withinOffset = within.isWindow ? within.scrollLeft : within.offset.left,
				outerWidth = within.width,
				collisionPosLeft = position.left - data.collisionPosition.marginLeft,
				overLeft = withinOffset - collisionPosLeft,
				overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
				newOverRight;

			// Element is wider than within
			if ( data.collisionWidth > outerWidth ) {

				// Element is initially over the left side of within
				if ( overLeft > 0 && overRight <= 0 ) {
					newOverRight = position.left + overLeft + data.collisionWidth - outerWidth -
						withinOffset;
					position.left += overLeft - newOverRight;

				// Element is initially over right side of within
				} else if ( overRight > 0 && overLeft <= 0 ) {
					position.left = withinOffset;

				// Element is initially over both left and right sides of within
				} else {
					if ( overLeft > overRight ) {
						position.left = withinOffset + outerWidth - data.collisionWidth;
					} else {
						position.left = withinOffset;
					}
				}

			// Too far left -> align with left edge
			} else if ( overLeft > 0 ) {
				position.left += overLeft;

			// Too far right -> align with right edge
			} else if ( overRight > 0 ) {
				position.left -= overRight;

			// Adjust based on position and margin
			} else {
				position.left = max( position.left - collisionPosLeft, position.left );
			}
		},
		top: function( position, data ) {
			var within = data.within,
				withinOffset = within.isWindow ? within.scrollTop : within.offset.top,
				outerHeight = data.within.height,
				collisionPosTop = position.top - data.collisionPosition.marginTop,
				overTop = withinOffset - collisionPosTop,
				overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset,
				newOverBottom;

			// Element is taller than within
			if ( data.collisionHeight > outerHeight ) {

				// Element is initially over the top of within
				if ( overTop > 0 && overBottom <= 0 ) {
					newOverBottom = position.top + overTop + data.collisionHeight - outerHeight -
						withinOffset;
					position.top += overTop - newOverBottom;

				// Element is initially over bottom of within
				} else if ( overBottom > 0 && overTop <= 0 ) {
					position.top = withinOffset;

				// Element is initially over both top and bottom of within
				} else {
					if ( overTop > overBottom ) {
						position.top = withinOffset + outerHeight - data.collisionHeight;
					} else {
						position.top = withinOffset;
					}
				}

			// Too far up -> align with top
			} else if ( overTop > 0 ) {
				position.top += overTop;

			// Too far down -> align with bottom edge
			} else if ( overBottom > 0 ) {
				position.top -= overBottom;

			// Adjust based on position and margin
			} else {
				position.top = max( position.top - collisionPosTop, position.top );
			}
		}
	},
	flip: {
		left: function( position, data ) {
			var within = data.within,
				withinOffset = within.offset.left + within.scrollLeft,
				outerWidth = within.width,
				offsetLeft = within.isWindow ? within.scrollLeft : within.offset.left,
				collisionPosLeft = position.left - data.collisionPosition.marginLeft,
				overLeft = collisionPosLeft - offsetLeft,
				overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft,
				myOffset = data.my[ 0 ] === "left" ?
					-data.elemWidth :
					data.my[ 0 ] === "right" ?
						data.elemWidth :
						0,
				atOffset = data.at[ 0 ] === "left" ?
					data.targetWidth :
					data.at[ 0 ] === "right" ?
						-data.targetWidth :
						0,
				offset = -2 * data.offset[ 0 ],
				newOverRight,
				newOverLeft;

