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- import Vue from 'vue'
- import Vuex from 'vuex'
- Vue.use(Vuex)
- let lifeData = {};
- try {
- // 尝试获取本地是否存在lifeData变量,第一次启动APP时是不存在的
- lifeData = uni.getStorageSync('teacherlifeData');
- } catch (e) {
- }
- // 需要永久存储,且下次APP启动需要取出的,在state中的变量名
- let saveStateKeys = ['vuex_user', 'vuex_token','vuex_permissions'];
- // 保存变量到本地存储中
- const saveLifeData = function(key, value) {
- // 判断变量名是否在需要存储的数组中
- if (saveStateKeys.indexOf(key) != -1) {
- // 获取本地存储的lifeData对象,将变量添加到对象中
- let tmp = uni.getStorageSync('teacherlifeData');
- // 第一次打开APP,不存在lifeData变量,故放一个{}空对象
- tmp = tmp ? tmp : {};
- tmp[key] = value;
- // 执行这一步后,所有需要存储的变量,都挂载在本地的lifeData对象中
- uni.setStorageSync('teacherlifeData', tmp);
- }
- }
- const store = new Vuex.Store({
- state: {
- // 如果上面从本地获取的lifeData对象下有对应的属性,就赋值给state中对应的变量
- // 加上vuex_前缀,是防止变量名冲突,也让人一目了然
- vuex_user: lifeData.vuex_user ? lifeData.vuex_user : '',
- vuex_token: lifeData.vuex_token ? lifeData.vuex_token : '',
- vuex_permissions:lifeData.vuex_permissions?lifeData.vuex_permissions:'',
- // 如果vuex_version无需保存到本地永久存储,无需lifeData.vuex_version方式
- vuex_version: '1.0.1',
- vuex_demo: '绛紫',
- vuex_token_time:lifeData.vuex_token_time ? lifeData.vuex_token_time : '',
- // 自定义tabbar数据
- vuex_tabbar: [{
- iconPath: "/static/uview/example/component.png",
- selectedIconPath: "/static/uview/example/component_select.png",
- text: '组件',
- pagePath: '/pages/example/components'
- },
- {
- iconPath: "/static/uview/example/js.png",
- selectedIconPath: "/static/uview/example/js_select.png",
- text: '工具',
- midButton: true,
- pagePath: '/pages/example/js'
- },
- {
- iconPath: "/static/uview/example/template.png",
- selectedIconPath: "/static/uview/example/template_select.png",
- text: '模板',
- pagePath: '/pages/example/template'
- }
- ]
- },
- mutations: {
- $uStore(state, payload) {
- // 判断是否多层级调用,state中为对象存在的情况,诸如user.info.score = 1
- let nameArr = payload.name.split('.');
- let saveKey = '';
- let len = nameArr.length;
- if (len >= 2) {
- let obj = state[nameArr[0]];
- for (let i = 1; i < len - 1; i++) {
- obj = obj[nameArr[i]];
- }
- obj[nameArr[len - 1]] = payload.value;
- saveKey = nameArr[0];
- } else {
- // 单层级变量,在state就是一个普通变量的情况
- state[payload.name] = payload.value;
- saveKey = payload.name;
- }
- // 保存变量到本地,见顶部函数定义
- saveLifeData(saveKey, state[saveKey])
- }
- }
- })
- export default store
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