cc.Class({ extends: cc.Component, properties: { coin:cc.Label, button: cc.Button, }, onLoad: function () { // this.button.node.on('click', this.callback, this); }, // called every frame update: function (dt) { this.coin.string = Storage.GetCoin(); }, // callback: function (event) { // Audio.playeffect('resources/audio/sound_click.mp3'); // cc.find('Canvas/Store').active = true; // } });