			if ( overLeft < 0 ) {
				newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth -
					outerWidth - withinOffset;
				if ( newOverRight < 0 || newOverRight < abs( overLeft ) ) {
					position.left += myOffset + atOffset + offset;
				}
			} else if ( overRight > 0 ) {
				newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset +
					atOffset + offset - offsetLeft;
				if ( newOverLeft > 0 || abs( newOverLeft ) < overRight ) {
					position.left += myOffset + atOffset + offset;
				}
			}
		},
		top: function( position, data ) {
			var within = data.within,
				withinOffset = within.offset.top + within.scrollTop,
				outerHeight = within.height,
				offsetTop = within.isWindow ? within.scrollTop : within.offset.top,
				collisionPosTop = position.top - data.collisionPosition.marginTop,
				overTop = collisionPosTop - offsetTop,
				overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop,
				top = data.my[ 1 ] === "top",
				myOffset = top ?
					-data.elemHeight :
					data.my[ 1 ] === "bottom" ?
						data.elemHeight :
						0,
				atOffset = data.at[ 1 ] === "top" ?
					data.targetHeight :
					data.at[ 1 ] === "bottom" ?
						-data.targetHeight :
						0,
				offset = -2 * data.offset[ 1 ],
				newOverTop,
				newOverBottom;
			if ( overTop < 0 ) {
				newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight -
					outerHeight - withinOffset;
				if ( newOverBottom < 0 || newOverBottom < abs( overTop ) ) {
					position.top += myOffset + atOffset + offset;
				}
			} else if ( overBottom > 0 ) {
				newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset +
					offset - offsetTop;
				if ( newOverTop > 0 || abs( newOverTop ) < overBottom ) {
					position.top += myOffset + atOffset + offset;
				}
			}
		}
	},
	flipfit: {
		left: function() {
			$.ui.position.flip.left.apply( this, arguments );
			$.ui.position.fit.left.apply( this, arguments );
		},
		top: function() {
			$.ui.position.flip.top.apply( this, arguments );
			$.ui.position.fit.top.apply( this, arguments );
		}
	}
};

} )();

var position = $.ui.position;


/*!
 * jQuery UI Scroll Parent 1.12.1
 * http://jqueryui.com
 *
 * Copyright jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 */

//>>label: scrollParent
//>>group: Core
//>>description: Get the closest ancestor element that is scrollable.
//>>docs: http://api.jqueryui.com/scrollParent/



var scrollParent = $.fn.scrollParent = function( includeHidden ) {
	var position = this.css( "position" ),
		excludeStaticParent = position === "absolute",
		overflowRegex = includeHidden ? /(auto|scroll|hidden)/ : /(auto|scroll)/,
		scrollParent = this.parents().filter( function() {
			var parent = $( this );
			if ( excludeStaticParent && parent.css( "position" ) === "static" ) {
				return false;
			}
			return overflowRegex.test( parent.css( "overflow" ) + parent.css( "overflow-y" ) +
				parent.css( "overflow-x" ) );
		} ).eq( 0 );

	return position === "fixed" || !scrollParent.length ?
		$( this[ 0 ].ownerDocument || document ) :
		scrollParent;
};




// This file is deprecated
var ie = $.ui.ie = !!/msie [\w.]+/.exec( navigator.userAgent.toLowerCase() );

/*!
 * jQuery UI Mouse 1.12.1
 * http://jqueryui.com
 *
 * Copyright jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 */

//>>label: Mouse
//>>group: Widgets
//>>description: Abstracts mouse-based interactions to assist in creating certain widgets.
//>>docs: http://api.jqueryui.com/mouse/



var mouseHandled = false;
$( document ).on( "mouseup", function() {
	mouseHandled = false;
} );

var widgetsMouse = $.widget( "ui.mouse", {
	version: "1.12.1",
	options: {
		cancel: "input, textarea, button, select, option",
		distance: 1,
		delay: 0
	},
	_mouseInit: function() {
		var that = this;

		this.element
			.on( "mousedown." + this.widgetName, function( event ) {
				return that._mouseDown( event );
			} )
			.on( "click." + this.widgetName, function( event ) {
				if ( true === $.data( event.target, that.widgetName + ".preventClickEvent" ) ) {
					$.removeData( event.target, that.widgetName + ".preventClickEvent" );
					event.stopImmediatePropagation();
					return false;
				}
			} );

		this.started = false;
	},

	// TODO: make sure destroying one instance of mouse doesn't mess with
	// other instances of mouse
	_mouseDestroy: function() {
		this.element.off( "." + this.widgetName );
		if ( this._mouseMoveDelegate ) {
			this.document
				.off( "mousemove." + this.widgetName, this._mouseMoveDelegate )
				.off( "mouseup." + this.widgetName, this._mouseUpDelegate );
		}
	},

	_mouseDown: function( event ) {

		// don't let more than one widget handle mouseStart
		if ( mouseHandled ) {
			return;
		}

		this._mouseMoved = false;

