cc.Class({ extends: cc.Component, properties: { button: cc.Button, }, // 存储数据:cc.sys.localStorage.setItem(“key”,”value”) // 获取数据:cc.sys.localStorage.getItem(“key”) // 移除数据:cc.sys.localStorage.removeItem(“key”) // 清除所有:cc.sys.localStorage.clear() // use this for initialization onLoad: function () { this.button.node.on('click', this.callback, this); console.log('yinyue',Global.NoSound ); var self = this; if(Global.NoSound == false){ cc.loader.loadRes('texture/声音开', cc.SpriteFrame, function (err, spriteFrame) { self.node.getChildByName('Label').getComponent(cc.Sprite).spriteFrame = spriteFrame; }); }else{ cc.loader.loadRes('texture/声音关', cc.SpriteFrame, function (err, spriteFrame) { self.node.getChildByName('Label').getComponent(cc.Sprite).spriteFrame = spriteFrame; }); } }, // called every frame update: function (dt) { }, callback: function (event) { var self = this; if(Global.NoSound == false){ cc.audioEngine.pauseAll(); Global.NoSound = true; cc.loader.loadRes('texture/声音关', cc.SpriteFrame, function (err, spriteFrame) { self.node.getChildByName('Label').getComponent(cc.Sprite).spriteFrame = spriteFrame; }); }else{ Global.NoSound = false; Audio.playeffect('resources/audio/sound_click.mp3'); cc.audioEngine.resumeAll(); cc.loader.loadRes('texture/声音开', cc.SpriteFrame, function (err, spriteFrame) { self.node.getChildByName('Label').getComponent(cc.Sprite).spriteFrame = spriteFrame; }); } //cc.find('Canvas/ChouseStyle').active = true; } });