cc.Class({ extends: cc.Component, properties: { button: cc.Button, }, // 存储数据:cc.sys.localStorage.setItem(“key”,”value”) // 获取数据:cc.sys.localStorage.getItem(“key”) // 移除数据:cc.sys.localStorage.removeItem(“key”) // 清除所有:cc.sys.localStorage.clear() // use this for initialization onLoad: function () { this.button.node.on('click', this.callback, this); }, // called every frame update: function (dt) { }, callback: function (event) { if(Storage.GetCoin() < 200){ //弹出金币不足的商店页面 }else{ Audio.playeffect('resources/audio/sound_refresh.ogg'); Util.ReCreateMap(); Storage.ChangeCoin(-200); } } });