		// We may have missed mouseup (out of window)
		( this._mouseStarted && this._mouseUp( event ) );

		this._mouseDownEvent = event;

		var that = this,
			btnIsLeft = ( event.which === 1 ),

			// event.target.nodeName works around a bug in IE 8 with
			// disabled inputs (#7620)
			elIsCancel = ( typeof this.options.cancel === "string" && event.target.nodeName ?
				$( event.target ).closest( this.options.cancel ).length : false );
		if ( !btnIsLeft || elIsCancel || !this._mouseCapture( event ) ) {
			return true;
		}

		this.mouseDelayMet = !this.options.delay;
		if ( !this.mouseDelayMet ) {
			this._mouseDelayTimer = setTimeout( function() {
				that.mouseDelayMet = true;
			}, this.options.delay );
		}

		if ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {
			this._mouseStarted = ( this._mouseStart( event ) !== false );
			if ( !this._mouseStarted ) {
				event.preventDefault();
				return true;
			}
		}

		// Click event may never have fired (Gecko & Opera)
		if ( true === $.data( event.target, this.widgetName + ".preventClickEvent" ) ) {
			$.removeData( event.target, this.widgetName + ".preventClickEvent" );
		}

		// These delegates are required to keep context
		this._mouseMoveDelegate = function( event ) {
			return that._mouseMove( event );
		};
		this._mouseUpDelegate = function( event ) {
			return that._mouseUp( event );
		};

		this.document
			.on( "mousemove." + this.widgetName, this._mouseMoveDelegate )
			.on( "mouseup." + this.widgetName, this._mouseUpDelegate );

		event.preventDefault();

		mouseHandled = true;
		return true;
	},

	_mouseMove: function( event ) {

		// Only check for mouseups outside the document if you've moved inside the document
		// at least once. This prevents the firing of mouseup in the case of IE<9, which will
		// fire a mousemove event if content is placed under the cursor. See #7778
		// Support: IE <9
		if ( this._mouseMoved ) {

			// IE mouseup check - mouseup happened when mouse was out of window
			if ( $.ui.ie && ( !document.documentMode || document.documentMode < 9 ) &&
					!event.button ) {
				return this._mouseUp( event );

			// Iframe mouseup check - mouseup occurred in another document
			} else if ( !event.which ) {

				// Support: Safari <=8 - 9
				// Safari sets which to 0 if you press any of the following keys
				// during a drag (#14461)
				if ( event.originalEvent.altKey || event.originalEvent.ctrlKey ||
						event.originalEvent.metaKey || event.originalEvent.shiftKey ) {
					this.ignoreMissingWhich = true;
				} else if ( !this.ignoreMissingWhich ) {
					return this._mouseUp( event );
				}
			}
		}

		if ( event.which || event.button ) {
			this._mouseMoved = true;
		}

		if ( this._mouseStarted ) {
			this._mouseDrag( event );
			return event.preventDefault();
		}

		if ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {
			this._mouseStarted =
				( this._mouseStart( this._mouseDownEvent, event ) !== false );
			( this._mouseStarted ? this._mouseDrag( event ) : this._mouseUp( event ) );
		}

		return !this._mouseStarted;
	},

	_mouseUp: function( event ) {
		this.document
			.off( "mousemove." + this.widgetName, this._mouseMoveDelegate )
			.off( "mouseup." + this.widgetName, this._mouseUpDelegate );

		if ( this._mouseStarted ) {
			this._mouseStarted = false;

			if ( event.target === this._mouseDownEvent.target ) {
				$.data( event.target, this.widgetName + ".preventClickEvent", true );
			}

			this._mouseStop( event );
		}

		if ( this._mouseDelayTimer ) {
			clearTimeout( this._mouseDelayTimer );
			delete this._mouseDelayTimer;
		}

		this.ignoreMissingWhich = false;
		mouseHandled = false;
		event.preventDefault();
	},

	_mouseDistanceMet: function( event ) {
		return ( Math.max(
				Math.abs( this._mouseDownEvent.pageX - event.pageX ),
				Math.abs( this._mouseDownEvent.pageY - event.pageY )
			) >= this.options.distance
		);
	},

	_mouseDelayMet: function( /* event */ ) {
		return this.mouseDelayMet;
	},

	// These are placeholder methods, to be overriden by extending plugin
	_mouseStart: function( /* event */ ) {},
	_mouseDrag: function( /* event */ ) {},
	_mouseStop: function( /* event */ ) {},
	_mouseCapture: function( /* event */ ) { return true; }
} );




}));